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|title = Multifists
|title = Multifists
|image = [[Image:DQH Multifists.jpg|300px]]
|image = [[Image:DQH Multifists.jpg|300px]]
|japanese = ばくれつけん<br>爆裂拳
|japanese = {{tt|ばくれつけん|Exploding fist}}<br>{{tt|爆裂拳|Exploding fist}}
|romaji = {{tt|Bakuretsu ken|Exploding fist}}
|romaji = Bakuretsu ken
|old = QuadHits
|old = QuadHits
|type = Skill
|type = Skill
}}
}}


'''Multifists''' is a recurring martial arts ability in the {{DQSeries}}. When used, the practitioner throws four strikes at random targets for 50% damage per hit. Somewhat unwieldy for group encounters, the skill is marvelous against single targets.
'''Multifists''' is a recurring martial arts ability in the {{DQSeries}}.
 
When used the practitioner throws light strikes at random targets; somewhat unwieldy for group encounters, the skill is marvelous against single targets.


==Appearances==
==Appearances==
==={{Dragon Quest VI}}===
==={{DQ6}}===
Multifists is obtained by mastering the [[Martial Artist]] vocation.
Multifists is obtained by mastering the [[Martial Artist]] vocation and the user will perform four jabs for half damage per strike, dealing double damage to one target for 0 {{MP}}. [[Oomph]] works with the skill but only the first jab will have it's power doubled. Furthermore, the skill activates the instant-death check for weapons such as the [[Demon spear]] and [[Poison needle]] for every strike, making it incredibly useful when hunting {{Metal slime}}s.
 
It is used by the enemy [[loss leader]].
 
==={{DQ7}}===
Multifists has the same properties as in the previous game is learned by advancing to rank 8 as a [[Gladiator]], along with rank 3 as a [[Champion]] in the [[Nintendo 3DS]] version. In the {{3DS}} version, it is an advanced skill that can only be used as a [[Gladiator]] or [[Champion]] but can also be learned permanently by advancing to rank 6 as an [[Automaton (vocation)|Automaton]]. It now hits for 75% of the attack per hit rather than 50% and costs 2 {{MP}} to use.


==={{Dragon Quest VII}}===
It is used by the enemies [[batboon]]s and [[fighting batboon]]s.
Multifists is learned by advancing to rank 8 as a [[Gladiator]] and rank 3 as a [[Champion]] in the Nintendo 3DS version. In the 3DS version, it is an advanced skill that can only be used as a Gladiator or Champion. It can also be learned permanently by advancing to rank 6 as an [[Automaton (vocation)|Automaton]]. It now hits for 75% of the attack per hit rather than 50% and costs 2 MP to use.


==={{Dragon Quest VIII}}===
==={{DQ8}}===
Multifists is a fisticuffs technique that {{Hero 8}}, [[Yangus]], and [[Morrie]] can learn. It requires 70 skill points for the Hero, 60 skill points for Yangus, and 68 skill points for Morrie.
Multifists is a fisticuffs technique that {{Eight}}, [[Yangus]], and [[Morrie]] can learn. It requires 70 skill points for the {{Eight}}, 60 skill points for [[Yangus]], and 68 skill points for [[Morrie]], and each strike will deal 1/3rd of a normal attack. Due to fisticuff skills being classified as their own "weapon" category, the skill can no longer be combo'd with instant-death weapons.  


==={{Dragon Quest IX}}===
==={{DQ9}}===
This ability is learned with 42 skill points invested into [[List of fisticuffs skills in Dragon Quest IX|Fisticuffs skill]].
This ability is learned with 42 skill points invested into [[List of fisticuffs skills in Dragon Quest IX|Fisticuffs skill]].


==={{Dragon Quest X}}===
==={{Dragon Quest X}}===
Multifists can be learned by investing 100 skill points into the Fisticuffs skill. It can also be learned by [[Healslime]] as a monster companion by investing 18 skill points into their Healie-Style Martial Arts skill.
Multifists can be learned by investing 100 skill points into the Fisticuffs skill. It can also be learned by [[Healslime]] as a {{MFamilies}} companion by investing 18 skill points into their Healie-Style Martial Arts skill.
* In the ''Offline'' version of the game, it can be learned by the [[Hero (Dragon Quest X)|Hero]] and [[Mjoll]] through the ''Fisticuffs'' skill in their character builders for 9 skill points. It is a secret skill for the Hero, requiring at least four of the surrounding panels to be unlocked first. It costs 4 MP to use and deals four physical attacks to a single enemy at 50% strength each.
*In the ''Offline'' version of the game, it can be learned by the {{Hero 10}} and [[Mjoll]] through the ''Fisticuffs'' skill in their character builders for 9 skill points. It is a secret skill for the {{Hero 10}}, requiring at least four of the surrounding panels to be unlocked first. It costs 4 {{MP}} to use and deals four physical attacks to a single enemy at 50% strength each, and the total damage can be strengthened by 6%, 12%, 24%, and 36% via the same skill tree.  


==={{Dragon Quest XI}}===
==={{DQ11}}===
Multifists appears as an enemy-only skill that can be used by [[Robber rabbit]], [[King squid]], [[Jockilles]] and their variants. It deals 40% damage per hit, while the version used by King squid and its variants deals 30% per hit.
Multifists appears as an enemy-only skill that can be used by [[robber rabbit]]s, [[king squid]]s, [[jockilles]] and their variants. It deals 40% damage per hit, while the version used by [[King squid]] and its variants deals 30% per hit.


==={{DQM}}===
==={{DQM}} and {{DQM2}}===
Known as '''QuadHits''', in this game it is an upgraded form of [[BiAttack]]. BiAttack will evolve into QuadHits when the monster reaches level 24 with at least 124 max HP, 112 ATK, and 136 AGL. It can be learned naturally by [[Jamirus]], [[KingLeo]], [[Orochi]], [[Pizzaro]], [[Roboster]], [[Rosevine]], and [[Skeletor]].
Known as QuadHits, in this game it is an upgraded form of [[BiAttack]]. BiAttack will evolve into QuadHits when the {{MFamilies}} reaches level 24 with at least 124 max {{HP}}, 112 {{ATK}}, and 136 {{AGL}}. It can be learned naturally by [[Jamirus]], [[Marquis de Léon|KingLeo]], [[Orochi]], [[Psaro the Manslayer|Pizzaro]], [[Killing machine|Roboster]], [[Gripevine|Rosevine]], and [[Skeleton swordsman (recurring)|Skeletor]].


==={{DQMJ2}}===
==={{DQMJ2}}===
Multifists can be learned from:
Multifists can be learned from:
*[[Dorsal fiend (skill)|Dorsal fiend]] (85 points)
*[[Firewind Slashes]] (100 points)
*[[Iceplosion Slashes]] (100 points)


* [[Dorsal fiend (skill) | Dorsal fiend]] (85 points)
==={{DQM3D}}===
* [[Firewind Slashes]] (100 points)
{{Stub}}
* [[Iceplosion Slashes]] (100 points)


==={{Dragon Quest Heroes}}===
==={{DQM23D}}===
Multifists is one of [[Alena]]'s main attacks and is already known by her when she joins the party, costing 6 MP to perform. When used, she unleashes a flurry of punches in front of her. It can be upgraded further with '''Multifists Multiplier''', which costs 20 skill points to learn. By holding the button used to perform Multifists, Alena will land even more attacks.
{{Stub}}


==={{DQMJ3}}===
{{Stub}}
==={{DQM3}}===
Multifists costs 20 {{MP}} and will toss out four attacks at random enemies, with each blow dealing 38% damage of the user's normal attack and capping at 250. It is not affected by the [[Collective Punishment]] trait, and is learned through the [[Air Fryer]], [[Bombshell]], [[Fallen Angel Corvus (Talent)|Fallen Angel Corvus]], [[Freeze Popper]], [[Jasper Unbound (Talent)|Jasper Unbound]], [[Maniac]], [[Mariner]], [[Martial Maven]], [[Paragon]], [[Überkilling Machine (Talent)|Überkilling Machine]], and [[Warmonger]] talents.
==={{Dragon Quest Heroes}} and {{Dragon Quest Heroes II}}===
{{Descriptions
{{Descriptions
|DQH=A flurry of fists that will send foes flying.<ref>Sony PlayStation 4 and Steam versions.</ref>
|DQH=A flurry of fists that will send foes flying.<ref>Sony {{PlayStation 4}} and Steam versions.</ref>
}}
}}
Multifists is one of [[Alena]]'s main attacks and is already known by her when she joins the [[party]], costing 6 {{MP}} to perform. When used, she unleashes a flurry of punches in front of her. It can be upgraded further with '''Multifists Multiplier''', which costs 20 skill points to learn. By holding the button used to perform Multifists, [[Alena]] will land even more attacks.
==={{DQStars}}===
{{Stub}}
==={{DQRivals}}===
Multifists appears as a card bearing Tzarevna [[Alena]]'s likeness.
==={{DQWalk}}===
{{Stub}}


==={{DQTact}}===
==={{DQTact}}===
Multifists is known naturally by [[Alena]] and [[Squidzilla]], can be learned by [[Living statue (recurring)|Living statue]] at level 26, [[Tearwolf]] at level 36, and costs 27 MP to use. It inflicts 50% potency physical damage to random enemies four times in an area of effect of two vertical squares and three horizontal squares in front of the user.
Multifists is known naturally by [[Alena]] and [[Squidzilla]], can be learned by [[Living statue (Recurring)|Living statue]] at level 26, [[Tearwolf]] at level 36, and costs 27 {{MP}} to use. It inflicts 50% potency physical damage to random enemies four times in an area of effect of two vertical squares and three horizontal squares in front of the user.
{{DQTactSkill
{{DQTactSkill
|name=Multifists
|name=Multifists
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|romanji=Bakuretsu ken
|romanji=Bakuretsu ken
|type=Physical
|type=Physical
|role=Attack
|role={{Attack}}
|element=[[Image:DQTact Non-elemental.png]]
|element=[[Image:DQTact Non-elemental.png]]
|mp=27
|mp=27
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|status=None
|status=None
|description=Deals physical damage (50% potency) to random enemies in area of effect 4 times
|description=Deals physical damage (50% potency) to random enemies in area of effect 4 times
|monsters=Alena, Living statue, Squidzilla, Tearwolf
|monsters=[[Alena]], [[Living statue (Recurring)|Living statue]], [[Squidzilla]], [[Tearwolf]]
}}
}}


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==Related skills==
==Related skills==
*[[Frozen Multifists]]
*[[Healie Multifists]]
*[[Multifeet]]
*[[Multifeet]]
*[[Multithrust]]
*[[Multithrust]]
*[[Rain of Pain]]
*[[Rain of Pain]]
*[[Frozen Multifists]]
 
*[[Healie Multifists]]


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Image:DQR Bakuretsu Ken.png|''Rivals'' card
Image:DQR Bakuretsu Ken.png|{{Rivals}} card.
AHB Multifists.png|''A Hero's Bonds'' skill icon
AHB Multifists.png|{{A Hero's Bonds}} skill icon.
</gallery></center>
</gallery></center>


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[[Category:Dragon Quest XI enemy skills]]
[[Category:Dragon Quest XI enemy skills]]
[[Category:Dragon Quest Monsters skills]]
[[Category:Dragon Quest Monsters skills]]
[[Category:Dragon Quest Monsters 2 skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]]
[[Category:Dragon Quest Monsters: Joker 3 skills]]
[[Category:Dragon Quest Monsters: The Dark Prince skills]]
[[Category:Dragon Quest Heroes skills]]
[[Category:Dragon Quest Heroes II skills]]
[[Category:Dragon Quest Heroes skills]]
[[Category:Dragon Quest Heroes skills]]
[[Category:Dragon Quest of the Stars skills]]
[[Category:Dragon Quest of the Stars skills]]

Latest revision as of 12:29, 25 February 2024

Multifists is a recurring martial arts ability in the Dragon Quest series.

When used the practitioner throws light strikes at random targets; somewhat unwieldy for group encounters, the skill is marvelous against single targets.

Appearances[edit]

Dragon Quest VI: Realms of Revelation[edit]

Multifists is obtained by mastering the Martial Artist vocation and the user will perform four jabs for half damage per strike, dealing double damage to one target for 0 MP. Oomph works with the skill but only the first jab will have it's power doubled. Furthermore, the skill activates the instant-death check for weapons such as the Demon spear and Poison needle for every strike, making it incredibly useful when hunting Metal slimes.

It is used by the enemy loss leader.

Dragon Quest VII: Fragments of the Forgotten Past[edit]

Multifists has the same properties as in the previous game is learned by advancing to rank 8 as a Gladiator, along with rank 3 as a Champion in the Nintendo 3DS version. In the 3DS version, it is an advanced skill that can only be used as a Gladiator or Champion but can also be learned permanently by advancing to rank 6 as an Automaton. It now hits for 75% of the attack per hit rather than 50% and costs 2 MP to use.

It is used by the enemies batboons and fighting batboons.

Dragon Quest VIII: Journey of the Cursed King[edit]

Multifists is a fisticuffs technique that Eight, Yangus, and Morrie can learn. It requires 70 skill points for the Eight, 60 skill points for Yangus, and 68 skill points for Morrie, and each strike will deal 1/3rd of a normal attack. Due to fisticuff skills being classified as their own "weapon" category, the skill can no longer be combo'd with instant-death weapons.

Dragon Quest IX: Sentinels of the Starry Skies[edit]

This ability is learned with 42 skill points invested into Fisticuffs skill.

Dragon Quest X[edit]

Multifists can be learned by investing 100 skill points into the Fisticuffs skill. It can also be learned by Healslime as a monster companion by investing 18 skill points into their Healie-Style Martial Arts skill.

  • In the Offline version of the game, it can be learned by the Hero and Mjoll through the Fisticuffs skill in their character builders for 9 skill points. It is a secret skill for the Hero, requiring at least four of the surrounding panels to be unlocked first. It costs 4 MP to use and deals four physical attacks to a single enemy at 50% strength each, and the total damage can be strengthened by 6%, 12%, 24%, and 36% via the same skill tree.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Multifists appears as an enemy-only skill that can be used by robber rabbits, king squids, jockilles and their variants. It deals 40% damage per hit, while the version used by King squid and its variants deals 30% per hit.

Dragon Quest Monsters and Dragon Quest Monsters 2[edit]

Known as QuadHits, in this game it is an upgraded form of BiAttack. BiAttack will evolve into QuadHits when the monster reaches level 24 with at least 124 max HP, 112 ATK, and 136 AGL. It can be learned naturally by Jamirus, KingLeo, Orochi, Pizzaro, Roboster, Rosevine, and Skeletor.

Dragon Quest Monsters: Joker 2[edit]

Multifists can be learned from:

Dragon Quest Monsters: Terry's Wonderland 3D[edit]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

Dragon Quest Monsters: Joker 3[edit]

Dragon Quest Monsters: The Dark Prince[edit]

Multifists costs 20 MP and will toss out four attacks at random enemies, with each blow dealing 38% damage of the user's normal attack and capping at 250. It is not affected by the Collective Punishment trait, and is learned through the Air Fryer, Bombshell, Fallen Angel Corvus, Freeze Popper, Jasper Unbound, Maniac, Mariner, Martial Maven, Paragon, Überkilling Machine, and Warmonger talents.

Dragon Quest Heroes and Dragon Quest Heroes II[edit]

GameDescription
DQH Logo.png
A flurry of fists that will send foes flying.[1]

Multifists is one of Alena's main attacks and is already known by her when she joins the party, costing 6 MP to perform. When used, she unleashes a flurry of punches in front of her. It can be upgraded further with Multifists Multiplier, which costs 20 skill points to learn. By holding the button used to perform Multifists, Alena will land even more attacks.

Dragon Quest of the Stars[edit]

Dragon Quest Rivals[edit]

Multifists appears as a card bearing Tzarevna Alena's likeness.

Dragon Quest Walk[edit]

Dragon Quest Tact[edit]

Multifists is known naturally by Alena and Squidzilla, can be learned by Living statue at level 26, Tearwolf at level 36, and costs 27 MP to use. It inflicts 50% potency physical damage to random enemies four times in an area of effect of two vertical squares and three horizontal squares in front of the user.

Multifists (ばくれつけん Bakuretsu ken)Tactlogo.png
Ability information
Multifists
Role * Type * Element MP cost
Attack Physical DQTact Non-elemental.png 27
Range Additional effects
DQTact RangeFrontRectangle.png
1
None
Description
Deals physical damage (50% potency) to random enemies in area of effect 4 times
Naturally learnt by
Alena, Living statue, Squidzilla, Tearwolf


Dragon Quest: The Adventure of Dai: A Hero's Bonds[edit]

Multifists appears as a skill for Maam and the Luminary Leader as a Martial Artist. It is a short-range attack that inflicts physical Strike damage over a small area eight times. The skill can be acquired from the shop exchange or by collecting Multifists Scrolls from Chapter 4, Episode 9 and 12 of Bonding Journey at Intermediate or Advanced difficulties.

Final Fantasy Brave Exvius[edit]

Multifists is a skill that can be learned by Marquis de Léon and Golem at 5★ rarity or higher. It launches four physical attacks at random enemies at 70% strength each for a total of 280% damage.

Related skills[edit]


Gallery[edit]

References[edit]

  1. Sony PlayStation 4 and Steam versions.