Dragon Quest VIII (All) | |
---|---|
Weapon | Modifier(s) |
Wizard's Staff | Attack +15 |
Rapier | Attack +17 |
Short Bow | Attack +23 |
Lightning Staff | Attack +24 |
Magma Staff | Attack +28 |
Hunter's Bow | Attack +30 |
Rune Staff | Attack +30 |
Staff of Divine Wrath | Attack +35 |
Templar's Sword | Attack +36 |
Falcon Blade | Attack +37 |
Platinum Sword | Attack +40 |
Staff of Antimagic | Attack +41 |
Dream Blade | Attack +43 |
Eros' Bow | Attack +45 |
Holy Silver Rapier | Attack +54 |
Über Falcon Blade | Attack +55 |
Fallen Angel Rapier | Attack +61 |
Cheiron's Bow | Attack +63 |
Staff of Resurrection | Attack +77 |
Mercury's Rapier | Attack +78 |
Magical Mace | Attack +79 |
Great Bow | Attack +95 |
Hell Sabre | Attack +99 |
Shamshir of Light | Attack +110 |
Liquid Metal Sword | Attack +118 |
Odin's Bow | Attack +125 |
Angelo
Angelo | |
Dragon Quest VIII | |
Japanese name | ククール |
Romaji | Kukūru |
Title | Templar |
Class | Priest |
Race | Human |
Age | 20s |
Family | Marcello (paternal half-brother) |
Voice actor | Blake Ritson (English) Yoshimasa Hosoya (Japanese) |
"I bet they were head over heels in love when they got married. And then she died before they had time to get sick of each other. It's the perfect love story."
Angelo (ククール, Kukūru) is a playable character in Dragon Quest VIII. He is a complicated man who hides his somber past behind an ambivalent, suave mask of a gambler and playboy. Though seemingly indifferent to the plights of others and even coming off as condescending at times, Angelo is nevertheless a dependable companion and an asset to the party's efforts.
As a knight of the Templars, Angelo is a master of restorative and defensive magic, and has access to wind and instant death spells, as well. His weapons of choice consist of swords (particularly rapiers), bows, and staves.
Story
After losing his parents at a young age, he was brought in by Francisco, the abbot of Maella Abbey, like many other orphans. He grew up to be on of the Templar Knights, responsible for the abbey's protection. He likes to gamble and drink, making him a disgrace in the other templars' eyes, but he has the favour of Abbot Francisco. His half-brother Marcello, head of the Templar Knights, considers Angelo to be the cause of his sorrows. Marcello orders him to join the party after the events at Maella Abbey.
Appearance and Personality
Angelo is an attractive young man with silver-white hair that frames his face and a long ponytail that reaches halfway down his back tied with a black ribbon. He has blue eyes and wears small gold hoop earrings on each ear. Although he is a member of the Templars, Angelo wears a unique red version of the uniform, which consists of a red long-sleeved tailcoat with white lining and brass buttons on the front and two long tails on the back worn over a black long-sleeved shirt, red trousers, and a red capelet with black lining that reaches down to his hips which he wears over his torso. He wears dark brown shoes covered by white spats with brass buttons on the outsides that reach up and cover his knees, as well dark brown leather gloves. He wears his templar's ring on his right hand. Angelo also wears a leather sword belt around his waist with a green scabbard on his right side where he holds his rapier. He is left-handed.
Angelo marches to the beat of his own drum, caring little of his religious and ceremonial roles at the abbey (although his swordsmanship and bow proficiency are impressive enough for him to become a Templar knight). He's more interested in hustling the rubes at nearby Simpleton and chasing ladies than in carrying out the duties of his station, and his party chat dialogue proves him to be very fussy at times, especially concerning his appearance. He is a playboy who constantly comments on the attractiveness of women he comes across on the journey. Angelo is something of a joker as well, and enjoys poking fun at people with serious attitudes at their own expense, such as his half-broter. Despite all this, when push comes to shove, he will go to extraordinary lengths to see things through; even outshining the rising star, Marcello, to save Abbot Francisco not long after meeting the party. The rest of the time, he wants to be carried around by his free spirit, as captured in one of his remarks prior to undertaking the Dragovian Trials:
"If there's one thing I hate in this life, it's a trial. What kind of masochistic lunatic would come all the way up here to endure a grueling, not to mention tedious, challenge?"
There are a few other characters worth remarking on. Marcello is Angelo's half brother, a character with a zealous hatred of the nobility. That, as the illegitimate son of one of his father's house servants, he was disowned by his aristocratic family imbues him with a desire to stick it to well-bred institutions--and their members--everywhere. He despises his half-brother, while he and Angelo are outwardly quite similar, the difference between the two is rather apparent.
Stats
Attribute | Starting Stats | Maximum Stats |
Level | 12 | 99 |
HP | 72 | 725 |
MP | 38 | 640 |
Strength | 37 | 350 |
Agility | 34 | 220 |
Resilience | 20 | 200 |
Wisdom | 39 | 458 |
Initial gear | Rapier, Templar's uniform, Templar's ring |
- Angelo also boasts a 25% resistance to ice-type damage.
Abilities
Angelo learns a variety of spells and a decent amount of physical skills, though as a Priest he is naturally at his best when healing his companions. He can learn to use a sword but his proficiency is outclassed by the Hero, making it an inadvisable path for him. It is a good idea to level up Angelo's staff skill to increase his MP and spell repertoire. His Charisma skills are excellent for countering tension-happy foes as well as inflicting status ailments, and Pearly Gates is a fantastic crowd control ability during the end-game. Angelo's physical strength shines most when using a bow, however, as most bow skills cause debilitating affects that can shut down foes before they even get a chance to strike. Bows will allow Angelo to easily recharge his MP in battle without the use of items, which is a valuable asset as the party's main healer.
Sword
Name | MP | Points | Target | Tension | Info | Oomph |
Attack +5 | -- | 4 | -- | -- | Increase attack +5 when equipped with a sword | -- |
---|---|---|---|---|---|---|
Flame Slash | 0 | 9 | one | yes | Inflicts 130% damage (reduced if enemy is resistant to fire). | yes |
Attack +10 | -- | 15 | -- | -- | Increase attack +10 when equipped with a sword. | -- |
Metal Slash | 0 | 22 | one | yes | Inflicts 1-2 damage on metal slimes and 150% damage to machines. | no |
Attack +20 | -- | 30 | -- | -- | Increase attack +20 when equipped with a sword. | -- |
Falcon Slash | 0 | 40 | one | yes | Attacks twice per round, each ~75%. | first hit |
Critical Hit Up | -- | 52 | -- | -- | Increase the critical hit rate to 1/32 while equipped with a sword. | -- |
Miracle Slash | 4 | 66 | one | yes | Inflicts 125% damage and restores your HP by 50% of that damage. | yes |
Attack +25 | -- | 82 | -- | -- | Increase attack +25 when equipped with a sword. | -- |
Lightning Storm | 25 | 100 | All | yes | Hits all enemies with Nadirian lightning. | -- |
Bow
Name | MP | Points | Target | Tension | Info | Oomph |
Sandman's Arrow | 2 | 4 | One | Yes | May put an enemy to sleep. | yes |
---|---|---|---|---|---|---|
Cherub's Arrow | 0 | 18 | One | Yes | Recovers 1/16 MP of damage inflicted | yes |
Needle Shot | 1 | 25 | One | No | Deals 1 point of damage; 1/16th chance to instantly kill target | no |
Attack +10 | -- | 32 | -- | -- | Increase attack +10 when equipped with a bow | -- |
Multishot | 4 | 44 | Random | Yes | Hits 3-4 targets for 50% damage | first hit |
Critical Hit Up | -- | 59 | -- | -- | Increase the critical hit rate to 1/32 while equipped with a bow. | -- |
Seraph's Arrow | 0 | 66 | One | Yes | Recovers 1/8 MP per damage inflicted. | yes |
Attack +25 | -- | 75 | -- | -- | Increase attack +25 when equipped with a bow. | -- |
Shining Shot | 10 | 82 | All | Yes | Hits all enemies with light, dealing 116~125 to all enemies. | -- |
Needle Rain | 1 | 100 | Random | Yes | Hits 3-4 targets for 1 point of damage; each shot has a 1/16th chance to instantly kill target. | No |
Staff
Name | MP | Points | Target | Tension | Info | Oomph |
Dazzle | 5 | 3 | Group | -- | May dazzle a group of enemies. | -- |
---|---|---|---|---|---|---|
Fizzle | 3 | 6 | Group | -- | Prevents enemies from casting spells. | -- |
Bounce | 4 | 9 | Self | -- | Reflects enemy spells. | -- |
Drain Magic | 0 | 12 | One | Yes | Drains MP from the target. | -- |
Max MP +20 | -- | 28 | -- | -- | Maximum MP increases by 20 when equipped with a staff. | -- |
Caduceus | -- | 48 | Ally | Yes | Restores 75-100 HP | -- |
Kathwack | 15 | 56 | All | -- | May kill all enemies. | -- |
Oomph | 6 | 65 | Ally | -- | Doubles one ally's attack. | -- |
Max MP +50 | -- | 80 | -- | -- | Maximum MP increases by 50 when equipped with a staff. | -- |
MP Recovery | -- | 100 | -- | -- | Recovers 3~10 MP each turn. | -- |
Fisticuffs
Name | MP | Points | Target | Tension | Info | Oomph |
Attack +7 | -- | 7 | -- | -- | Increase attack +7 when not equipped with a weapon. | -- |
---|---|---|---|---|---|---|
Agility +10 | -- | 14 | -- | -- | Increases Angelo's agility by 10 points when not equipped with a weapon. | -- |
Evasion Up | -- | 21 | -- | -- | Increases chance of dodging with no weapon equipped to 50%. | -- |
Attack +15 | -- | 28 | -- | -- | Increase attack +15 when not equipped with a weapon. | -- |
Knuckle Sandwich | 2 | 35 | one | no | Inflicts 150% points of damage. | yes |
Harvest Moon | 6 | 42 | Group | Yes | attacking a group of enemies. | |
Critical Hit Up | -- | 54 | -- | -- | Increases chance of critical hit to 1/32 with no weapon equipped. | -- |
Defending Champion | 0 | 68 | self | yes | More powerful defending action (damage reduced by 90%). | no |
Attack +40 | -- | 82 | -- | -- | Increase attack +40 when not equipped with a weapon. | -- |
Miracle Moon | 6 | 100 | Group | Yes | Similar to a boomerang or whip strike; recovers 25% HP of damage dealt to first foe. | First hit |
Charisma
Name | MP | Points | Target | Tension | Info | Oomph |
Squelch | 2 | 3 | Ally | -- | Removes poison. | -- |
---|---|---|---|---|---|---|
Fuddle | 5 | 7 | Group | -- | Confuses a group of enemies. | -- |
Sarcastic Snigger | 3 | 13 | One | -- | Lowers enemy's tension by one level | -- |
Angel Eyes | 4 | 19 | One | Yes | Deals 15~27 damage and 12.5% chance to paralyze the target. | |
Divine Intervention | 4 | 27 | Group | -- | Reduces a group of enemy's resistances to magic. | -- |
Ban Dance | 4 | 39 | Group | -- | Prevents enemies from performing dances. | -- |
Chilling Chuckle | 3 | 52 | Group | -- | Lowers enemy's tension by one level. | -- |
Kafuddle | 10 | 66 | All | -- | Attempts confuse all enemies. | -- |
Charming Look | 4 | 81 | All | Yes | Deals 65~85 damage and 25% chance to paralyze the target. 65~105 damage in the 3DS port. |
-- |
Pearly Gates | 20 | 100 | Group | Yes | Damages a group of enemies with holy light. | -- |
Magic
Name | MP | Level | Target | Tension | Info |
Heal | 2 | Start | one | yes | Restores 30-40 HP to one character. |
---|---|---|---|---|---|
Woosh | 2 | Start | Group | yes | Tornado ravages a group of enemies |
Buff | 2 | Start | One | Yes | Increases an ally's defence |
Zoom | 1 | Start | Self | -- | Teleports to another city |
Tingle | 2 | 13 | Party | -- | Removes sleep and paralysis from party members |
Kabuff | 3 | 14 | Party | Yes | Increases party's defence |
Midheal | 3 | 15 | one | yes | Restores 75-90 HP to one character. |
Whack | 4 | 17 | one | No | Tries to instantly kill one enemy |
Swoosh | 4 | 18 | Group | yes | Tornado ravages a group of enemies |
Zing | 8 | 19 | one | -- | 50% chance of reviving a party member at 50% health |
Thwack | 7 | 22 | Group | No | Tries to instantly kill one enemy group |
Fullheal | 6 | 24 | one | no | Restores all HP to one character. |
Multiheal | 10 | 30 | Party | yes | Restores 100 HP to all party members. |
Kaswoosh | 8 | 32 | Group | yes | Tornado ravages a group of enemies |
Kazing | 15 | 34 | one | -- | Fully revives a party member |
Equipment
Dragon Quest VIII (All) | |
---|---|
Helmet | Modifier(s) |
Leather Hat | Defense +3 |
Feathered Cap | Defense +9 |
Iron Helmet | Defense +16 |
Fur Hood | Defense +18 |
Bronze Helmet | Defense +20 |
Hermes' Hat | Defense +20 |
Platinum Headgear | Defense +30 |
Happy Hat | Defense +31 |
Scholar's Cap | Defense +33 |
Thinking Cap | Defense +38 |
Mythril Helm | Defense +38 |
Phantom Mask | Defense +48 |
Metal king Helm | Defense +55 |
Dragon Quest VIII (All) | |
---|---|
Armor | Modifier(s) |
Plain Clothes | Defense+4 |
Wayfarer's Clothes | Defense+7 |
Silk Robe | Defense+10 |
Leather Armour | Defense+11 |
Templar's Uniform | Defense+13 |
Scale Armour | Defense+17 |
Leather Cape | Defense+22 |
Cloak of Evasion | Defense+29 |
Fur Poncho | Defense+29 |
Magic Vestment | Defense+39 |
Zombie Mail | Defense+42 |
Posh Waistcoat | Defense+48 |
Silver Mail | Defense+50 |
Magic Armour | Defense+55 |
Sage's Robe | Defense+55 |
Dancer's Mail | Defense+57 |
Velvet Cape | Defense+60 |
Platinum Mail | Defense+72 |
Angel's Robe | Defense+73 |
Crimson Robe | Defense+82 |
Sacred Armour | Defense+84 |
Mirror Armour | Defense+92 |
Liquid Metal Armour | Defense+101 |
Dragon Robe | Defense+103 |
Metal King Armour | Defense+120 |
Dragon Quest VIII (All) | |
---|---|
Shields | Modifier(s) |
Leather Shield | Defense+4 |
Scale Shield | Defense+7 |
Templar's Shield | Defense+14 |
Light Shield | Defense+17 |
White Shield | Defense+24 |
Magic Shield | Defense+27 |
Ice Shield | Defense+33 |
Power Shield | Defense+38 |
Mirror Shield | Defense+43 |
Silver Shield | Defense+48 |
Ruinous Shield | Defense+50 |
Goddess Shield | Defense+55 |
Thanatos' Shield | Defense+55 |
Metal King Shield | Defense+65 |
Dragon Quest VIII (All) | |
---|---|
Accessories | Modifier(s) |
Agility Ring | Agility +15 |
Argon Ring | Attack +20 Agility +20 |
Catholicon Ring | Defence +15 |
Devil's Tail | Agility +10 |
Dragon Scale | Defence +5 |
Elevating Shoes | Agility +5 |
Full moon Ring | Defence +10 |
Goddess Ring | Wisdom +20 |
Gold Bracer | Defence +4 |
Gold Ring | Defence +10 |
Gold Rosary | Wisdom +5 |
Gospel Ring | Defence +5 |
Holy Talisman | Defence +10 |
Life Bracer | Defence +5 Max HP +30 |
Meteorite Bracer | Agility +50 |
Mighty Armlet | Attack +15 |
Prayer Ring | Defence +5 |
Recovery Ring | Defence +15 |
Ring of Awakening | Defence +10 |
Ring of Clarity | Defence +10 |
Ring of Immunity | Defence +10 |
Ring of Truth | Defence +10 |
Ruby of Protection | Defence +15 |
Scholar's Specs | Wisdom +15 |
Skull Ring | Agility +15 |
Slime Earrings | Defence +4 |
Sorcerer's Ring | Wisdom +10 Max MP +30 |
Strength Ring | Attack +5 |
Templar's Ring | Defence +5 |
Templar Captain's Ring | Attack +10 Wisdom +10 |
Titan Belt | Attack +10 |
Tough Guy Tattoo | Attack +8 |
Other Appearances
Dragon Quest IX: Sentinels of the Starry Skies
Angelo appears as one of the guests at Erinn's Inn at Stornway. This can be achieved trough the DQVC using Nintendo's Wi-Fi Channel. When you talk to him he gives you Templar's Togs and, if you visit him on your birthday, his hair as a helmet.
Trivia
- Angelo is the first character in the series to be clearly depicted as left-handed. He holds shields and bows in his right hand and uses his left hand to wield other weapons and pull back bowstrings.