Tantegel: Difference between revisions

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Revision as of 17:23, 30 September 2011

File:Tantegal.PNG
Tantegel Castle in the GBC version of Dragon Warrior II.

Tantegel (ラーダトメ, Radatōmu, Ladatōmu, Ladutorm) is a castle and nearby town which serve as the capital of Alefgard. It is featured in the first three Dragon Quest games: Dragon Quest, Dragon Quest II, and Dragon Quest III, as part of the Erdrick Trilogy. Tantegel is the starting and central location in the original Dragon Quest. It is the only location in Alefgard which has a castle and a reigning king.

In the original Famicom release of Dragon Quest, the town surrounding the castle is called the same name as the castle, Ladutorm. When the game was localized and released overseas it was decided to give the castle and town different names (Tantegel and Brecconary respectively). In all other English version releases both town and castle are referred to as Tantegel, and combined into one icon on the world map.

Synopsis

Dragon Quest

Tantegel is a location of central importance in Dragon Quest for many reasons.

  • It is the starting location for the hero of the game.
  • It is the only location where the player can save the game.
  • It is the only castle in Alefgard that has a reigning king.
  • It is the largest city (castle and town combined) in the game.
  • It contains one of the essential items to complete the game (Stones of Sunlight).
  • It is the location the hero returns to after completing the game.

Dragon Quest II

In Dragon Quest II, Tantegel is much less important. It is not reached until nearly halfway into the game, and the king is hiding out of fear of Hargon. No major items/information are located there and it can be skipped altogether if desired.

Dragon Quest III

Tantegel is the location of central importance in the 'dark world' of Alefgard in Dragon Quest III. It contains the essential Stones of Sunlight item in this game as well. It also serves as the location the heroes return to after completing the game, similar to Dragon Quest.

Weapon/Armor shop

Item shop

In the NES version, the item shop is referred to as a tools shop.

Dragon Warrior (GBC)
Item Price Attributes
Herb 10g Heals a small amount of HP
Torch 8g Lights a radius around the Hero
D-Scale 20g Provides a small amount of Defense

Fairy water shop

In Dragon Quest there is a fairy water shop located behind a magic key door in the town portion of Tantegel. In Dragon Quest II this shop has been replaced by a house of healing. Fairy water was added to item shops in later games, rather than having its own shop.

Magic key shop

In Dragon Quest there is a magic key shop located in Tantegel castle behind a magic key door. This is convenient as the hero does not have to travel back to Rimuldar in order to purchase more magic keys.

Treasure chests


Inn

Location attributes

   Save icon.png    This is a location where the game can be saved.

   Zoom icon.png    This location can be reached using the Zoom spell.

Trivia

  • One reason the town may have been given a different name in the NES version, is because the localizers may have thought that it would be odd to call it the same name as its castle, as it is entirely separate from the castle on the world map. However, in Dragon Quest II and III, Tantegel is composed of both combined locations.

Gallery

References

Fandom icon.png  This page uses CC BY-SA-licensed content from FANDOM.