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|romaji = Rukanan
|romaji = Rukanan
|type = Debilitating
|type = Debilitating
|old=Decrease
|old=Decrease<br>Defence ({{II}} and {{III}} {{NES}})<br>Defense ({{II}} {{GBC}} to {{VII}} {{PS1}})
}}
}}
'''Kasap''' is a recurring spell in the [[Dragon Quest (series)|''Dragon Quest'' series]]. Unlike [[Sap]], it reduces the durability of a group of enemies instead of just one.
 
'''Kasap''' is a recurring spell in the {{DQSeries}}.
 
Unlike [[Sap]], it reduces the {{Defence}} of a group of enemies instead of just one.


==Appearances==
==Appearances==
==={{DQ2}}===
==={{DQ2}}===
The [[Princess of Moonbrooke]] learns Kasap at Level 10. In the NES version it reduces the defense of all enemies by 12.5%, and in all other versions it reduces a group of enemies' defense by 50%. It costs 2 MP in all versions.
The [[Princess of Moonbrooke]] learns Kasap at Level 10. In the {{NES}} version it reduces the {{Defence}} of all enemies by 12.5%, and in all other versions it reduces a group of enemies' defence by 50%. It costs 2 {{MP}} in all versions.
 
The enemies [[Brainy badboon]], [[Chasmonaut]], [[Hargonaut]], [[Frostburn]], [[Drackmage]], [[Goregon]], [[Madusa]], [[Whackolyte]], [[Wrecktor (Recurring)|Wrecktor]], [[Tyrannodactyl]], and [[Belial]] can use this spell against the {{Party 2}}.


==={{DQ3}}===
==={{DQ3}}===
Kasap is learned at level 18 by both a [[Priest]] and [[Sage]], and decreases defense by 50% for 4 MP.
Kasap is learned at level 18 by both a [[Priest]] and [[Sage]], and decreases defence by 50% for 4 {{MP}}.
 
The enemies [[Abracadabrer]], [[Skeleton swordsman]], [[Goodybag]], [[Weaken beakon]], [[Bullmustiff]], [[Boss troll]], [[Lethal armour]], [[IronNite]], [[Robbin' huddle (Dragon Quest III)|Robbin' huddle]], and [[Merman]] can use this spell against the {{Party 3}}.


==={{DQ4}}===
==={{DQ4}}===
Kasap is learned by [[Borya]] at level 21, and is already known by [[Psaro (Character)|Psaro]] upon joining. [[Orifiela]] also knows the spell. It has the same properties as in the previous game, but will only last 7~10 turns in the remakes instead of the entire battle.
Kasap is learned by [[Borya]] at level 21, and is already known by the {{Psaro 9}} upon joining. [[Orifiela]] also knows the spell. It has the same properties as in the previous game, but will only last 7~10 turns in the remakes instead of the entire battle.
 
The enemies [[Crested viper]], [[Skeleton swordsman]], [[Pocus poppet]], [[Rhinoceraxe]], [[Strangler fish]], [[Pruslas]], and [[Decayurion]] can use this spell against the {{Party 4}}.


==={{DQ5}}===
==={{DQ5}}===
Kasap has the same properties as ''III'' in all versions.
Kasap has the same properties as {{III}} in all versions.
{| cellspacing="0" cellpadding="2" border="1"
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Name
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|[[Honey]]||--
|[[Honey]]||--
|-
|-
|[[Debora Briscoletti|Debora]]||--
|[[Debora Briscoletti]]||--
|-
|-
|[[Goodybag/recruit|Goodybag]]||--
|{{Goodybag R}}||--
|-
|-
|[[Grudgerigar/recruit|Grudgerigar]]||--
|{{Grudgerigar R}}||--
|-
|-
|[[Mandrake marshal/recruit|Mandrake marshal]]||--
|{{Mandrake marshal R}}||--
|-
|-
|[[Archdemon/recruit|Archdemon]]||5
|{{Archdemon R}}||5
|-
|-
|[[Bianca]]||7
|[[Bianca Whitaker]]||7
|-
|-
|[[Conkjurer/recruit|Conkjurer]]||8
|{{Conkjurer R}}||8
|-
|-
|[[Hellion/recruit|Hellion]]||9
|{{Hellion R}}||9
|-
|-
|[[Nera Briscoletti|Nera]]||11
|[[Nera Briscoletti]]||11
|-
|-
|[[Pocus poppet/recruit|Pocus poppet]]||12
|{{Pocus poppet R}}||12
|-
|-
|[[Slime/recruit|Slime]]||15
|{{Slime R}}||15
|-
|-
|[[Warhog/recruit|Warhog]]||15
|{{Warhog R}}||15
|-
|-
|[[Wiz pip/recruit|Wiz pip]]||20
|{{Wiz pip R}}||20
|-
|-
|[[Hero's Daughter (Dragon Quest V)|Daughter]]||22
|{{Madchen}}||22
|}
|}
[[Screwball pitcher]], [[Orc Pawn]], [[Mandrake major]], [[Bjørn the Behemoose]], and [[Nimzo]]'s second form use it as enemies.


==={{DQ6}}===
==={{DQ6}}===
Kasap is learned by [[Ashlynn]] at level 12. Other characters can learn it by advancing to rank 4 of the [[Mage]] vocation. It now reduces defense by 25% for 4 MP.
Kasap is learned by [[Ashlynn]] at level 12. Other characters can learn it by advancing to rank 4 of the [[Mage]] vocation. It now reduces {{Defence}} by 25% for 4 {{MP}}.
 
The enemies [[Brimstone bulb]], [[Ruffled goon]], [[Lesser demon]], [[Sculptrice]], [[Cutterfly]], [[Goodybag]], [[Third Test]], [[Brick]], [[Commander Brutus]], [[Zombie gladiator]], [[Demon-at-arms]], [[Wraithwand]], [[Dreadstaff]], [[Murdaw]] (in the second fight against him), [[Terry (boss)|Terry]], [[Blackmar]], and [[Mortamor]]'s second form use this spell against the {{Party 6}}.


==={{DQ7}}===
==={{DQ7}}===
Kasap has the same cost and effect as in ''VI'', and is learned by reaching rank 5 of the [[Monster Master|Monster Masher]], rank 3 of the [[Paladin]], rank 5 of the [[Champion]], rank 1 of the [[Hero (Class)|Hero]], and rank 1 of the [[Druid]] vocations.
Kasap has the same cost and effect as in {{VI}}, and is learned by reaching rank 5 of the [[Monster Master|Monster Masher]], rank 3 of the [[Paladin]], rank 5 of the [[Champion]], rank 1 of the {{Hero V}}, and rank 1 of the [[Druid]] vocations.
 
It can be cast by the enemies [[General motor]], [[Conkjurer]], [[Nutty professor]], [[Pustule]], [[Gobbler]], [[Orglob]], [[Forky pig]], [[Skeleton squire]], [[Eyesaur]], [[Decayurion]], [[Wingwyrm]], [[Hellstalker]], [[Terracotta warrior]], [[Mandrake major]], and [[Mandrake monarch]].


==={{DQ8}}===
==={{DQ8}}===
[[Jessica]] learns this spell after investing 7 points into her "Staff" skill. It reduces defense by 25%, costs 4 MP, and lasts 7~10 turns.
[[Jessica Albert]] learns this spell after investing 7 points into her "Staff" skill. It reduces {{Defense}} by 25%, costs 4 {{MP}}, and lasts 7~10 turns.
 
It can be cast by the enemies [[Skeleton]], [[Goodybag]], [[Dark turkey]], [[Crème caraslime]], [[Drackmage]], [[Blue fang]], [[Dark sea-diva]], [[Zombie gladiator]], [[Megalodon]], [[Skeleton in Memoriam]], and [[Darkbird in Memoriam]], and by the Infamous Monsters [[Bones (Recruit)]] and [[Jewelbag (Recruit)]].


==={{DQ9}}===
==={{DQ9}}===
Kasap reduces defense by up to 50%, and is learned by [[mage]]s at level 25 and [[armamentalist]]s at level 18. It costs 8 MP to cast, and will improve in accuracy once the caster's magical might surpasses 50. When the value reaches 499, the spell will be 100% accurate barring enemy resistance.
Kasap reduces {{Defence}} by up to 50%, and is learned by [[Mage]]s at level 25 and [[Armamentalist]]s at level 18. It costs 8 {{MP}} to cast, and will improve in accuracy once the caster's {{Magical Might}} surpasses 50. When the value reaches 499, the spell will be 100% accurate barring enemy resistance.


==={{DQ10}}===
==={{DQ10}}===
{{Stub}}
Kasap can be learned by [[Minstrel]]s at level 20 and costs 4 {{MP}} to cast. It reduces the {{Defence}} of the targeted {{MFamilies}} and any nearby {{MFamilies}}s within a certain range.


==={{DQ11}}===
==={{DQ11}}===
[[Veronica (Dragon Quest XI)|Veronica]] learns Kasap at level 17 and [[Rab]] joins the party having already learned the spell. Kasap costs 4 MP to cast and now targets all monsters in battle instead of just one group, lowering their defence by 50% for 4~6 turns.
{{Veronica 11}} learns Kasap at level 17 and [[Rab]] joins the {{Party 11}} having already learned the spell. Kasap costs 4 {{MP}} to cast and now targets all {{MFamilies}}s in battle instead of just one group, lowering their {{Defence}} by 50% for 4~6 turns. It has a base accuracy of 75% and will become 100% effective against non-resistant monsters at 799 {{Magical Might}}.
 
==={{DQM}}===
Known as Defense in this game, it is an upgraded form of Sap. Sap will evolve into Defense when the {{MFamilies}} reaches level 8 with at least 36 max {{MP}} and 32 {{Intelligence}}. It is learned naturally by [[Weaken beakon|MadPecker]], [[Gourdzilla (Dragon Quest VII)|MadPlant]], [[Madusa|MedusaEye]], [[Orc]], [[Bludgerigar|Picky]], [[Putrefido|Putrepup]], [[Skeleton swordsman (recurring)|Skeletor]], [[Buddy slime|TreeSlime]], and [[Pocus poppet|Voodoll]].


==={{DQMJ}}===
==={{DQMJ}}===
Kasap can be learned from various skill trees.
Kasap can be learned from various skill trees.
*[[Cluboon (skill)|Cluboon II]] (55 points)
*[[Dhoulmagus (skill)|Dhoulmagus]] (4 points)
*[[Saboteur]] (64 points)
*[[Über Helpful]] (32 points)
==={{DQMJ2}}===
Kasap now requires only 58 points in [[Saboteur]] It can also be learned from [[Leonyx (skill)|Leonyx]] for 11 points.
==={{DQM3D}}===
{{Stub}}
==={{DQM23D}}===
{{Stub}}
==={{DQMJ3}}===
{{Stub}}
==={{DQM3}}===
Kasap reduces the defence of the enemy party by 40% and cannot be cast twice to increase the effect. The spell is learned through the [[Enfeebler]], [[Evil Genius]], [[Fluffy (Talent)|Fluffy]], [[Malroth (Talent)|Malroth]], [[Murdaw (Talent)|Murdaw]], [[Nimzo (Talent)|Nimzo]], [[Sage (Talent)|Sage]], [[Scruffy (Talent)|Scruffy]], and [[Zam Virtuoso]] talents.
==={{DQH}}===
Kasap is an enemy-only spell that can be cast by [[Drackmage]]s and [[Boss troll]]s. It creates a magic circle on the ground that decreases the {{Defence}} of any character caught within it. The effect lasts for about 20 seconds. Characters affected by Kasap will have a blue glow surrounding their body. If a [[Drackmage]] is summoned with a monster medal, it will cast Kasap on any nearby enemies, as well.
==={{DQTact}}===
Kasap can be learned by [[Goodybag]] and [[Mud mannequin]] at level 16, [[Sculptrice]] at level 18, [[Frostburn]] and [[Zombie gladiator]] at level 22, [[Drohl drone]] at level 32, and [[Slimeshroom]] at level 44. It costs 14 {{MP}} to cast, has a range of three squares away from the caster, and lowers the {{DEF}} of all enemies in a 3x3 square. It can also be taught to any unit by using an ability scroll.
{{DQTactSkill
|name=Kasap
|kanji=ルカナン
|romanji=Rukanan
|type=Spell
|role=Debuff
|element=[[Image:DQTact Non-elemental.png]]
|mp=14
|range=[[Image:DQTact_Range3x3.png|48px]]<br>3
|status=[[Image:DQTact DEFDown.png]]<br>DEF Down
|description=Occasionally lowers the DEF of all enemies in area of effect for 3 turns
|monsters=Drohl drone, Frostburn, Goodybag, Mud mannequin, Sculptrice, Slimeshroom, Zombie gladiator
}}


* [[Cluboon (skill) | Cluboon II]] (55 points)
==={{DQTreasures}}===
* [[Dhoulmagus (skill) | Dhoulmagus]] (4 points)
Kasap costs 15 {{MP}} and reduces the {{Defence}} of all enemies within the caster's vicinity by 25% for a limited time. It is learned by [[Dread dracky|Dread drackies]] and [[Shadow]]s.
* [[Saboteur]] (64 points)


==Gallery==
==Gallery==
<gallery>
<center><gallery>
Image:DQ3 Spell Kasap.png|''DQ III''
DQ3 Spell Kasap.png|{{III}}
</gallery>
</gallery></center>
 
{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]
[[Category:Spells]]
[[Category:Dragon Quest II spells]]
[[Category:Dragon Quest II spells]]
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[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest Monsters spells]]
[[Category:Dragon Quest Monsters 2 spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Heroes spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Dragon Quest Treasures spells]]

Latest revision as of 14:55, 20 October 2024

Kasap is a recurring spell in the Dragon Quest series.

Unlike Sap, it reduces the Defence of a group of enemies instead of just one.

Appearances[edit]

Dragon Quest II: Luminaries of the Legendary Line[edit]

The Princess of Moonbrooke learns Kasap at Level 10. In the NES version it reduces the Defence of all enemies by 12.5%, and in all other versions it reduces a group of enemies' defence by 50%. It costs 2 MP in all versions.

The enemies Brainy badboon, Chasmonaut, Hargonaut, Frostburn, Drackmage, Goregon, Madusa, Whackolyte, Wrecktor, Tyrannodactyl, and Belial can use this spell against the party.

Dragon Quest III: The Seeds of Salvation[edit]

Kasap is learned at level 18 by both a Priest and Sage, and decreases defence by 50% for 4 MP.

The enemies Abracadabrer, Skeleton swordsman, Goodybag, Weaken beakon, Bullmustiff, Boss troll, Lethal armour, IronNite, Robbin' huddle, and Merman can use this spell against the party.

Dragon Quest IV: Chapters of the Chosen[edit]

Kasap is learned by Borya at level 21, and is already known by the 9th Chosen One upon joining. Orifiela also knows the spell. It has the same properties as in the previous game, but will only last 7~10 turns in the remakes instead of the entire battle.

The enemies Crested viper, Skeleton swordsman, Pocus poppet, Rhinoceraxe, Strangler fish, Pruslas, and Decayurion can use this spell against the party.

Dragon Quest V: Hand of the Heavenly Bride[edit]

Kasap has the same properties as III in all versions.

Name Level
Honey --
Debora Briscoletti --
Goodybag --
Grudgerigar --
Mandrake marshal --
Archdemon 5
Bianca Whitaker 7
Conkjurer 8
Hellion 9
Nera Briscoletti 11
Pocus poppet 12
Slime 15
Warhog 15
Wiz pip 20
Madchen 22

Screwball pitcher, Orc Pawn, Mandrake major, Bjørn the Behemoose, and Nimzo's second form use it as enemies.

Dragon Quest VI: Realms of Revelation[edit]

Kasap is learned by Ashlynn at level 12. Other characters can learn it by advancing to rank 4 of the Mage vocation. It now reduces Defence by 25% for 4 MP.

The enemies Brimstone bulb, Ruffled goon, Lesser demon, Sculptrice, Cutterfly, Goodybag, Third Test, Brick, Commander Brutus, Zombie gladiator, Demon-at-arms, Wraithwand, Dreadstaff, Murdaw (in the second fight against him), Terry, Blackmar, and Mortamor's second form use this spell against the party.

Dragon Quest VII: Fragments of the Forgotten Past[edit]

Kasap has the same cost and effect as in VI, and is learned by reaching rank 5 of the Monster Masher, rank 3 of the Paladin, rank 5 of the Champion, rank 1 of the Hero, and rank 1 of the Druid vocations.

It can be cast by the enemies General motor, Conkjurer, Nutty professor, Pustule, Gobbler, Orglob, Forky pig, Skeleton squire, Eyesaur, Decayurion, Wingwyrm, Hellstalker, Terracotta warrior, Mandrake major, and Mandrake monarch.

Dragon Quest VIII: Journey of the Cursed King[edit]

Jessica Albert learns this spell after investing 7 points into her "Staff" skill. It reduces Defense by 25%, costs 4 MP, and lasts 7~10 turns.

It can be cast by the enemies Skeleton, Goodybag, Dark turkey, Crème caraslime, Drackmage, Blue fang, Dark sea-diva, Zombie gladiator, Megalodon, Skeleton in Memoriam, and Darkbird in Memoriam, and by the Infamous Monsters Bones (Recruit) and Jewelbag (Recruit).

Dragon Quest IX: Sentinels of the Starry Skies[edit]

Kasap reduces Defence by up to 50%, and is learned by Mages at level 25 and Armamentalists at level 18. It costs 8 MP to cast, and will improve in accuracy once the caster's Magical Might surpasses 50. When the value reaches 499, the spell will be 100% accurate barring enemy resistance.

Dragon Quest X[edit]

Kasap can be learned by Minstrels at level 20 and costs 4 MP to cast. It reduces the Defence of the targeted monster and any nearby monsters within a certain range.

Dragon Quest XI: Echoes of an Elusive Age[edit]

Veronica learns Kasap at level 17 and Rab joins the party having already learned the spell. Kasap costs 4 MP to cast and now targets all monsters in battle instead of just one group, lowering their Defence by 50% for 4~6 turns. It has a base accuracy of 75% and will become 100% effective against non-resistant monsters at 799 Magical Might.

Dragon Quest Monsters[edit]

Known as Defense in this game, it is an upgraded form of Sap. Sap will evolve into Defense when the monster reaches level 8 with at least 36 max MP and 32 Intelligence. It is learned naturally by MadPecker, MadPlant, MedusaEye, Orc, Picky, Putrepup, Skeletor, TreeSlime, and Voodoll.

Dragon Quest Monsters: Joker[edit]

Kasap can be learned from various skill trees.

Dragon Quest Monsters: Joker 2[edit]

Kasap now requires only 58 points in Saboteur It can also be learned from Leonyx for 11 points.

Dragon Quest Monsters: Terry's Wonderland 3D[edit]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

Dragon Quest Monsters: Joker 3[edit]

Dragon Quest Monsters: The Dark Prince[edit]

Kasap reduces the defence of the enemy party by 40% and cannot be cast twice to increase the effect. The spell is learned through the Enfeebler, Evil Genius, Fluffy, Malroth, Murdaw, Nimzo, Sage, Scruffy, and Zam Virtuoso talents.

Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit]

Kasap is an enemy-only spell that can be cast by Drackmages and Boss trolls. It creates a magic circle on the ground that decreases the Defence of any character caught within it. The effect lasts for about 20 seconds. Characters affected by Kasap will have a blue glow surrounding their body. If a Drackmage is summoned with a monster medal, it will cast Kasap on any nearby enemies, as well.

Dragon Quest Tact[edit]

Kasap can be learned by Goodybag and Mud mannequin at level 16, Sculptrice at level 18, Frostburn and Zombie gladiator at level 22, Drohl drone at level 32, and Slimeshroom at level 44. It costs 14 MP to cast, has a range of three squares away from the caster, and lowers the DEF of all enemies in a 3x3 square. It can also be taught to any unit by using an ability scroll.

Kasap (ルカナン Rukanan)Tactlogo.png
Ability information
Kasap
Role * Type * Element MP cost
Debuff Spell DQTact Non-elemental.png 14
Range Additional effects
DQTact Range3x3.png
3
DQTact DEFDown.png
DEF Down
Description
Occasionally lowers the DEF of all enemies in area of effect for 3 turns
Naturally learnt by
Drohl drone, Frostburn, Goodybag, Mud mannequin, Sculptrice, Slimeshroom, Zombie gladiator


Dragon Quest Treasures[edit]

Kasap costs 15 MP and reduces the Defence of all enemies within the caster's vicinity by 25% for a limited time. It is learned by Dread drackies and Shadows.

Gallery[edit]