Hargon: Difference between revisions
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==Appearances== | ==Appearances== | ||
=== | ==={{DQ2}}=== | ||
Hargon is established as the big villain at the start of the game, his minions attacking the kingdom of Moonbrooke and leaving only one soldier to struggle to [[Middenhall]] to deliver news of the attack before perishing from the hardships he endured. The [[Princess of Moonbrooke]], one of the descendants of [[Erdrick]], manages to survive the assault but is cursed by Hargon into the form of a dog. | Hargon is established as the big villain at the start of the game, his minions attacking the kingdom of [[Moonbrooke]] and leaving only one soldier to struggle to [[Middenhall]] to deliver news of the attack before perishing from the hardships he endured. The [[Princess of Moonbrooke]], one of the descendants of [[Erdrick]], manages to survive the assault but is cursed by Hargon into the form of a dog. | ||
{{DQ2Enemy | {{DQ2Enemy | ||
|name=Hargon | |name=Hargon | ||
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|nes-defense=187 | |nes-defense=187 | ||
|nes-agility=150 | |nes-agility=150 | ||
|nes-spells=Can attack twice per turn<br>[[Fullheal]]<br>[[Kaboom]]<br>[[Snooze]]<br>[[Sweet Breath]] | |nes-spells=Can attack twice per turn.<br>[[Fullheal]]<br>[[Kaboom]]<br>[[Snooze]]<br>[[Sweet Breath]] | ||
|nes-locations=[[Hall of Hargon]] | |nes-locations=[[Hall of Hargon]] | ||
|nes-item=[[Mad cap]] ({{fraction|1|128}}) | |nes-item=[[Mad cap]] ({{fraction|1|128}}) | ||
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|remake-defense=165 | |remake-defense=165 | ||
|remake-agility=150 | |remake-agility=150 | ||
|remake-spells=Can attack twice per turn<br>[[Kaboom]]<br>[[Midheal]]<br>[[Sweet Breath]]<br>[[Flame Breath]] (34~46 damage) | |remake-spells=Can attack twice per turn.<br>[[Kaboom]]<br>[[Midheal]]<br>[[Sweet Breath]]<br>[[Flame Breath]] (34~46 damage) | ||
|remake-locations=[[Hall of Hargon]] | |remake-locations=[[Hall of Hargon]] | ||
|remake-item=[[Mad cap]] ({{fraction|1|128}}) | |remake-item=[[Mad cap]] ({{fraction|1|128}}) | ||
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}} | }} | ||
=== | ==={{DQM}}=== | ||
{{DQMEnemy | {{DQMEnemy | ||
|name=Hargon | |name=Hargon | ||
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|wisdom=5/5 | |wisdom=5/5 | ||
|agility=5/5 | |agility=5/5 | ||
|family= | |family= {{Q family}} | ||
|in-game-description= | |in-game-description= | ||
|abilities=[[BazooCall]], [[Explodet]], [[Kasizzle|FireBolt]] | |abilities=[[BazooCall]], [[Kaboom|Explodet]], [[Kasizzle|FireBolt]] | ||
|habitat=[[List of teleportals in Dragon Quest Monsters | Gate of Demolition]] | |habitat=[[List of teleportals in Dragon Quest Monsters|Gate of Demolition]] | ||
|breeding=[[WhiteKing]] x [[MetalKing]] | |breeding=[[WhiteKing]] x [[MetalKing]] | ||
|frizz-resist=Weak | |frizz-resist=Weak | ||
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|curse-resist=Immune | |curse-resist=Immune | ||
}} | }} | ||
Hargon appears as the boss of [[List of teleportals in Dragon Quest Monsters | Gate of Demoliton]] the first time it is visited. [[Sidoh]] appears in his place on subsequent visits. | Hargon appears as the boss of [[List of teleportals in Dragon Quest Monsters|Gate of Demoliton]] the first time it is visited. [[Sidoh]] appears in his place on subsequent visits. | ||
=== | ==={{DQM2}}=== | ||
{{DQM2Enemy | {{DQM2Enemy | ||
|name=Hargon | |name=Hargon | ||
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|wisdom=7/10 | |wisdom=7/10 | ||
|agility=7/10 | |agility=7/10 | ||
|family= | |family= {{Q family}} | ||
|in-game-description= | |in-game-description= | ||
|abilities=[[Bang]], [[Firebal]], [[TatsuCall]] | |abilities=[[Bang]], [[Firebal]], [[TatsuCall]] | ||
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}} | }} | ||
=== | ==={{DQMJ}}=== | ||
While not an obtainable | While not an obtainable {{MFamilies}} in the game nor one that is even seen, Hargon is mentioned in the library entry for [[Atlas]]. | ||
=== | ==={{DQMJ2}}=== | ||
{{DQMJ2monster | {{DQMJ2monster | ||
|name = Hargon | |name = Hargon | ||
|image = | |image = | ||
|family = | |family = {{Demon}} | ||
|rank = S | |rank = S | ||
|size = S | |size = S | ||
|weapons = | |weapons = {{Spear}}s, {{Hammer}}s, {{Staves}} | ||
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Hit Squad]], [[List of Traits in Dragon Quest Monsters: Joker | Steady Recovery]], [[List of Traits in Dragon Quest Monsters: Joker | Crafty Fizzler]] | |traits = [[List of Traits in Dragon Quest Monsters: Joker|Hit Squad]], [[List of Traits in Dragon Quest Monsters: Joker|Steady Recovery]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Fizzler]] | ||
|resistances = Immune to [[Whack]], [[Dazzle]], and [[Drain Magic]] | |resistances = Immune to [[Whack]], [[Dazzle]], and [[Drain Magic]] | ||
|skill = [[Cleanser]] | |skill = [[Cleanser]] | ||
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{{clear}} | {{clear}} | ||
=== | ==={{DQB2}}=== | ||
Hargon is an antagonist and is encountered towards the end of the game. He is never actually directly fought by the player, however, and only appears in cutscenes. | Hargon is an antagonist and is encountered towards the end of the game. He is never actually directly fought by the player, however, and only appears in cutscenes. | ||
{{spoiler|start}}The entire world that the Builder and [[Malroth]] explore is an illusion created by Hargon. Hargon is surprised it still exists after his death, but decides to use it to his advantage and attempt to revive Malroth once again. Using unclear methods, he draws Malroth and the Builder into the illusion; his intent is to use the illusory world as a sort of incubator with the Builder to restore Malroth's power. | {{spoiler|start}}The entire world that the Builder and [[Malroth]] explore is an illusion created by Hargon. Hargon is surprised it still exists after his death, but decides to use it to his advantage and attempt to revive Malroth once again. Using unclear methods, he draws Malroth and the Builder into the illusion; his intent is to use the illusory world as a sort of incubator with the Builder to restore Malroth's power. | ||
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Hargon's soul resides within Malroth, remaining from when he offered himself as a sacrifice in his original attempt to revive the Master of Destruction. It is due to his intertwining with Malroth's being that he is able to speak to Malroth in his head. Hargon patiently waits for Malroth's power to swell as the Builder continues creating things on the islands. Hargon does not reveal himself until Malroth's rapid power growth causes him to lose control of himself. | Hargon's soul resides within Malroth, remaining from when he offered himself as a sacrifice in his original attempt to revive the Master of Destruction. It is due to his intertwining with Malroth's being that he is able to speak to Malroth in his head. Hargon patiently waits for Malroth's power to swell as the Builder continues creating things on the islands. Hargon does not reveal himself until Malroth's rapid power growth causes him to lose control of himself. | ||
With Malroth's human guise incapacitated, Hargon spirits him away to coax him into shedding his human form that he has, in Hargon's opinion, grown too attached to. Hargon's methods here involve plunging Malroth into another illusion; in it Hargon offers Malroth's new friends, [[Lulu]], [[Rosie]], the other island residents, and the [[Builder (Dragon Quest Builders 2)|Builder]], as sacrifices, which Malroth unwittingly accepts. Malroth, upon realizing what he has done, does not know how to cope with this and begins to resume his true form and suppress his memories from his time with the Builder. Hargon is pleased with these results and watches as Malroth destroys [[Malhalla]] from his castle. Despite the progressing destruction of the realm Hargon retreated to, the Builder is able to arrive at Hargon's castle and confront Hargon and Malroth. The builder defeats a stunted Malroth, which ends up working out in Hagon's favor; it allows Malroth's human memories to finally be shed, resulting two separate Malroths. One being the weak discarded shedding of his human memories and the other being the rest of him. Hargon and the Master of Destruction then leave the castle as it is destroyed, leaving the Builder and the vestige of the Master of Destruction for dead. The Master of Destruction and Hargon are both proven wrong, however, as they are chased down by the Builder and Malroth. | With Malroth's [[human]] guise incapacitated, Hargon spirits him away to coax him into shedding his human form that he has, in Hargon's opinion, grown too attached to. Hargon's methods here involve plunging Malroth into another illusion; in it Hargon offers Malroth's new friends, [[Lulu]], [[Rosie]], the other island residents, and the [[Builder (Dragon Quest Builders 2)|Builder]], as sacrifices, which Malroth unwittingly accepts. Malroth, upon realizing what he has done, does not know how to cope with this and begins to resume his true form and suppress his memories from his time with the Builder. Hargon is pleased with these results and watches as Malroth destroys [[Malhalla]] from his castle. Despite the progressing destruction of the realm Hargon retreated to, the Builder is able to arrive at Hargon's castle and confront Hargon and Malroth. The builder defeats a stunted Malroth, which ends up working out in Hagon's favor; it allows Malroth's human memories to finally be shed, resulting two separate Malroths. One being the weak discarded shedding of his human memories and the other being the rest of him. Hargon and the Master of Destruction then leave the castle as it is destroyed, leaving the Builder and the vestige of the Master of Destruction for dead. The Master of Destruction and Hargon are both proven wrong, however, as they are chased down by the Builder and Malroth. | ||
As Hargon mostly spectates the battle, he and the humanoid avatar of Malroth have a discussion between blows on why Hargon wishes to destroy everything. Hargon initially insists the absolute annihilation was always his goal, but Malroth reminds Hargon that he had originally wanted to make another world after destroying the first one. Malroth even comments on the high quality of the illusory world and wishes for good friends to come to Hargon "in (his) next life". Hargon appears to relent, slightly, and states he will "consider it" if the Master of Destruction is defeated. Hargon is subsequently dealt a fatal blow and finally fades away.{{spoiler|end}} | As Hargon mostly spectates the battle, he and the humanoid avatar of Malroth have a discussion between blows on why Hargon wishes to destroy everything. Hargon initially insists the absolute annihilation was always his goal, but Malroth reminds Hargon that he had originally wanted to make another world after destroying the first one. Malroth even comments on the high quality of the illusory world and wishes for good friends to come to Hargon "in (his) next life". Hargon appears to relent, slightly, and states he will "consider it" if the Master of Destruction is defeated. Hargon is subsequently dealt a fatal blow and finally fades away.{{spoiler|end}} | ||
=== | ==={{DQWalk}}=== | ||
Hargon first appeared in the game as a boss in Chapter 3, Episode 3 of the | Hargon first appeared in the game as a boss in Chapter 3, Episode 3 of the {{Dragon Quest II}} event held in the game starting on June 10th, 2021, as well as a special mega version that can be challenged by multiple players. The player is aided by the [[Prince of Midenhall]] during the battle. | ||
=== | ==={{DQTact}}=== | ||
Hargon appears as an S-rank member of the [[??? family]] as part of the limited | Hargon appears as an S-rank member of the [[??? family]] as part of the limited {{Dragon Quest II}} event on his own banner alongside [[Grimlin]]. He can be faced in the event quest Chapter 5, Episode 3: High Priest Hargon, as well as boss battles in the Hall of Hargon and Malroth's Menace challenge quests. Hargon can also participate in [[Gremlin]]'s Battle Road as a party member. | ||
{{DQTactEnemy | {{DQTactEnemy | ||
|name=Hargon | |name=Hargon | ||
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|bskill3=[[Dastardly Dirk]]<br>'''Talent Blossoming''': [[Malevolent Spirit]] | |bskill3=[[Dastardly Dirk]]<br>'''Talent Blossoming''': [[Malevolent Spirit]] | ||
|askill1=Spell Tricks / Stats Up | |askill1=Spell Tricks / Stats Up | ||
|askill2=Crack Res +25 / Stats Up | |askill2=[[Crack]] Res +25 / Stats Up | ||
|askill3=Dastardly Dirk Potency +5% / Stats Up | |askill3=[[Dastardly Dirk]] Potency +5% / Stats Up | ||
|askill4=Bang Res +25 / Stats Up | |askill4=[[Bang]] Res +25 / Stats Up | ||
|askill5=Dastardly Dirk Potency +5% / Stats Up | |askill5=[[Dastardly Dirk]] Potency +5% / Stats Up | ||
|lperk1=Raises [[Zam]]-type spell potency of allies, including himself, by 20% in a 5x5 square around him. | |lperk1=Raises [[Zam]]-type spell potency of allies, including himself, by 20% in a 5x5 square around him. | ||
|bperk1=WIS +15<br>AGL +20 | |bperk1=WIS +15<br>AGL +20 | ||
|bperk2='''Dark God's Blessing''': Reduces damage by 20% for 3 turns at battle start. | |bperk2='''Dark God's Blessing''': Reduces damage by 20% for 3 turns at battle start. | ||
|bperk3=Dastardly Dirk Potency +2% | |bperk3=[[Dastardly Dirk]] Potency +2% | ||
|aperk1='''Spell Tricks''': Lowers spell ability MP cost, raises potency and effect. | |aperk1='''Spell Tricks''': Lowers spell ability {{MP}} cost, raises potency and effect. | ||
|frizz-resist=Normal | |frizz-resist=Normal | ||
|sizz-resist=Normal | |sizz-resist=Normal | ||
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==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
DQII_Hargon.png|{{Famicom}} artwork. | |||
DQII Laurel Wreath art.png | |||
Dragon-Quest-II-japanese-box-art.jpg|{{Famicom}} box art. | |||
Hargon.png|{{Monsters}}. | |||
Hargon1.gif|{{1·2}}. | |||
Hargonfight.PNG| | |||
Hargon2.jpg|Hargon, as he appears in the {{Sofubi Monster}} line by SQUARE ENIX. | |||
Monsters Gallery Hargon Sidoh.jpg|Malroth and Hargon from the ''Monsters Gallery HD'' collection. | |||
Hargon.jpg| | |||
DQB2 Hargon with Minions.png|Hargon in {{Builders 2}}. | |||
DQB2 High Priest Hargon.png| | |||
DQ Stars Android Hargon 1.jpg|Appearance in {{Stars}}. | |||
DQ Stars Android Hargon 2.jpg| | |||
DQS Hargon.jpg|{{Stars}} model. | |||
DQR HargonArt.png|{{Rivals}} art. | |||
DQW DQII Chapter 5.jpg|Chapter 5 of {{Walk}}'s {{Dragon Quest II}} event. | |||
DQW Hargon.png|Hargon in {{Walk}}. | |||
</gallery></center> | </gallery></center> | ||
Revision as of 17:03, 26 June 2023
"Who dares disturb my prayer? Impious fools! I am the High Priest Hargon! Knowest thou not my name?"
Hargon | |
Dragon Quest II | |
Sprite(s) | |
Japanese name | ハーゴン |
Romaji | Hāgon |
Title | High Priest (English) Evil Priest (Japanese) |
Race | Demon |
Voice actor | Banjō Ginga (Japanese, CD Theater) Kenichi Suzumura (Japanese, Rivals) Hisashi Izumi (Japanese, Builders 2) |
Hargon (ハーゴン , Hāgon ), mad cultist of Rendarak, is the primary antagonist in Dragon Quest II.
His cult, the aptly named Children of Hargon, seek to usher in an age of misery and destruction by summoning the god of destruction. To accomplish one stage of this mission, Hargon sent his minions to attack Moonbrooke Castle at the beginning of Dragon Quest II, killing the king and destroying the palace.
Although defeating him appears to be the final objective of the descendants of Erdrick from Midenhall, Cannock, and Moonbrooke, Hargon was in fact a corrupt cleric that planned to summon the God of Destruction, Malroth, whom the heroes must ultimately destroy after defeating Hargon.
Hargon has made regular appearances in the Dragon Quest Monsters series and other spinoffs, as well as appearing as a central antagonist in Dragon Quest Builders 2.
Characteristics
Hargon is a blue-skinned humanoid being who wields a crystal ball-topped staff in his right hand that is much taller than himself. On his head he wears a finned helmet bearing a circular gem at the forehead, around his neck a necklace with a crystal adornment, and has a shroud draped over his body that prominently shows off a stylized bat. This bat is the emblem of his cult, and can be seen on monsters serving him such as the Sorcerer, Hargonaut, and Wrecktor. He also has sandals. When he first appeared, Hargon had four fingers on each hand, but later illustrations changed it to five fingers.
Hargon is as arrogant and indignant as one becoming a villain. He is also a potent sorcerer, able to cast powerful magic and invoke terrible curses on those that would defy him.
Appearances
Dragon Quest II: Luminaries of the Legendary Line
Hargon is established as the big villain at the start of the game, his minions attacking the kingdom of Moonbrooke and leaving only one soldier to struggle to Middenhall to deliver news of the attack before perishing from the hardships he endured. The Princess of Moonbrooke, one of the descendants of Erdrick, manages to survive the assault but is cursed by Hargon into the form of a dog.
Sprite | HP | MP | Attack |
230 | Infinite | 180 | |
Defense | Agility | Experience | Gold |
187 | 150 | 0 | 0 |
Abilities | Can attack twice per turn. Fullheal Kaboom Snooze Sweet Breath |
Location(s) | Hall of Hargon |
Item Dropped | Mad cap (1⁄128) |
Evasion | Fire Resistance * | Dazzle Resistance | Snooze Resistance |
1⁄64 | 3⁄7 | 7⁄7 | 7⁄7 |
Thwack Resistance | Fizzle Resistance | Kasap Resistance | |
7⁄7 | 4⁄7 | 7⁄7 |
Sprites | HP | MP | Attack |
460 | Infinite | 177 | |
Defense | Agility | Experience | Gold |
165 | 150 | 0 | 0 |
Abilities | Can attack twice per turn. Kaboom Midheal Sweet Breath Flame Breath (34~46 damage) |
Location(s) | Hall of Hargon |
Item Dropped | Mad cap (1⁄128) |
Evasion | Fire Resistance * | Dazzle Resistance | Snooze Resistance |
1⁄64 | 2⁄7 | 7⁄7 | 7⁄7 |
Thwack Resistance | Fizzle Resistance | Kasap Resistance | |
7⁄7 | 4⁄7 | 7⁄7 |
Dragon Quest Monsters
Sprite | Level cap * | HP growth | MP growth |
60 | 2/5 | 5/5 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
2/5 | 2/5 | 5/5 | 5/5 |
Family | ??? |
In-game description | |
Abilities | BazooCall, Explodet, FireBolt |
Habitat | Gate of Demolition |
Breeding chart | WhiteKing x MetalKing |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
Weak | Weak | None | Weak |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Weak | None | Weak | Strong |
Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
None | None | Weak | Strong |
Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
Immune | Immune | Immune | Strong |
Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
Immune | Immune | Immune | Immune |
Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
Immune | Immune | Immune | Immune |
Decelerate Resistance * | Curse Resistance | ||
Immune | Immune |
Hargon appears as the boss of Gate of Demoliton the first time it is visited. Sidoh appears in his place on subsequent visits.
Dragon Quest Monsters 2
Sprite | Level cap * | HP growth | MP growth |
60 | 4/10 | 9/10 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
5/10 | 6/10 | 7/10 | 7/10 |
Family | ??? |
In-game description | |
Abilities | Bang, Firebal, TatsuCall |
Habitat | |
Breeding chart | WhiteKing x MetalKing |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
Weak | Weak | None | Weak |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Weak | None | Weak | Strong |
Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
Weak | None | None | Weak |
Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
Strong | Immune | Immune | Immune |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
Strong | Immune | Immune | Immune |
Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
Immune | Immune | Immune | Immune |
Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
Immune | Immune | Immune |
Dragon Quest Monsters: Joker
While not an obtainable monster in the game nor one that is even seen, Hargon is mentioned in the library entry for Atlas.
Dragon Quest Monsters: Joker 2
Hargon | |
---|---|
Family | Demon |
Rank | S |
Size | S |
Weapons | Spears, Hammers, Staves |
Traits | Hit Squad, Steady Recovery, Crafty Fizzler |
Resistances | Immune to Whack, Dazzle, and Drain Magic |
Skill | Cleanser |
Location | - |
Breeding chart | Dhuran x Dierantula |
Dragon Quest Builders 2
Hargon is an antagonist and is encountered towards the end of the game. He is never actually directly fought by the player, however, and only appears in cutscenes.
Dragon Quest Walk
Hargon first appeared in the game as a boss in Chapter 3, Episode 3 of the Dragon Quest II event held in the game starting on June 10th, 2021, as well as a special mega version that can be challenged by multiple players. The player is aided by the Prince of Midenhall during the battle.
Dragon Quest Tact
Hargon appears as an S-rank member of the ??? family as part of the limited Dragon Quest II event on his own banner alongside Grimlin. He can be faced in the event quest Chapter 5, Episode 3: High Priest Hargon, as well as boss battles in the Hall of Hargon and Malroth's Menace challenge quests. Hargon can also participate in Gremlin's Battle Road as a party member.
Family | Rank | Role | ||
??? |
Magic |
|||
Max Level | HP | MP | Move | |
120 | 1036 | 475 | 2 | |
Attack | Defense | Agility | Wisdom | Weight |
283 | 253 | 472 | 432 | 65 |
First | Second | Third | ||
Curse Orb | Cursed Kaboom | Dastardly Dirk Talent Blossoming: Malevolent Spirit |
||
First | Second | Third |
Spell Tricks / Stats Up | Crack Res +25 / Stats Up | Dastardly Dirk Potency +5% / Stats Up |
Fourth | Fifth | |
Bang Res +25 / Stats Up | Dastardly Dirk Potency +5% / Stats Up | |
First | |
Raises Zam-type spell potency of allies, including himself, by 20% in a 5x5 square around him. | |
First | Second | Third |
WIS +15 AGL +20 |
Dark God's Blessing: Reduces damage by 20% for 3 turns at battle start. | Dastardly Dirk Potency +2% |
First | |
Spell Tricks: Lowers spell ability MP cost, raises potency and effect. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Normal | Normal | Half Res | Very Weak | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Half Res | Very Weak | Normal | Normal | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Normal | Normal | Normal | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Super Weak | Super Weak | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Half Res | Immune | Half Res | Normal |
Gallery
Famicom artwork.
Famicom box art.
Hargon, as he appears in the Sofubi Monster line by SQUARE ENIX.
Hargon in Builders 2.
Appearance in Stars.
Stars model.
Rivals art.
Chapter 5 of Walk's Dragon Quest II event.
Hargon in Walk.