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{{Character
{{Character
|Name=Orgodemir
|Name=Orgodemir
|Game=Dragon Quest VII
|Game={{DQ7}}
|Image=[[Image:Orgodemir DQVII PS.gif]]
|Image=[[Image:Orgodemir_Second_Forme.png|center|250px]]
|Sprite=
|Sprite=
|Japanese name=
|Japanese name=オルゴ・デミーラ
|Roumaji=
|Roumaji=Orugo・Demira
|Title=
|Title=Demon King
|Class=
|Class=
|Race=
|Race=[[Demon]]
|Age=
|Age=Ageless
|Family=
|Family=
}}
}}
'''Orgodemir''' is the main antagonist and the last boss of [[Enix America, Inc.|Enix]]'s ''[[Dragon Warrior VII]]''. He is the force behind all the evil that the [[Hero (Dragon Quest VII)|hero]] and his party encounter during the game. A villan with multiple forms, Orgodemir sought to replace [[God]], and had nearly the entire world sealed away to keep God from being resurrected.  Orgodemir was defeated twice by the [[Hero (Dragon Warrior VII)|hero]] and [[List of Characters in Dragon Warrior VII#Hero's Party|his party]] before peace was restored to the world.


[[Image:Orgodemir.jpg|right|thumb||Demon Lord Orgodemir, as seen in the Sofubi Monster merchandise series by Square Enix.]]
'''Orgodemir''' is the final boss and main antagonist of {{Dragon Quest VII}}.
Orgodemir also appears in [[Dragon Quest Monsters: Joker]], [[Dragon Quest Monsters: Joker 2]] and [[Dragon Quest IX]] as a Legacy Bosses.
 
==History==
Long before the game begins, Orgodemir set out to seal all lands and cast them in darkness. He was opposed by [[God]] and the Four Elemental Spirits: [[Terra Spirit|Earth]], [[Flame Spirit|Fire]], [[Aqua Spirit|Water]], and [[Wind Spirit|Wind]]. God was defeated and the four spirits were scattered. However, God had put a system into place that would allow the world to be reborn again within the Estard Fane.


==Synopsis==
Known as the Demon King, he is the force behind all the evil that the {{Hero 7}} and his {{Party 7}} encounter during the game. A villain with multiple forms, Orgodemir sought to replace [[Numen|the Almighty]], and had nearly the entire world sealed away to keep his foe from being resurrected.
{{Spoiler|Start}}
 
The Hero and his party travel to the past through the Excavation Site Pedestal in the [[Deja]] Country. After putting the necessary shards in place, they are able to enter the Demon Lord's stronghold. They witness the defeat of God by the Demon Lord. After traversing through the stronghold, they encounter the Demon Lord. Orgodemir taunts the party by saying they are foolish to throw their lives away for the sake of God. He even allows them to walk away. However, if the player refuses, Orgodemir will fight the party.
Orgodemir has appeared in various spinoffs in the series, including ''[[Dragon Quest Monsters: Joker]]'', {{Joker 2}} and {{Dragon Quest IX}} as a {{Legacy Boss}}.
 
==Characteristics==
Orgodemir's true form is a monstrous demonic centipede with an upper body that combines both humanoid and draconic features. His head is enlarged, has a pair of large spikes on each side of it, and exposes his brain. His brain also has smaller spikes surrounding it. Orgodemir has three eyes with vertical pupils, pointed ears, a black spike on his chin, a mouth lined with sharp fangs, and a purple tongue. He has a pair of dragon wings on his back, a yellow bone-like structure which surrounds his torso, and a section on his chest similar in appearance to a rib cage. His lower back is covered in dorsal fins and small black spines, ending in a long black spike. The underside of his lower body is yellow. Orgodemir moves about by crawling on his various legs in a fashion similar to real-world centipedes. In the past, most of Orgodemir's body is beige, he has yellow eyes, his brain is red, the webbing on his wings is orange, and his chest, legs, and various spikes are all purple. In the present, most of Orgodemir's body is dark green, his eyes are red, his brain is purple, and the spikes on his body are black. In both of his forms, Orgodemir has long, sharp nails on his hands, which are purple in the past and black in the present.
 
Orgodemir can also disguise himself in a {{Humanoid}} form, retaining the pair of wings on his back along with his three eyes and long, pointed ears (however, the shape of wings differs rather noticeably, from ones of his real form). His skin is now pale green and his exaggerated facial features are meant to be physically attractive. He wears his silver hair in a long, slick forelock falling over his face. His eyes are white with red pupils and he wears dark blue eyeshadow on all three of his eyelids, as well as dark purple lipstick. Orgodemir wears a red-lined suit with a coattail and puffed sleeves that exposes most of his chest, a leather codpiece with a skull belt around his waist, and leather shoes with steel tips. He also wears an extensive amount of jewelry, including a single black hoop earring on his right ear and numerous earrings on his left ear, a leather choker and chain necklace around his neck, and various bones on his fingers. In the past, the suit he wears is red and the webbing on his wings is orange, while in the present he wears a purple suit and the webbing on his wings is green.
 
==Appearances==
==={{DQ7}}===
Long before the game begins, Orgodemir set out to seal all lands and cast them in darkness. He was opposed by [[Numen|the Almighty]] and the Four Elemental Spirits: [[Earth Spirit|Earth]], [[Fire Spirit|Fire]], [[Water Spirit|Water]], and [[Wind Spirit|Wind]]. The Almighty was defeated and the four spirits were scattered. However, the Almighty had put a system into place that would allow the world to be reborn again within the [[Shrine of Mysteries]].
{{Spoiler|start}}
Although Orgodemir himself does not make an appearance until late in the story, his presence is felt throughout the various worlds the party visits. At [[Ballymolloy]], the warrior [[Maeve]] is twisted into a {{MFamilies}} by a mysterious evil voice. The [[Tinpot Dictator]] invades the land of [[Faraday]] with an army of [[Automaton]]s on the orders of the Demon King, aided by the [[Slaughtomaton]]. At {{Alltrades Abbey 7}}, [[Cardinal Sin]] and his {{MFamilies}}s concoct a devious plan in order to strengthen the Demon King with the stolen abilities of adventurers hoping to change their vocation there. In the land of [[Al-Balad]], a group of {{MFamilies}}s led by [[Setesh the Punisher]] forces the people to construct a [[The Likeness|monument]] in the likeness of the Demon King.
 
The kingdom of [[Buccanham]] is the only nation to pose a serious threat against the Demon King's reign. A band of pirates, led by Captain [[Sharkeye]], braves the seas in their ship, the [[Sea Dragon (sailing vessel)|Sea Dragon]] and fights battles against the Demon King's {{MFamilies}}s. However, their victories are short-lived, as Orgodemir encases the ship and its crew in ice, putting a stop to their heroics. The Demon King then places a curse on the kingdom of [[Buccanham]], causing its newborns to be transformed into {{MFamilies}}s on the first night after a full moon.
 
The {{Hero 7}} and his {{Party 7}} travel to the past through the [[Excavated Cave]] underneath the [[Dig Site]]. After placing Mysterious Fragments into the pedestal there, they are transported to the [[Malign Shrine]]. They witness the Almighty sealing away [[Sir Mervyn]] in the [[Sizzling Stone]] and His defeat at the hands of the Demon King. After traversing through the stronghold, they encounter the Demon King himself. Orgodemir taunts the {{Party 7}} by saying they are foolish to throw their lives away for the sake of [[Numen|the Almighty]]. He even allows them to walk away. However, if the player refuses, Orgodemir will fight the {{Party 7}}.


When the player defeats Orgodemir, he tells them that although they were able to defeat his body, his soul will never die. With that, he disappears, ending Disc 1.
When the player defeats Orgodemir, he tells them that although they were able to defeat his body, his soul will never die. With that, he disappears, ending Disc 1.


In Disc 2, the party reunites with the present day [[Dejans]] in their ceremony to revive God. With [[Aira]] dancing in the Innocent Robe and [[Johann]] playing the Terra Tula, God is revived. However, unbeknownst to the party, this is really Orgodemir in disguise. As God, Orgodemir thanks the party for reviving him and tells them that he will issue peace to the entire worlds.
In Disc 2, the {{Party 7}} reunites with the present day [[Roamers]] in their ceremony to revive [[Numen|the Almighty]]. With [[Aishe]] dancing in the Vestment of Virtue and [[Crispin]] playing the Torban of Truth, the Almighty is revived. However, unbeknownst to the party, this is really Orgodemir in disguise. As [[Numen|the Almighty]], Orgodemir thanks the {{Party 7}} for reviving him and tells them that he will issue peace to the entire worlds.


Months later, Orgodemir, disguised as God, has the populace of the world build him a palace at the center of the world known as the [[Crystal Palace]]. [[Melvin]] has been working with him as part of security. After its completion, he invites representatives from all nations to hear him speak. He tells them that he is God and that evil has been defeated. He instructs them to do dispose of their weapons as they will have no need for them and not to take the life of a human or a monster. Orgodemir, as God, then asks the Hero to give him the Dark Ruby as it is evil. With this, the audience with God is finished and he disappears. As the Hero's Party leaves the Crystal Palace, they see Melvin being chased by soldiers, claiming that he has committed treason against God.
Months later, Orgodemir, disguised as [[Numen|the Almighty]], has the populace of the world build him a palace at the center of the world known as the [[Cathedral of Light]]. [[Sir Mervyn]] has been working with him as part of security. After its completion, he invites representatives from all nations to hear him speak. He tells them that he is [[Numen|the Almighty]] and that evil has been defeated. He instructs them to do dispose of their weapons as they will have no need for them and not to take the life of a [[human]] or a {{MFamilies}}. Orgodemir, as [[Numen|the Almighty]], then asks the {{Hero 7}} to give him the Dark Ruby as it is evil. With this, the audience with [[Numen|the Almighty]] is finished and he disappears. As the {{Hero 7}}'s {{Party 7}} leaves the [[Cathedral of Light]], they see [[Sir Mervyn]] being chased by soldiers, claiming that he has committed treason against [[Numen|Him]].


As the party leaves to return to Estard, the country is sealed and thrown into darkness. This is the work of Orgodemir. Melvin communicates this to the party via Mindspeak. He tells the party that God went about sealing the worlds that he said were evil. When Melvin questioned this judgment, he was called a traitor. However, he learned of the four Elemental Spirits and they are the only beings able to shed light on God's actions.
As the {{Party 7}} leaves to return to [[Estard]], the land is sealed once again and thrown into darkness. This is the work of Orgodemir. Mervyn communicates this to the {{Party 7}} via Mindspeak. He tells the {{Party 7}} that [[Numen|the Almighty]] went about sealing the worlds that he said were evil. When [[Sir Mervyn]] questioned this judgment, he was called a traitor. However, he learned of the four Elemental Spirits and they are the only beings able to shed light on [[Numen|the Almighty]]'s actions. When the party awakens the [[Fire Spirit]], they free the [[Sea Dragon (sailing vessel)|Sea Dragon]] and its crew from their icy prison, allowing Sharkeye and his band of pirates to assist the party's battle against the Demon King.


When the party find all the Elemental Spirits, they go to the Crystal Palace and reveal that God is actually the Demon Lord. Unfortunately, this leaves the Spirits overtaxed and unable to defeat the Demon Lord. After his ruse is revealed, Orgodemir transforms the Crystal Palace into the Dark Palace and it serves as the final dungeon of the game. The party enters the Dark Palace and reaches the Demon Lord. He tells them that he is the new God and that they will not be able to defeat him because they are ephemeral creatures. The party challenges Orgodemir.
When the {{Party 7}} find all the Elemental Spirits, they go to the [[Cathedral of Light]] and reveal that [[Numen|the Almighty]] is actually the Demon King. Unfortunately, this leaves the Spirits overtaxed and unable to defeat Orgodemir. After his ruse is revealed, Orgodemir transforms the [[Cathedral of Light]] into the [[Cathedral of Blight]] and it serves as the final dungeon of the game. The party enters the [[Cathedral of Blight|Cathedral]] and reaches the Demon King at its depths. He tells them that he is the new [[Numen|the Almighty]] and that they will not be able to defeat him because they are ephemeral creatures. The {{Party 7}} challenges Orgodemir.


With their victory, Orgodemir wonders why he was defeated and postulates the party is actually God. Orgodemir's final defeat brings peace to the world
With their victory, Orgodemir wonders why he was defeated and postulates the {{Party 7}} is actually [[Numen|the Almighty]]. Orgodemir's final defeat brings peace to the world.
{{Spoiler|end}}


==Strategy==
The player fights Orgodemir twice at the end of each disc. In the first battle, he has two forms, and in the second battle, he has four forms.
The player fights Orgodemir twice at the end of each disc. In the first battle, he has two forms, and in the second battle, he has four forms.
[[Image:DQVII_Orgodemir.png|thumb|right|170px|Human form]]


===Disc One Strategy===
====First Encounter====
{{Enemy
{{DQ7Enemy
|float=
|name=First phase (past)
|image=[[Image:Orgodemir6.gif]]
|kanji= オルゴ・デミーラ
|name=Orgodemir (Form One)
|romanji=Orugo・Demira
|game=Dragon Quest VII
|sprite=[[Image:Orgodemir DQVII PSX.gif]]
|console=PS
|romanji=
|hp=3000
|hp=3000
|mp=
|mp=Infinite
|attack=
|exp=0
|defense=
|agility=
|experience=0
|gold=0
|gold=0
|droppedItem=
|attack=182
|skills=Three Turns, Suspicious Glint, Windbeast
|defense=127
|spells=Blazemost, DeMagic, Explodet, Lightning, Magma
|agility=107
|family=
|tameRate=0
|bestiaryNumber=
|bestiaryNumber=#314
|captureRate=Boss
|spells=[[Kaboom]]<br>[[Kafrizzle]]
|description=
|skills=Acts three times.<br>[[Disruptive Wave]]<br>[[Lullab-Eye]]<br>[[Lightning]]<br>[[Magma Blast]]<br>[[Wind Sickles]]<br>[[Incantation|Energy Balls]]
|locations=Demon Lord's Castle
|locations=[[Malign Shrine]]
|}}
|items=
|evasion={{fraction|1|64}}
|frizz-resist=30%
|sizz-resist=30%
|bang-resist=30%
|crack-resist=30%
|woosh-resist=0%
|zap-resist=0%
|whack-resist=100%
|poof-resist=100%
|dazzle-resist=100%
|snooze-resist=100%
|drain-resist=100%
|fizzle-resist=100%
|fuddle-resist=100%
|sap-resist=100%
|poison-resist=100%
|stun-resist=100%
|ban-dance-resist=100%
|fire-breath-resist=30%
|cool-breath-resist=0%
|strike-resist=0%
|burning-breath-resist=100%
|army-resist=30%
|remake-sprite=
|remake-changes=
}}


In Orgodemir first form, he has about 3000 HP. He can attack a maximum of three turns. His physical attacks hit for about 50 HP. At his disposal are Blazemore, Lightning, Magma, Explodet and Windbeast. He can put a party member to sleep with Suspicious Glint and can remove the party's positive status changes with Freezing Pulse.
{{Clear}}
{{Clear}}
{{Enemy
{{DQ7Enemy
|float=
|name=Second phase (past)
|image=[[Image:Orgodemir5.gif]]
|kanji= オルゴ・デミーラ
|name=Orgodemir (Form Two)
|romanji=Orugo・Demira
|game=Dragon Quest VII
|sprite=[[Image:Orgodemir2 DQVII PS.gif]]
|console=PS
|romanji=
|hp=4200
|hp=4200
|mp=
|mp=0
|attack=
|exp=0
|defense=
|agility=
|experience=0
|gold=0
|gold=0
|droppedItem=
|attack=230
|skills=Two Turns, Charging, IceAir, Scorching, Vacuum
|defense=90
|agility=82
|tameRate=0
|bestiaryNumber=#314
|spells=
|spells=
|family=
|skills=Acts twice per turn.<br>[[Disruptive Wave]]<br>[[Freezing Blizzard]]<br>[[Inferno]]<br>Spike Charge<br>[[Thin Air]]
|bestiaryNumber=
|locations=[[Malign Shrine]]
|captureRate=Boss
|items=
|description=
|evasion={{fraction|1|32}}
|locations=Demon Lord's Castle
|frizz-resist=0%
|}}
|sizz-resist=0%
 
|bang-resist=0%
Orgodemir's second form has about 4200 HP. He can attack twice in one round. He can charge the party member, causing about 150 HP in damage. He can spew cold air at the party for 50 HP, Scorching Air for about 100 HP and Vacuum for 80 HP. He can also use Freezing Pulse.
|crack-resist=0%
|woosh-resist=0%
|zap-resist=0%
|whack-resist=100%
|poof-resist=100%
|dazzle-resist=100%
|snooze-resist=100%
|drain-resist=100%
|fizzle-resist=100%
|fuddle-resist=100%
|sap-resist=100%
|poison-resist=100%
|stun-resist=100%
|ban-dance-resist=100%
|fire-breath-resist=0%
|cool-breath-resist=0%
|strike-resist=0%
|burning-breath-resist=100%
|army-resist=0%
|remake-sprite=
|remake-changes=
}}


Orgodemir in the first disc can be a challenge depending on what classes the party has become. By this time, the party should have mastered some of the initial classes and be in intermediate classes. The Warrior/Dancer Hybrid technique SwordDance is an invaluable skill in this battle as it allows the player to attack 4 times. QuadHits also works as well. The Fighter's final technique, Windbeast, can cause 80-130 HP in damage. The Shepherd technique Woolguard will lessen the damage taken by breaths but will be removed by Freezing Pulse. It is recommended that one of your party members master the Cleric class so that they will have access to HealAll and Vivify. Also, the player should give one of the party member's the SageRock as it is comparable to a Healmore spell on the entire party. Other than that, use your strongest spells and skills to defeat Orgodemir.
====Second Encounter====
{{Clear}}
{{DQ7Enemy
===Disc Two Strategy===
|name=First phase
{{Enemy
|kanji= オルゴ・デミーラ
|float=
|romanji=Orugo・Demira
|image=[[Image:Orgodemir1.gif]]
|sprite=[[Image:Orgodemir3 DQVII PS.gif]]
|name=Orgodemir (Form 1)
|game=Dragon Quest VII
|console=PS
|romanji=
|hp=3500
|hp=3500
|mp=
|mp=Infinite
|attack=
|exp=0
|defense=
|agility=
|experience=0
|gold=0
|gold=0
|droppedItem=
|attack=330
|skills=Two Attacks, Freezing Blizzard, Tail Whip, White Fire
|defense=200
|agility=80
|tameRate=0
|bestiaryNumber=#316
|spells=
|spells=
|family=
|skills=[[Disruptive Wave]]<br>[[Freezing Blizzard]]<br>[[Scorch]]<br>Tail whip
|bestiaryNumber=
|locations=[[Cathedral of Blight]]
|captureRate=Boss
|items=
|description=
|evasion={{fraction|1|64}}
|locations=Dark Palace
|frizz-resist=0%
|}}
|sizz-resist=0%
|bang-resist=0%
|crack-resist=0%
|woosh-resist=0%
|zap-resist=0%
|whack-resist=100%
|poof-resist=100%
|dazzle-resist=100%
|snooze-resist=100%
|drain-resist=100%
|fizzle-resist=100%
|fuddle-resist=100%
|sap-resist=100%
|poison-resist=100%
|stun-resist=100%
|ban-dance-resist=100%
|fire-breath-resist=0%
|cool-breath-resist=0%
|strike-resist=70%
|burning-breath-resist=100%
|army-resist=0%
|remake-sprite=
|remake-changes=
}}
*''Orgodemir is considered a [[Dragon family|dragon]] in this encounter, leaving him vulnerable to the associated skills and weapons.''
{{Clear}}


Orgodemir's first form is like his second form in the first disc. He has about 3500 HP. He attacks the party with breath attacks. His Freezing breath hits for about 100 HP and Whitefire does 120 HP. Woolguard plus any armor that decreases flame or cold damage helps against this form. His physical attacks hit for 100-125 HP and he can whip his tail to hit everyone for 100 HP.
{{DQ7Enemy
{{Clear}}
|name=Second phase
{{Enemy
|kanji= オルゴ・デミーラ
|float=
|romanji=Orugo・Demira
|image=[[Image:Orgodemir2.gif]]
|sprite=[[Image:Orgodemir4 DQVII PS.gif]]
|name=Orgodemir (Form Two)
|game=Dragon Quest VII
|console=PS
|romanji=
|hp=3300
|hp=3300
|mp=
|mp=Infinite
|attack=
|exp=0
|defense=
|agility=
|experience=0
|gold=0
|gold=0
|droppedItem=
|attack=330
|skills=Three Turns, Energy Balls, Intense Flames, Punch, Suspicious Glint, Windbeast
|defense=200
|spells=Blazemost, Demagic, Explodet
|agility=135
|family=
|tameRate=0
|bestiaryNumber=
|bestiaryNumber=#316
|captureRate=Boss
|spells=[[Kaboom]]<br>[[Kafrizzle]]
|description=
|skills=Acts Twice<br>[[Disruptive Wave]]<br>[[Incantation|Energy Balls]] (Attack/2+67)<br>[[Scorch]] (168~188)<br>[[Knuckle Sandwich]]<br>[[Lullab-Eye]]<br>[[Wind Sickles]]
|locations=Dark Palace
|locations=[[Cathedral of Blight]]
|}}
|items=
|evasion={{fraction|1|32}}
|frizz-resist=0%
|sizz-resist=0%
|bang-resist=0%
|crack-resist=0%
|woosh-resist=0%
|zap-resist=0%
|whack-resist=100%
|poof-resist=100%
|dazzle-resist=100%
|snooze-resist=100%
|drain-resist=100%
|fizzle-resist=100%
|fuddle-resist=100%
|sap-resist=100%
|poison-resist=100%
|stun-resist=100%
|ban-dance-resist=100%
|fire-breath-resist=0%
|cool-breath-resist=0%
|strike-resist=70%
|burning-breath-resist=100%
|army-resist=0%
|remake-sprite=
|remake-changes=
}}


His second form is similar to his first form on the first disc. He has about 3300 HP. Like in the first disc, this form is mostly a spellcaster. He can attack three times. At his disposal are energy balls similar to Antoria in Dharma, Suspicious glint, Blazemost, DeMagic, Explodet, Punch, Freezing Pulse and WindBeast. He can also hurl intense flames which damages the party for 100 HP.
{{Clear}}
{{Clear}}
{{Enemy
{{DQ7Enemy
|float=
|name=Third phase
|image=[[Image:Orgodemir3.gif]]
|kanji= オルゴ・デミーラ
|name=Orgodemir (Form Three)
|romanji=Orugo・Demira
|game=Dragon Quest VII
|sprite=[[Image:Orgodemir5 DQVII PS.gif]]
|console=PS
|romanji=
|hp=3000
|hp=3000
|mp=
|mp=Infinite
|attack=
|exp=0
|defense=
|agility=
|experience=0
|gold=0
|gold=0
|droppedItem=
|attack=350
|skills=Two Turns, ConfuHit, Poison Fog, Terrifying Cry
|defense=170
|spells=Magma
|agility=116
|family=
|tameRate=0
|bestiaryNumber=
|bestiaryNumber=#316
|captureRate=Boss
|spells=[[Kaboom]]<br>[[Kafrizzle]]
|description=
|skills=Acts twice per turn<br>[[Disruptive Wave]]<br>[[Ferocious Roar]]<br>[[Magma Blast]]<br>[[Venom Mist]]<br>[[Weird Whacker]]
|locations=Dark Palace
|locations=[[Cathedral of Blight]]
|}}
|items=
|evasion={{fraction|1|64}}
|frizz-resist=0%
|sizz-resist=0%
|bang-resist=0%
|crack-resist=0%
|woosh-resist=0%
|zap-resist=0%
|whack-resist=100%
|poof-resist=100%
|dazzle-resist=100%
|snooze-resist=100%
|drain-resist=100%
|fizzle-resist=100%
|fuddle-resist=100%
|sap-resist=100%
|poison-resist=100%
|stun-resist=100%
|ban-dance-resist=100%
|fire-breath-resist=0%
|cool-breath-resist=0%
|strike-resist=30%
|burning-breath-resist=100%
|army-resist=0%
|remake-sprite=
|remake-changes=
}}
*''As infered from his rotting appearance, Orgodemir is now vulnerable to [[Undead Undoer]] and [[Zombiesbane (Weapon)|Zombiesbane]].''


Orgodemir's third form has about 3000 HP. He can attack twice in one round. He can poison the party with PoisonFog, confuse a party member with ConfuHit, and use Terrifying Cry which hits the party and does about 150 HP.
{{Clear}}
{{Clear}}
{{Enemy
{{DQ7Enemy
|float=
|name=Fourth phase
|image=[[Image:Orgodemir4.gif]]
|kanji= オルゴ・デミーラ
|name=Orgodemir (Form Four)
|romanji=Orugo・Demira
|game=Dragon Quest VII
|sprite=[[Image:Orgodemir6 DQVII PS.gif]]
|console=PS
|hp=4500
|romanji=
|mp=Infinite
|hp=5000
|exp=0
|mp=
|attack=
|defense=
|agility=
|experience=0
|gold=0
|gold=0
|attack=300
|defense=140
|agility=85
|tameRate=0
|bestiaryNumber=#316
|spells=[[Magic Barrier]]<br>[[Magic Burst]]<br>[[Snooze]]
|skills=Acts Twice per turn<br>Charges {{Party 7}}. (50% damage to all.)<br>[[Disruptive Wave]]<br>[[Evil Prayer]]<br>[[C-c-cold Breath]]<br>[[Meditation]]<br>[[Paralysis Attack]]<br>[[Scorch]]<br>Summons minions ([[Orglob]] and [[Orgon]])
|locations=[[Cathedral of Blight]]
|items=
|evasion={{fraction|1|64}}
|frizz-resist=0%
|sizz-resist=0%
|bang-resist=0%
|crack-resist=0%
|woosh-resist=0%
|zap-resist=0%
|whack-resist=100%
|poof-resist=100%
|dazzle-resist=100%
|snooze-resist=100%
|drain-resist=100%
|fizzle-resist=100%
|fuddle-resist=100%
|sap-resist=100%
|poison-resist=100%
|stun-resist=100%
|ban-dance-resist=100%
|fire-breath-resist=0%
|cool-breath-resist=0%
|strike-resist=0%
|burning-breath-resist=100%
|army-resist=0%
|remake-sprite=
|remake-changes=
}}
*''Orgodemir is still vulnerable to [[Undead Undoer]] and [[Zombiesbane (Weapon)|Zombiesbane]].''
==={{DQ9}}===
{{DQ9Enemy
|image=[[Image:Orgodemir DQIX DS.png]]
|name=Orgodemir
|game={{Dragon Quest IX}}
|console={{DS}}
|kanji=オルゴ・デミーラ
|romanji=Orugo・Demīra
|hp=8,000<br>16,070 (99)
|mp=255
|attack=690<br>1,366 (99)
|defense=540<br>810 (99)
|agility=260<br>380 (99)
|experience=68,600
|gold=2,490
|droppedItem=
|droppedItem=
|skills= Charging Party, Meditate, Evil Prayer, White Fire
|skills=
|spells=Demagic, Megamagic, Summon
|spells=
|family=
|family={{Q family}}
|bestiaryNumber=
|bestiaryNumber=#304
|captureRate=Boss
|description=Screams enemies into submission with a blood-curdling cry, then hits hard with [[Hellfire]]. Always attacks twice.<br><br>Doesn't like people to know he's really a dumpy dragon, so disguises himself as a dashing young dandy.
|description=
|locations=
|locations=Dark Palace
|fire=150
|}}
|ice=100
 
|wind=100
His final form has about 5000 HP. In this form, he can summon a Bulbose and a Dagorlach. He can meditate to restore 500 HP. He can use WhiteFire and Megamagic which can cause 200+ HP in damages. He can also pray to restore his MP. He still has access to Freezing Pulse.
|earth=50
 
|light=100
Fighting Orgodemir in the second disc is a challenge. The Godhand's Ultrahit really helps bring down his Health. SwordDance and Windbeast helps as well. One character should be assigned to healing the party. If that character has been a TeenIdol before, the skill Hustle is useful here. It also helps if one or two of your party members are in the Hero Class as they will gain health after every round of battle. Do not be afraid to use WorldDews and WorldLeaves. Use everything you have to finally defeat Orgodemir
|dark=100
{{Clear}}
|blast=100
 
|drnmp=100 
==Other Appearances==
|mrdown=50
===Dragon Quest IX===
|dazzle=25
:''"Screams enemies into submission with a blood-curdling cry, then hits hard with Hellfire. Always attacks twice. Doesn't like people to know he's really a dumpy dragon, so disguises himself as a dashing young dandy." - Dragon Quest IX bestiary''
|sleep=0
|fizzle=0
|charm=10
|blunt=5
|sap=25
|decelerate=75
}}


Orgodemir appears as a [[Legacy Boss]], obtained after completing [[List of quests in Dragon Quest IX#Quest #171 - #180|Quest #176]] (or received at special events).
Orgodemir appears as a {{Legacy Boss}}, obtained after completing [[List of quests in Dragon Quest IX#Quest #171 - #180|Quest #176]] (or received at special events).  He will become [[enraged]] once his health drops to orange range.


{| border="0" cellpadding="5" cellspacing="0" width="100%"
{| border="0" cellpadding="5" cellspacing="0" width="100%"
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!style="background:#4682B4; color: white;"|
!style="background:#4682B4; color: white;"|
|-
|-
|1-3||[[Estard shoes]]||15%||[[Blue Orb]]||5%
|1-3||[[Estard shoes]]||15%||[[Blue Orb]]||10%
|-
|-
|4-8||Estard shoes||20%||Blue Orb||5%
|4-8||Estard shoes||20%||Blue Orb||10%
|-
|-
|9-15||Estard shoes||25%||Blue Orb||6%
|9-15||Estard shoes||25%||Blue Orb||11%
|-
|-
|16-25||[[Estard trousers]]||15%||Blue Orb||6%
|16-25||[[Estard trousers]]||15%||Blue Orb||11%
|-
|-
|26-40||Estard trousers||20%||Blue Orb||7%
|26-40||Estard trousers||20%||Blue Orb||12%
|-
|-
|41-56||Estard trousers||25%||Blue Orb||7%
|41-56||Estard trousers||25%||Blue Orb||12%
|-
|-
|57-68||[[Estard hood]]||20%||Blue Orb||8%
|57-68||[[Estard hood]]||20%||Blue Orb||13%
|-
|-
|69-80||Estard hood||25%||Blue Orb||8%
|69-80||Estard hood||25%||Blue Orb||13%
|-
|-
|81-90||[[Estard clothes]]||20%||Blue Orb||9%
|81-90||[[Estard clothes]]||20%||Blue Orb||14%
|-
|-
|91-99||Estard clothes||25%||Blue Orb||10%
|91-99||Estard clothes||25%||Blue Orb||15%
|}
|}
*''In addition, he will always drop a [[mini medal]].''
*''In addition, he will always drop a [[Mini medal]].''
| valign="top" width="50%" |
| valign="top" width="50%" |


Line 246: Line 409:
!style="background:#4682B4; color: white;"|New abilities
!style="background:#4682B4; color: white;"|New abilities
|-
|-
|''Initial''||[[Hellfire]] breath, [[Chilly Breath]], Confusion Attack, Paralysis Attack, [[War Cry]]
|''Initial''||[[Hellfire]], [[Freezing Blizzard]], [[Eagle Grip|Swats character like a fly]], [[Confusion Attack]], [[War Cry]], attacks twice per round.
|-
|-
|5||[[Disruptive Wave]]
|5||[[Disruptive Wave]]
|-
|-
|10||[[Air Pollution]]
|10||[[Venom Mist]]
|-
|-
|16||[[Raging Roar]]
|16||[[Raging Roar]], stops using [[War Cry]].
|-
|-
|24||[[Burning Breath]]
|24||[[Burning Breath]]
Line 258: Line 421:
|33||[[C-c-cold Breath]]
|33||[[C-c-cold Breath]]
|-
|-
|41||Begins attacking 3 times per turn
|41||Begins attacking 3 times per turn, stops using [[Freezing Blizzard]].
|-
|-
|57||[[Lullab-Eye]]
|57||[[Eerie Light]]
|}
|}
|}
|}


===Dragon Quest Monsters 2===
==={{DQM2}}===
===Dragon Quest Monsters: Joker===
{{DQM2Enemy
===Dragon Quest Monster: Joker 2===
|name=Orgodemir
|kanji= オルゴ・デミーラ
|romanji=Orugo・Demira
|sprite=[[File:Orgodemir.png]]
|level=65
|hp=7/10
|mp=8/10
|attack=8/10
|defense=7/10
|wisdom=10/10
|agility=6/10
|family= {{Q family}}
|in-game-description=
|abilities=[[Bang]], [[Hatchet Man|EvilSlash]], [[Focus Pocus|Focus]]
|habitat=
|breeding=[[Psycho Psaro|PsychoPiz]] x [[Fright knight|Niterich]]
|frizz-resist=Strong
|sizz-resist=Strong
|fire-breath-resist=Strong
|bang-resist=Strong
|crack-resist=Strong
|ice-breath-resist=Strong
|woosh-resist=Strong
|rock-resist=Strong
|zap-resist=Strong
|water-resist=Strong
|gigaslash-resist=Strong
|magic-burst-resist=Weak
|drain-resist=Strong
|whack-resist=Immune
|kamikazee-resist=Immune
|poison-resist=Strong
|paralysis-resist=Immune
|fuddle-resist=Immune
|snooze-resist=Immune
|dazzle-resist=Immune
|sap-resist=Strong
|decelerate-resist=Strong
|fizzle-resist=Immune
|stun-resist=Weak
|ban-dance-resist=Strong
|gobstopper-resist=Strong
|curse-resist=Strong
}}
{{DQM2Enemy
|name=Orgodemir (Transformed)
|kanji= オルゴ・デミーラ
|romanji=Orugo・Demira
|sprite=[[File:Orgodemir2.png]]
|level=70
|hp=8/10
|mp=10/10
|attack=9/10
|defense=7/10
|wisdom=10/10
|agility=7/10
|family= {{Q family}}
|in-game-description=
|abilities=[[Disruptive Wave|DeMagic]], [[Song of Salvation|LifeSong]], [[Magic Burst|MegaMagic]]
|habitat=
|breeding=Orgodemir x [[Drakulard|GigaDraco]], [[Neo Dragonlord|LordDraco]]
|frizz-resist=Immune
|sizz-resist=Immune
|fire-breath-resist=Strong
|bang-resist=Immune
|crack-resist=Immune
|ice-breath-resist=Immune
|woosh-resist=Immune
|rock-resist=Weak
|zap-resist=Strong
|water-resist=Strong
|gigaslash-resist=Weak
|magic-burst-resist=Strong
|drain-resist=Strong
|whack-resist=Immune
|kamikazee-resist=Immune
|poison-resist=Immune
|paralysis-resist=Immune
|fuddle-resist=Immune
|snooze-resist=Immune
|dazzle-resist=Immune
|sap-resist=Strong
|decelerate-resist=Immune
|fizzle-resist=Immune
|stun-resist=Strong
|ban-dance-resist=Weak
|gobstopper-resist=Weak
|curse-resist=Immune
}}
 
==={{DQMJ}}===
{{DQMJmonster
|name = Orgodemir
|image =
|family = {{Undead}}
|rank = X
|description = ''In ages past, he sought to become a god.''
|weapons = {{Sword}}s, {{Spear}}s, {{Claw}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Double Trouble]]
|resistances = [[Whack]]proof, Vulnerable to Confuse, [[Paralysis]]proof
|skill = [[Muspell]]
|location = -
|breeding chart = [[Dragovian lord]] or [[Alabast dragon]] x [[Mortamor]]
}}
{{clear}}
 
==={{DQMJ2}}===
{{DQMJ2monster
|name = Orgodemir
|image =
|family = {{Q family}}
|rank = X
|size = M
|weapons = {{Sword}}s, {{Spear}}s, {{Claw}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Hit Squad]], [[List of Traits in Dragon Quest Monsters: Joker|Big Hitter]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Fire Breather]], [[List of Traits in Dragon Quest Monsters: Joker|Crafty Ice Breather]]
|resistances = Vulnerable to [[Ban Dance]], Resists [[Confusion]], Immune to [[Whack]], {{Poison}}, Inaction, [[Paralysis]], and {{Sleep}}, Reflects [[Fire Breath]] and [[Cool Breath|Cold Breath]]
|skill = [[Muspell]]
|location = -
|breeding chart = [[Mortamor]] x [[Alabast dragon]]
}}
{{clear}}
 
==={{DQM3D}}===
{{stub}}
{{stub}}
==={{DQM23D}}===
{{Stub}}
==={{DQMJ3}}===
{{Stub}}
==={{DQM3}}===
{{DQM3Enemy
|name=Orgodemir
|kanji= オルゴ・デミーラ
|romanji=Orugo・Demira
|icon=[[File:Orgodemir DQM3 portrait.png|100px]]
|family=[[File:DQM3 ??? family icon.png|link=??? family]]
|hp=<big><big>1,240</big></big>
|mp=<big><big>470</big></big>
|attack=<big><big>560</big></big>
|defense=<big><big>540</big></big>
|wisdom=<big><big>830</big></big>
|agility=<big><big>490</big></big>
|bestiary=#501
|rank=<big><big>'''S'''</big></big>
|in-game-description=The triumphal transformation of the demon king who once fought the Almighty and won, sealing away the continents of the world. Possessed of a particularly malevolent mind
|talents=[[Orgodemir (Talent)|Orgodemir]] (lv. 1)
|traits=[[Rando-Disrupt]] (lv. 1)<br>[[Wizardly Waft]] (lv. 20)<br>[[Ultra Crafty Banger]] (lv. 40)
|ltraits=[[Tactical Commander]] (lv. 1)<br>[[Ultra Crafty Frizzer]] (lv. 1)<br>[[Ultra Crafty Zapper]] (lv. 60)
|habitat=This monster has no natural habitat
|items=N/A
|synthesis=[[File:Macho picchu DQM3 portrait.png|64px|link=Macho picchu]] X [[File:Pandora's box DQM3 portrait.png|64px|link=Pandora's box]] X [[File:The time being DQM3 portrait.png|64px|link=The Time Being]] X [[File:Night knight DQM3 portrait.png|64px|link=Night knight]]
|fusions=[[File:Orgodemir DQM3 portrait.png|64px]] X [[File:Emperor slime DQM3 portrait.jpeg|64px|link=Emperor slime]] = [[File:The almighty DQM3 portrait.png|64px|link=Numen]]
|fire-resist=25%
|water-resist=0%
|wind-resist=0%
|earth-resist=0%
|explosion-resist=50%
|ice-resist=25%
|electricity-resist=0%
|light-resist=0%
|dark-resist=50%
|debilitation-resist=0%
|bedazzlement-resist=0%
|antimagic-resist=0%
|mp-absorption-resist=0%
|confusion-resist=25%
|sleep-resist=25%
|paralysis-resist=25%
|stun-resist=0%
|poison-resist=25%
|instant-death-resist=50%
}}
==={{DQMP}}===
{{Stub}}
==={{DQMSL}}===
{{Stub}}
==={{DQStars}}===
{{Stub}}
==={{DQRivals}}===
Orgodemir was introduced in the fourth card pack as a legendary rare card. Each time he was defeated in battle, he would transform into his next form and return to the player's hand, each form having its own special effects. When the game's name was changed to {{Rivals Ace}}, Orgodemir's final form appeared again in the last expansion pack on a card entitled "Heavenly King Orgodemir".
==={{DQWalk}}===
Orgodemir first appeared in the game as a boss in Chapter 5, Episode 4 of the {{Dragon Quest VII}} event held in the game starting on April 9th, 2021. After he takes enough damage, he will change into his second form. His second form also appears as a boss in Chapter 6, Episode 4. On April 12th, 2021, Orgodemir's second form began appearing as a special mega {{MFamilies}} that can be challenged by multiple players.
==={{DQTact}}===
Both of Orgodemir's {{Humanoid}} and Demon King forms appear as S-rank members of the [[??? family]] as part of the {{Dragon Quest VII}} event. Demon King Orgodemir appears on his own banner alongside [[Terrorhawk]]. His humanoid form appears on its own separate banner alongside [[Missing lynx]]. Both could eventually be scouted from any limited banner, as well. His Demon King form is faced as a boss in Chapter 5, Episode 3 of the event quests, entitled The Demon King Orgodemir 1, while his humanoid form is faced in Chapter 5, Episode 4: The Demon King Orgodemir 2. His demonic form could also faced as a Mega Boss Battle, as well, but only during the event's original run.
{{DQTactEnemy
|name=Demon King Orgodemir
|kanji=魔王オルゴ・デミーラ
|romanji=Maō Orugo・Demīra
|sprite=[[Image:DQT Demon King Orgodemir.png|325px]]
|family=[[Image:Tact Icon SpecialFamily.png|48px]]<br>{{Q family}}
|rank=[[Image:DQTact Rank Icon S.png|48px]]
|role=[[Image:DQTact AttackType.png|48px]]<br>{{Attack}}
|lvl=130
|hp=1,216
|mp=401
|move=2-3
|attack=555
|defense=460
|agility=387
|wisdom=242
|weight=65
|bskill1=[[Blazing Claw]]
|bskill2=[[Beautiful Blast]]{{tt|*|Level 34}}
|bskill3=[[Ominous Impact]]{{tt|*|Level 58}}
|askill1=Move +1/Stats Up
|askill2=[[Zam]] Res +25/Stats Up
|askill3=Physical Potency +5%/Stats Up
|askill4=[[Zap]] Res +25/Stats Up
|askill5=Physical Potency +5%/Stats Up
|lperk1=Lowers enemy {{ATK}} by 20% in a 5x5 square around him.
|bperk1='''Heavenly King''': Greatly raises {{DEF}} and Spell Res for 3 turns at the start of battle.
|bperk2={{ATK}} +15<br>Max {{HP}} +30
|bperk3=Physical Potency +2%
|aperk1='''Move +1''': Raises Move by 1.
|frizz-resist=Normal
|sizz-resist=Very Weak
|crack-resist=Normal
|woosh-resist=Normal
|bang-resist=Very Weak
|zam-resist=Half Res
|zap-resist=Half Res
|snooze-resist=Normal
|poison-resist=Normal
|physical-seal-resist=Half Res
|spell-seal-resist=Normal
|martial-seal-resist=Normal
|breath-seal-resist=Normal
|hobble-resist=Super Weak
|stun-resist=Half Res
|blind-resist=Super Weak
|curse-resist=Normal
|paralysis-resist=Immune
|confusion-resist=Normal
|charm-resist=Normal
}}
{{DQTactEnemy
|name=Orgodemir
|kanji=オルゴ・デミーラ
|romanji=Orugo・Demīra
|sprite=[[Image:DQT Orgodemir.png|300px]]
|family=[[Image:Tact Icon SpecialFamily.png|48px]]<br>{{Q family}}
|rank=[[Image:DQTact Rank Icon S.png|48px]]
|role=[[Image:DQTact MagicType.png|48px]]<br>Magic
|lvl=130
|hp=938
|mp=536
|move=3
|attack=285
|defense=290
|agility=420
|wisdom=468
|weight=65
|bskill1=[[Devil's Heart]]
|bskill2=[[Nadirian Flames]]{{tt|*|Level 40}}
|bskill3=[[Psyspark]]{{tt|*|Level 52}}<br>'''Talent Blossoming''': [[Devil's Suction]]
|askill1=[[Demonic Meditation]]/Stats Up
|askill2=[[Woosh]] Res +25/Stats Up
|askill3=[[Psyspark]] Potency +5%/Stats Up<br>[[Devil's Suction]] Potency +5%
|askill4=[[Zam]] Res +25/Stats Up
|askill5=[[Psyspark]] Potency +5%/Stats Up<br>[[Devil's Suction]] Potency +5%
|lperk1=Lowers spell {{MP}} cost of allies, including himself, by 15% in a 5x5 square around him.
|bperk1='''[[Beauty Eternal]]''': Grants +20% damage dealt if HP is at 100% at action start.
|bperk2={{WIS}} +15<br>Max {{MP}} +15
|bperk3=[[Psyspark]] Potency +2%
|aperk1='''[[Demonic Meditation]]''': Heals the user to full {{HP}} when {{HP}} drops under 20%, 1 time per battle.
|frizz-resist=Normal
|sizz-resist=Normal
|crack-resist=Very Weak
|woosh-resist=Half Res
|bang-resist=Very Weak
|zap-resist=Normal
|zam-resist=Half Res
|snooze-resist=Normal
|poison-resist=Normal
|physical-seal-resist=Normal
|spell-seal-resist=Super Weak
|martial-seal-resist=Half Res
|breath-seal-resist=Super Weak
|hobble-resist=Normal
|stun-resist=Normal
|blind-resist=Normal
|curse-resist=Normal
|paralysis-resist=Normal
|confusion-resist=Immune
|charm-resist=Half Res
}}
==={{DQKK}}===
{{Stub}}
==Similar species==
*[[Orgodelotl]]


==Gallery==
==Gallery==
<gallery>
<center><gallery>
Image:Orgodemir6.gif
The Demon King.png|Vintage art circa 2000.
Image:Orgodemir5.gif
Orgodemir_disguised_as_The_Almighty.jpg|Orgodemir disguised as The Almight. Note the vicious red colour of his eyes
Image:Orgodemir1.gif
Orgodemir.gif|{{1·2}} sprite.
Image:Orgodemir2.gif
Orgodemir21.gif|
Image:Orgodemir3.gif
Orgodemir3 DQMJ DS.png|{{Joker}} model.
Image:Orgodemir4.gif
DQMBRV Orgodemir.png|Orgodemir in ''Battle Road Victory''.
Image:Orgodemir.png
DQotS Demon King Orgodemir.png|Orgodemir's second form in {{Stars}}.
Image:Orgodemir2.png
DQR Orgodemir.png|{{Rivals}} card.
Image:Orgodemir.gif
DQR Orgodemir 2.png|Second form in {{Rivals}}.
Image:Orgodemir21.gif
DQR Tenmaou Orgodemir.jpg|Heavenly Demon King Orgodemir in {{Rivals}}.
Image:Zombie-orgodemir.jpg
DQW Demon King Orgodemir.jpg|Chapter 6 of {{Walk}}'s {{VII}} event.
Image:Orgodemir-sofubi.jpg
DQW Orgodemir.jpg|Orgodemir in {{Walk}}.
</gallery>
DQT Orgodemir Rewards.jpg|Orgodemir in {{Tact}}.
Orgodemirsofubi.jpg‎|As seen in the {{Sofubi Monster}} merchandise series.
</gallery></center>


{{Bosses}}
{{Bosses}}
{{DWVII}}
{{DQVII}}
{{DQVII}}
{{DQIXBossNav}}
{{DQIXBossNav}}
[[Category:Final bosses]]
[[Category:Final bosses]]
[[Category:Dragon Quest VII characters]]
[[Category:Dragon Quest VII enemies]]
[[Category:Dragon Quest VII enemies]]
[[Category:Dragon Quest VII bosses]]
[[Category:Dragon Quest VII bosses]]
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[[Category:Dragon Quest Monsters 2 enemies]]
[[Category:Dragon Quest Monsters 2 enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]{{Wikia}}
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Monsters: Joker 3 enemies]]
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]
[[Category:Dragon Quest: Monster Parade enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Monster Battle Road Victory enemies]]
[[Category:Dragon Quest of the Stars enemies]]
[[Category:Dragon Quest Rivals characters]]
[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Walk bosses]]
[[Category:Dragon Quest Walk enemies]]
[[Category:Dragon Quest Tact characters]]
[[Category:Dragon Quest Tact monsters]]
 
[[fr:Orgodémir]]

Latest revision as of 21:58, 14 August 2024

Orgodemir
Dragon Quest VII: Fragments of the Forgotten Past
Orgodemir Second Forme.png
Japanese name オルゴ・デミーラ
Romaji Orugo・Demira
Title Demon King
Race Demon
Age Ageless

Orgodemir is the final boss and main antagonist of Dragon Quest VII.

Known as the Demon King, he is the force behind all the evil that the Hero and his party encounter during the game. A villain with multiple forms, Orgodemir sought to replace the Almighty, and had nearly the entire world sealed away to keep his foe from being resurrected.

Orgodemir has appeared in various spinoffs in the series, including Dragon Quest Monsters: Joker, Joker 2 and Dragon Quest IX as a Legacy Boss.

Characteristics[edit]

Orgodemir's true form is a monstrous demonic centipede with an upper body that combines both humanoid and draconic features. His head is enlarged, has a pair of large spikes on each side of it, and exposes his brain. His brain also has smaller spikes surrounding it. Orgodemir has three eyes with vertical pupils, pointed ears, a black spike on his chin, a mouth lined with sharp fangs, and a purple tongue. He has a pair of dragon wings on his back, a yellow bone-like structure which surrounds his torso, and a section on his chest similar in appearance to a rib cage. His lower back is covered in dorsal fins and small black spines, ending in a long black spike. The underside of his lower body is yellow. Orgodemir moves about by crawling on his various legs in a fashion similar to real-world centipedes. In the past, most of Orgodemir's body is beige, he has yellow eyes, his brain is red, the webbing on his wings is orange, and his chest, legs, and various spikes are all purple. In the present, most of Orgodemir's body is dark green, his eyes are red, his brain is purple, and the spikes on his body are black. In both of his forms, Orgodemir has long, sharp nails on his hands, which are purple in the past and black in the present.

Orgodemir can also disguise himself in a Humanoid form, retaining the pair of wings on his back along with his three eyes and long, pointed ears (however, the shape of wings differs rather noticeably, from ones of his real form). His skin is now pale green and his exaggerated facial features are meant to be physically attractive. He wears his silver hair in a long, slick forelock falling over his face. His eyes are white with red pupils and he wears dark blue eyeshadow on all three of his eyelids, as well as dark purple lipstick. Orgodemir wears a red-lined suit with a coattail and puffed sleeves that exposes most of his chest, a leather codpiece with a skull belt around his waist, and leather shoes with steel tips. He also wears an extensive amount of jewelry, including a single black hoop earring on his right ear and numerous earrings on his left ear, a leather choker and chain necklace around his neck, and various bones on his fingers. In the past, the suit he wears is red and the webbing on his wings is orange, while in the present he wears a purple suit and the webbing on his wings is green.

Appearances[edit]

Dragon Quest VII: Fragments of the Forgotten Past[edit]

Long before the game begins, Orgodemir set out to seal all lands and cast them in darkness. He was opposed by the Almighty and the Four Elemental Spirits: Earth, Fire, Water, and Wind. The Almighty was defeated and the four spirits were scattered. However, the Almighty had put a system into place that would allow the world to be reborn again within the Shrine of Mysteries.

Warning: Spoilers!
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Although Orgodemir himself does not make an appearance until late in the story, his presence is felt throughout the various worlds the party visits. At Ballymolloy, the warrior Maeve is twisted into a monster by a mysterious evil voice. The Tinpot Dictator invades the land of Faraday with an army of Automatons on the orders of the Demon King, aided by the Slaughtomaton. At Alltrades Abbey, Cardinal Sin and his monsters concoct a devious plan in order to strengthen the Demon King with the stolen abilities of adventurers hoping to change their vocation there. In the land of Al-Balad, a group of monsters led by Setesh the Punisher forces the people to construct a monument in the likeness of the Demon King.

The kingdom of Buccanham is the only nation to pose a serious threat against the Demon King's reign. A band of pirates, led by Captain Sharkeye, braves the seas in their ship, the Sea Dragon and fights battles against the Demon King's monsters. However, their victories are short-lived, as Orgodemir encases the ship and its crew in ice, putting a stop to their heroics. The Demon King then places a curse on the kingdom of Buccanham, causing its newborns to be transformed into monsters on the first night after a full moon.

The Hero and his party travel to the past through the Excavated Cave underneath the Dig Site. After placing Mysterious Fragments into the pedestal there, they are transported to the Malign Shrine. They witness the Almighty sealing away Sir Mervyn in the Sizzling Stone and His defeat at the hands of the Demon King. After traversing through the stronghold, they encounter the Demon King himself. Orgodemir taunts the party by saying they are foolish to throw their lives away for the sake of the Almighty. He even allows them to walk away. However, if the player refuses, Orgodemir will fight the party.

When the player defeats Orgodemir, he tells them that although they were able to defeat his body, his soul will never die. With that, he disappears, ending Disc 1.

In Disc 2, the party reunites with the present day Roamers in their ceremony to revive the Almighty. With Aishe dancing in the Vestment of Virtue and Crispin playing the Torban of Truth, the Almighty is revived. However, unbeknownst to the party, this is really Orgodemir in disguise. As the Almighty, Orgodemir thanks the party for reviving him and tells them that he will issue peace to the entire worlds.

Months later, Orgodemir, disguised as the Almighty, has the populace of the world build him a palace at the center of the world known as the Cathedral of Light. Sir Mervyn has been working with him as part of security. After its completion, he invites representatives from all nations to hear him speak. He tells them that he is the Almighty and that evil has been defeated. He instructs them to do dispose of their weapons as they will have no need for them and not to take the life of a human or a monster. Orgodemir, as the Almighty, then asks the Hero to give him the Dark Ruby as it is evil. With this, the audience with the Almighty is finished and he disappears. As the Hero's party leaves the Cathedral of Light, they see Sir Mervyn being chased by soldiers, claiming that he has committed treason against Him.

As the party leaves to return to Estard, the land is sealed once again and thrown into darkness. This is the work of Orgodemir. Mervyn communicates this to the party via Mindspeak. He tells the party that the Almighty went about sealing the worlds that he said were evil. When Sir Mervyn questioned this judgment, he was called a traitor. However, he learned of the four Elemental Spirits and they are the only beings able to shed light on the Almighty's actions. When the party awakens the Fire Spirit, they free the Sea Dragon and its crew from their icy prison, allowing Sharkeye and his band of pirates to assist the party's battle against the Demon King.

When the party find all the Elemental Spirits, they go to the Cathedral of Light and reveal that the Almighty is actually the Demon King. Unfortunately, this leaves the Spirits overtaxed and unable to defeat Orgodemir. After his ruse is revealed, Orgodemir transforms the Cathedral of Light into the Cathedral of Blight and it serves as the final dungeon of the game. The party enters the Cathedral and reaches the Demon King at its depths. He tells them that he is the new the Almighty and that they will not be able to defeat him because they are ephemeral creatures. The party challenges Orgodemir.

With their victory, Orgodemir wonders why he was defeated and postulates the party is actually the Almighty. Orgodemir's final defeat brings peace to the world.

The player fights Orgodemir twice at the end of each disc. In the first battle, he has two forms, and in the second battle, he has four forms.

Human form

First Encounter[edit]

First phase (past) (オルゴ・デミーラ Orugo・Demira) DQVII Logo.png
Sprite HP MP Attack Defense
Orgodemir DQVII PSX.gif 3000 Infinite 182 127
Agility Experience Gold Tame Rate
107 0 0 0
Bestiary No. #314
Spell(s) Kaboom
Kafrizzle
Skill(s) Acts three times.
Disruptive Wave
Lullab-Eye
Lightning
Magma Blast
Wind Sickles
Energy Balls
Location(s) Malign Shrine
Item(s) Dropped
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
164 30% 30% 30%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
30% 30% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
0% 0% 100% 100%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
100% 100% 100% 100%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance * Ban Dance Resistance
100% 100% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 100% 30%
3DS version changes
None




Second phase (past) (オルゴ・デミーラ Orugo・Demira) DQVII Logo.png
Sprite HP MP Attack Defense
Orgodemir2 DQVII PS.gif 4200 0 230 90
Agility Experience Gold Tame Rate
82 0 0 0
Bestiary No. #314
Spell(s)
Skill(s) Acts twice per turn.
Disruptive Wave
Freezing Blizzard
Inferno
Spike Charge
Thin Air
Location(s) Malign Shrine
Item(s) Dropped
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
132 0% 0% 0%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
0% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
0% 0% 100% 100%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
100% 100% 100% 100%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance * Ban Dance Resistance
100% 100% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 100% 0%
3DS version changes
None



Second Encounter[edit]

First phase (オルゴ・デミーラ Orugo・Demira) DQVII Logo.png
Sprite HP MP Attack Defense
Orgodemir3 DQVII PS.gif 3500 Infinite 330 200
Agility Experience Gold Tame Rate
80 0 0 0
Bestiary No. #316
Spell(s)
Skill(s) Disruptive Wave
Freezing Blizzard
Scorch
Tail whip
Location(s) Cathedral of Blight
Item(s) Dropped
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
164 0% 0% 0%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
0% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
70% 0% 100% 100%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
100% 100% 100% 100%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance * Ban Dance Resistance
100% 100% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 100% 0%
3DS version changes
None


  • Orgodemir is considered a dragon in this encounter, leaving him vulnerable to the associated skills and weapons.



Second phase (オルゴ・デミーラ Orugo・Demira) DQVII Logo.png
Sprite HP MP Attack Defense
Orgodemir4 DQVII PS.gif 3300 Infinite 330 200
Agility Experience Gold Tame Rate
135 0 0 0
Bestiary No. #316
Spell(s) Kaboom
Kafrizzle
Skill(s) Acts Twice
Disruptive Wave
Energy Balls (Attack/2+67)
Scorch (168~188)
Knuckle Sandwich
Lullab-Eye
Wind Sickles
Location(s) Cathedral of Blight
Item(s) Dropped
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
132 0% 0% 0%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
0% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
70% 0% 100% 100%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
100% 100% 100% 100%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance * Ban Dance Resistance
100% 100% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 100% 0%
3DS version changes
None




Third phase (オルゴ・デミーラ Orugo・Demira) DQVII Logo.png
Sprite HP MP Attack Defense
Orgodemir5 DQVII PS.gif 3000 Infinite 350 170
Agility Experience Gold Tame Rate
116 0 0 0
Bestiary No. #316
Spell(s) Kaboom
Kafrizzle
Skill(s) Acts twice per turn
Disruptive Wave
Ferocious Roar
Magma Blast
Venom Mist
Weird Whacker
Location(s) Cathedral of Blight
Item(s) Dropped
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
164 0% 0% 0%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
0% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
30% 0% 100% 100%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
100% 100% 100% 100%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance * Ban Dance Resistance
100% 100% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 100% 0%
3DS version changes
None



Fourth phase (オルゴ・デミーラ Orugo・Demira) DQVII Logo.png
Sprite HP MP Attack Defense
Orgodemir6 DQVII PS.gif 4500 Infinite 300 140
Agility Experience Gold Tame Rate
85 0 0 0
Bestiary No. #316
Spell(s) Magic Barrier
Magic Burst
Snooze
Skill(s) Acts Twice per turn
Charges party. (50% damage to all.)
Disruptive Wave
Evil Prayer
C-c-cold Breath
Meditation
Paralysis Attack
Scorch
Summons minions (Orglob and Orgon)
Location(s) Cathedral of Blight
Item(s) Dropped
Evasion Frizz Resistance * Sizz Resistance * Fire Breath Resistance *
164 0% 0% 0%
Bang Resistance * Crack Resistance * Ice Breath Resistance * Woosh Resistance *
0% 0% 0% 0%
Strike/Rock Resistance * Zap Resistance * Drain Magic Resistance * Whack Resistance *
0% 0% 100% 100%
Poof Resistance * Poison Resistance * Burning Breath Resistance Fuddle Resistance *
100% 100% 100% 100%
Snooze Resistance * Dazzle Resistance * Fizzle Resistance * Ban Dance Resistance
100% 100% 100% 100%
Stun Resistance * Sap Resistance * Army Resistance *
100% 100% 0%
3DS version changes
None


Dragon Quest IX: Sentinels of the Starry Skies[edit]

##304 - Orgodemir
Orgodemir DQIX DS.png
HP MP Experience Gold
8,000
16,070 (99)
255 68,600 2,490
Attack Defense Speed
690
1,366 (99)
540
810 (99)
260
380 (99)
Family ???
Bestiary # #304
Game Dragon Quest IX
Console DS
Japanese Name オルゴ・デミーラ
Romanized Jap. Orugo・Demīra
Description Screams enemies into submission with a blood-curdling cry, then hits hard with Hellfire. Always attacks twice.

Doesn't like people to know he's really a dumpy dragon, so disguises himself as a dashing young dandy.
Additional Attributes
Fire Ice Wind Earth Light Dark
150 100 100 50 100 100
Blast Dazzle Sleep Death Drain MP Confusion
100 25 0 0 100 0
Fizzle Inaction Paralyze Poison Charm Magic Res
0 0 0 0 10 50
Blunt Sap Decelerate
5 25 75

Orgodemir appears as a Legacy Boss, obtained after completing Quest #176 (or received at special events). He will become enraged once his health drops to orange range.

Treasure[edit]

Level Range Secondary Drop Orb
1-3 Estard shoes 15% Blue Orb 10%
4-8 Estard shoes 20% Blue Orb 10%
9-15 Estard shoes 25% Blue Orb 11%
16-25 Estard trousers 15% Blue Orb 11%
26-40 Estard trousers 20% Blue Orb 12%
41-56 Estard trousers 25% Blue Orb 12%
57-68 Estard hood 20% Blue Orb 13%
69-80 Estard hood 25% Blue Orb 13%
81-90 Estard clothes 20% Blue Orb 14%
91-99 Estard clothes 25% Blue Orb 15%

Skills[edit]

Level New abilities
Initial Hellfire, Freezing Blizzard, Swats character like a fly, Confusion Attack, War Cry, attacks twice per round.
5 Disruptive Wave
10 Venom Mist
16 Raging Roar, stops using War Cry.
24 Burning Breath
33 C-c-cold Breath
41 Begins attacking 3 times per turn, stops using Freezing Blizzard.
57 Eerie Light

Dragon Quest Monsters 2[edit]

Orgodemir (オルゴ・デミーラ Orugo・Demira) DWM2 Taras Adventure Logo.png
Sprite Level cap * HP growth MP growth
Orgodemir.png 65 7/10 8/10
Strength growth Resilience growth Wisdom growth Agility growth
8/10 7/10 10/10 6/10
Family ???
In-game description
Abilities Bang, EvilSlash, Focus
Habitat
Breeding chart PsychoPiz x Niterich
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Strong Strong Strong Strong
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Strong Strong Strong Strong
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
Strong Strong Strong Weak
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
Strong Immune Immune Strong
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
Immune Immune Immune Immune
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
Immune Strong Strong Weak
Sap Resistance * Decelerate Resistance * Curse Resistance
Strong Strong Strong



Orgodemir (Transformed) (オルゴ・デミーラ Orugo・Demira) DWM2 Taras Adventure Logo.png
Sprite Level cap * HP growth MP growth
Orgodemir2.png 70 8/10 10/10
Strength growth Resilience growth Wisdom growth Agility growth
9/10 7/10 10/10 7/10
Family ???
In-game description
Abilities DeMagic, LifeSong, MegaMagic
Habitat
Breeding chart Orgodemir x GigaDraco, LordDraco
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Immune Immune Strong Immune
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Immune Immune Immune Weak
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
Strong Strong Weak Strong
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
Strong Immune Immune Immune
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
Immune Immune Immune Immune
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
Immune Weak Weak Strong
Sap Resistance * Decelerate Resistance * Curse Resistance
Strong Immune Immune



Dragon Quest Monsters: Joker[edit]

Orgodemir
Family Undead
Rank X
Description In ages past, he sought to become a god.
Weapons Swords, Spears, Claws, Staves
Traits Double Trouble
Resistances Whackproof, Vulnerable to Confuse, Paralysisproof
Skill Muspell
Location -
Breeding chart Dragovian lord or Alabast dragon x Mortamor


Dragon Quest Monsters: Joker 2[edit]

Orgodemir
Family ???
Rank X
Size M
Weapons Swords, Spears, Claws, Staves
Traits Hit Squad, Big Hitter, Crafty Fire Breather, Crafty Ice Breather
Resistances Vulnerable to Ban Dance, Resists Confusion, Immune to Whack, Poison, Inaction, Paralysis, and Sleep, Reflects Fire Breath and Cold Breath
Skill Muspell
Location -
Breeding chart Mortamor x Alabast dragon


Dragon Quest Monsters: Terry's Wonderland 3D[edit]

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

Dragon Quest Monsters: Joker 3[edit]

Dragon Quest Monsters: The Dark Prince[edit]

Orgodemir (オルゴ・デミーラ Orugo・Demira) DQM3 Logo.png
Icon Family Max HP* Max MP*
Orgodemir DQM3 portrait.png DQM3 ??? family icon.png 1,240 470
Max Attack Max Defence Max Agility Max Wisdom
560 540 490 830
Bestiary No. #501
Rank S
In-game description The triumphal transformation of the demon king who once fought the Almighty and won, sealing away the continents of the world. Possessed of a particularly malevolent mind
Talents Orgodemir (lv. 1)
Guaranteed traits Rando-Disrupt (lv. 1)
Wizardly Waft (lv. 20)
Ultra Crafty Banger (lv. 40)
Large-size exclusive traits Tactical Commander (lv. 1)
Ultra Crafty Frizzer (lv. 1)
Ultra Crafty Zapper (lv. 60)
Habitat This monster has no natural habitat
Items N/A
Synthesis chart Macho picchu DQM3 portrait.png X Pandora's box DQM3 portrait.png X The time being DQM3 portrait.png X Night knight DQM3 portrait.png
Notable synthesis Orgodemir DQM3 portrait.png X Emperor slime DQM3 portrait.jpeg = The almighty DQM3 portrait.png
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
25% 0% 0% 0%
Explosion Resistance * Ice Resistance * Electricity Resistance * Light Resistance *
50% 25% 0% 0%
Dark Resistance * Debilitation Resistance* Bedazzlement Resistance * Antimagic Resistance *
50% 0% 0% 0%
MP Absorption Resistance * Confusion Resistance * Sleep Resistance * Paralysis Resistance *
0% 25% 25% 25%
Stun Resistance * Poison Resistance *
0% 25%
Instant Death Resistance *
50%



Dragon Quest: Monster Parade[edit]

Dragon Quest Monsters: Super Light[edit]

Dragon Quest of the Stars[edit]

Dragon Quest Rivals[edit]

Orgodemir was introduced in the fourth card pack as a legendary rare card. Each time he was defeated in battle, he would transform into his next form and return to the player's hand, each form having its own special effects. When the game's name was changed to Rivals Ace, Orgodemir's final form appeared again in the last expansion pack on a card entitled "Heavenly King Orgodemir".

Dragon Quest Walk[edit]

Orgodemir first appeared in the game as a boss in Chapter 5, Episode 4 of the Dragon Quest VII event held in the game starting on April 9th, 2021. After he takes enough damage, he will change into his second form. His second form also appears as a boss in Chapter 6, Episode 4. On April 12th, 2021, Orgodemir's second form began appearing as a special mega monster that can be challenged by multiple players.

Dragon Quest Tact[edit]

Both of Orgodemir's Humanoid and Demon King forms appear as S-rank members of the ??? family as part of the Dragon Quest VII event. Demon King Orgodemir appears on his own banner alongside Terrorhawk. His humanoid form appears on its own separate banner alongside Missing lynx. Both could eventually be scouted from any limited banner, as well. His Demon King form is faced as a boss in Chapter 5, Episode 3 of the event quests, entitled The Demon King Orgodemir 1, while his humanoid form is faced in Chapter 5, Episode 4: The Demon King Orgodemir 2. His demonic form could also faced as a Mega Boss Battle, as well, but only during the event's original run.

Demon King Orgodemir (魔王オルゴ・デミーラ Maō Orugo・Demīra)Tactlogo.png
Stats


DQT Demon King Orgodemir.png
Family Rank Role
Tact Icon SpecialFamily.png
???
DQTact Rank Icon S.png DQTact AttackType.png
Attack
Max Level HP MP Move
130 1,216 401 2-3
Attack Defense Agility Wisdom Weight
555 460 387 242 65
Basic Skills
First Second Third
Blazing Claw Beautiful Blast* Ominous Impact*
Awakening Skills
First Second Third
Move +1/Stats Up Zam Res +25/Stats Up Physical Potency +5%/Stats Up
Fourth Fifth
Zap Res +25/Stats Up Physical Potency +5%/Stats Up
Leader Perks
First
Lowers enemy ATK by 20% in a 5x5 square around him.
Basic Perks
First Second Third
Heavenly King: Greatly raises DEF and Spell Res for 3 turns at the start of battle. ATK +15
Max HP +30
Physical Potency +2%
Perk Details
First
Move +1: Raises Move by 1.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Very Weak Normal Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Very Weak Half Res Half Res Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Half Res Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Super Weak Half Res Super Weak
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Immune Normal Normal



Orgodemir (オルゴ・デミーラ Orugo・Demīra)Tactlogo.png
Stats


DQT Orgodemir.png
Family Rank Role
Tact Icon SpecialFamily.png
???
DQTact Rank Icon S.png DQTact MagicType.png
Magic
Max Level HP MP Move
130 938 536 3
Attack Defense Agility Wisdom Weight
285 290 420 468 65
Basic Skills
First Second Third
Devil's Heart Nadirian Flames* Psyspark*
Talent Blossoming: Devil's Suction
Awakening Skills
First Second Third
Demonic Meditation/Stats Up Woosh Res +25/Stats Up Psyspark Potency +5%/Stats Up
Devil's Suction Potency +5%
Fourth Fifth
Zam Res +25/Stats Up Psyspark Potency +5%/Stats Up
Devil's Suction Potency +5%
Leader Perks
First
Lowers spell MP cost of allies, including himself, by 15% in a 5x5 square around him.
Basic Perks
First Second Third
Beauty Eternal: Grants +20% damage dealt if HP is at 100% at action start. WIS +15
Max MP +15
Psyspark Potency +2%
Perk Details
First
Demonic Meditation: Heals the user to full HP when HP drops under 20%, 1 time per battle.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Normal Normal Very Weak Half Res
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Very Weak Normal Half Res Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Super Weak Half Res
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Super Weak Normal Normal Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Normal Immune Half Res



Dragon Quest Keshi Keshi[edit]

Similar species[edit]

Gallery[edit]