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==={{DQTact}}===
==={{DQTact}}===
He appears as a S-rank {{MFamilies}} of the [[Beast family]] as part of the limited Beast Fest event, appearing on his own banner alongside [[Thwarthog]]. He can learn [[Violent Roar]], [[Thunderswipe]], and [[Beastmaster Howl]] naturally and his leader perk raises the martial potency of all Beast allies, including himself, in a 5x5 area by 20%. He accompanies the player as an Auto-Guest in certain event quests.
Marquis de Léon first appeared as a S-rank {{MFamilies}} of the [[Beast family]] during the original ''Dragon Quest IV'' event as a boss, eventually appearing on his own banner during the ''Beast Fest'' alongside [[Thwarthog]]. Starting with Version 4.0 of the game, he could be scouted from any banner, including the Regular SP Scout. He accompanies the player as an Auto-Guest in certain event quests and can participate in [[Alphyn]]'s Battle Road as a party member.
 
{{DQTactEnemy
{{DQTactEnemy
|name=Marquis de Léon
|name=Marquis de Léon
|kanji=キングレオ
|kanji=キングレオ
|romanji={{tt|kingu reo|King Leo}}
|romanji={{tt|Kingu Reo|King Leo}}
|sprite=[[File:DQT Marquis.png|350px]]
|sprite=[[File:DQT Marquis.png|350px]]
|family=[[File:Tact Icon Beast.png|50px]]<br>{{Beast}}
|family=[[File:Tact Icon Beast.png|48px]]<br>{{Beast}}
|rank=[[File:DQTact Rank Icon S.png|40px]]
|rank=[[File:DQTact Rank Icon S.png|48px]]
|role=[[File:DQTact AttackType.png|50px]]<br>{{Attack}}
|role=[[File:DQTact AttackType.png|48px]]<br>Attack
|lvl=120
|lvl=130
|hp=652
|hp=876
|mp=318
|mp=427
|move=4
|move=4
|attack=413
|attack=553
|defense=269
|defense=362
|agility=359
|agility=481
|wisdom=183
|wisdom=246
|weight=50
|weight=50
|bskill1=[[Violent Roar]]
|bskill1=[[Violent Roar]]
|bskill2=[[Thunderswipe]]
|bskill2=[[Thunderswipe]]{{tt|*|Level 31}}
|bskill3=[[Beastmaster Howl]]<br>'''Talent Blossoming''': [[Beastlord Twinflash]]
|bskill3=[[Beastmaster Howl]]{{tt|*|Level 51}}<br>'''Talent Blossoming''': [[Beastlord Twinflash]]
|askill1= Hordemaster / Stats up
|askill1=Hordemaster / Stats Up
|askill2= [[Bang]] Res +25 / Stats up
|askill2=Bang Res +25 / Stats Up
|askill3= [[Beastmaster Howl]] Potency +5% / Stats up
|askill3=Beastmaster Howl Potency +5% / Stats Up<br>Beastlord Twinflash Potency +5%
|askill4= [[Crack]] Res +25 / Stats up
|askill4=Crack Res +25 / Stats Up
|askill5= [[Beastmaster Howl]] Potency +5% / Stats up
|askill5=Beastmaster Howl Potency +5% / Stats Up<br>Beastlord Twinflash Potency +5%
|lperk1=+20% {{Beast}}-type martial potency in 5x5 area
|lperk1=Increases martial potency of beast allies, including himself, by 20% in a 5x5 square around him.
|bperk1=ATK +15
|bperk1=ATK +15<br>AGL +20
|bperk2=AGL +20
|bperk2='''Beastmaster Healing''': Performs martial recovery of a major amount of HP for the user when HP drops to 30% or less, 1 time per battle.
|bperk3='''Beastmaster Healing''': Heals a major amount of {{HP}} for the user when {{HP}} drops under 30%, 1 time per battle
|bperk3=Beastmaster Howl Potency +2%
|aperk1='''Hordemaster''': Action start on even-numbered turns until turn 10: Raises martial potency and effects for beasts in a rhombus around your for 3 turns (self: 4 turns)  
|aperk1='''Hordemaster''': Raises martial potency/recovery for beasts in the surrounding rhombus (incl. self) for 3 turns (4 turns for self) at action start on even turns until turn 10.
|frizz-resist=Normal
|frizz-resist=Normal
|sizz-resist=Normal
|sizz-resist=Normal
|crack-resist=Half res
|crack-resist=Half Res
|woosh-resist=Very weak
|woosh-resist=Very Weak
|bang-resist=Half res
|bang-resist=Half Res
|zap-resist=Normal
|zap-resist=Normal
|zam-resist=Very weak
|zam-resist=Very Weak
|snooze-resist=Immune
|snooze-resist=Immune
|poison-resist=Normal
|poison-resist=Normal
|physical-seal-resist=Super weak
|physical-seal-resist=Super Weak
|spell-seal-resist=Normal
|spell-seal-resist=Normal
|martial-seal-resist=Normal
|martial-seal-resist=Normal
|breath-seal-resist=Normal
|breath-seal-resist=Normal
|hobble-resist=Normal
|hobble-resist=Normal
|stun-resist=Half res
|stun-resist=Half Res
|blind-resist=Half res
|blind-resist=Half Res
|curse-resist=Normal
|curse-resist=Normal
|paralysis-resist=Normal
|paralysis-resist=Normal
|confusion-resist=Super weak
|confusion-resist=Super Weak
|charm-resist=Normal
|charm-resist=Normal
}}
}}

Revision as of 00:13, 20 November 2023

Marquis de Léon
Dragon Quest IV
DQIV Marquis de leon.png
Japanese name キングレオ
Romaji kingu reo
Title Marquis
Race Former human
Age Unknown
Family Unnamed father (Remakes)
Voice actor Yukimasa Kishino (CD Theater)

Marquis de Léon is a character in Dragon Quest IV.

He controls the Palais de Léon, in the form of a lion monster, with four arms and four legs.

Characteristics

Marquis de Léon is a lion-like monster with the ability to move twice per round, casting Sizzle and breathing frost. He must be fought twice, once each in the fourth and fifth chapters. It is supposed to be impossible to defeat him in the fourth chapter; if he is defeated in the FC/NES Version, the battle will repeat until the player loses, while in the remakes, the game will carry on as if though the player lost. Marquis de Léon will use Fullheal if enough damage is done to him to make it more difficult to defeat him in this unwinnable battle.

Not much is known about him as a human, although it is implied that he struck a deal with Psaro the Manslayer which led to him and his entire kingdom being brainwashed into servitude (likely a result of naivety and lack of common sense). As a monster, Marquis de Léon was a brutal tyrant, striking the fear of all citizens in not only his kingdom but the entire continent. It is known that several unfortunate citizens were locked up in prison simply for displeasing him. While he worked alongside Balzack, the two did not appear to work very well together, as the Marquis admonished the latter for losing a battle and sent him away to another kingdom when given the chance. When two of his prisoners escaped prison and fled the continent, Marquis de Léon no longer allowed any form of immigration off the continent by banning all ship transportations.

Story

Once the prince of Palais de Léon and the son of the previous king, Marquis de Léon is now a servant of Psaro the Manslayer. Having used the Secret of Evolution to transform into a lion-like monster, he imprisoned his father and took the throne for himself, claiming that his father passed away.

In Chapter 4, Meena, Maya and Oojam infiltrate the palace in search for Balzack who murdered the former two's father. They confront and defeat him in the hidden throne room. Having witnessed this (while not being in either sisters' sight), Marquis de Léon reprimands Balzack for his failure and proceeds to defeat the three himself with ease. The three are then imprisoned in the same cell as the old king, who help them escape.

Much later in Chapter 5, Marquis de Léon once again encounters the sisters, this time with the Legendary Hero in tow. By this point, the Marquis already sent Balzack away to Zamoksva, no longer requiring his help. He then once again engages the Chosen Ones in combat, resulting in his defeat.

Marquis de Léon's fate differs between the originals and the remakes. In the NES version, he dies after his defeat. In the remakes, he turns back to his human form, having no memory of his servitude to Psaro. This implies that he was brainwashed into serving the Master of Monsters rather than through his own free will. According to an NPC in Havre Léon, the prince made a deal with the devil in exchange for his soul, which may be the cause of his mind-control. Upon his defeat, the entire kingdom wake up from a trance, meaning that everyone was under Psaro's spell rather than just the Marquis.

Appearances

Dragon Quest IV: Chapters of the Chosen

Marquis de Leon (キングレオ kingu reo)DQIV Logo.png
Original (NES)
Sprite HP MP Attack
MarquisdeLéon DQIV NES.gif 950 255 123
Defense Agility Experience Gold
80 18 5,100 0
Bestiary No. 201
Spell(s) Sizz
Skill(s) Chilly Breath
Acts Twice per Turn.
Location(s) Palais de Léon
Item Dropped Full plate armour(100%)
Evasion Frizz Resistance * Sizz Resistance * Bang Resistance *
064 0% 0% 0%
Crack Resistance * Woosh Resistance * Zap Resistance * Drain Magic Resistance
0% 0% 0% 100%
Whack Resistance * Kamikazee Bracer Resistance Poof Resistance Fuddle Resistance
100% 100% 100% 100%
Snooze Resistance Dazzle Resistance Sap Resistance * Fizzle Resistance
100% 75% 0% 75%
Remakes (PSX, DS, Mobile)
Sprites Notable Changes
Marquis de leon.png None


Dragon Quest X

Dragon Quest Monsters

KingLeo (キングレオ kingu reo) DWM Logo.png
Sprite Level cap * HP growth MP growth
King leo.png 60 2/5 2/5
Strength growth Resilience growth Wisdom growth Agility growth
3/5 3/5 4/5 5/5
Family Beast
In-game description Uses its 4 hands & 4 arms skillfully in combat.
Abilities Firebal, FrigidAir, BiAttack
Habitat Only obtainable through breeding
Breeding chart Roboster x DarkHorn, GulpBeast, MadCat, SuperTen, Trumpeter, Unicorn
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Weak Weak Weak Weak
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Weak Strong Strong Immune
Zap Resistance * Gigaslash Resistance Magic Burst Resistance Drain Magic Resistance *
Strong Immune Weak Weak
Whack Resistance * Kamikazee Resistance * Poison Resistance * Paralysis Resistance *
Immune Immune Weak Strong
Fuddle Resistance * Snooze Resistance * Dazzle Resistance * Fizzle Resistance
Strong Weak Weak Weak
Ban Dance Resistance Gobstopper Resistance Stun Resistance * Sap Resistance *
Immune Immune Immune Immune
Decelerate Resistance * Curse Resistance
Immune Weak



Dragon Quest Monsters 2

KingLeo (キングレオ kingu reo) DWM2 Taras Adventure Logo.png
Sprite Level cap * HP growth MP growth
King leo.png 60 5/10 5/10
Strength growth Resilience growth Wisdom growth Agility growth
7/10 7/10 5/10 6/10
Family Beast
In-game description
Abilities BiAttack, Firebal, FrigidAir
Habitat
Breeding chart Trumpeter x Balzak, BossTroll, GoldGolem, MetalDrak, Trumpeter
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Weak Weak Weak Weak
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Weak Strong Strong Immune
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
Weak Strong Immune Weak
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
Weak Immune Immune Weak
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
Strong Strong Weak Weak
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
Weak Immune Immune Immune
Sap Resistance * Decelerate Resistance * Curse Resistance
Immune Immune Weak



Dragon Quest Monsters: Caravan Heart

Dragon Quest Monsters: Joker 2

Marquis de Léon
Family Beast
Rank A
Size M
Weapons Swords, Whips, Spears, Claws, Staves
Traits Hit Squad, Big Hitter, Crafty Cracker
Resistances Vulnerable to Donk, Immune to Whack and Gobstopper, Healed by Sizz
Skill Bang & Sizz
Location -
Breeding chart Buffalogre x Mohawker


Dragon Quest Monsters: Joker 2 Professional

Dragon Quest Monsters: Terry's Wonderland 3D

Dragon Quest Monsters: Super Light

Dragon Quest: Monster Battle Road Victory

Dragon Quest Heroes: The World Tree's Woe and the Blight Below

Marquis de Léon (キングレオ kingu reo)DQH Logo.png
Model Experience Gold
150 86g
List No. 094
Field Notes A ferocious feline with four front paws that fells foes with a flurry of blows, and casts hellish spells as well.
A fabled band of heroes once bested a beast of the same name, albeit in a different dimension.
Location(s) The Lion's Den - Showdown: Feral Feline
Item(s) Dropped Kaleidoskin, Glass frit



Dragon Quest Heroes II: Twin Kings and the Prophecy's End

Marquis de Léon (キングレオ kingu reo)DQHII Logo.png
Model Experience Gold Marked Version?
2547. 730g No
List No. 152
Field Notes A ferocious feline with four front paws that fells foes with a flurry of blows, and casts hellish spells as well.
A fabled band of heroes once bested a beast of the same name, albeit in a different dimension.
Location(s)
Item(s) Dropped


Dragon Quest of the Stars

He appears both as part of the game's main story and in the Dragon Quest IV story event.

Years before the story began, Gaius killed him, making the land of Batraccia safe again. Sometime around the time the story begins, Dothradeth revives the Marquis, and allows him to wreck havoc again. His main goal nowadays is marrying the Elf Queen, but he is stopped by Gaius's grandkids. He is later revived and powered up -gaining new powers, appearence and even a new name: Lichard the Lionheart-, but he is once again stopped by the party.

There is a cosmetic hair designed after him: Marquis de Léon's Hair.

Dragon Quest Tact

Marquis de Léon first appeared as a S-rank monster of the Beast family during the original Dragon Quest IV event as a boss, eventually appearing on his own banner during the Beast Fest alongside Thwarthog. Starting with Version 4.0 of the game, he could be scouted from any banner, including the Regular SP Scout. He accompanies the player as an Auto-Guest in certain event quests and can participate in Alphyn's Battle Road as a party member.

Marquis de Léon (キングレオ Kingu Reo)Tactlogo.png
Stats


DQT Marquis.png
Family Rank Role
Tact Icon Beast.png
Beast
DQTact Rank Icon S.png DQTact AttackType.png
Attack
Max Level HP MP Move
130 876 427 4
Attack Defense Agility Wisdom Weight
553 362 481 246 50
Basic Skills
First Second Third
Violent Roar Thunderswipe* Beastmaster Howl*
Talent Blossoming: Beastlord Twinflash
Awakening Skills
First Second Third
Hordemaster / Stats Up Bang Res +25 / Stats Up Beastmaster Howl Potency +5% / Stats Up
Beastlord Twinflash Potency +5%
Fourth Fifth
Crack Res +25 / Stats Up Beastmaster Howl Potency +5% / Stats Up
Beastlord Twinflash Potency +5%
Leader Perks
First
Increases martial potency of beast allies, including himself, by 20% in a 5x5 square around him.
Basic Perks
First Second Third
ATK +15
AGL +20
Beastmaster Healing: Performs martial recovery of a major amount of HP for the user when HP drops to 30% or less, 1 time per battle. Beastmaster Howl Potency +2%
Perk Details
First
Hordemaster: Raises martial potency/recovery for beasts in the surrounding rhombus (incl. self) for 3 turns (4 turns for self) at action start on even turns until turn 10.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Normal Half Res Very Weak
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Normal Very Weak Immune
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Super Weak Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Half Res Half Res
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Normal Super Weak Normal



Gallery

Related enemies