Jamirus
Jamirus | |
Dragon Quest VI | |
Japanese name | ジャミラス |
Romaji | Jamiras |
Title | Dread Fiend |
Jamirus is one of the antagonists in Dragon Quest VI: Realms of Revelation. He is the second Dread Fiend encountered by the party.
Characteristics
Jamirus is a Gryphon, having the head and wings of a grey bird and the body of a light brown lion. He stands upright and has a third eye. He is one of the Dread Fiends, based out of the Isle o' Smiles in the Upper World. His purpose is to entice gullible fools with rumors of the aforementioned isle, then sacrifice them to his master to strengthen him.
Jamirus is the seal on Medford's Manor and defeating him allows the player to turn in mini medals.
Abilities
Sprite | HP * | MP | Attack | Defense |
1500 | 0 | 178 | 125 | |
Agility | Experience * | Gold | Tame Rate | |
65 | 1050 | 430 | N/A |
Bestiary No. | |
Spell(s) | None |
Skill(s) | Attacks twice per round Flame Breath Use fire claw Grab character (125% damage) |
Location(s) | Isle o' Smiles |
Item(s) Dropped | Fire claw1⁄8 |
Evasion | Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * |
1⁄64 | 60% | 60% | 60% |
Bang Resistance * | Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * |
25% | 0% | 0% | 0% |
Strike/Rock Resistance * | Zap Resistance * | Drain Magic Resistance * | Whack Resistance * |
25% | 0% | 100% | 100% |
Poof Resistance * | Poison Resistance * | Burning Breath Resistance | Fuddle Resistance * |
100% | 100% | 100% | 100% |
Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance | Ban Dance Resistance |
100% | 100% | 100% | 100% |
Stun Resistance * | Sap Resistance * | Army Resistance * | |
100% | 50% | 100% |
Other Appearances
Outside his main role in Dragon Quest VI, Jamirus is also a recurring monster in the Monsters series.
Dragon Quest X
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters
Sprite | Level cap * | HP growth | MP growth |
60 | 3/5 | 3/5 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
2/5 | 3/5 | 5/5 | 5/5 |
Family | Devil |
In-game description | A hybrid devil of an eagle & a lion |
Abilities | Blaze, TailWind, BiAttack |
Habitat | Gate of Happiness |
Breeding chart | Akubar x RainHawk RainHawk x Akubar |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
Strong | Strong | None | Strong |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Weak | None | Immune | Weak |
Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance | Drain Magic Resistance * |
Immune | Weak | None | Weak |
Whack Resistance * | Kamikazee Resistance * | Poison Resistance * | Paralysis Resistance * |
Immune | Immune | None | Strong |
Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * | Fizzle Resistance |
Weak | Weak | Weak | Weak |
Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * | Sap Resistance * |
Weak | Weak | Weak | Weak |
Decelerate Resistance * | Curse Resistance | ||
Weak | None |
Dragon Quest Monsters 2
Sprite | Level cap * | HP growth | MP growth |
60 | 7/10 | 5/10 | |
Strength growth | Resilience growth | Wisdom growth | Agility growth |
6/10 | 7/10 | 7/10 | 7/10 |
Family | Devil |
In-game description | |
Abilities | BiAttack, Blaze, TailWind |
Habitat | |
Breeding chart | Akubar x RainHawk |
Frizz Resistance * | Sizz Resistance * | Fire Breath Resistance * | Bang Resistance * |
Strong | Strong | None | Strong |
Crack Resistance * | Ice Breath Resistance * | Woosh Resistance * | Rock/Army Resistance * |
Weak | None | Immune | Weak |
Water Resistance * | Zap Resistance * | Gigaslash Resistance | Magic Burst Resistance |
Weak | Immune | Weak | None |
Drain Magic Resistance * | Whack Resistance * | Kamikazee Resistance * | Poison Resistance * |
Weak | Immune | Immune | None |
Paralysis Resistance * | Fuddle Resistance * | Snooze Resistance * | Dazzle Resistance * |
Strong | Weak | Weak | Weak |
Fizzle Resistance | Ban Dance Resistance | Gobstopper Resistance | Stun Resistance * |
Weak | Weak | Weak | Weak |
Sap Resistance * | Decelerate Resistance * | Curse Resistance | |
Weak | Weak | None |
Dragon Quest Monsters: Caravan Heart
Jamirus is four-star member of the Demon family with a weight of 4. Its in-game description reads "It reads movement with its three eyes, then attacks with its talons."
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker
Jamirus | |
---|---|
Family | Demon |
Rank | A |
Description | A mighty fiend whose training has made it twice the treat it once was. |
Weapons | Swords, Spears, Hammers, Staves |
Traits | Double Trouble |
Resistances | Whackproof, Fizzleproof, Vulnerable to Inaction |
Skill | Frizz & Woosh |
Location | - |
Breeding chart | Gigantes x Dracky King cureslime x Demon family Golem x Demon family |
Dragon Quest Monsters: Joker 2
Jamirus is Gemon's son and a boss in Cragravation.
Jamirus | |
---|---|
Family | Demon |
Rank | B |
Size | S |
Weapons | Swords, Spears, Hammers, Staves |
Traits | Tactical Trooper |
Resistances | Vulnerable to Inaction, Immune to Whack and Fizzle |
Skill | Frizz & Woosh |
Location | - |
Breeding chart | Gryphon x Pazuzu |
Dragon Quest Heroes II: Twin Kings and the Prophecy's End
Model | Experience | Gold | Marked Version? |
29915 | 555g | No |
List No. | 159 |
Field Notes | Don't be fooled by its avian appearance—this beast is no birdbrain. It excels at arts both martial and liberal. It once served a demon king, stirring its fellow fiends into a frenzy with its rousing oration. |
Location(s) | |
Item(s) Dropped |
Dragon Quest Tact
Jamirus appears as a member of the Nature family as part of the limited Dragon Quest VI event. He can be faced in Chapter 2, Episode 4: Jamirus Appears reprising his role from the original game, as well as a boss in Free the Phantom Realm! He eventually appears on his own banner alongside Mythstead during the limited Mindini is invincible in the World of Dreams!? event and can also take part in Sintaur's Battle Road as a party member.
Family | Rank | Role | ||
Nature |
Attack |
|||
Max Level | HP | MP | Move | |
130 | 815 | 371 | 4 | |
Attack | Defense | Agility | Wisdom | Weight |
244 | 322 | 417 | 162 | 50 |
First | Second | Third | ||
Acceleratle | Cyclone Breath* | Tempest* | ||
First | Second | Third |
Stormy Oration / Stats Up | Bang Res +25 / Stats Up | Cunning Plan: When enemy or any other ally is KO'd: For number of KO'd enemies or allies only, restores 200 HP and 50 MP to the user / Tempest Potency +5% / Stats Up |
Fourth | Fifth | |
Woosh Res +25 / Stats Up | Instant Insulate: Battle start: Greatly raises Breath Res for 3 turns / Tempest Potency +5% / Stats Up | |
First | |
Lowers enemy Frizz resistance by 25% in a 5x5 square around it. | |
First | Second | Third |
AGL +20 Max HP +30 |
Sacrificial Altar: When enemy or any other ally is KO'd: For number of KO'd enemies or allies only, raises breath potency/recovery for 2 turns (3 turns when KO attack is by character other than user) |
Tempest Potency +2% |
First | |
Stormy Oration: Action start on odd turns until turn 10: Grants all allies Wooshforce in a 5x5 area including self for 3 turns (self: 4 turns) | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Very Weak | Normal | Very Weak | Half Res | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Half Res | Normal | Normal | Normal | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Normal | Normal | Normal | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Half Res | Super Weak | Immune | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Normal | Super Weak | Normal | Half Res |
Related enemies
Trivia
- Each of the four Dread Fiends could be seen as representing one of the four elements. In Jamirus's case, he represents fire.
Gallery
Super Famicom art.
Appearance in Stars.