Dragon Quest III HD-2D Remake: Difference between revisions
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(→Changes: No magical might and mending like XI, source is the V-Jump preview video on yourube) |
(I saw the Japanese kanji for Zin, a spell from Dragon Quest X, in one of the gameplay videos. It's learned by Priests.) |
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* Fully animated monsters. | * Fully animated monsters. | ||
* New vocation: [[Monster Master]]. | * New vocation: [[Monster Master]]. | ||
* New spells, such as [[Moreheal]]. | * New spells, such as [[Moreheal]] and [[Zin]]. | ||
* Spell power now grows with the [[wisdom]] stat instead of being fixed to a static range. | * Spell power now grows with the [[wisdom]] stat instead of being fixed to a static range. | ||
* The inclusion of skills for melee vocations, such as [[Double-Edged Slash]], [[Mercurial Thrust]], | * The inclusion of skills for melee vocations, such as [[Double-Edged Slash]], [[Mercurial Thrust]], [[Pressure Pointer]], and [[Cop Out]] <ref>Weekly Shonen Jump issue 32, 2024</ref>. The battle menu lists lists Spells and Abilities separately. | ||
* The inclusion of additional monsters, such as the [[Frostburn|frostburn]] and a new variant of it. | * The inclusion of additional monsters, such as the [[Frostburn|frostburn]] and a new variant of it. | ||
* Weapon changes are visible in battle. | * Weapon changes are visible in battle. |
Revision as of 11:19, 16 July 2024
Main series games | |
---|---|
Dragon Quest III HD-2D Remake | |
Developer(s) | ARTDINK & Square Enix (Team Asano) |
Publisher(s) | Square Enix |
Designer(s) | Yuji Horii |
Artist(s) | Akira Toriyama |
Composer(s) | Kōichi Sugiyama |
Series | Dragon Quest |
Platform(s) | Nintendo Switch, PlayStation 5, Xbox Series X/S, Steam |
Release date(s) | Nintendo Switch INT November 14, 2024 PlayStation 5 INT November 14, 2024 Xbox Series X/S INT November 14, 2024 Steam INT November 14, 2024 |
Genre(s) | Console role-playing |
Mode(s) | Single-player |
Rating(s) | ESRB: Everyone +10 |
Dragon Quest III HD-2D Remake is a full remake of Dragon Quest III. It was originally announced as part of the 35th series anniversary celebration on May 27, 2021.
Unlike previous remakes of Dragon Quest III, the HD-2D remake offers a modernized vision of the original title with additional scenarios, voice acting, new vocations, and modern Dragon Quest series features such as battle tactics or faster battle settings. The graphics are completely redone in the "HD-2D" style popularized by previous Square Enix published games such as Octopath Traveler and Triangle Strategy.
Changes
Among the most notable changes between this remake:
- New scenarios supervised by Yuji Horii.
- Re-imagined locations and HD-quality sprites.
- Orchestral soundtrack.
- Fully animated monsters.
- New vocation: Monster Master.
- New spells, such as Moreheal and Zin.
- Spell power now grows with the wisdom stat instead of being fixed to a static range.
- The inclusion of skills for melee vocations, such as Double-Edged Slash, Mercurial Thrust, Pressure Pointer, and Cop Out [1]. The battle menu lists lists Spells and Abilities separately.
- The inclusion of additional monsters, such as the frostburn and a new variant of it.
- Weapon changes are visible in battle.
- Battle tactics, available for the first time in Dragon Quest III.
- Faster battle settings, as seen in recent Dragon Quest titles like in the Nintendo 3DS release of DQVIII or in the international releases of DQXI.
- Three modes of difficulty: Dracky Quest (Easy), Dragon Quest (Normal), and Draconian Quest (Hard).
- Increased language support: English, French, German, Italian, Japanese, Korean, European Spanish, and Latin American Spanish.
- Dragon Quest III had not yet been translated into most of these languages prior to this remake.
- Voice acting support: English and Japanese.
Gallery
References
- ↑ Weekly Shonen Jump issue 32, 2024