Cave to Rendarak
Dungeon | |
---|---|
Cave to Rendarak | |
Japanese | ロンダルキアへの洞窟 |
Game | Dragon Quest II |
The Cave to Rendarak, also known as Road to Rhone or Cave to Rhone in previous versions, is the largest dungeon in Dragon Quest II: Luminaries of the Legendary Line.
It is also the penultimate dungeon in the game. It is located in the south central region of Torland and accessible only via teleportal.
Appearances
Dragon Quest II: Luminaries of the Legendary Line
The Cave to Rendarak is infamous among fans, due to its length, the strong enemies within, and the existence of pitfalls and infinite loops that no first-time player can be expected to know of.
The cave is only accessible via a travel gate in Beran requiring the Jailor's Key. To open the cave, the False Idol must be used next to the entrance which is disguised as an impassable mountain tile.
Soul Sigil
Bottom right corner of floor B1 in all versions from the Nintendo Entertainment System to the Game Boy Color version. See the remake section for more details.
Thunderbolt blade
Find your way to floor 5. Make your way all the way north, then east into the side room; go down the flight of stairs. There is a pitfall in the almost-bottom-leftmost corner of the (huge) room; find and fall in it. You'll land right next to the sword.
Erdrick's Armour
Much easier than locating the Thunderbolt blade, simply find the staircase in the bottom right area of Floor 3 and take the stairs right to the chest.
Other treasures
(All versions) |
(NES version)
|
(Super Famicom and other following versions)
|
Monsters
- Killing machine
- Berserker
- Eyelasher
- Dancing flame
- Gargoyle
- Green dragon
- Healslime
- Hargonaut
- Walking corpse
- Tyrannodactyl
- Chasmonaut
- Silvapithecus
- Metal slime
- Liquid metal slime
- Hunter mech
- Orc king
- Grimlin
- Striking sabrecat
Nearby monsters
(Swamp entrance) |
(Entrance from the Valley of Rendarak) |
Dragon Quest XI: Echoes of an Elusive Age
The Cave to Rendarak is the finale locale from the second game available via the Echo Chamber. A restless armor has taken upon itself to inhabit Erdrick's Armour itself, and it must be dealt with by the Luminary and his party. Unlike the truncated versions of other dungeons that appear in the Echo Chamber, the cave is very faithful to it's original design and will prove the most difficult dungeon out of all the past tomes.
Remake changes
- The following changes were made in the Cell phone ports of the game:
- The Seed of strength is found in the cave basement while the Soul Sigil is found instead from the King of Tantegel.
- A fire spirit NPC prevents the party from accessing the cave until both the False Idol and Eye of Rubiss are obtained.
Map & Gallery
Map. (NES)
Map. (SFC)
Cave to Rendarak closed. (Cell phone)
Cave to Rendarak opened with the False Idol. (Cell phone)
Entrance from within Rendarak. (Cell phone)
Inside the cave. (Cell phone)