Cave to Rendarak: Difference between revisions

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The '''Cave to [[Rendarak]]''' is the largest dungeon in {{DQ2}}.
The '''Cave to [[Rendarak]]''', also known as '''Road to Rhone''' or '''Cave to Rhone''' in previous versions, is the largest dungeon in {{DQ2}}.


It is also the penultimate dungeon in the game. It is located in the south central region of [[Torland]] and accessible only via [[teleportal]].
It is also the penultimate dungeon in the game. It is located in the south central region of [[Torland]] and accessible only via [[teleportal]].
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The cave is only accessible via a travel gate in [[Beran]] requiring the [[Jailor's Key]]. To open the cave, the [[False Idol]] must be used next to the entrance which is disguised as an impassable mountain tile.
The cave is only accessible via a travel gate in [[Beran]] requiring the [[Jailor's Key]]. To open the cave, the [[False Idol]] must be used next to the entrance which is disguised as an impassable mountain tile.
==Soul Sigil==
==[[5 Sigils#Locations|Soul Sigil]]==
Bottom right corner of floor B1 in all versions from the [[Nintendo Entertainment System]] to the {{Game Boy Color}} version.  See the remake section for more details.
Bottom right corner of floor B1 in all versions from the [[Nintendo Entertainment System]] to the {{Game Boy Color}} version.  See the remake section for more details.


====Thunderbolt Blade====
====[[Thunderbolt blade]]====
Find your way to floor 5. Make your way all the way north, then east into the side room; go down the flight of stairs. There is a pitfall in the almost-bottom-leftmost corner of the (huge) room; find and fall in it. You'll land right next to the sword.
Find your way to floor 5. Make your way all the way north, then east into the side room; go down the flight of stairs. There is a pitfall in the almost-bottom-leftmost corner of the (huge) room; find and fall in it. You'll land right next to the sword.


====Erdrick's Armour====
====[[Erdrick's Armour]]====
Much easier than locating the Thunderbolt blade, simply find the staircase in the bottom right area of Floor 3 and take the stairs right to the {{chest}}.
Much easier than locating the [[Thunderbolt blade]], simply find the staircase in the bottom right area of Floor 3 and take the stairs right to the {{chest}}.


====Other treasures====
====Other treasures====
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| valign="top" width="5%" |
| valign="top" width="5%" |
====({{NES}} version)====
====({{NES}} version)====
*3 different chests of [[Gold]] Coins (varying amount)
*3 different chests of {{Gold}} (varying amount)
*Trap chest
*Trap chest
| valign="top" width="5%" |
| valign="top" width="5%" |
====({{Super Famicom}} and other following versions)====
====({{Super Famicom}} and other following versions)====
*2 different {{chest}}s of [[gold]] coins (varying amount)
*2 different {{chest}}s of {{Gold}} (varying amount)
*[[Mad cap]]
*[[Mad cap]]
*[[Thanatos' shield]]
*[[Thanatos' shield]]
|}
|}


====Monsters====
===={{Monster}}s====
*[[Killing machine]]
*[[Killing machine]]
*[[Berserker]]
*[[Berserker]]
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*[[Hargonaut]]
*[[Hargonaut]]
*[[Walking corpse]]
*[[Walking corpse]]
*[[Ghoul]]
*[[Tyrannodactyl]]
*[[Tyrannodactyl]]
*[[Chasmonaut]]
*[[Chasmonaut]]
*[[Silvapithecus]]
*[[Metal slime]]
*[[Liquid metal slime]]
*[[Liquid metal slime]]
*[[Hunter mech]]
*[[Hunter mech]]
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*[[Grimlin]]
*[[Grimlin]]
*[[Striking sabrecat]]
*[[Striking sabrecat]]
*[[Whackolyte]]


====Nearby monsters====
====Nearby {{MFamilies}}s====
{| border="0" cellpadding="5" cellspacing="0" width="100%"
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="50%" |
| valign="top" width="50%" |
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*[[Drackmage]]
*[[Drackmage]]
| valign="top" width="50%" |
| valign="top" width="50%" |
===(Entrance from the Valley of Rhone)===
===(Entrance from the Valley of Rendarak)===
*[[Killing machine]]
*[[Killing machine]]
*[[Frostburn]]
*[[Frostburn]]
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==={{DQ11}}===
==={{DQ11}}===
The Cave to Rendarak is the finale locale from the second game available via the [[Echo Chamber]]. A restless armor has taken upon itself to inhabit Erdrick's armor itself, and it must be dealt with by the {{Luminary}} and his party. Unlike the truncated versions of other dungeons that appear in the Echo Chamber, the cave is very faithful to it's original design and will prove the most difficult dungeon out of all the past tomes.
The Cave to Rendarak is the finale locale from the second game available via the [[Echo Chamber]]. A restless armor has taken upon itself to inhabit [[Erdrick's Armour]] itself, and it must be dealt with by the {{Luminary}} and his party. Unlike the truncated versions of other dungeons that appear in the [[Echo Chamber]], the cave is very faithful to it's original design and will prove the most difficult dungeon out of all the past tomes.


==Remake changes==
==Remake changes==
*The following changes were made in the [[Cell phone]] ports of the game:
*The following changes were made in the [[Cell phone]] ports of the game:
**The [[Seed of strength]] is found in the cave basement while the Soul Sigil is found instead from the King of [[Tantegel]].
**The [[Seed of strength]] is found in the cave basement while the [[5 Sigils#Locations|Soul Sigil]] is found instead from the King of [[Tantegel]].
**A fire spirit {{NPC}} prevents the party from accessing the cave until both the [[False Idol]] and [[Eye of Rubiss]] are obtained.
**A fire spirit {{NPC}} prevents the party from accessing the cave until both the [[False Idol]] and [[Eye of Rubiss]] are obtained.


==Map==
==Map & Gallery==
<center><gallery>
<center><gallery>
DQ II NES Cave to Rhone.png|
DQ II NES Cave to Rhone.png|Map. ({{NES}})
DQ II SFC Cave To Rendarak.png|Map. ({{SFC}})
DQ2-NES-RANDOM-ENCOUNTER.jpg|A [[Tyrannodactyl]] with a [[Berserker]] and two [[Green dragon]]s in the cave from {{II}}. ({{NES}})
DQ II Android Cave To Rendarak Closed.jpg|Cave to [[Rendarak]] closed. ([[Cell phone]])
DQ II Android Cave To Rendarak Opened.jpg|Cave to [[Rendarak]] opened with the [[False Idol]]. ([[Cell phone]])
DQ II Android Cave To Rendarak Exit.jpg|Entrance from within [[Rendarak]]. ([[Cell phone]])
DQ II Android Cave To Rendarak 1.jpg|Inside the cave. ([[Cell phone]])
DQ II Android Cave To Rendarak 2.jpg|[[Thunderbolt blade]]. ([[Cell phone]])
</gallery></center>
</gallery></center>



Latest revision as of 20:15, 8 July 2024

The Cave to Rendarak, also known as Road to Rhone or Cave to Rhone in previous versions, is the largest dungeon in Dragon Quest II: Luminaries of the Legendary Line.

It is also the penultimate dungeon in the game. It is located in the south central region of Torland and accessible only via teleportal.

Appearances[edit]

Dragon Quest II: Luminaries of the Legendary Line[edit]

Falling into the pitfall.

The Cave to Rendarak is infamous among fans, due to its length, the strong enemies within, and the existence of pitfalls and infinite loops that no first-time player can be expected to know of.

The cave is only accessible via a travel gate in Beran requiring the Jailor's Key. To open the cave, the False Idol must be used next to the entrance which is disguised as an impassable mountain tile.

Soul Sigil[edit]

Bottom right corner of floor B1 in all versions from the Nintendo Entertainment System to the Game Boy Color version. See the remake section for more details.

Thunderbolt blade[edit]

Find your way to floor 5. Make your way all the way north, then east into the side room; go down the flight of stairs. There is a pitfall in the almost-bottom-leftmost corner of the (huge) room; find and fall in it. You'll land right next to the sword.

Erdrick's Armour[edit]

Much easier than locating the Thunderbolt blade, simply find the staircase in the bottom right area of Floor 3 and take the stairs right to the chest.

Other treasures[edit]

(All versions)[edit]

(NES version)[edit]

  • 3 different chests of gold coins (varying amount)
  • Trap chest

(Super Famicom and other following versions)[edit]

Monsters[edit]

Nearby monsters[edit]

(Swamp entrance)[edit]

(Entrance from the Valley of Rendarak)[edit]

Dragon Quest XI: Echoes of an Elusive Age[edit]

The Cave to Rendarak is the finale locale from the second game available via the Echo Chamber. A restless armor has taken upon itself to inhabit Erdrick's Armour itself, and it must be dealt with by the Luminary and his party. Unlike the truncated versions of other dungeons that appear in the Echo Chamber, the cave is very faithful to it's original design and will prove the most difficult dungeon out of all the past tomes.

Remake changes[edit]

Map & Gallery[edit]