|Dragon Quest II
The town serves as a central location for several quests during the early portion of the game. Specifically, freeing the Princess of Moonbrooke, retrieving the Windbreaker, and departing for Rippleport.
Moonahan is the meeting point of the three Luminaries. After obtaining the Ra's Mirror, the princes can use it on a dog in the upper-east section of the town to break Hargon's curse and reveal that it is really the princess.
Moonahan is also home to the Water Sigil. It is hidden behind a Golden Key door and a Jailor's Key door. The Luminaries must then fight two Grimlins and search the empty cell to find it. The location of this Sigil is hinted by a man in Beran.
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Moonaham is accessible through the Echo Chamber, and the Luminary and co. are transported to a time just before the breaking of the princess' curse. The townsfolk have been turned into dogs while the princess is human, and she requests a jug of Magic water to turn the town back to normal. Once she is given some, the scenario is flipped leaving herself cursed as she awaits the arrival of her cousins.