Gorerilla: Difference between revisions
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==={{DQMJ}}=== | ==={{DQMJ}}=== | ||
{{ | {{DQMJmonster | ||
|name = Gorerilla | |||
|image = | |||
|family = [[Nature family | Nature]] | |||
|rank = B | |||
|description = ''Primates who use their tremendous brute strength to swing a mighty club.'' | |||
|weapons = Axes, Hammers, Claws, Staves | |||
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Critical Massacre]] | |||
|resistances = Dazzleproof | |||
|skill = [[Huntsman]] | |||
|location = [[Fert Isle]] | |||
|breeding chart = [[Jamirus]] x [[Stark raven]] | |||
}} | |||
{{clear}} | |||
==={{DQMJ2}}=== | ==={{DQMJ2}}=== |
Revision as of 18:41, 25 October 2020
Dragon Quest monster | |
---|---|
Gorerilla | |
![]() Art by Akira Toriyama | |
Japanese | コングヘッド |
Romaji | Konguheddo |
First appearance | Dragon Quest VIII: Journey of the Cursed King |
Old localization | None |
The Gorerilla (コングヘッド Konguheddo) is a monster in the Dragon Quest series that was introduced in Dragon Quest VIII: Journey of the Cursed King. A gorerilla by the name of Klub kong appears as an infamous monster.
Characteristics
The gorerilla is an easily agitated ape who possesses a rudimentary understanding of tool usage akin to real-life gorillas. Contrary to its namesake, the gorerilla is rather diminutive and by no means great in size. However, it makes up for its short stature in a surplus supply of strength and is capable of dealing devastating blows.
Appearances
Dragon Quest VIII: Journey of the Cursed King
Original (PS2)
Sprite | HP | MP | Attack |
![]() |
65 | 0 | 63 |
Defense | Agility | Experience | Gold |
43 | 39 | 65 | 10 |
Bestiary no. | 060 |
Family | Beast |
In-game description | A brute of a monster that wields a club to bash enemies. Even a single blow can inflict a tremendous amount of damage. |
Spell(s) | None |
Skill(s) | Desperate attack Assesses the situation (wastes turn) |
Location(s) | Pickham Region |
Item(s) dropped | Magic beast hide1⁄16 Giant mallet1⁄64 |
Evasion | Attack Resistance | Frizz Resistance * | Sizz Resistance * | |
0⁄64 | 0% | 0% | 0% | |
Fire Breath Resistance * |
Bang Resistance * | Crack Resistance * | Ice breath Resistance * |
|
0% | 0% | 0% | 0% | |
Woosh Resistance * | Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance | |
0% | 0% | 0% | 100% | |
Whack Resistance * | Ban Dance Resistance | Dazzle Resistance | Fizzle Resistance | |
0% | 100% | 0% | 100% | |
Fuddle Resistance * | Paralysis Resistance * | Poison Resistance * | Snooze resistance * | |
50% | 15% | 15% | 15% | |
Stun Resistance * | Sap Resistance * | Army Resistance * | ||
15% | 0% | 0% |
Dragon Quest Monsters: Joker
Gorerilla | |
---|---|
Family | Nature |
Rank | B |
Description | Primates who use their tremendous brute strength to swing a mighty club. |
Weapons | Axes, Hammers, Claws, Staves |
Traits | Critical Massacre |
Resistances | Dazzleproof |
Skill | Huntsman |
Location | Fert Isle |
Breeding chart | Jamirus x Stark raven |
Dragon Quest Monsters: Joker 2
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This section is a stub. You can help by expanding it. |
Dragon Quest Monsters: Terry's Wonderland 3D
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This section is a stub. You can help by expanding it. |
Dragon Quest Monsters: Super Light
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This section is a stub. You can help by expanding it. |
Dragon Quest Swords
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Other languages
Related monsters
Gallery
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This article is a stub. You can help by expanding it. |