Disruptive Wave: Difference between revisions
No edit summary |
No edit summary |
||
(40 intermediate revisions by 17 users not shown) | |||
Line 1: | Line 1: | ||
{{Spell Infobox | {{Spell Infobox | ||
|title = Disruptive Wave | |title = Disruptive Wave | ||
|image = | |image = [[Image:DQR Disruptive Wave.png|200px]] | ||
|japanese = いてつくはどう | |japanese = {{tt|いてつくはどう|Freezing wave}}<br>{{tt|いてつく波動|Freezing wave}} (''VII'' onwards) | ||
|romaji = | |romaji = Itetsuku hadō | ||
|old = DeMagic | |old = DeMagic | ||
|type = Skill | |type = Skill | ||
}} | }} | ||
'''Disruptive Wave''' | '''Disruptive Wave''' is a recurring skill in the {{DQSeries}}. | ||
It is typically known by major bosses and is almost always used by the final bosses, making the use of stat changing moves futile in such battles if one's luck is unrelentingly bad | Introduced in {{Dragon Quest III}} as a {{MFamilies}}-exclusive attack, it nullifies all stat changes, such as those caused by buff abilities such as [[Kabuff]] and [[Oomph]], debuffs such as [[Kasap]] and [[Deceleratle]], and [[Tension]]. | ||
It is typically known by major bosses and is almost always used by the final bosses, making the use of stat changing moves futile in such battles if one's luck is unrelentingly bad | |||
==Appearances== | ==Appearances== | ||
===''[[ | ==={{DQ3}}=== | ||
[[ | Used by [[Zoma]], as well as some of the superbosses such as [[Xenlon]] and [[Gran Dragon]]. | ||
==={{DQ4}}=== | |||
Disruptive Wave is a technique used by {{MFamilies}}s such as [[Estark]], {{Foo Yung}}, [[Psaro the Manslayer]], and [[Aamon]]. However, the {{Hero 4}} can unleash this by using the [[Zenithian sword]] as a tool in battle. | |||
In the remakes, Disruptive Wave is one of the special abilities that the {{Psaro 9}} can learn. | |||
==={{DQ5}}=== | |||
Disruptive Wave is learned by recruited {{King slime R}}s at level 18. [[Saber]] can also learn it at level 33, and [[Starkers]] learns it at Level 10. As in {{IV}}, the Zenithian sword can unleash this effect if used as a tool in battle. | |||
[[King Korol]], Grandmaster [[Nimzo]] and [[Estark]] can use Disruptive Wave in their boss fights. | |||
==={{DQ6}}=== | |||
Disruptive Wave can be learned by any character in the [[Hero (vocation)|Hero]] vocation when they reach rank 2. This is the only way to learn the ability, as the Sword of Ramias instead casts [[Oomph]] when used as an item in battle. | |||
As far as bosses go, [[Dhuran]], [[Mortamor]] and [[Nokturnus]] have access to Disruptive Wave. | |||
==={{DQ7}}=== | |||
Learned via the Hero vocation as in {{VI}}, but also by reaching rank 6 of the [[Druid]] vocation in the {{PSX}} version and rank 3 in the {{3DS}}, or rank 7 of the [[Paladin]] vocation in the {{3DS}} version only. It is superior (and cheaper) than [[The Great Leveller]] as it covers more effects. | |||
==={{DQ8}}=== | |||
Disruptive Wave is used by most of the later story bosses, starting with [[Dhoulmagus]]. | |||
==={{DQ9}}=== | |||
Disruptive Wave is learned with 42 skill points allocated into [[List of enlightenment skills in Dragon Quest IX|Enlightenment skill]]. It costs 10 {{MP}} to perform. | |||
It is worth noting that Disruptive Wave acts slightly different in this installment as it now only affects the opposition when used by a character or a monster. This makes debuffs viable against many bosses since they can't use the ability to clear them away. This isn't used as heavily by the story bosses (only [[King Godwyn]] and [[Corvus]] uses it). However, several of the {{Grotto}} bosses and ''all'' of the [[legacy boss]]es will use this ability. | |||
==={{DQ10}}=== | |||
[[Sage]]s learn an ability similar to Disruptive Wave called [[Clear Your Mind]], by investing 100 points into their Enlightenment skill. It costs 10 {{MP}} to cast, and blasts a wave in a cone in front of them, removing positive status effects of any enemy hit. [[Demon Swordsman|Demon Swordsmen]] can learn Disruptive Wave with 70 points invested into their Wave skill. It costs 6 MP to cast, and functions similarly to Clear Your Mind. Several boss-level enemies also use this skill in battle. | |||
==={{DQ11}}=== | |||
Disruptive Wave is a [[Pep]] power that can be used by [[Rab]] when he is [[pep]]ped up and has mastered [[Clear Your Mind]] and the {{Hero 11}} has mastered [[Unbridled Blade]]. It is also used by various bosses, including Jasper Unbound, [[Mordegon]], Lord of Shadows in his final form, Mordragon, [[Calasmos]], [[Overweening Pride]], [[Nelgelas]], the End of Time, and the Timewyrm. | |||
==={{DQM}}=== | |||
Called '''DeMagic''' in this game, it requires the {{MFamilies}} to reach level 20 with 100 max {{MP}} and 140 {{Intelligence}}. It is naturally learned by [[Mortamor|DeathMore]] (Final form),[[Nimzo|Mirudraas]] (Transformed) and [[Zoma]]. It can also be learned by monsters with [[Wave of Relief|Surge]] and [[Wave of Panic|UltraDown]]. | |||
==={{DQM2}}=== | |||
DeMagic now requires 252 {{Intelligence}} to learn. It is naturally learned by [[Psycho Psaro|PsychoPiz]], [[Orgodemir]] (Transformed) and [[Scruffy|Warubou]]. | |||
==={{DQMCH}}=== | |||
{{Stub}} | |||
=== | ==={{DQMJ}}=== | ||
Disruptive Wave | Disruptive Wave can be learned from various skill trees. | ||
*[[Cleanser]] (100 points) | |||
*[[Cursader]] (60 points) | |||
*[[Dhoulmagus (skill)|Dhoulmagus]] (34 points) | |||
*[[Diamagon (skill)|Diamagon III]] (30 points) | |||
*[[Estark (skill)|Estark]] (100 points) | |||
*[[Mortamor (skill)|Mortamor]] (100 points) | |||
*[[Nimzo (skill)|Nimzo]] (100 points) | |||
*[[Rhapthorne (skill)|Rhapthorne II]] (51 points) | |||
==={{DQMJ2}}=== | |||
Disruptive Wave can no longer be learned from [[Cursader]], and [[Rhapthorne (skill)|Rhapthorne II]] now only requires 44 points. | |||
=== | ==={{DQM3D}}=== | ||
{{Stub}} | |||
=== | ==={{DQM23D}}=== | ||
{{Stub}} | |||
=== | ==={{DQMJ3}}=== | ||
{{Stub}} | |||
=== | ==={{DQM3}}=== | ||
Disruptive Wave is | Disruptive Wave costs 60 {{MP}} and is learned via the [[Baramos (Talent)|Baramos]], [[Cool Customer]], [[Dhoulmagus (Talent)|Dhoulmagus]], [[Estark (Talent)|Estark]], [[Fuzzy Thinker]], [[Mordegon, Lord of Shadows (Talent)|Mordegon, Lord of Shadows]], [[Mortamot (Talent)|Mortamor]], [[Nelgel the Netherfiend (Talent)|Nelgel the Netherfiend ]], [[Nimzo (Talent)|Nimzo]], [[Nokturnus (Talent)|Nkturnus]], [[Orgodemir (Talent)|Orgodemir]], [[Razerburn (Talent)|Razerburn]], and [[Rhapthorne (Talent)|Rhapthorne]] talents. | ||
=== | ==={{DQMSL}}=== | ||
{{Stub}} | |||
==={{DQH}}=== | |||
{{Psaro 9}} can learn the ability when he joins for 8 skill points, and the skill only strips buffs from its targets instead of all stat modifiers. It costs 8 {{MP}} to use. He will also use it against the player in the battle against him. Additionally, [[Tension]] is not reduced when used. | |||
=== | ==={{DQH2}}=== | ||
{{Stub}} | |||
===''[[ | ==={{DQStars}}=== | ||
{{Stub}} | |||
==={{DQRivals}}=== | |||
{{Stub}} | |||
==={{DQTact}}=== | |||
'''Frigid Wave''' was originally an enemy-only skill that can be used by various bosses, particularly on harder difficulties. [[Zoma]] can also learn it through Talent Blossoming. It costs 76 {{MP}} to use and removes status changes from all enemies in a large rhombus area. | |||
{{DQTactSkill | |||
|name=Frigid Wave | |||
|kanji=いてつくはどう | |||
|romanji=Itetsuku hadō | |||
|role=Special | |||
|type=Martial | |||
|element=[[Image:DQTact Non-elemental.png]] | |||
|mp=76 | |||
|range=[[Image:DQTact RangeRhombusL.png|48px]]<br>Rhombus (L) | |||
|status=None | |||
|description=Removes some status changes for all enemies in area of effect | |||
|monsters=[[Zoma]] | |||
}} | |||
Starting with Version 3.0 of the game, the boss variant was renamed to '''Extra Frigid Wave''' in order to differentiate it from the version that [[Zoma]] can learn. This version only costs 42 {{MP}} to use and affects the entire stage. | |||
{{DQTactSkill | |||
|name=Extra Frigid Wave | |||
|kanji=いてつくはどう | |||
|romanji=Itetsuku hadō | |||
|role=Special | |||
|type=Martial | |||
|element=[[Image:DQTact Non-elemental.png]] | |||
|mp=42 | |||
|range=[[Image:DQTact RangeAroundSelf.png|48px]]<br>Around self | |||
|status=None | |||
|description=Removes some status changes for all enemies in area of effect | |||
|monsters=Archfiend [[Mortamor]], Archfiend's Left Hand, [[Goresby-Purrvis]], [[Hargon]], [[Maldragora]] the Worldbreaker, [[Malroth]], [[Mordegon]], [[Mordegon]] Lord of Shadows, [[Nimzo]], [[Psaro the Manslayer]], [[Zoma]] | |||
}} | |||
===''[[ | ==Trivia== | ||
*The {{Translation|Japanese name|いてつくはどう|Itetsuku hadou|"Freezing Waves"}} refers to [[Zoma]]'s ice magic, as he was the first to use the skill. | |||
*In the initial English version of {{Dragon Quest VIII}}, it was referred to as a '''Wave of Ice''', a literal translation of its Japanese name. Subsequent releases, such as the [[Cell phone]] and [[Nintendo 3DS]] versions, have changed it to Disruptive Wave. | |||
== | ==Gallery== | ||
<center><gallery> | |||
DQX Disruptive Wave.jpg|Zoma using Disruptive Wave in {{X}}. | |||
</gallery></center> | |||
{{clear}} | |||
{{DQSkills}} | |||
[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Dragon Quest IV skills]] | [[Category:Dragon Quest IV skills]] | ||
[[Category:Dragon Quest V skills]] | [[Category:Dragon Quest V skills]] | ||
[[Category:Dragon Quest VI skills]] | |||
[[Category:Dragon Quest VII skills]] | |||
[[Category:Dragon Quest IX skills]] | [[Category:Dragon Quest IX skills]] | ||
[[Category:Dragon Quest X skills]] | |||
[[Category:Dragon Quest Monsters skills]] | |||
[[Category:Dragon Quest Monsters 2 skills]] | |||
[[Category:Dragon Quest Monsters: Caravan Heart skills]] | |||
[[Category:Dragon Quest Monsters: Joker skills]] | |||
[[Category:Dragon Quest Monsters: Joker 2 skills]] | |||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]] | |||
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]] | |||
[[Category:Dragon Quest Monsters: Joker 3 skills]] | |||
[[Category:Dragon Quest Monsters: The Dark Prince skills]] | |||
[[Category:Dragon Quest Monsters: Super Light skills]] | |||
[[Category:Dragon Quest Heroes skills]] | |||
[[Category:Dragon Quest Heroes II skills]] | |||
[[Category:Dragon Quest of the Stars skills]] | |||
[[Category:Dragon Quest Rivals skills]] | |||
[[Category:Dragon Quest Tact skills]] |
Latest revision as of 19:40, 29 February 2024
Disruptive Wave | |
---|---|
Japanese | いてつくはどう いてつく波動 (VII onwards) |
Rōmaji | Itetsuku hadō |
Type | Skill |
Older names | DeMagic |
Disruptive Wave is a recurring skill in the Dragon Quest series.
Introduced in Dragon Quest III as a monster-exclusive attack, it nullifies all stat changes, such as those caused by buff abilities such as Kabuff and Oomph, debuffs such as Kasap and Deceleratle, and Tension.
It is typically known by major bosses and is almost always used by the final bosses, making the use of stat changing moves futile in such battles if one's luck is unrelentingly bad
Appearances[edit]
Dragon Quest III: The Seeds of Salvation[edit]
Used by Zoma, as well as some of the superbosses such as Xenlon and Gran Dragon.
Dragon Quest IV: Chapters of the Chosen[edit]
Disruptive Wave is a technique used by monsters such as Estark, Foo Yung, Psaro the Manslayer, and Aamon. However, the Hero can unleash this by using the Zenithian sword as a tool in battle.
In the remakes, Disruptive Wave is one of the special abilities that the 9th Chosen One can learn.
Dragon Quest V: Hand of the Heavenly Bride[edit]
Disruptive Wave is learned by recruited King slimes at level 18. Saber can also learn it at level 33, and Starkers learns it at Level 10. As in IV, the Zenithian sword can unleash this effect if used as a tool in battle.
King Korol, Grandmaster Nimzo and Estark can use Disruptive Wave in their boss fights.
Dragon Quest VI: Realms of Revelation[edit]
Disruptive Wave can be learned by any character in the Hero vocation when they reach rank 2. This is the only way to learn the ability, as the Sword of Ramias instead casts Oomph when used as an item in battle.
As far as bosses go, Dhuran, Mortamor and Nokturnus have access to Disruptive Wave.
Dragon Quest VII: Fragments of the Forgotten Past[edit]
Learned via the Hero vocation as in VI, but also by reaching rank 6 of the Druid vocation in the PSX version and rank 3 in the 3DS, or rank 7 of the Paladin vocation in the 3DS version only. It is superior (and cheaper) than The Great Leveller as it covers more effects.
Dragon Quest VIII: Journey of the Cursed King[edit]
Disruptive Wave is used by most of the later story bosses, starting with Dhoulmagus.
Dragon Quest IX: Sentinels of the Starry Skies[edit]
Disruptive Wave is learned with 42 skill points allocated into Enlightenment skill. It costs 10 MP to perform.
It is worth noting that Disruptive Wave acts slightly different in this installment as it now only affects the opposition when used by a character or a monster. This makes debuffs viable against many bosses since they can't use the ability to clear them away. This isn't used as heavily by the story bosses (only King Godwyn and Corvus uses it). However, several of the Grotto bosses and all of the legacy bosses will use this ability.
Dragon Quest X[edit]
Sages learn an ability similar to Disruptive Wave called Clear Your Mind, by investing 100 points into their Enlightenment skill. It costs 10 MP to cast, and blasts a wave in a cone in front of them, removing positive status effects of any enemy hit. Demon Swordsmen can learn Disruptive Wave with 70 points invested into their Wave skill. It costs 6 MP to cast, and functions similarly to Clear Your Mind. Several boss-level enemies also use this skill in battle.
Dragon Quest XI: Echoes of an Elusive Age[edit]
Disruptive Wave is a Pep power that can be used by Rab when he is pepped up and has mastered Clear Your Mind and the Hero has mastered Unbridled Blade. It is also used by various bosses, including Jasper Unbound, Mordegon, Lord of Shadows in his final form, Mordragon, Calasmos, Overweening Pride, Nelgelas, the End of Time, and the Timewyrm.
Dragon Quest Monsters[edit]
Called DeMagic in this game, it requires the monster to reach level 20 with 100 max MP and 140 Intelligence. It is naturally learned by DeathMore (Final form),Mirudraas (Transformed) and Zoma. It can also be learned by monsters with Surge and UltraDown.
Dragon Quest Monsters 2[edit]
DeMagic now requires 252 Intelligence to learn. It is naturally learned by PsychoPiz, Orgodemir (Transformed) and Warubou.
Dragon Quest Monsters: Caravan Heart[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker[edit]
Disruptive Wave can be learned from various skill trees.
- Cleanser (100 points)
- Cursader (60 points)
- Dhoulmagus (34 points)
- Diamagon III (30 points)
- Estark (100 points)
- Mortamor (100 points)
- Nimzo (100 points)
- Rhapthorne II (51 points)
Dragon Quest Monsters: Joker 2[edit]
Disruptive Wave can no longer be learned from Cursader, and Rhapthorne II now only requires 44 points.
Dragon Quest Monsters: Terry's Wonderland 3D[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: Joker 3[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Monsters: The Dark Prince[edit]
Disruptive Wave costs 60 MP and is learned via the Baramos, Cool Customer, Dhoulmagus, Estark, Fuzzy Thinker, Mordegon, Lord of Shadows, Mortamor, Nelgel the Netherfiend , Nimzo, Nkturnus, Orgodemir, Razerburn, and Rhapthorne talents.
Dragon Quest Monsters: Super Light[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit]
9th Chosen One can learn the ability when he joins for 8 skill points, and the skill only strips buffs from its targets instead of all stat modifiers. It costs 8 MP to use. He will also use it against the player in the battle against him. Additionally, Tension is not reduced when used.
Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest of the Stars[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Rivals[edit]
This article is a stub. You can help by expanding it. |
Dragon Quest Tact[edit]
Frigid Wave was originally an enemy-only skill that can be used by various bosses, particularly on harder difficulties. Zoma can also learn it through Talent Blossoming. It costs 76 MP to use and removes status changes from all enemies in a large rhombus area.
Starting with Version 3.0 of the game, the boss variant was renamed to Extra Frigid Wave in order to differentiate it from the version that Zoma can learn. This version only costs 42 MP to use and affects the entire stage.
Extra Frigid Wave | |||
Role * | Type * | Element | MP cost |
Special | Martial | 42 | |
Range | Additional effects | ||
Around self |
None | ||
Description | |||
Removes some status changes for all enemies in area of effect | |||
Naturally learnt by | |||
Archfiend Mortamor, Archfiend's Left Hand, Goresby-Purrvis, Hargon, Maldragora the Worldbreaker, Malroth, Mordegon, Mordegon Lord of Shadows, Nimzo, Psaro the Manslayer, Zoma |
Trivia[edit]
- The Japanese name (いてつくはどう Itetsuku hadou, "Freezing Waves") refers to Zoma's ice magic, as he was the first to use the skill.
- In the initial English version of Dragon Quest VIII, it was referred to as a Wave of Ice, a literal translation of its Japanese name. Subsequent releases, such as the Cell phone and Nintendo 3DS versions, have changed it to Disruptive Wave.
Gallery[edit]
Zoma using Disruptive Wave in X.