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{{Character
{{Character
|Name=Ruff
|Name=Ruff
|Game=''[[Dragon Quest VII]]''
|Game={{Dragon Quest VII}}<br>{{DQ7R}}<br>{{Dragon Quest Heroes II}}
|Image=[[Image:Gabo3DS.png|center|340px]]
|Image=[[Image:Gabo3DS.png|center|240px]]
|Sprite=[[Image:Dq7 gabo-sprite.gif]]
|Sprite=[[Image:DQ7 PS1 Ruff.gif]] [[File:Ruff copy sprite.png]]
|Japanese name=
|Japanese name=ガボ
|Roumaji=
|Roumaji=Gabo
|Old=Gabo
|Title= Wolf Boy
|Title= Wolf Boy
|Class= Adjustable
|Class=  
|Race= White Wolf, later Human
|Race= White Wolf, later Human
|Age= Early teens
|Age=  
|Family= [[The Woodcutter|Woodcutter]] (Adoptive Father)
|Family=Adoptive wolf mother<br>[[The Woodcutter|Woodcutter]]<br>(adoptive father)
|Voice Actor=[http://www.imdb.com/name/nm3150446/ Mutsumi Tamura] (''[[Dragon Quest Heroes II: Twin Kings and the Prophecy's End|Heroes II]]'', Japanese)<br>[https://www.imdb.com/name/nm8226221 Harry Marcus] (''[[Dragon Quest Heroes II: Twin Kings and the Prophecy's End|Heroes II]]'', English)
|}}
|}}


''A boy raised in the wild, full of innocence and warmth. Despite his youth, he has incredible survival instincts, and can run circles around the fiercest of monsters. Little is known about his background.''
{{quote|style=1|quote='''''A cheerful, pure-hearted boy who is always accompanied by a wolf. Though sometimes naive, he possesses sharp, animal-like instincts'''''|source=Official description|align=center|bgcolor=f8e9bd}}


''--Description from the Dragon Quest VII instructional manual.''
'''Ruff''' is a playable character in {{Dragon Quest VII}}. He is a [[White Wolves|White Wolf]] that was turned into a human through a monster's curse.


'''Ruff''' (formerly '''Gabo''') is a playable character in ''[[Dragon Quest VII]]''. He is a [[White Wolves|White Wolf]] that was turned into a human.
==Appearance and personality==
Ruff is a small, young boy with long unkempt black hair. He appears to be missing one of his front teeth. He is bare-chested, but wears a blue cloth that is fixed like a cape, sackcloth shorts held together by a rope, and a sackcloth bandana on top of his shaggy mane. In the 3DS remake, Ruff is accompanied by his adoptive wolf mother, whom he rides on the back of. Her appearance sometimes changes along with Ruff's when his {{Vocation}} changes.


==Appearance==
When the player gains Ruff as a party member in the beginning, he is unable to communicate because he was originally a white wolf. However, due to a spell by [[Hackrobat]], he is able to speak. {{Maribel}} says that he is "quite the talker".
Ruff is a small, young boy with long unkempt black hair. He appears to be missing one of his front teeth. He is bare-chested, but wears a blue cloth that is fixed like a cape, sackcloth shorts held together by a rope, and a sackcloth bandana on top of his shaggy mane. In the 3DS remake, Ruff is shown riding the wolf accompanying him in his official illustrations. This wolf's appearance changes along with Ruff's when their vocations change.


==Personality==
Ruff carries over traits from being a white wolf, including agility and enhanced senses. He is a fast runner on two feet. He can also bite an enemy and paralyze them, however this was only shown after the battle against [[Hackrobat]] and not since.
When the player gains Ruff as a party member in the beginning, he is unable to communicate because he was originally a white wolf. However, due to a spell by [[Deathpal]], he is able to speak. [[Maribel]] says that he is "quite the talker".


Ruff carries over traits from being a White Wolf, including agility and enhanced senses. He is a fast runner on two feet. He can also bite an enemy and paralyze them, however this was only shown after the battle against Deathpal and not since.
He is constantly looking to eat. Should the {{Hero 7}} talk with him, Ruff almost always asks for food. He also loves competition and fighting. He looks for any chance to prove himself.


He is constantly looking to eat. Should the [[Hero (Dragon Quest VII)|Hero]] talk with him, Ruff almost always asks for food. He also loves competition and fighting. He looks for any chance to prove himself.
Ruff doesn't understand complicated human behavior such as courtship and tact. During the quest in [[Greenthumb Gardens]], Ruff speaks of his confusion concerning [[Carraway]] and [[Lavender]]. At {{Alltrades Abbey 7}}, Ruff asks [[Eustace]] why legs are so short. He appears to have a precocious crush on [[Jacqueline]], as he becomes dismayed when the party returns to the present to find that an old man has taken her place at Alltrades Abbey in the present.


Ruff doesn't understand human behavior such as love and tact. During the quest in [[Verdham]], Ruff speaks of his confusion concerning [[Pepe]] and [[Linda]]. In [[Dharma]], Ruff asks [[Kasim]] why legs are so short.
In the {{3DS}} remake, if the player decides to look in a mirror while Ruff is the first character in the party line-up, he will admire his nose, state that he licks his face clean every morning, find some leftover breakfast around the corner of his mouth, express confusion at seeing his own reflection, have fun watching his movements in the mirror, comment on how short his tongue is as a human compared to when he was a wolf, and say that mirrors don't taste nice to lick.


==History==
==Appearances==
Ruff was born to a white wolf who just finished fighting Deathpal. The fight injured her to the point where, after she gave birth to him, she died.
==={{DQ7}}===
Ruff is a [[White Wolves|white wolf]], a race of wolves that have long protected the town of [[L'Arca]]. His mother was the sole survivor of a battle with [[Hackrobat]], but she died shortly after giving birth to him, leaving Ruff as the last of his kind. Ruff was adopted and raised by a common grey wolf.


Ruff was taken in by a farmer in the town of [[Orph]] and was chained to a wall for both the farmer's protection and the comfort of Ruff. However, Deathpal came to the town. To spite the White Wolves, he turned all of the residents of Orph into animals and vice versa (meaning Ruff is transformed into a human). The chain, which was probably comfortable in his wolf form, was now choking him.
Shortly before the events of the game, a farmer from L'Arca found Ruff injured outside of town, and brought Ruff to his barn to rest and recover; there, Ruff was chained to a wall for both the farmer's protection and the safety of Ruff. It was then that Hackrobat returned. To spite the village, he cast a spell that turned all of the residents of L'Arca into animals and vice versa, transforming Ruff into a human. In his new form, the collar and chain were too tight and started choking him.


==Synopsis==
The {{Hero 7}}, [[Kiefer]], and {{Maribel}} reach L'arca after Hackrobat's spell. Inside a shack, they find Ruff chained to a wall by his neck. The Hero and his party is unable to free him. After getting [[The Woodcutter|the woodcutter]] from the present, he frees Ruff and he runs out of the town.
[[Hero (Dragon Quest VII)|The hero]], [[Kiefer]], and [[Maribel]] reach Orph after Deathpal's spell. Inside a shack, they find Ruff chained to a wall by his neck. The Hero and his party is unable to free him.


After getting [[The Woodcutter|the woodcutter]] from the present, he frees Ruff and he runs out of the town.
As the party begin to fight Hackrobat, Ruff arrives and bites the monster. The party, along with the Woodcutter, engage the monster in combat. The party defeats Hackrobat and Ruff bites him again. With this bite, Hackrobat is paralyzed. He realizes that Ruff is actually a white wolf who was caught in the spell that he cast in L'Arca. As a parting gift, Hackrobat casts his final spell on him. This spell curses him to remain in human form forever. The party reseals Hackrobat in the coffin again, undoing the spell in L'Arca.


As the party begin to fight Deathpal, Ruff arrives and bites the monster. The party, along with the woodcutter, engage the monster in combat. The party defeats Deathpal and Ruff bites him again. With this bite, Deathpal is paralyzed. He realizes that Ruff is actually a white wolf who was caught in the spell that he cast in Orph. As a final spite, Deathpal casts his final spell on him. This spell curses him to remain in human form forever. The party reseals Deathpal in the coffin again, undoing the spell in Orph.
After the battle is finished, the party thanks the boy, who identifies himself as Ruff. They are surprised that he is able to speak but he can only communicate in simple sentences like "Ruff go" and growling. With his ability to understand animal speech, the Woodcutter explains to the party the story of the lone white wolf who survived the first battle with the Hackrobat, who turned out to be Ruff's mother who died from her injuries after giving birth to him. His wolf companion found the newborn Ruff, adopting him and deciding to raise the boy as if he were her own son.


After the battle is finished, the party thanks the boy, who identifies himself as Ruff. They are surprised that he is able to speak but he can only communicate in simple sentences like "Ruff go" and growling.
The party returns to L'Arca to see the spell undone. They visit the farmer who took care of Ruff to find to his disbelief that the wolf had disappeared. Leaving the shack, they see Ruff and his wolf companion outside the building. The Woodcutter understands that he wanted to thank the man for his kindness. It is in this moment that the Woodcutter decides to adopt Ruff.


The party returns to Orph to see the spell undone. They visit the farmer who took care of Ruff to find his disbelief that the wolf had disappeared. Leaving the shack, they see Ruff and his wolf friend outside the building. The woodcutter understands that he wanted to thank the man for his kindness. It is in this moment that the woodcutter decides to adopt Ruff.
The party, along with the wolf, the Woodcutter, and Ruff return to the portal and step through it, finding themselves back in the [[Shrine of Mysteries]]. The Woodcutter tries to bring Ruff with him but he refuses, saying that the seal on Hackrobat could have only been broken on the outside and that whomever broke the seal was very powerful. Therefore, he wanted to defeat the evil that broke the seal in the Grotta del Sigilo. The woodcutter acknowledges this request and allows Ruff to go with the party.


They party, along with the white wolf, the woodcutter and Ruff, return to the portal and step through it, finding themselves back in the Estard Ruins. The woodcutter tries to bring Ruff with him but he refuses, saying that the seal on Deathpal could have only been broken on the outside and that whomever broke the seal was very powerful. Therefore, he wanted to defeat the evil that broke the seal in Mt. Ceide. The woodcutter acknowledges this request and allows Ruff to go with the party.
The party goes to the Grotta del Sigillo in the present and returns to the place where the monster was previously sealed. They hear a voice telling them to "run away or face the consequences". Instead, they opened up the coffin once more. Hackrobat is revealed to be in a human form now. He figures that it is punishment for what he did before. He recognizes the party and wants to make up what he did to Ruff in the past. He tries using magic to return Ruff to his wolf form, but he fails. Instead, he makes him more human and gives Ruff the power to speak the human language. Ruff is ecstatic that he is finally able to communicate with the party. Hackrobat also gives the party a {{Blue Fragment}} to the party. The party leaves the [[Grotta del Sigillo]] to continue on their adventure.


The party goes to Mt. Ceide in the present and returns to the place where the monster was previously sealed. They hear a voice telling them to "run away or face the consequences". Instead, they opened up the coffin once more. Deathpal is revealed to be in a human form now. He figures that it is punishment for what he did before. He recognizes the party and wants to make up what he did to Ruff in the past. He tries using magic to return Ruff to his wolf form, but he fails. Instead, he makes him more human and gives Ruff the power to speak the human language. Ruff is ecstatic that he is finally able to communicate with the party. Deathpal also gives the party an Aquashard to the party. The party leaves Mt. Ceide to continue on their adventure.
====Base Stats====
{| style="width:65%; height:100px; text-align:center" border="1"  
|-<---!Headings are up first.!---> style="font-weight:bold; background:#f8e9bd"
| Attribute || Starting Stats || Maximum Stats
|- style="font-weight:normal"
| Level || 1 || 99
|-
| {{HP}} || 47 || 780
|-
| {{MP}} || 0 || 650
|-
| {{Strength}} || 20 || 350
|-
| {{Agility}} || 35 || 350
|-
| {{Resilience}} || 10 || 190
|-
| {{Wisdom}} || 3 || 210
|-
| {{Style}} || 3 || 80
|-
| Initial gear ||colspan=2|
|}


'''''For a detailed synopsis of Gabo's adventures, click on the Dragon Quest VII navigational tool.'''''
====Skills====
 
Ruff learns the following abilities naturally.
==Abilities==
Gabo learns the following abilities naturally.


{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
Line 65: Line 86:
|-
|-
|2
|2
|Bark
|[[Aooo!]]
|0
|0
|One Group
|One Group
|If successful, prevents one group of enemies from acting for one turn.
|If successful, prevents enemies from acting for one turn.
|No
|No
|-
|-
|2
|4
|Bite
|[[Chomp]]
|0
|0
|One Enemy
|One Enemy
|Physical Damage to enemy
|Deals 80%~150% damage to one enemy in the PSX version, and no damage modification in the remake.
|N/A
|N/A
|-
|-
|6
|6
|Tackle
|[[Roar Deal]]
|0
|0
|One Enemy
|One Enemy
|If successful, both Ruff and target are reduced to ~20% HP
|If successful, both Ruff and target are reduced to ~20% HP. Identical to [[Body Slam]].
|No
|No
|-
|-
|8
|8
|Rip
|[[Sic'em]]
|0
|0
|One Group
|One Group
|Damages one group of enemies. Successive hits do less damage.
|Damages one group of enemies. Successive hits do less damage, similar to [[Roundhouse Kick]].
|N/A
|N/A
|-
|-
|13
|13
|Howl
|[[Call of the Wild]]
|0
|2
|Random Enemies
|Random Enemies
|Summons wolves to attack enemies four times. Player doesn't have control over which enemy is hit. Chance it might fail.
|Summons wolves to attack enemies. Damage is ''(Level x 1.5) +/- 10%'' over four random targets, with a fixed accuracy of 75% . In the 3DS remake, damage is calculated as ''(Level+5) +/- 10%''.
|N/A
|N/A
|}
|}


====Equipment====
{{VersionTabs|Weapons|{{CharacterEquipmentList|header|title=Dragon Quest VII|subtitle=All|equipmentType=Weapon}}
{{CharacterEquipmentList|entry|item=[[Steel broadsword]]|statModifier=Attack-16}}
{{CharacterEquipmentList|entry|item=[[Chain sickle]]|statModifier=Attack-13}}
{{CharacterEquipmentList|entry|item=[[Iron lance]]|statModifier=Attack-11}}
{{CharacterEquipmentList|entry|item=[[Divine dagger]]|statModifier=Attack-7}}
{{CharacterEquipmentList|entry|item=[[Copper sword]]|statModifier=Attack-5}}
{{CharacterEquipmentList|entry|item=[[Bronze knife]]|statModifier=Attack-4}}
{{CharacterEquipmentList|entry|item=[[Bamboo spear]]|statModifier=Attack-2}}
{{CharacterEquipmentList|entry|item=[[Cypress stick]]|statModifier=Attack-1}}
{{CharacterEquipmentList|entry|item=[[Poison needle]]|statModifier=Attack+1}}
{{CharacterEquipmentList|entry|item=[[Poison needle|Poison needle plus]]‡|statModifier=Attack+1}}
{{CharacterEquipmentList|entry|item=[[Bone stake]]|statModifier=Attack+6}}
{{CharacterEquipmentList|entry|item=[[Oaken club]]|statModifier=Attack+8}}
{{CharacterEquipmentList|entry|item=[[Stone fangs]]|statModifier=Attack+12}}
{{CharacterEquipmentList|entry|item=[[Boomerang (weapon)|Boomerang]]|statModifier=Attack+15}}
{{CharacterEquipmentList|entry|item=[[Stone axe]]|statModifier=Attack+19}}
{{CharacterEquipmentList|entry|item=[[Iron claws]]|statModifier=Attack+21}}
{{CharacterEquipmentList|entry|item=[[Edged boomerang]]|statModifier=Attack+26}}
{{CharacterEquipmentList|entry|item=[[Slime stick]]‡|statModifier=Attack+28}}
{{CharacterEquipmentList|entry|item=[[Steel fangs]]|statModifier=Attack+35}}
{{CharacterEquipmentList|entry|item=[[Iron axe]]|statModifier=Attack+38}}
{{CharacterEquipmentList|entry|item=[[Knuckledusters]]|statModifier=Attack+40}}
{{CharacterEquipmentList|entry|item=[[Fire claws]]|statModifier=Attack+53}}
{{CharacterEquipmentList|entry|item=[[Icicle dirk]]|statModifier=Attack+62}}
{{CharacterEquipmentList|entry|item=[[Flametang boomerang]]|statModifier=Attack+65}}
{{CharacterEquipmentList|entry|item=[[Ferocious fangs]]|statModifier=Attack+73}}
{{CharacterEquipmentList|entry|item=[[Dragon claws]]|statModifier=Attack+85}}
{{CharacterEquipmentList|entry|item=[[Cobra claws]]|statModifier=Attack+90}}
{{CharacterEquipmentList|entry|item=[[Beast claws]]|statModifier=Attack+95}}
{{CharacterEquipmentList|entry|item=[[Flail of destruction]]|statModifier=Attack+125}}
{{CharacterEquipmentList|entry|item=[[Orichalcum fangs]]|statModifier=Attack+135}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|footer}}|Helmets|
{{CharacterEquipmentList|header|title=Dragon Quest VII|subtitle=All|equipmentType=Helmet}}
{{CharacterEquipmentList|entry|item=[[Canny cap]]|statModifier=Wisdom+30}}
{{CharacterEquipmentList|entry|item=[[Leather hat]]|statModifier=Defense+3}}
{{CharacterEquipmentList|entry|item=[[Pointy hat]]|statModifier=Defense+5}}
{{CharacterEquipmentList|entry|item=[[Shellmet]]|statModifier=Defense+8}}
{{CharacterEquipmentList|entry|item=[[Mad cap]]|statModifier=Defense+8}}
{{CharacterEquipmentList|entry|item=[[Iron pot]]|statModifier=Defense+9}}
{{CharacterEquipmentList|entry|item=[[Fur hood]]|statModifier=Defense+11}}
{{CharacterEquipmentList|entry|item=[[Turban]]|statModifier=Defense+12}}
{{CharacterEquipmentList|entry|item=[[Mad cap|Raving mad cap]]‡|statModifier=Defense+13}}
{{CharacterEquipmentList|entry|item=[[Pirate's hat]]|statModifier=Defense+19}}
{{CharacterEquipmentList|entry|item=[[Hermes' hat]]|statModifier=Defense+24}}
{{CharacterEquipmentList|entry|item=[[Duplic hat]]|statModifier=Defense+25}}
{{CharacterEquipmentList|entry|item=[[Pillager's helmet]]|statModifier=Defense+25}}
{{CharacterEquipmentList|entry|item=[[Slime crown]]|statModifier=Defense+31}}
{{CharacterEquipmentList|entry|item=[[Happy hat]]|statModifier=Defense+37}}
{{CharacterEquipmentList|entry|item=[[Seacow sallet]]|statModifier=Defense+40}}
{{CharacterEquipmentList|entry|item=[[Haywire helm]]|statModifier=Defense+42}}
{{CharacterEquipmentList|entry|item=[[Sun crown]]‡|statModifier=Defense+52}}
{{CharacterEquipmentList|entry|item=[[Metal king helm]]|statModifier=Defense+60}}
{{CharacterEquipmentList|entry|item=[[Mask of Implacability]]|statModifier=Defense+255}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|footer}}|Armour|
{{CharacterEquipmentList|header|title=Dragon Quest VII|subtitle=All|equipmentType=Armor}}
{{CharacterEquipmentList|entry|item=[[Rags]]|statModifier=Defense+3}}
{{CharacterEquipmentList|entry|item=[[Plain clothes]]|statModifier=Defense+4}}
{{CharacterEquipmentList|entry|item=[[Boxer shorts]]|statModifier=Defense+5}}
{{CharacterEquipmentList|entry|item=[[Wayfarer's clothes]]|statModifier=Defense+7}}
{{CharacterEquipmentList|entry|item=[[Leather kilt]]|statModifier=Defense+12}}
{{CharacterEquipmentList|entry|item=[[Silk robe]]|statModifier=Defense+13}}
{{CharacterEquipmentList|entry|item=[[Fur cape]]|statModifier=Defense+18}}
{{CharacterEquipmentList|entry|item=[[Slime gooniform]]|statModifier=Defense+20}}
{{CharacterEquipmentList|entry|item=[[Cloak of evasion]]|statModifier=Defense+28}}
{{CharacterEquipmentList|entry|item=[[Garish garb]]|statModifier=Defense+28}}
{{CharacterEquipmentList|entry|item=[[Magic vestment]]|statModifier=Defense+30}}
{{CharacterEquipmentList|entry|item=[[Tortoise shell]]|statModifier=Defense+33}}
{{CharacterEquipmentList|entry|item=[[Windcheater]]|statModifier=Defense+33}}
{{CharacterEquipmentList|entry|item=[[Cirrus_gear#Cirrus_surplice|Cirrus surplice]]|statModifier=Defense+38}}
{{CharacterEquipmentList|entry|item=[[Glombolero]]|statModifier=Defense+40}}
{{CharacterEquipmentList|entry|item=[[Glombolero|Glitzy glombolero]]|statModifier=Defense+50}}
{{CharacterEquipmentList|entry|item=[[Heavy armour]]|statModifier=Defense+50}}
{{CharacterEquipmentList|entry|item=[[Flowing dress]]|statModifier=Defense+65}}
{{CharacterEquipmentList|entry|item=[[Slime armour]]|statModifier=Defense+67}}
{{CharacterEquipmentList|entry|item=[[Dark robe]]|statModifier=Defense+78}}
{{CharacterEquipmentList|entry|item=[[Pallium regale]]|statModifier=Defense+90}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|footer}}|Shields|
{{CharacterEquipmentList|header|title=Dragon Quest VII|subtitle=All|equipmentType=Shields}}
{{CharacterEquipmentList|entry|item=[[Pot lid]]|statModifier=Defense+2}}
{{CharacterEquipmentList|entry|item=[[Kitty shield]]|statModifier=Defense+9}}
{{CharacterEquipmentList|entry|item=[[Slime shield]]|statModifier=Defense+17}}
{{CharacterEquipmentList|entry|item=[[Magic shield]]|statModifier=Defense+18}}
{{CharacterEquipmentList|entry|item=[[Encyclopedia Titanica]]‡|statModifier=Defense+20}}
{{CharacterEquipmentList|entry|item=[[Ice shield]]|statModifier=Defense+24}}
{{CharacterEquipmentList|entry|item=[[Pot lid|Premium pot lid]]‡|statModifier=Defense+35}}
{{CharacterEquipmentList|entry|item=[[Power shield]]|statModifier=Defense+40}}
{{CharacterEquipmentList|entry|item=[[Ogre shield]]|statModifier=Defense+45}}
{{CharacterEquipmentList|entry|item=[[Max power shield]]‡|statModifier=Defense+48}}
{{CharacterEquipmentList|entry|item=[[Silver shield]]|statModifier=Defense+50}}
{{CharacterEquipmentList|entry|item=[[Shimmering shield]]‡|statModifier=Defense+65}}
{{CharacterEquipmentList|entry|item=[[Metal king shield]]|statModifier=Defense+70}}
{{CharacterEquipmentList|note|text=}}
{{CharacterEquipmentList|footer}}|Accessories|
{{CharacterEquipmentList|header|title=Dragon Quest VII|subtitle=All|equipmentType=Accessories}}
{{CharacterEquipmentList|entry|item=[[Agility ring]]|statModifier=Agility +15}}
{{CharacterEquipmentList|entry|item=[[Air Amulet]]|statModifier=Agility +50}}
{{CharacterEquipmentList|entry|item=[[Bow tie]]|statModifier=Defense +2}}
{{CharacterEquipmentList|entry|item=[[Bunny tail]]|statModifier=Style +2}}
{{CharacterEquipmentList|entry|item=[[Earth Amulet]]|statModifier=Defense +20}}
{{CharacterEquipmentList|entry|item=[[Elevating shoes]]|statModifier=Style +5}}
{{CharacterEquipmentList|entry|item=Extra elevating shoes‡|statModifier=Style +15}}
{{CharacterEquipmentList|entry|item=[[Eye of Rubiss]]‡|statModifier=Style +25}}
{{CharacterEquipmentList|entry|item=[[Fire Amulet]]|statModifier=Attack +25}}
{{CharacterEquipmentList|entry|item=[[Gospel ring]]|statModifier=Defense +50}}
{{CharacterEquipmentList|entry|item=[[Kamikazee bracer]]|statModifier=Defense +10}}
{{CharacterEquipmentList|entry|item=[[Kerplunk bracer]]|statModifier=Defense +10}}
{{CharacterEquipmentList|entry|item=[[Life ring]]|statModifier=Defense +5}}
{{CharacterEquipmentList|entry|item=[[Lifesaving medal]]‡|statModifier=Style +8}}
{{CharacterEquipmentList|entry|item=[[Lucky pendant]]‡|statModifier=Defense +5}}
{{CharacterEquipmentList|entry|item=[[Mercury's bandana]]|statModifier=Agility +30}}
{{CharacterEquipmentList|entry|item=[[Mermaid Moon]]|statModifier=Style +5}}
{{CharacterEquipmentList|entry|item=[[Meteorite bracer]]|statModifier=Agility x2}}
{{CharacterEquipmentList|entry|item=[[Mighty armlet]]|statModifier=Attack +15}}
{{CharacterEquipmentList|entry|item=[[Prayer ring]]|statModifier=Defense +5}}
{{CharacterEquipmentList|entry|item=[[Ruby of protection]]|statModifier=Defense +10}}
{{CharacterEquipmentList|entry|item=[[Slime earrings]]|statModifier=Defense +1}}
{{CharacterEquipmentList|entry|item=[[Snappy slippers]]‡|statModifier=Agility +25}}
{{CharacterEquipmentList|entry|item=[[Soldier's Medal|Soldier's medal]]‡|statModifier=Style +8}}
{{CharacterEquipmentList|entry|item=[[Strength ring]]|statModifier=Attack +7}}
{{CharacterEquipmentList|entry|item=[[Trailblazing bandana]]|statModifier=Defense +5}}
{{CharacterEquipmentList|entry|item=[[Water Amulet]]|statModifier=Defense +30}}
{{CharacterEquipmentList|entry|item=[[Windbreaker]]‡|statModifier=Agility +50}}
{{CharacterEquipmentList|footer}}}}
* ‡3DS version only.
{{clear}}
====Strategy====
When Ruff joins the party after the events at L'Arca, he starts at level 1. Therefore, it is advisable to keep him in the back until he gains levels. After level 2, he learns Aooo! which will allow him to participate in battle. As he gains levels, he can move to third position until he is on the same levels as the rest of the party.


{| style="width:65%; height:100px; text-align:center" border="1"
Ruff is naturally fast. Attacks miss him more often than the rest of the party. When he reaches the same levels as the party, he will usually attack first. He will also gain strength in bounds so that when he reaches certain levels, he is doing significant damage. When he learns Sic 'Em and Call of the Wild, he will become more adept in defeating enemies.
|-<---!Headings are up first.!---> style="font-weight:bold; background:#A3AB47"
| Attribute || Starting Stats || Maximum Stats
|- style="font-weight:normal"
| Level || 1 || 99
|-
| HP || 47 || 780
|-
| MP || 0 || 650
|-
| Strength || 20 || 350
|-
| Agility || 35 || 350
|-
| Resilience || 10 || 190
|-
| Wisdom || 3 || 210
|-
| Style || 3 || 80
|-
| Initial gear ||colspan=2|
|}


==Strategy==
Ruff can equip light armor and furs and his selection of shields and helmets is limited. He is the only one who can wield [[Claw|claws and fangs]]. Much like a [[martial artist]], Ruff's attack will actually goes down if he equips certain weapons such as swords. He is also capable of equipping {{Boomerang}}s.
When the player obtains Ruff after Orph, he starts at level 1. Therefore, it is advisable to keep him in the back until he gains levels. After level 2, he gains Bark which will allow him to participate in battle. As he gains levels, he can move to third position until he is on the same levels as the rest of the party.


Ruff is naturally fast. Attacks miss him more often than the rest of the party. When he reaches the same levels as the party, he will usually attack first. He will also gain strength in bounds so that when he reaches certain levels, he is doing significant damage. When he learns Rip and Howl, he will become more adept in defeating enemies.
As Ruff is the only party member besides the Hero to stay in the party throughout the duration of the game, he is best made to learn vocations that increase his strength, like Warrior and Martial Artist. It would also be a good idea for him to become a [[Priest]], as both the Hero and Maribel learn healing magic naturally. If the player wishes to learn advance vocations, Ruff and the Hero are the best bet.


Ruff can equip light armor and furs. He is the only one who can wield claws. However, should he wield a sword in battle, his attack actually goes down.
==={{DQTact}}===
Ruff appears as a S-rank member of the Hero family as part of the limited ''Dragon Quest VII'' event, appearing on his own banner alongside [[Pandora's Box]].
{{DQTactEnemy
|name=Ruff
|kanji=ガボ
|romanji=Gabo
|sprite=[[Image:DQT Ruff.png|275px]]
|family=[[Image:Tact Icon Hero.png|50px]]<br>Hero
|rank=[[Image:DQTact Rank Icon S.png|50px]]
|role=[[Image:DQTact AttackType.png|50px]]<br>Attack
|lvl=120
|hp=867
|mp=367
|move=4
|attack=516
|defense=347
|agility=471
|wisdom=197
|weight=60
|bskill1=[[Rolling Wind Claw]]
|bskill2=[[White Wolf Thrust]]
|bskill3=[[Lupine Gust]]<br>[[Ruff Rider]]
|askill1=White Wolf Legend / Stats Up
|askill2=Woosh Res +25 / Stats Up
|askill3=Lupine Gust Potency +5%<br>Ruff Rider Potency +5% / Stats Up
|askill4=Zam Res +25 / Stats Up
|askill5=Lupine Gust Potency +5%<br>Ruff Rider Potency +5% / Stats Up
|lperk1=Raises [[Woosh]]-type physical potency of allies, including himself, by 20% in a 5x5 square around him.
|bperk1='''Animal Instincts''': Raises Woosh-type physical potency by 10% and critical hit rate by 5%.
|bperk2=AGL +20<br>ATK +15
|bperk3=Lupine Gust Potency +2%<br>Ruff Rider Potency +2%
|aperk1='''White Wolf Legend''': Raises ATK and AGL for 3 turns at the start of battle.
|frizz-resist=Normal
|sizz-resist=Normal
|crack-resist=Very Weak
|woosh-resist=Half Res
|bang-resist=Very Weak
|zam-resist=Half Res
|zap-resist=Normal
|snooze-resist=Super Weak
|poison-resist=Normal
|physical-seal-resist=Normal
|spell-seal-resist=Normal
|martial-seal-resist=Normal
|breath-seal-resist=Normal
|hobble-resist=Half Res
|stun-resist=Immune
|blind-resist=Half Res
|curse-resist=Super Weak
|paralysis-resist=Normal
|confusion-resist=Normal
|charm-resist=Normal
}}


As Ruff is the only party member besides the Hero to stay in the party throughout the duration of the game, he is best made to learn classes that increase his strength, like Warrior and Fighter. If the player wishes to learn advance classes, Ruff and the Hero are the best bet.
==Trivia==
*When designing the character in the mid-90's [[Akira Toriyama]] drew Ruff's adoptive mother behind him to convey to the viewer how short the boy is and to also show how friendly he is with animals<ref>創造主のコメント: ガボはとにかく野生児ってイメージで!!
とにかく「動物と仲よしな、元気のいい野生児」ってイメージを最優先させました。オオカミみたいな恐い動物とも仲良くなれるような男の子なんです。それから、イラストでのオオカミとの対比でわかると思うんですけど、彼はあまり背が大きくないんです。なんとなく、小さいけれど力持ちって感じにしたかったもんで。そのへんのイメージも含めて、けっこう自分でも、ボクっぽいイラストだなって思うんで気に入ってます。 [[V Jump]] March 2000 interview</ref>. He did not expect that the wolf mother would join the party in the 2013 remake
*In the {{3DS}} version, when Ruff is learning the way of the [[Shepherd]], his mother will also dress up and appear as a [[wikipedia:wolf in sheep's clothing|wolf in sheep's clothing]].


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Image:DQVII_Gabo.png|
DQVII_Gabo.png|
File:Ruff and the wolves.png|
DQVII Gabo Alt.png|
File:DQVII Ruff Alt.png|
DQT Wolf.png|Ruff's adoptive mother
Image:Ruff_and_Mervyn.png|
Bow-wow ruff-ruff.png|
File:DQVII Gabo Alt.png|
DQ VII PS1 Sleeping Gabo.jpg|
File:Bow-wow ruff-ruff.png|
DQVII Ruff Alt.png|
File:DQHII Gabo.png|''Dragon Quest Heroes II''
Yumiko Murakami Ruff.jpg|4koma artwork by [[Yumiko Murakami]]
Yumiko Murakama VII 4koma volume 4 Ruff.jpg
Gabo3DS.png|3DS artwork
Ruff DQVIIR render.png|''Reimagined'' render
Yumiko Murakami DQ VII 4koma volume 8 cover.jpg|''4koma Daisenshyou'' volume 8 cover
Yumiko Murakami DQ VII 4koma volume 7 cover.jpg|Fishing in [[Buccanham]]
Ruff and the wolves.png|
File:Hero Ruff pedastle activation.jpg|Ruff and the Hero activating a pedestal in the [[Shrine of Mysteries]]
Yumiko Murakami Aishe, Hero, Ruff camp fire.jpg
VII cast sailing.jpg
Yumiko Murakami VII casino.jpg
Ruff_and_Mervyn.png|
File:DQVII Coral Cave.jpg|Fighting in the [[Coral Cave]]
File:Warriors of Eden.jpg|Ruff standing before the Hero along with the other Warriors of Eden
DQVII party fighting.jpg|
DQ VII PS1 Gabo Classes.jpg|Ruff demonstrating how to become an [[Armamentalist]]
DQ VII Manga Gabo and Arus.jpg|From Manga series ''DQ VII: Warriors of Eden''.
DQ VII Manga Hero and Gabo VS Three Imps.jpg|
DQHII Gabo.png|''Dragon Quest Heroes II''.
DQHII Fire Breath.png|Ruff breathing [[Fire Breath|fire]].
Ps4-dragon-quest-heroes-II ruff and healix.jpg|Ruff with [[Healix]].
DQHII Ruff GreatSabreclaws.jpg|Ruff wielding the [[Great sabrecat|Great sabreclaws]].
DQ Stars Android Ruff 1.jpg|
DQ Stars Android Ruff 2.jpg|
DQ Stars Android Ruff 3.jpg|
DQ Stars Android Ruff 4.jpg|
DQ Stars Android Ruff 5.jpg|
DQ Stars Android Ruff 6.jpg|
DQ Stars Android Ruff 7.jpg|
File:Ruff rivals 1.png|''Rivals'' card art
</gallery></center>
</gallery></center>
==References==
<references/>
{{DQVII}}
{{DQHII}}


{{DQVII}}
[[Category:Party members]]
[[Category:Dragon Quest VII characters]]
[[Category:Dragon Quest VII characters]]
[[Category:Party members]]
[[Category:Dragon Quest VII Reimagined characters]]
[[Category:Dragon Quest Heroes II: Twin Kings and the Prophecy's End characters]]
[[Category:Dragon Quest of the Stars characters]]
[[Category:Dragon Quest Rivals characters]]
[[Category:Dragon Quest Tact characters]]
 
[[fr:Raph]]

Latest revision as of 02:50, 22 November 2025

Ruff
Dragon Quest VII
Dragon Quest VII Reimagined
Dragon Quest Heroes II
Gabo3DS.png
Sprite(s) DQ7 PS1 Ruff.gif Ruff copy sprite.png
Japanese name ガボ
Romaji Gabo
Old localization Gabo
Title Wolf Boy
Race White Wolf, later Human
Family Adoptive wolf mother
Woodcutter
(adoptive father)
Voice actor Mutsumi Tamura (Heroes II, Japanese)
Harry Marcus (Heroes II, English)


"A cheerful, pure-hearted boy who is always accompanied by a wolf. Though sometimes naive, he possesses sharp, animal-like instincts"

—Official description

Ruff is a playable character in Dragon Quest VII. He is a White Wolf that was turned into a human through a monster's curse.

Appearance and personality[edit]

Ruff is a small, young boy with long unkempt black hair. He appears to be missing one of his front teeth. He is bare-chested, but wears a blue cloth that is fixed like a cape, sackcloth shorts held together by a rope, and a sackcloth bandana on top of his shaggy mane. In the 3DS remake, Ruff is accompanied by his adoptive wolf mother, whom he rides on the back of. Her appearance sometimes changes along with Ruff's when his Vocation changes.

When the player gains Ruff as a party member in the beginning, he is unable to communicate because he was originally a white wolf. However, due to a spell by Hackrobat, he is able to speak. Maribel says that he is "quite the talker".

Ruff carries over traits from being a white wolf, including agility and enhanced senses. He is a fast runner on two feet. He can also bite an enemy and paralyze them, however this was only shown after the battle against Hackrobat and not since.

He is constantly looking to eat. Should the Hero talk with him, Ruff almost always asks for food. He also loves competition and fighting. He looks for any chance to prove himself.

Ruff doesn't understand complicated human behavior such as courtship and tact. During the quest in Greenthumb Gardens, Ruff speaks of his confusion concerning Carraway and Lavender. At Alltrades Abbey, Ruff asks Eustace why legs are so short. He appears to have a precocious crush on Jacqueline, as he becomes dismayed when the party returns to the present to find that an old man has taken her place at Alltrades Abbey in the present.

In the 3DS remake, if the player decides to look in a mirror while Ruff is the first character in the party line-up, he will admire his nose, state that he licks his face clean every morning, find some leftover breakfast around the corner of his mouth, express confusion at seeing his own reflection, have fun watching his movements in the mirror, comment on how short his tongue is as a human compared to when he was a wolf, and say that mirrors don't taste nice to lick.

Appearances[edit]

Dragon Quest VII: Fragments of the Forgotten Past[edit]

Ruff is a white wolf, a race of wolves that have long protected the town of L'Arca. His mother was the sole survivor of a battle with Hackrobat, but she died shortly after giving birth to him, leaving Ruff as the last of his kind. Ruff was adopted and raised by a common grey wolf.

Shortly before the events of the game, a farmer from L'Arca found Ruff injured outside of town, and brought Ruff to his barn to rest and recover; there, Ruff was chained to a wall for both the farmer's protection and the safety of Ruff. It was then that Hackrobat returned. To spite the village, he cast a spell that turned all of the residents of L'Arca into animals and vice versa, transforming Ruff into a human. In his new form, the collar and chain were too tight and started choking him.

The Hero, Kiefer, and Maribel reach L'arca after Hackrobat's spell. Inside a shack, they find Ruff chained to a wall by his neck. The Hero and his party is unable to free him. After getting the woodcutter from the present, he frees Ruff and he runs out of the town.

As the party begin to fight Hackrobat, Ruff arrives and bites the monster. The party, along with the Woodcutter, engage the monster in combat. The party defeats Hackrobat and Ruff bites him again. With this bite, Hackrobat is paralyzed. He realizes that Ruff is actually a white wolf who was caught in the spell that he cast in L'Arca. As a parting gift, Hackrobat casts his final spell on him. This spell curses him to remain in human form forever. The party reseals Hackrobat in the coffin again, undoing the spell in L'Arca.

After the battle is finished, the party thanks the boy, who identifies himself as Ruff. They are surprised that he is able to speak but he can only communicate in simple sentences like "Ruff go" and growling. With his ability to understand animal speech, the Woodcutter explains to the party the story of the lone white wolf who survived the first battle with the Hackrobat, who turned out to be Ruff's mother who died from her injuries after giving birth to him. His wolf companion found the newborn Ruff, adopting him and deciding to raise the boy as if he were her own son.

The party returns to L'Arca to see the spell undone. They visit the farmer who took care of Ruff to find to his disbelief that the wolf had disappeared. Leaving the shack, they see Ruff and his wolf companion outside the building. The Woodcutter understands that he wanted to thank the man for his kindness. It is in this moment that the Woodcutter decides to adopt Ruff.

The party, along with the wolf, the Woodcutter, and Ruff return to the portal and step through it, finding themselves back in the Shrine of Mysteries. The Woodcutter tries to bring Ruff with him but he refuses, saying that the seal on Hackrobat could have only been broken on the outside and that whomever broke the seal was very powerful. Therefore, he wanted to defeat the evil that broke the seal in the Grotta del Sigilo. The woodcutter acknowledges this request and allows Ruff to go with the party.

The party goes to the Grotta del Sigillo in the present and returns to the place where the monster was previously sealed. They hear a voice telling them to "run away or face the consequences". Instead, they opened up the coffin once more. Hackrobat is revealed to be in a human form now. He figures that it is punishment for what he did before. He recognizes the party and wants to make up what he did to Ruff in the past. He tries using magic to return Ruff to his wolf form, but he fails. Instead, he makes him more human and gives Ruff the power to speak the human language. Ruff is ecstatic that he is finally able to communicate with the party. Hackrobat also gives the party a Blue Fragment to the party. The party leaves the Grotta del Sigillo to continue on their adventure.

Base Stats[edit]

Attribute Starting Stats Maximum Stats
Level 1 99
HP 47 780
MP 0 650
Strength 20 350
Agility 35 350
Resilience 10 190
Wisdom 3 210
Style 3 80
Initial gear

Skills[edit]

Ruff learns the following abilities naturally.

Level Skill/Spell MP Required Target Info Oomph
2 Aooo! 0 One Group If successful, prevents enemies from acting for one turn. No
4 Chomp 0 One Enemy Deals 80%~150% damage to one enemy in the PSX version, and no damage modification in the remake. N/A
6 Roar Deal 0 One Enemy If successful, both Ruff and target are reduced to ~20% HP. Identical to Body Slam. No
8 Sic'em 0 One Group Damages one group of enemies. Successive hits do less damage, similar to Roundhouse Kick. N/A
13 Call of the Wild 2 Random Enemies Summons wolves to attack enemies. Damage is (Level x 1.5) +/- 10% over four random targets, with a fixed accuracy of 75% . In the 3DS remake, damage is calculated as (Level+5) +/- 10%. N/A

Equipment[edit]

Dragon Quest VII (All) 
Weapon Modifier(s)
Steel broadsword Attack-16
Chain sickle Attack-13
Iron lance Attack-11
Divine dagger Attack-7
Copper sword Attack-5
Bronze knife Attack-4
Bamboo spear Attack-2
Cypress stick Attack-1
Poison needle Attack+1
Poison needle plus Attack+1
Bone stake Attack+6
Oaken club Attack+8
Stone fangs Attack+12
Boomerang Attack+15
Stone axe Attack+19
Iron claws Attack+21
Edged boomerang Attack+26
Slime stick Attack+28
Steel fangs Attack+35
Iron axe Attack+38
Knuckledusters Attack+40
Fire claws Attack+53
Icicle dirk Attack+62
Flametang boomerang Attack+65
Ferocious fangs Attack+73
Dragon claws Attack+85
Cobra claws Attack+90
Beast claws Attack+95
Flail of destruction Attack+125
Orichalcum fangs Attack+135

Dragon Quest VII (All) 
Helmet Modifier(s)
Canny cap Wisdom+30
Leather hat Defense+3
Pointy hat Defense+5
Shellmet Defense+8
Mad cap Defense+8
Iron pot Defense+9
Fur hood Defense+11
Turban Defense+12
Raving mad cap Defense+13
Pirate's hat Defense+19
Hermes' hat Defense+24
Duplic hat Defense+25
Pillager's helmet Defense+25
Slime crown Defense+31
Happy hat Defense+37
Seacow sallet Defense+40
Haywire helm Defense+42
Sun crown Defense+52
Metal king helm Defense+60
Mask of Implacability Defense+255

Dragon Quest VII (All) 
Armor Modifier(s)
Rags Defense+3
Plain clothes Defense+4
Boxer shorts Defense+5
Wayfarer's clothes Defense+7
Leather kilt Defense+12
Silk robe Defense+13
Fur cape Defense+18
Slime gooniform Defense+20
Cloak of evasion Defense+28
Garish garb Defense+28
Magic vestment Defense+30
Tortoise shell Defense+33
Windcheater Defense+33
Cirrus surplice Defense+38
Glombolero Defense+40
Glitzy glombolero Defense+50
Heavy armour Defense+50
Flowing dress Defense+65
Slime armour Defense+67
Dark robe Defense+78
Pallium regale Defense+90

Dragon Quest VII (All) 
Accessories Modifier(s)
Agility ring Agility +15
Air Amulet Agility +50
Bow tie Defense +2
Bunny tail Style +2
Earth Amulet Defense +20
Elevating shoes Style +5
Extra elevating shoes‡ Style +15
Eye of Rubiss Style +25
Fire Amulet Attack +25
Gospel ring Defense +50
Kamikazee bracer Defense +10
Kerplunk bracer Defense +10
Life ring Defense +5
Lifesaving medal Style +8
Lucky pendant Defense +5
Mercury's bandana Agility +30
Mermaid Moon Style +5
Meteorite bracer Agility x2
Mighty armlet Attack +15
Prayer ring Defense +5
Ruby of protection Defense +10
Slime earrings Defense +1
Snappy slippers Agility +25
Soldier's medal Style +8
Strength ring Attack +7
Trailblazing bandana Defense +5
Water Amulet Defense +30
Windbreaker Agility +50
  • ‡3DS version only.


Strategy[edit]

When Ruff joins the party after the events at L'Arca, he starts at level 1. Therefore, it is advisable to keep him in the back until he gains levels. After level 2, he learns Aooo! which will allow him to participate in battle. As he gains levels, he can move to third position until he is on the same levels as the rest of the party.

Ruff is naturally fast. Attacks miss him more often than the rest of the party. When he reaches the same levels as the party, he will usually attack first. He will also gain strength in bounds so that when he reaches certain levels, he is doing significant damage. When he learns Sic 'Em and Call of the Wild, he will become more adept in defeating enemies.

Ruff can equip light armor and furs and his selection of shields and helmets is limited. He is the only one who can wield claws and fangs. Much like a martial artist, Ruff's attack will actually goes down if he equips certain weapons such as swords. He is also capable of equipping Boomerangs.

As Ruff is the only party member besides the Hero to stay in the party throughout the duration of the game, he is best made to learn vocations that increase his strength, like Warrior and Martial Artist. It would also be a good idea for him to become a Priest, as both the Hero and Maribel learn healing magic naturally. If the player wishes to learn advance vocations, Ruff and the Hero are the best bet.

Dragon Quest Tact[edit]

Ruff appears as a S-rank member of the Hero family as part of the limited Dragon Quest VII event, appearing on his own banner alongside Pandora's Box.

Ruff (ガボ Gabo)
Dragon Quest Tact
Stats


DQT Ruff.png
Family Rank Role
Tact Icon Hero.png
Hero
DQTact Rank Icon S.png DQTact AttackType.png
Attack
Max Level HP MP Move
120 867 367 4
Attack Defense Agility Wisdom Weight
516 347 471 197 60
Basic Skills
First Second Third
Rolling Wind Claw White Wolf Thrust Lupine Gust
Ruff Rider
Awakening Skills
First Second Third
White Wolf Legend / Stats Up Woosh Res +25 / Stats Up Lupine Gust Potency +5%
Ruff Rider Potency +5% / Stats Up
Fourth Fifth
Zam Res +25 / Stats Up Lupine Gust Potency +5%
Ruff Rider Potency +5% / Stats Up
Leader Perks
First
Raises Woosh-type physical potency of allies, including himself, by 20% in a 5x5 square around him.
Basic Perks
First Second Third
Animal Instincts: Raises Woosh-type physical potency by 10% and critical hit rate by 5%. AGL +20
ATK +15
Lupine Gust Potency +2%
Ruff Rider Potency +2%
Perk Details
First
White Wolf Legend: Raises ATK and AGL for 3 turns at the start of battle.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Normal Very Weak Half Res
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Very Weak Normal Half Res Super Weak
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Half Res Immune Half Res
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Super Weak Normal Normal Normal


Trivia[edit]

  • When designing the character in the mid-90's Akira Toriyama drew Ruff's adoptive mother behind him to convey to the viewer how short the boy is and to also show how friendly he is with animals[1]. He did not expect that the wolf mother would join the party in the 2013 remake
  • In the 3DS version, when Ruff is learning the way of the Shepherd, his mother will also dress up and appear as a wolf in sheep's clothing.

Gallery[edit]

References[edit]

  1. 創造主のコメント: ガボはとにかく野生児ってイメージで!! とにかく「動物と仲よしな、元気のいい野生児」ってイメージを最優先させました。オオカミみたいな恐い動物とも仲良くなれるような男の子なんです。それから、イラストでのオオカミとの対比でわかると思うんですけど、彼はあまり背が大きくないんです。なんとなく、小さいけれど力持ちって感じにしたかったもんで。そのへんのイメージも含めて、けっこう自分でも、ボクっぽいイラストだなって思うんで気に入ってます。 V Jump March 2000 interview