Sizzmeister: Difference between revisions

From Dragon Quest Wiki
Jump to navigation Jump to search
(Created page with "{{Spell Infobox |title = Sizzmeister |image = File:nopic.png |japanese ={{tt|光のコツ|Light tip}} |romaji = Hikari no koshi |type = Trait |old=None }} '''Sizzmeister''' is a recurring trait in the ''Monsters'' series that increases the power of the Sizz family of spells and also cutting the MP cost considerably. Due to the Sizz spells possessing different elements in different titles, the Sizzmeister trait increases the po...")
 
 
(One intermediate revision by the same user not shown)
Line 7: Line 7:
|old=None
|old=None
}}
}}
'''Sizzmeister''' is a recurring trait in the [[Dragon Quest Monsters (series)|''Monsters'']] series that increases the power of the [[Sizz]] family of spells and also cutting the MP cost considerably. Due to the Sizz spells possessing different elements in different titles, the Sizzmeister trait increases the power of fire or light depending on the game. The reason for this is the Japanese root word, ''Gira'', is derived from the onomatopoeia for intense light that also refers to the blaze of the sun.
'''Sizzmeister''' is a recurring trait in the [[Dragon Quest Monsters (series)|''Monsters'']] series that increases the power of the [[Sizz]] family of spells and also cutting the MP cost considerably. Due to the Sizz spells possessing different elements in different ''Monsters'' titles, the Sizzmeister trait increases the power of Fire or Light elemental damage depending on the game. The reason for this is the Japanese root word, ''Gira'', is derived from the onomatopoeia for intense light that also refers to the blaze of the sun.


Regardless of which element is boosted by the trait, it must be noted that Sizzmeister will not penetrate an enemy's elemental resistance—that is reserved for the [[Crafty Sizzer]] and [[Ultra Crafty Sizzer]] traits.
Regardless of which element is boosted by the trait, it must be noted that Sizzmeister will not penetrate an enemy's elemental resistance—that is reserved for the [[Crafty Sizzer]] and [[Ultra Crafty Sizzer]] traits.
==Appearances==
==Appearances==
==={{DQMJ2}}===
==={{DQMJ2}}===
Sizz was added back into the series after an absence in the first ''Joker''. Sizzmeister increases the power of the Sizz spells and reduces the MP cost by 10%, and is possessed by the [[baramos]], [[blackmar]], [[dangler fish]], [[exorsus]], [[firespirit]], [[magic slime]], [[mental pitcher]], [[moosifer]], [[silvapithecus]], [[tortured soul]], and [[wooper trooper]] monsters.
Sizz spells were was added back into the series after an absence in the first ''Joker''. Sizzmeister increases the power of the Sizz spells and reduces the MP cost by 10%, and is possessed by the [[baramos]], [[blackmar]], [[dangler fish]], [[exorsus]], [[firespirit]], [[magic slime]], [[mental pitcher]], [[moosifer]], [[silvapithecus]], [[tortured soul]], and [[wooper trooper]] monsters.
*Note that Sizzmeister will not increase the power of [[Frizz]]-family spells or fire breath despite both groups also using the Fire-element; the trait only empoweres the Sizz-family of spells.


==={{DQMJ2P}}===
==={{DQMJ2P}}===
Line 27: Line 28:


==={{DQM3}}===
==={{DQM3}}===
The meister traits have been nerfed slightly to increase damage by only 15%, but now stacks with their "Crafty" and "Ultra Crafty" counterparts and retain the 50% MP discount. Sizzmeister increases light-elmental damage in this game, and is possessed by the following monsters regardless of their size:
The meister traits have been nerfed slightly to increase damage by only 15%, but now stacks with their "Crafty" and "Ultra Crafty" counterparts and retain the 50% MP discount. Sizzmeister increases Light-elmental damage in this game, and is possessed by the following monsters regardless of their size:
*[[A3G15]]
{| class="wikitable" style="width: 100%;"
*[[Avarith]]
|-
*[[Bomboulder]]
! colspan="9" | Monsters of any size
*[[Dangler fish]]
|-
*[[Dhoulmagus]]
| [[File:A3G15 DQM3 portrait.png|96px|link=A3G15]]  
*[[Equinox]]
| [[File:Avarith DQM3 portrait.png|96px|link=Avarith]]  
*[[Gangleclaw]]
| [[File:Bomboulder DQM3 portrait.png|96px|link=Bomboulder]]  
*[[Gasbagon]]
| [[File:Dangler fish DQM3 portrait.png|96px|link=Dangler fish]]  
*[[Knight abhorrent]]
| [[File:Dhoulmagus DQM3 portrait.png|96px|link=Dhoulmagus]]  
*[[Lunatick]]
| [[File:Equinox DQM3 portrait.png|96px|link=Equinox]]  
*[[Pasty pastry]]
| [[File:Gangleclaw DQM3 portrait.png|96px|link=Gangleclaw]]  
*[[Saccharine sacksquatch]]
| [[File:Gasbagon DQM3 portrait.png|96px|link=Gasbagon]]  
*[[Snipevine]]
| [[File:Knight abhorrent DQM3 portrait.png|96px|link=Knight abhorrent]]  
*[[Spitnik]]
|-
*[[Tuffpoise]]
| Level 40
| Level 40
| Level 20
| Level 20
| Level 1
| Level 1
| Level 20
| Level 1
| Level 1
|-
| [[File:Lunatick DQM3 portrait.png|96px|link=Lunatick]]  
| [[File:Pasty pastry DQM3 portrait.png|96px|link=Pasty pastry]]  
| [[File:Saccharine sacksquatch DQM3 portrait.png|96px|link=Saccharine sacksquatch]]  
| [[File:Snipevine DQM3 portrait.png|96px|link=Snipevine]]  
| [[File:Spitnik DQM3 portrait.png|96px|link=Spitnik]]  
| [[File:Tuffpoise DQM3 portrait.png|96px|link=Tuffpoise]]  
|-
| Level 20
| Level 20
| Level 40
| Level 1
| Level 1
| Level 20
|}


The trait is also possessed by the following [[Monster sizes|giant monsters]]:
{| class="wikitable" style="width: 100%;"
*[[Giruffian]]
|-
*[[Wyvern]]
! colspan="9" | [[Monster sizes|Large-size monsters only]]
|-
| [[File:Giruffian DQM3 portrait.png|96px|link=Giruffian]]  
| [[File:Wyvern DQM3 portrait.png|96px|link=Wyvern]]
|-
| Level 1
| Level 1
|}


==={{DQMSL}}===
==={{DQMSL}}===
Line 56: Line 87:
==={{DQTact}}===
==={{DQTact}}===
{{Stub}}
{{Stub}}
==See also==
*[[Bangmeister]]
*[[Crackmeister]]
*[[Cragmeister]]
*[[Frizzmeister]]
*[[Splishmeister]]
*[[Wooshmeister]]
*[[Zammeister]]
*[[Zapmeister]]


{{DQMJII}}
{{DQMJII}}

Latest revision as of 20:41, 12 March 2025

Sizzmeister is a recurring trait in the Monsters series that increases the power of the Sizz family of spells and also cutting the MP cost considerably. Due to the Sizz spells possessing different elements in different Monsters titles, the Sizzmeister trait increases the power of Fire or Light elemental damage depending on the game. The reason for this is the Japanese root word, Gira, is derived from the onomatopoeia for intense light that also refers to the blaze of the sun.

Regardless of which element is boosted by the trait, it must be noted that Sizzmeister will not penetrate an enemy's elemental resistance—that is reserved for the Crafty Sizzer and Ultra Crafty Sizzer traits.

Appearances[edit]

Dragon Quest Monsters: Joker 2[edit]

Sizz spells were was added back into the series after an absence in the first Joker. Sizzmeister increases the power of the Sizz spells and reduces the MP cost by 10%, and is possessed by the baramos, blackmar, dangler fish, exorsus, firespirit, magic slime, mental pitcher, moosifer, silvapithecus, tortured soul, and wooper trooper monsters.

  • Note that Sizzmeister will not increase the power of Frizz-family spells or fire breath despite both groups also using the Fire-element; the trait only empoweres the Sizz-family of spells.

Dragon Quest Monsters: Joker 2 Professional[edit]

All meister traits have been buffed to increase damage by 25% and cut MP costs in half.

Dragon Quest Monsters: Terry's Wonderland 3D[edit]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

Dragon Quest Monsters: Joker 3[edit]

Dragon Quest Monsters: The Dark Prince[edit]

The meister traits have been nerfed slightly to increase damage by only 15%, but now stacks with their "Crafty" and "Ultra Crafty" counterparts and retain the 50% MP discount. Sizzmeister increases Light-elmental damage in this game, and is possessed by the following monsters regardless of their size:

Monsters of any size
A3G15 DQM3 portrait.png Avarith DQM3 portrait.png Bomboulder DQM3 portrait.png Dangler fish DQM3 portrait.png Dhoulmagus DQM3 portrait.png Equinox DQM3 portrait.png Gangleclaw DQM3 portrait.png Gasbagon DQM3 portrait.png Knight abhorrent DQM3 portrait.png
Level 40 Level 40 Level 20 Level 20 Level 1 Level 1 Level 20 Level 1 Level 1
Lunatick DQM3 portrait.png Pasty pastry DQM3 portrait.png Saccharine sacksquatch DQM3 portrait.png Snipevine DQM3 portrait.png Spitnik DQM3 portrait.png Tuffpoise DQM3 portrait.png
Level 20 Level 20 Level 40 Level 1 Level 1 Level 20
Large-size monsters only
Giruffian DQM3 portrait.png Wyvern DQM3 portrait.png
Level 1 Level 1

Dragon Quest Monsters: Super Light[edit]

Dragon Quest Treasures[edit]

Dragon Quest Tact[edit]

See also[edit]