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[[File:DQ VIII PS2 Trodain Castle.jpg|thumb|250px|Trodain Castle]]
{{LocationInfobox
'''Trodain''' is both a castle town and a [[List of Kingdoms in Dragon Quest|kingdom]] found in [[Square Enix|Square Enix's]] ''[[Dragon Quest VIII]]''. Thanks to the curse it is inhabited by monsters.
|game = {{Dragon Quest VIII}}
|title = Trodain
|type= Kingdom
|image = [[Image:DQ VIII PS2 Trodain Castle 1.jpg|center|250px]]
|caption = '''Trodain Castle'''
|japanese=トロデーン城
|romanji=Trodain Castle
}}
'''Trodain''' is both a castle town and a {{Kingdom}} found in [[Square Enix|Square Enix's]] {{DQ8}}.


The [[Magic Key]] is found here.
Thanks to the curse placed upon it by [[Dhoulmagus]], it is wrapped in thorns and its people turned into petrified plants. {{MFamilies}}s have since inhabited the castle since its desolation.


==Other treasures==
==Appearances==
*29 [[Gold]] Coins
==={{DQ8}}===
The [[Kingdom of Trodain|Kingdom]] of Trodain is the home to The {{Hero 8}}, King [[Trode]], and Princess [[Medea]] with the former serving as a low-ranking guard. The [[Kingdom of Trodain]] was prosperous before its fall, maintaining good relations with the other lands and especially so with the [[Kingdom of Argonia|Kingdom]] of [[Argonia]] in the southwest. The royal family's lineage stretched back centuries, being tasked by a great sage to guard a foreboding [[Godbird sceptre|sceptre]] against those who would exploit it. This stewardship was broken when the failed magician [[Dhoulmagus]] infiltrated the castle as a travelling jester meaning to entertain the sovereignty.
 
Being rewarded for his parlor tricks with a night in the castle, [[Dhoulmagus]] slipped into the chamber that sealed the scepter and, after a bit of banter with [[Trode]] and [[Medea]] after the two tried to reason with him, removed it from its bindings. Transforming the king and princess into a monster and mare respectively to test out its power, the madman then unleashed the full force of the staff in the center of the castle. This sent writhing tendrils of thorny vines coursing through the building, turning anything inside into a hideous plant-hybrid that was hence frozen in time. [[Trode]] and [[Medea]] were spared due to standing within the magic circle as the curse took hold, and the lone survivor beyond them was but a [[Hero (Dragon Quest VIII)|lowly guard]] mysteriously spared. The trio would set out to avenge themselves and undo the curse at any cost.
 
Much later when the group has expanded to include [[Yangus]], [[Jessica Albert]], and [[Angelo]], the {{Party 8}} returns to the castle to research legends of an ethereal [[ship]] that will help them hunt the mad minstrel in foreign lands. This leads the group to the dwelling of [[Ishmahri]] through a shadow cast upon the castle library floor. When the [[Rhapthorne|great evil]] behind [[Dhoulmagus]] is slain, the curse upon the castle and its people is finally undone, with the citizens running out to celebrate their [[Party (Dragon Quest VIII)|heroes]].
 
====Treasures====
{| border="0" cellpadding="5" cellspacing="0" width="100%"
| valign="top" width="25%" |
*225 {{Gold}}
*[[Magic Key]]
*[[Garter]]
*[[Garter]]
*[[Gold bracer]]
*[[Gold bracer]]
*[[Magic beast hide]]
*[[Magic beast hide]]
*Map of Castle Trodain (See below)
*[[Imp knife]] Recipe (In front of the fountain, after the defeat of [[Dhoulmagus]] at the [[Northwest Isle|Dark ruins]])
*[[Mini medal]]
*[[Mini medal]] (5, [[Ultimate Key]] needed for one)
*[[Rock salt]]
*[[Rock salt]]
*[[Templar's sword]]
*[[Rusty sword|Rusty old sword]] ([[Ultimate Key]] needed)
*[[Seed of magic]] ([[Ultimate Key]] needed)
*[[Templar's Equipment#Templar's sword|Templar's sword]]
*[[Waterweed mould]]
*[[Yggdrasil dew]] ([[Ultimate Key]] needed)
*1500 [[gold]] coins ({{3DS}} version)
|}


==Monsters==
===={{Monster}}s====
Within the castle:
*[[Cureslime]]
*[[Cureslime]]
*[[Dragonthorn]]
*[[Dragonthorn]]
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*[[Infernal armour]]
*[[Infernal armour]]
*[[Liquid metal slime]]
*[[Liquid metal slime]]
*[[Rcokbomb]]
*[[Rockbomb]]
*[[Wailin' weed]]
*[[Wailin' weed]]


==Nearby monsters==
====Nearby {{MFamilies}}s====
*[[Boe]]
*[[Boe]]  
*[[Boh]]
*[[Boh]]
*[[Candy cat]]
*[[Candy cat]]
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*[[Mum]]
*[[Mum]]
*[[Mumboh-jumboe]]
*[[Mumboh-jumboe]]
*[[Slime]]
*[[Terror tabby]]
*[[Terror tabby]]


==Map of Castle Trodain==
==={{DQ11}}===
[[File:DQ VIII PS2 Castle Trodain.jpg|200px]]
Castle Trodain is the final area available in the Altar of the Cursed King in the [[Echo Chamber]]. The {{Luminary}} and his party arrive just after the [[Trode|King]] and his [[Party (Dragon Quest VIII)|entourage]] have left for the Moonshadow Lands, and are spoken to by [[Ishmahri]] through a disembodied voice. The mysterious being explains that the travellers to his world have become trapped due to the actions of a monster--the sun has been fixed high in the sky for days on end and something must be done. The monster, [[Dayle]], is lurking in the former scepter room and has been casting [[Tick-Tock]] every evening to keep the perpetual day going. After a quick trouncing, night returns to Trodain and [[Ishmahri]] expresses his gratitude to the party with a [[Shamshir of light]].
{{stub}}
 
==Other languages==
{{OtherLanguages
|fr=Trodain|fr-meaning=Same as English name
|de=Trodain|de-meaning=Same as English name
|it=Trodain|it-meaning=Same as English name
|es=Trodain|es-meaning=Same as English name
|zh-tw=|zh-tw-meaning=
}}
 
==Map & Gallery==
<center><gallery>
DQ VIII PS2 Castle Trodain.jpg|Trodain Map. ({{PS2}})
DQ VIII Android Trodain Castle Bestiary.jpg|Castle Bestiary. ([[Cell phone]])
DQ VIII Android Cursed Trodain.jpg|Blocked entrance. ([[Cell phone]])
DQ VIII Jessica Trodain Castle.jpg|{{Jessica}} using her magic to burn down the vines at Trodain Castle. ({{PS2}})
DQ VIII Android Cursed Trodain 2.jpg|Former location of the [[Godbird sceptre|Sceptre]]. ([[Cell phone]])
DQ VIII Android Cursed Trodain 3.jpg|[[Trode]] trying to play [[Medea]]'s piano. ([[Cell phone]])
DQ VIII Android Cursed Trodain 4.jpg|[[Trode]] lamenting his chancellor being cursed. ([[Cell phone]])
DQ VIII Android Cursed Trodain 5.jpg|[[Trode]] annoyed that his chancellor is sitting in the throne. ([[Cell phone]])
DQ VIII Android Cursed Trodain 6.jpg|Trode recalling the chef's scrambled eggs. ([[Cell phone]])
DQ VIII Android Cursed Trodain 7.jpg|Entrance to [[Ishmahri]]'s Moonshadow Land from the library. ([[Cell phone]])
DQ VIII Android Reading The Forgotten Ship Book.jpg|Finding ''The Forgotten [[Ship]]''. ([[Cell phone]])
DQ VIII Android Imp Knife Recipe Location.jpg|[[Imp knife]] Recipe Location (Note icon absent) in Trodain. ([[Cell phone]])
DQ VIII PS2 Trodain Castle 2.jpg|The castle as seen in the ending. ({{PS2}})
DQ VIII Android Trodain Castle 1.jpg|The castle as seen in the ending. ([[Cell phone]])
DQ VIII Android Trodain Castle 2.jpg|The castle as seen in the ending. ([[Cell phone]])
DQ VIII Android Trodain Castle 3.jpg|
DQ VIII Android Trodain Castle 4.jpg|
DQ VIII Android Trodain Castle 5.jpg|
DQ VIII Android Trodain Castle 6.jpg|
</gallery></center>
 
==Reference==
<references/>


{{DQVIII}}
{{DQVIII}}
[[category:Dragon Quest VIII locations]]
{{DQXI}}
 
[[Category:Dragon Quest VIII locations]]
[[Category:Dragon Quest XI locations]]

Latest revision as of 05:17, 18 September 2024

Trodain is both a castle town and a kingdom found in Square Enix's Dragon Quest VIII: Journey of the Cursed King.

Thanks to the curse placed upon it by Dhoulmagus, it is wrapped in thorns and its people turned into petrified plants. monsters have since inhabited the castle since its desolation.

Appearances[edit]

Dragon Quest VIII: Journey of the Cursed King[edit]

The Kingdom of Trodain is the home to The Hero, King Trode, and Princess Medea with the former serving as a low-ranking guard. The Kingdom of Trodain was prosperous before its fall, maintaining good relations with the other lands and especially so with the Kingdom of Argonia in the southwest. The royal family's lineage stretched back centuries, being tasked by a great sage to guard a foreboding sceptre against those who would exploit it. This stewardship was broken when the failed magician Dhoulmagus infiltrated the castle as a travelling jester meaning to entertain the sovereignty.

Being rewarded for his parlor tricks with a night in the castle, Dhoulmagus slipped into the chamber that sealed the scepter and, after a bit of banter with Trode and Medea after the two tried to reason with him, removed it from its bindings. Transforming the king and princess into a monster and mare respectively to test out its power, the madman then unleashed the full force of the staff in the center of the castle. This sent writhing tendrils of thorny vines coursing through the building, turning anything inside into a hideous plant-hybrid that was hence frozen in time. Trode and Medea were spared due to standing within the magic circle as the curse took hold, and the lone survivor beyond them was but a lowly guard mysteriously spared. The trio would set out to avenge themselves and undo the curse at any cost.

Much later when the group has expanded to include Yangus, Jessica Albert, and Angelo, the party returns to the castle to research legends of an ethereal ship that will help them hunt the mad minstrel in foreign lands. This leads the group to the dwelling of Ishmahri through a shadow cast upon the castle library floor. When the great evil behind Dhoulmagus is slain, the curse upon the castle and its people is finally undone, with the citizens running out to celebrate their heroes.

Treasures[edit]

Monsters[edit]

Within the castle:

Nearby monsters[edit]

Dragon Quest XI: Echoes of an Elusive Age[edit]

Castle Trodain is the final area available in the Altar of the Cursed King in the Echo Chamber. The Luminary and his party arrive just after the King and his entourage have left for the Moonshadow Lands, and are spoken to by Ishmahri through a disembodied voice. The mysterious being explains that the travellers to his world have become trapped due to the actions of a monster--the sun has been fixed high in the sky for days on end and something must be done. The monster, Dayle, is lurking in the former scepter room and has been casting Tick-Tock every evening to keep the perpetual day going. After a quick trouncing, night returns to Trodain and Ishmahri expresses his gratitude to the party with a Shamshir of light.

Other languages[edit]

Language Translation Meaning
ICON-FLAG-ES.png EspañolTrodainSame as English name
ICON-FLAG-FR.png FrançaisTrodainSame as English name
ICON-FLAG-DE.png DeutschTrodainSame as English name
ICON-FLAG-IT.png ItalianoTrodainSame as English name

Map & Gallery[edit]

Reference[edit]