Hendrik: Difference between revisions
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{{quote|style=1|quote='''''Once the master and commander of the armies of Heliodor, Hendrik's unwavering loyalty was expertly exploited by the monstrous Mordegon. These days, he is the hero of the people of the Last Bastion thanks to his tireless efforts in securing their safety. His beard is his little homage to King Carnelian's fantastic facial hair. '''''|source= | {{quote|style=1|quote='''''Once the master and commander of the armies of [[Heliodor]], Hendrik's unwavering loyalty was expertly exploited by the monstrous [[Mordegon]]. These days, he is the hero of the people of the Last Bastion thanks to his tireless efforts in securing their safety. His beard is his little homage to [[King Carnelian]]'s fantastic facial hair. '''''|source={{XI}} loading screen|align=center|bgcolor=778899}} | ||
{{Character | {{Character | ||
|Game= | |Game={{Dragon Quest XI}} | ||
|Image=[[File:DQXI Graig.jpg|250px]] | |Image=[[File:DQXI Graig.jpg|250px]] | ||
|Sprite=[[File:Hendrik sprite walk.gif]] | |Sprite=[[File:Hendrik sprite walk.gif]] | ||
Line 8: | Line 8: | ||
|Title=General | |Title=General | ||
|Class=[[Paladin]] with [[Gladiator]] traits | |Class=[[Paladin]] with [[Gladiator]] traits | ||
|Race=Human | |Race=[[Human]] | ||
|Age=36 | |Age=36 | ||
|Voice Actor=[ | |Voice Actor=[[Rikiya Koyama]] (Japanese, {{Rivals}}, {{XI}} ''S'')<br>[[Yūko Sanpei]] (Japanese, child voice, {{XI}} ''S'')<br>[https://www.behindthevoiceactors.com/John-Hopkins/ John Hopkins] (English) | ||
|}} | |}} | ||
'''Hendrik''' (グレイグ, ''Gureigu'') is a character from | '''Hendrik''' (グレイグ, ''Gureigu'') is a character from {{Dragon Quest XI}}. | ||
In combat, Hendrik is capable of wielding both one-handed | He is the general of the Kingdom of [[Heliodor]]. Despite his antagonism towards the {{Luminary}} and his traveling companions early in the game, Hendrik eventually has a change of heart and joins the party as the {{Luminary}}'s sworn shield. | ||
In combat, Hendrik is capable of wielding both one-handed {{Sword}}s and [[Greatsword (weapon type)|Greatswords]], as well as {{Axe}}s and can even dual wield one-handed {{Sword}}s and {{Axe}}s. | |||
==Appearance and Personality== | ==Appearance and Personality== | ||
Hendrik is a tall and powerfully built man with sharp features and blue-green eyes. He has shoulder-length light purple hair with a single strand hanging over the left side of his face, as well as a goatee. Hendrik was born in the kingdom of [[Zwaardsrust]], which was founded by the legendary Warrior King [[Drustan]]. He has fond memories of his birthplace before its destruction. As Heliodor's general, he wears an ornate suit of black knight's armor decorated with gold edges over chainmail, black gauntlets over leather gloves, black trousers, and black greaves worn over a tall pair of black leather boots. There is an insignia of a golden two-headed eagle, the symbol of Heliodor, emblazoned on the front of his breastplate. He wears a long black cape with red lining, which is attached to his armor and he carries a two-handed sword on his back in a scabbard. The golden two-headed eagle is also embroidered on the back of Hendrik's cape. | Hendrik is a tall and powerfully built man with sharp features and blue-green eyes. He has shoulder-length light purple hair with a single strand hanging over the left side of his face, as well as a goatee. Hendrik was born in the kingdom of [[Zwaardsrust Region|Zwaardsrust]], which was founded by the legendary Warrior King [[Drustan]]. He has fond memories of his birthplace before its destruction. As Heliodor's general, he wears an ornate suit of black knight's armor decorated with gold edges over chainmail, black gauntlets over leather gloves, black trousers, and black greaves worn over a tall pair of black leather boots. There is an insignia of a golden two-headed eagle, the symbol of Heliodor, emblazoned on the front of his breastplate. He wears a long black cape with red lining, which is attached to his armor and he carries a two-handed sword on his back in a scabbard. The golden two-headed eagle is also embroidered on the back of Hendrik's cape. | ||
When he joins the party, Hendrik eschews his black knight's armor, instead wearing a long padded tabard quartered sky blue and dark blue over a yellow turtleneck sweater, black trousers, and a pair of tall leather boots. He also wears a pair of leather gloves, and two leather belts, one around his waist and the other across his chest. His armor was designed by Jasper, his fellow knight. Like the other | When he joins the party, Hendrik eschews his black knight's armor, instead wearing a long padded tabard quartered sky blue and dark blue over a yellow turtleneck sweater, black trousers, and a pair of tall leather boots. He also wears a pair of leather gloves, and two leather belts, one around his waist and the other across his chest. His armor was designed by [[Jasper]], his fellow knight. Like the other {{Party 11}} members, he is able to change his appearance with a variety of different costumes, including being able to wear his old [[Heliodor]]ian set of armor. | ||
Hendrik is known for his strong sense of duty and loyalty to the kingdom of Heliodor, and he is unrivaled in swordsmanship. He has defeated countless monsters in the service of his kingdom and is willing to lay down his life to protect his liege. He is childhood friends with both [[Jasper]] and [[Jade]] and spent his youth training in [[Puerto Valor]] under the tutelage of [[Don Rodrigo]] alongside [[Sylvando]]. Hendrik was shocked to discover that his fellow trainee had become a traveling performer rather than a knight like himself. According to Sylvando, Hendrik was not innately talented in swordsmanship and trained diligently day and night in order to achieve his skill. His daily routine is training and walking with his horse, Obsidian, a large jet-black stallion.<ref>[[Dragon Quest XI Character Book]]</ref> He relieves stress by reading books, which he often does around the campfire. | Hendrik is known for his strong sense of duty and loyalty to the kingdom of Heliodor, and he is unrivaled in swordsmanship. He has defeated countless monsters in the service of his kingdom and is willing to lay down his life to protect his liege. He is childhood friends with both [[Jasper]] and [[Jade]] and spent his youth training in [[Puerto Valor]] under the tutelage of [[Don Rodrigo]] alongside [[Sylvando]]. Hendrik was shocked to discover that his fellow trainee had become a traveling performer rather than a knight like himself. According to [[Sylvando]], Hendrik was not innately talented in swordsmanship and trained diligently day and night in order to achieve his skill. His daily routine is training and walking with his horse, Obsidian, a large jet-black stallion.<ref>[[Dragon Quest XI Character Book]]</ref> He relieves stress by reading books, which he often does around the campfire. | ||
Despite his serious personality, Hendrik | Despite his serious personality, Hendrik is secretly a connoisseur of the Ogler's Digest series of magazines, much like [[Rab]]. His favorite thing about himself is his facial hair, which he grew in imitation of [[King Carnelian]]. Hendrik's favorite type of food is any kind of mushroom and his prized possessions are his token of fealty and the [[Shield of Heliodor]]. The thing he wants most is a new whetstone. He is allergic to cats and has trouble with insects. Hendrik has trouble imagining what life would be like not being a knight. But if peace is achieved, he would like to settle down in a small village and raise a field of wheat, something which always reminds him of his birthplace. | ||
==Appearances== | ==Appearances== | ||
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{| style="width:55%; height:100px; text-align:center" border="1" | {| style="width:55%; height:100px; text-align:center" border="1" | ||
|-<---!Headings are up first.!---> style="font-weight:bold; background:#778899" | |-<---!Headings are up first.!---> style="font-weight:bold; background:#778899" | ||
| Attribute || Starting Stats || Maximum Stats | | Attribute || Starting Stats || Maximum Stats || Skills | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Level || 36 || 99 | | Level || 36 || 99 || - | ||
|- | |- | ||
| HP || 368 || 800 | | {{HP}} || 368 || 800 || - | ||
|- | |- | ||
| MP || 103 || 310 | | {{MP}} || 103 || 310 || - | ||
|- | |- | ||
| Strength || 132 || 400 | | {{Strength}} || 132 || 400 || +20 | ||
|- | |- | ||
| Agility || 53 || 180 | | {{Agility}} || 53 || 180 || - | ||
|- | |- | ||
| Resilience || 61 || 240 | | {{Resilience}} || 61 || 240 || +40 | ||
|- | |- | ||
| Magical Might || 0 || 0 | | {{Magical Might}} || 0 || 0 || - | ||
|- | |- | ||
| Magical Mending || 121 || 310 | | {{Magical Mending}} || 121 || 310 || +20 | ||
|- | |- | ||
| Deftness || 55 || 180 | | {{Deftness}} || 55 || 180 || - | ||
|- | |- | ||
| Charm || 144 || 300 | | {{Charm}} || 144 || 300 || - | ||
|- | |- | ||
| [[Pep|Pep boost]] ||colspan= | | [[Pep|Pep boost]] ||colspan=3| {{Strength}} +20% (40%), resilience +20% (40%)<br>Critical rate up (critical rate further increased)<br>Parenthesis accounts for pep-up power-up bonuses. | ||
|- | |- | ||
| Initial gear ||colspan= | | Initial gear ||colspan=3|[[Hendrik's greatsword]], [[Heavy armour]], [[Token of fealty]]<br>[[Heliodorian sword]], [[Cavalier cleaver]] (in inventory) | ||
|} | |} | ||
Hendrik joins the party with 73 skill points that can be freely allocated. | Hendrik joins the party with 73 skill points that can be freely allocated. | ||
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{| style="width:65%; height:100px; border-spacing:0;text-align:center" border="1" | {| style="width:65%; height:100px; border-spacing:0;text-align:center" border="1" | ||
|-<---!Headings are up first.!---> style="font-weight:bold; background:#778899" | |-<---!Headings are up first.!---> style="font-weight:bold; background:#778899" | ||
| Name || MP || Level || Target || Description | | Name || {{MP}} || Level || Target || Description | ||
|- | |- | ||
!style="background-color:#ccc"|[[Buff]] | !style="background-color:#ccc"|[[Buff]] | ||
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|All | |All | ||
|65 | |65 | ||
|All | |All | ||
|NA | |NA | ||
|- | |||
|} | |} | ||
====Character builder==== | ====Character builder==== | ||
===== | ====={{Sword}}s===== | ||
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>''' | |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>''' | ||
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|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>''' | ||
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | ||
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>''' | |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Oomph]]</font>''' | ||
|- | |- | ||
!style="background-color:#FA8072"|[[Flame Slash]] | !style="background-color:#FA8072"|[[Flame Slash]] | ||
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| Yes | | Yes | ||
|- | |- | ||
!style="background-color:#FA8072"|Attack Power When Wielding +3 | !style="background-color:#FA8072"|{{Attack}} Power When Wielding +3 | ||
| -- | | -- | ||
|4 | |4 | ||
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| -- | | -- | ||
|- | |- | ||
!style="background-color:#FA8072"|Critical Hit Chance When Wielding +2% | !style="background-color:#FA8072"|[[Critical Hit]] Chance When Wielding +2% | ||
| -- | | -- | ||
|6 | |6 | ||
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| -- | | -- | ||
|- | |- | ||
!style="background-color:#FA8072"|Attack Power When Wielding +6 | !style="background-color:#FA8072"|{{Attack}} Power When Wielding +6 | ||
| -- | | -- | ||
|10 | |10 | ||
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| -- | | -- | ||
| -- | | -- | ||
|200% (plus 10) damage to [[Dragon family]] | |200% (plus 10) damage to [[Dragon family]] {{MFamilies}}s | ||
| Yes | | Yes | ||
|- | |- | ||
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| -- | | -- | ||
| -- | | -- | ||
|1~2 damage to | |1~2 damage to [[Metal slime]]s, cannot miss | ||
| -- | | -- | ||
|- | |- | ||
!style="background-color:#FA8072"|Pep Chance +5% | !style="background-color:#FA8072"|[[Pep]] Chance +5% | ||
| -- | | -- | ||
|12 | |12 | ||
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| -- | | -- | ||
| -- | | -- | ||
|Restores at least 20 HP per slash | |Restores at least 20 {{HP}} per slash. | ||
| -- | | -- | ||
|- | |- | ||
|} | |} | ||
===== | =====[[Shield]]s===== | ||
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>''' | |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>''' | ||
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|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>''' | ||
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | ||
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>''' | |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Oomph]]</font>''' | ||
|- | |- | ||
!style="background-color:#FA8072"|Block rate increases by 2% | !style="background-color:#FA8072"|Block rate increases by 2%. | ||
| -- | | -- | ||
|6 | |6 | ||
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| -- | | -- | ||
| -- | | -- | ||
|Raises base block chance to 50% for two turns, stacks with bonuses | |Raises base block chance to 50% for two turns, stacks with bonuses. | ||
| -- | | -- | ||
|- | |- | ||
!style="background-color:#FA8072"|Defence +10 | !style="background-color:#FA8072"|{{Defence}} +10 | ||
| -- | | -- | ||
|7 | |7 | ||
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| -- | | -- | ||
| -- | | -- | ||
| Defend and attack at half | | [[Defend]] and attack at half {{Strength}}. | ||
| -- | | -- | ||
|- | |- | ||
!style="background-color:#FA8072"|Block chance increases by 4% | !style="background-color:#FA8072"|Block chance increases by 4%. | ||
| -- | | -- | ||
|12 | |12 | ||
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| -- | | -- | ||
| -- | | -- | ||
|Raises resistance to all ailments but instant death for 5 turns | |Raises resistance to all ailments but instant death for 5 turns. | ||
| -- | | -- | ||
|- | |- | ||
!style="background-color:#FA8072"|Defense +30 | !style="background-color:#FA8072"|{{Defense}} +30 | ||
| -- | | -- | ||
|16 | |16 | ||
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| -- | | -- | ||
| -- | | -- | ||
|Physical attacks are deflected to a random enemy | |Physical attacks are deflected to a random enemy. | ||
| -- | | -- | ||
|- | |- | ||
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| -- | | -- | ||
| -- | | -- | ||
|Blocks critical hits and critical spells for four turns | |Blocks critical hits and critical spells for four turns. | ||
| -- | | -- | ||
|- | |- | ||
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|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>''' | ||
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | ||
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>''' | |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Oomph]]</font>''' | ||
|- | |- | ||
!style="background-color:#FA8072"|[[Greatsword Guard]] | !style="background-color:#FA8072"|[[Greatsword Guard]] | ||
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| -- | | -- | ||
| -- | | -- | ||
|Increases parrying chance by 33% for four turns | |Increases parrying chance by 33% for four turns. | ||
| -- | | -- | ||
|- | |- | ||
!style="background-color:#FA8072"|Attack Power When Wielding +5 | !style="background-color:#FA8072"|{{Attack}} Power When Wielding +5. | ||
| -- | | -- | ||
|4 | |4 | ||
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| -- | | -- | ||
|- | |- | ||
!style="background-color:#FA8072"|Critical Hit Chance When Wielding +2% | !style="background-color:#FA8072"|[[Critical Hit]] Chance When Wielding +2%. | ||
| -- | | -- | ||
|6 | |6 | ||
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|Group | |Group | ||
|Yes | |Yes | ||
|Full damage to a group of enemies | |Full damage to a group of enemies. | ||
|First hit | |First hit | ||
|- | |- | ||
!style="background-color:#FA8072"|Attack Power When Wielding +15 | !style="background-color:#FA8072"|{{Attack}} Power When Wielding +15. | ||
| -- | | -- | ||
|12 | |12 | ||
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|Group | |Group | ||
|Yes | |Yes | ||
|Up to 130~140 ice damage to a group of enemies, 25% chance to stun each | |Up to 130~140 ice damage to a group of enemies, 25% chance to stun each. | ||
|Yes | |Yes | ||
|- | |- | ||
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|One | |One | ||
|Yes | |Yes | ||
|157%~225% damage to a single enemy, cannot | |157%~225% damage to a single enemy, cannot [[Critical Hit]]. | ||
|Yes | |Yes | ||
|- | |- | ||
!style="background-color:#FA8072"|Critical Hit Chance When Wielding +3% | !style="background-color:#FA8072"|[[Critical Hit]] Chance When Wielding +3%. | ||
| -- | | -- | ||
|12 | |12 | ||
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|One | |One | ||
|Yes | |Yes | ||
|290%~310% damage to a single enemy, cannot | |290%~310% damage to a single enemy, cannot [[Critical Hit]]. | ||
|Yes | |Yes | ||
|- | |- | ||
!style="background-color:#FA8072"|Attack Power When Wielding +10 | !style="background-color:#FA8072"|{{Attack}} Power When Wielding +10. | ||
| -- | | -- | ||
|10 | |10 | ||
Line 361: | Line 364: | ||
|} | |} | ||
===== | ====={{Axe}}s===== | ||
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>''' | |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>''' | ||
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|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>''' | ||
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | ||
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>''' | |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Oomph]]</font>''' | ||
|- | |- | ||
!style="background-color:#FA8072"|Attack Power When Wielding +5 | !style="background-color:#FA8072"|{{Attack}} Power When Wielding +5. | ||
| -- | | -- | ||
|4 | |4 | ||
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| -- | | -- | ||
| Yes | | Yes | ||
|120% damage, 50% chance to lower a foe's | |120% damage, 50% chance to lower a foe's {{Defence}} by 50%. | ||
| Yes | | Yes | ||
|- | |- | ||
!style="background-color:#FA8072"|Attack Power When Wielding +10 | !style="background-color:#FA8072"|{{Attack}} Power When Wielding +10. | ||
| -- | | -- | ||
|7 | |7 | ||
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| -- | | -- | ||
| Yes | | Yes | ||
|300% damage, 25% chance to | |300% damage, 25% chance to {{Paralyze}} a foe. | ||
| Yes | | Yes | ||
|- | |- | ||
!style="background-color:#FA8072"|Attack Power When Wielding +20 | !style="background-color:#FA8072"|{{Attack}} Power When Wielding +20. | ||
| -- | | -- | ||
|13 | |13 | ||
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| -- | | -- | ||
| Yes | | Yes | ||
| 150% damage, 50% chance to lower target's | | 150% damage, 50% chance to lower target's {{Defence}} by 75%. | ||
| Yes | | Yes | ||
|- | |- | ||
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| -- | | -- | ||
| No | | No | ||
|50% chance to land a | |50% chance to land a [[Critical Hit]], unaffected by [[Dazzle]] or {{Evasion}}. | ||
| No | | No | ||
|- | |- | ||
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| -- | | -- | ||
| Yes | | Yes | ||
|220% damage, no reduction to multiple foes | |220% damage, no reduction to multiple foes. | ||
| First hit | | First hit | ||
|- | |- | ||
Line 445: | Line 448: | ||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>''' | ||
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | ||
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>''' | |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Oomph]]</font>''' | ||
|- | |- | ||
!style="background-color:#FA8072"|[[Blind Man's Biff]] | !style="background-color:#FA8072"|[[Blind Man's Biff]] | ||
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| -- | | -- | ||
| Yes | | Yes | ||
| Up to 280% damage to a random enemy | | Up to 280% damage to a random enemy. | ||
| Yes | | Yes | ||
|- | |- | ||
!style="background-color:#FA8072"|Resilience +20 | !style="background-color:#FA8072"|{{Resilience}} +20 | ||
| -- | | -- | ||
|12 | |12 | ||
Line 463: | Line 466: | ||
| -- | | -- | ||
|- | |- | ||
!style="background-color:#FA8072"|Strength +20 | !style="background-color:#FA8072"|{{Strength}} +20 | ||
| -- | | -- | ||
|14 | |14 | ||
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| -- | | -- | ||
| Yes | | Yes | ||
|Raises attack by 50% and lowers | |Raises attack by 50% and lowers {{Defence}} by 50%. | ||
| -- | | -- | ||
|- | |- | ||
Line 484: | Line 487: | ||
| -- | | -- | ||
| Yes | | Yes | ||
|Slash twice at full power for 200% damage | |Slash twice at full power for 200% damage. | ||
| Yes | | Yes | ||
|- | |- | ||
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| -- | | -- | ||
| Yes | | Yes | ||
|320% damage, user takes 32% recoil damage | |320% damage, user takes 32% recoil damage. | ||
| Yes | | Yes | ||
|- | |- | ||
Line 500: | Line 503: | ||
| -- | | -- | ||
| Yes | | Yes | ||
|Slash four times at full power for 400% damage | |Slash four times at full power for 400% damage. | ||
| First hit | | First hit | ||
|- | |- | ||
Line 508: | Line 511: | ||
| -- | | -- | ||
| Yes | | Yes | ||
| Six strikes at a single enemy for 300% damage | | Six strikes at a single enemy for 300% damage. | ||
| First hit | | First hit | ||
|- | |- | ||
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|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>''' | ||
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | ||
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>''' | |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Oomph]]</font>''' | ||
|- | |- | ||
!style="background-color:#FA8072"|Resilience +20 | !style="background-color:#FA8072"|{{Resilience}} +20 | ||
| -- | | -- | ||
|12 | |12 | ||
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| -- | | -- | ||
|- | |- | ||
!style="background-color:#FA8072"|Magical | !style="background-color:#FA8072"|{{Magical Mending}} +20 | ||
| -- | | -- | ||
|12 | |12 | ||
Line 544: | Line 547: | ||
| -- | | -- | ||
| -- | | -- | ||
|Transfer 30% of current HP to ally | |Transfer 30% of current {{HP}} to ally. | ||
| -- | | -- | ||
|- | |- | ||
Line 552: | Line 555: | ||
| -- | | -- | ||
| -- | | -- | ||
| Reduces all damage by 90% for one turn | | Reduces all damage by 90% for one turn. | ||
| -- | | -- | ||
|- | |- | ||
Line 560: | Line 563: | ||
| -- | | -- | ||
| -- | | -- | ||
| Covers the | | Covers the {{Party 11}} for one turn.. | ||
| -- | | -- | ||
|- | |- | ||
Line 568: | Line 571: | ||
| -- | | -- | ||
| -- | | -- | ||
|Restore one ally to life | |Restore one ally to life. | ||
| -- | | -- | ||
|- | |- | ||
Line 576: | Line 579: | ||
| -- | | -- | ||
| -- | | -- | ||
|Recovers 50% of damage dealt to an enemy for four turns | |Recovers 50% of damage dealt to an enemy for four turns. | ||
| -- | | -- | ||
|- | |- | ||
!style="background-color:#FA8072"|Pep chance +10% | !style="background-color:#FA8072"|[[Pep]] chance +10% | ||
| -- | | -- | ||
|20 | |20 | ||
Line 892: | Line 895: | ||
*Hendrik remembers crying his eyes out after losing a fight with a friend long ago… | *Hendrik remembers crying his eyes out after losing a fight with a friend long ago… | ||
*Hendrik recalls eating some bad fish in Puerto Valor with…very distressing consequences… | *Hendrik recalls eating some bad fish in [[Puerto Valor]] with…very distressing consequences… | ||
*Hendrik recalls a young Jade laughing at him when he jumped at seeing an insect… | *Hendrik recalls a young [[Jade]] laughing at him when he jumped at seeing an insect… | ||
*Hendrik recalls a friend laughing at a daring outfit he once wore… | *Hendrik recalls a friend laughing at a daring outfit he once wore… | ||
Line 948: | Line 951: | ||
==Etymology== | ==Etymology== | ||
Hendrik's Japanese name, Graig, is a variation on the name Greg, itself is a shortened form of the English name Gregory. It is the English form of the Latin ''Gregorius'', from the Late Greek name Γρηγόριος (Gregorios), which meant "watchful, alert". This is fitting as Hendrik's role as both the general of | Hendrik's Japanese name, Graig, is a variation on the name Greg, itself is a shortened form of the English name Gregory. It is the English form of the Latin ''Gregorius'', from the Late Greek name Γρηγόριος (Gregorios), which meant "watchful, alert". This is fitting as Hendrik's role as both the general of [[Heliodor]] and as the sworn shield of the {{Luminary}}. Hendrik is the Dutch and Estonian cognate of the English name Henry. Henry is derived from the Germanic name ''Heinrich'' which meant "home ruler". | ||
==Trivia== | ==Trivia== | ||
*In the international [https://www.famitsu.com/news/202001/11190471.html fan poll] for | *In the international [https://www.famitsu.com/news/202001/11190471.html fan poll] for {{Dragon Quest XI}} that was released by Japanese gaming magazine ''Famitsu'', Hendrik was ranked the sixth most popular character in the game, with a total of 280 votes. | ||
*He is the tallest member of the | *He is the tallest member of the {{Party 11}} at 200 cm, or roughly 6 feet and 6 inches tall, and he weighs 95 kg, or 209 pounds. | ||
*When Hendrik is afflicted by [[Sultry Dance]], he performs a traditional Ondō dance from Zwaardsrust which he learned from his father. It is a lively summer festival dance where he claps his hands and swings around his arms. The dance is similar to a [[Wikipedia:Tankō Bushi|Tankō Bushi]] dance, which can be performed at the Japanese Buddhist festival of Obon. | *When Hendrik is afflicted by [[Sultry Dance]], he performs a traditional Ondō dance from [[Zwaardsrust Region|Zwaardsrust]] which he learned from his father. It is a lively summer festival dance where he claps his hands and swings around his arms. The dance is similar to a [[Wikipedia:Tankō Bushi|Tankō Bushi]] dance, which can be performed at the Japanese Buddhist festival of Obon. | ||
*It is unknown what possible blood relation Hendrik has with Drustan, but it is likely that he is Drustan's descendant as the two have a near identical physical appearance and Hendrik is able to equip the Warrior King's armor and use his armaments. | *It is unknown what possible blood relation Hendrik has with [[Drustan]], but it is likely that he is [[Drustan]]'s descendant as the two have a near identical physical appearance and Hendrik is able to equip the Warrior King's armor and use his armaments. | ||
*Each of the Luminary's companions represents one of the classes in | *Each of the {{Luminary}}'s companions represents one of the classes in {{Dragon Quest III}}. Hendrik represents the [[Warrior]]. His spells reflect the common practice of having a [[Warrior]] spend time as a Priest for greater utility. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <center><gallery> | ||
DQXI Hendrik.png|Hendrik's default outfit as a | DQXI Hendrik.png|Hendrik's default outfit as a {{Party 11}} member. | ||
DQXI Hendrik render.png|3D render | DQXI Hendrik render.png|3D render | ||
DQXI Graig screenshot.jpg | DQXI Graig screenshot.jpg| | ||
Hendrik oglers digest cgi.png|Astonished by the [[Ogler's | Hendrik oglers digest cgi.png|Astonished by the ''[[Ogler's Digest]]''. | ||
Hendrik expression chart.png|Expression chart | Hendrik expression chart.png|Expression chart. | ||
Hendrik youth concept art.png|Hendrik in his youth | Hendrik battle expression 1.png|Battle expression 1. | ||
Hendrik youth cgi.png | Hendrik battle expression 2.png|Battle expression 2. | ||
DQXIS CharacterBookCover.png|Hendrik, on the upper right, as featured on the ''[[Dragon Quest XI Character Book]]'' | Hendrik battle expression 3.png|Battle expression 3. | ||
Hendrik gadabout costume.png|Wearing the [[Gadabout | Hendrik battle expression 4.png|Battle expression 4. | ||
Hendrik the field marshal cgi.png|"The Field Marshal" | Hendrik battle expression 5.png|Battle expression 5. | ||
Hendrik youth concept art.png|Hendrik in his youth. | |||
Hendrik youth cgi.png| | |||
DQXIS CharacterBookCover.png|Hendrik, on the upper right, as featured on the ''[[Dragon Quest XI Character Book]]''. | |||
Hendrik gadabout costume.png|Wearing the [[Gadabout]] costume. | |||
Hendrik the field marshal cgi.png|"The Field Marshal". | |||
Hendrik the field marshal costume.png| | Hendrik the field marshal costume.png| | ||
Hendrik the general cgi.png|"The General" | Hendrik the general cgi.png|"The General". | ||
Hendrik the general detailing.png|General details | Hendrik the general detailing.png|General details. | ||
Hendrik the general costume.png| | Hendrik the general costume.png| | ||
Hendrik the heliodorian alternate psoe cgi.png|"The Heliodorian" | Hendrik the heliodorian alternate psoe cgi.png|"The Heliodorian". | ||
Hendrik the heliodorian concept art.png|Heliodorian details | Hendrik the heliodorian concept art.png|Heliodorian details. | ||
Hendrik the heliodorian costume.png| | Hendrik the heliodorian costume.png| | ||
Hendrik the unswerving companion cgi.png|"The Unswerving Companion" | Hendrik the unswerving companion cgi.png|"The Unswerving Companion". | ||
Hendrik the unswerving companion costume.png| | Hendrik the unswerving companion costume.png| | ||
Hendrik the warrior king cgi.png|"The Warrior King" | Hendrik the warrior king cgi.png|"The Warrior King". | ||
Hendrik the warrior king costume.png| | Hendrik the warrior king costume.png| | ||
Hendrik greatsword concept art.png|Sword concept art | Hendrik greatsword concept art.png|Sword concept art. | ||
Shield of heliodor concept art.png|Shield of Heliodor concept art | Shield of heliodor concept art.png|Shield of Heliodor concept art. | ||
</gallery> | </gallery></center> | ||
==References== | ==References== | ||
Line 990: | Line 998: | ||
{{DQXI}} | {{DQXI}} | ||
[[Category:Dragon Quest XI characters]] | [[Category:Dragon Quest XI characters]] | ||
[[Category:Dragon Quest Rivals characters]] | [[Category:Dragon Quest Rivals characters]] |
Latest revision as of 01:57, 14 March 2025
"Once the master and commander of the armies of Heliodor, Hendrik's unwavering loyalty was expertly exploited by the monstrous Mordegon. These days, he is the hero of the people of the Last Bastion thanks to his tireless efforts in securing their safety. His beard is his little homage to King Carnelian's fantastic facial hair. "
—XI loading screen
Hendrik | |
Dragon Quest XI | |
![]() | |
Sprite(s) | ![]() |
Japanese name | グレイグ |
Romaji | Gureigu |
Title | General |
Class | Paladin with Gladiator traits |
Race | Human |
Age | 36 |
Voice actor | Rikiya Koyama (Japanese, Rivals, XI S) Yūko Sanpei (Japanese, child voice, XI S) John Hopkins (English) |
Hendrik (グレイグ, Gureigu) is a character from Dragon Quest XI.
He is the general of the Kingdom of Heliodor. Despite his antagonism towards the Luminary and his traveling companions early in the game, Hendrik eventually has a change of heart and joins the party as the Luminary's sworn shield.
In combat, Hendrik is capable of wielding both one-handed Swords and Greatswords, as well as Axes and can even dual wield one-handed Swords and Axes.
Appearance and Personality[edit]
Hendrik is a tall and powerfully built man with sharp features and blue-green eyes. He has shoulder-length light purple hair with a single strand hanging over the left side of his face, as well as a goatee. Hendrik was born in the kingdom of Zwaardsrust, which was founded by the legendary Warrior King Drustan. He has fond memories of his birthplace before its destruction. As Heliodor's general, he wears an ornate suit of black knight's armor decorated with gold edges over chainmail, black gauntlets over leather gloves, black trousers, and black greaves worn over a tall pair of black leather boots. There is an insignia of a golden two-headed eagle, the symbol of Heliodor, emblazoned on the front of his breastplate. He wears a long black cape with red lining, which is attached to his armor and he carries a two-handed sword on his back in a scabbard. The golden two-headed eagle is also embroidered on the back of Hendrik's cape.
When he joins the party, Hendrik eschews his black knight's armor, instead wearing a long padded tabard quartered sky blue and dark blue over a yellow turtleneck sweater, black trousers, and a pair of tall leather boots. He also wears a pair of leather gloves, and two leather belts, one around his waist and the other across his chest. His armor was designed by Jasper, his fellow knight. Like the other party members, he is able to change his appearance with a variety of different costumes, including being able to wear his old Heliodorian set of armor.
Hendrik is known for his strong sense of duty and loyalty to the kingdom of Heliodor, and he is unrivaled in swordsmanship. He has defeated countless monsters in the service of his kingdom and is willing to lay down his life to protect his liege. He is childhood friends with both Jasper and Jade and spent his youth training in Puerto Valor under the tutelage of Don Rodrigo alongside Sylvando. Hendrik was shocked to discover that his fellow trainee had become a traveling performer rather than a knight like himself. According to Sylvando, Hendrik was not innately talented in swordsmanship and trained diligently day and night in order to achieve his skill. His daily routine is training and walking with his horse, Obsidian, a large jet-black stallion.[1] He relieves stress by reading books, which he often does around the campfire.
Despite his serious personality, Hendrik is secretly a connoisseur of the Ogler's Digest series of magazines, much like Rab. His favorite thing about himself is his facial hair, which he grew in imitation of King Carnelian. Hendrik's favorite type of food is any kind of mushroom and his prized possessions are his token of fealty and the Shield of Heliodor. The thing he wants most is a new whetstone. He is allergic to cats and has trouble with insects. Hendrik has trouble imagining what life would be like not being a knight. But if peace is achieved, he would like to settle down in a small village and raise a field of wheat, something which always reminds him of his birthplace.
Appearances[edit]
Dragon Quest XI: Echoes of an Elusive Age[edit]
Base stats[edit]
Attribute | Starting Stats | Maximum Stats | Skills |
Level | 36 | 99 | - |
HP | 368 | 800 | - |
MP | 103 | 310 | - |
Strength | 132 | 400 | +20 |
Agility | 53 | 180 | - |
Resilience | 61 | 240 | +40 |
Magical Might | 0 | 0 | - |
Magical Mending | 121 | 310 | +20 |
Deftness | 55 | 180 | - |
Charm | 144 | 300 | - |
Pep boost | Strength +20% (40%), resilience +20% (40%) Critical rate up (critical rate further increased) Parenthesis accounts for pep-up power-up bonuses. | ||
Initial gear | Hendrik's greatsword, Heavy armour, Token of fealty Heliodorian sword, Cavalier cleaver (in inventory) |
Hendrik joins the party with 73 skill points that can be freely allocated.
Spells[edit]
Character builder[edit]
Swords[edit]
Name | MP | Points | Target | Pep | Info | Oomph |
Flame Slash | 2 | 3 | -- | -- | 120% (plus 5) fire damage to one enemy | Yes |
---|---|---|---|---|---|---|
Attack Power When Wielding +3 | -- | 4 | -- | -- | NA | -- |
Critical Hit Chance When Wielding +2% | -- | 6 | -- | -- | NA | -- |
Sword Stance | 2 | 7 | -- | -- | Increases parrying chance by 33% | -- |
Attack Power When Wielding +6 | -- | 10 | -- | -- | NA | -- |
Dragon Slash | 2 | 10 | -- | -- | 200% (plus 10) damage to Dragon family monsters | Yes |
Metal Slash | 2 | 12 | -- | -- | 1~2 damage to Metal slimes, cannot miss | -- |
Pep Chance +5% | -- | 12 | -- | -- | NA | -- |
Miracle Slash | 4 | 16 | -- | -- | Restores at least 20 HP per slash. | -- |
Shields[edit]
Name | MP | Points | Target | Pep | Info | Oomph |
Block rate increases by 2%. | -- | 6 | -- | -- | NA | -- |
---|---|---|---|---|---|---|
Immense Defence | 3 | 6 | -- | -- | Raises base block chance to 50% for two turns, stacks with bonuses. | -- |
Defence +10 | -- | 7 | -- | -- | NA | -- |
Blockenspiel | 3 | 9 | -- | -- | Defend and attack at half Strength. | -- |
Block chance increases by 4%. | -- | 12 | -- | -- | NA | -- |
Holy Impregnable | 5 | 14 | -- | -- | Raises resistance to all ailments but instant death for 5 turns. | -- |
Defense +30 | -- | 16 | -- | -- | -- | -- |
Back Atcha | 12 | 16 | -- | -- | Physical attacks are deflected to a random enemy. | -- |
Desperate Measures | 10 | 20 | -- | -- | Blocks critical hits and critical spells for four turns. | -- |
Greatswords[edit]
Name | MP | Points | Target | Pep | Info | Oomph |
Greatsword Guard | 2 | 3 | -- | -- | Increases parrying chance by 33% for four turns. | -- |
---|---|---|---|---|---|---|
Attack Power When Wielding +5. | -- | 4 | -- | -- | NA | -- |
Critical Hit Chance When Wielding +2%. | -- | 6 | -- | -- | NA | -- |
Helichopter | 4 | 7 | Group | Yes | Full damage to a group of enemies. | First hit |
Attack Power When Wielding +15. | -- | 12 | -- | -- | NA | -- |
Frost Fangs | 10 | 12 | Group | Yes | Up to 130~140 ice damage to a group of enemies, 25% chance to stun each. | Yes |
Cutting Edge | 8 | 10 | One | Yes | 157%~225% damage to a single enemy, cannot Critical Hit. | Yes |
Critical Hit Chance When Wielding +3%. | -- | 12 | -- | -- | NA | -- |
Unbridled Blade | 16 | 25 | One | Yes | 290%~310% damage to a single enemy, cannot Critical Hit. | Yes |
Attack Power When Wielding +10. | -- | 10 | -- | -- | NA | -- |
Axes[edit]
Name | MP | Points | Target | Pep | Info | Oomph |
Attack Power When Wielding +5. | -- | 4 | -- | -- | -- | -- |
---|---|---|---|---|---|---|
Helm Splitter | 3 | 6 | -- | Yes | 120% damage, 50% chance to lower a foe's Defence by 50%. | Yes |
Attack Power When Wielding +10. | -- | 7 | -- | -- | -- | -- |
Parallax | 10 | 9 | -- | Yes | 300% damage, 25% chance to Paralyse a foe. | Yes |
Attack Power When Wielding +20. | -- | 13 | -- | -- | -- | -- |
Scrap Mettle | 9 | 16 | -- | Yes | 150% damage, 50% chance to lower target's Defence by 75%. | Yes |
Hatchet Man | 4 | 16 | -- | No | 50% chance to land a Critical Hit, unaffected by Dazzle or Evasion. | No |
Axes of Evil | 16 | 20 | -- | Yes | 220% damage, no reduction to multiple foes. | First hit |
Heroism[edit]
Name | MP | Points | Target | Pep | Info | Oomph |
Blind Man's Biff | 8 | 12 | -- | Yes | Up to 280% damage to a random enemy. | Yes |
---|---|---|---|---|---|---|
Resilience +20 | -- | 12 | -- | -- | -- | -- |
Strength +20 | -- | 14 | -- | -- | -- | -- |
Double Up | 4 | 16 | -- | Yes | Raises attack by 50% and lowers Defence by 50%. | -- |
Falcon Slash | 4 | 16 | -- | Yes | Slash twice at full power for 200% damage. | Yes |
Double-Edged Slash | 6 | 20 | -- | Yes | 320% damage, user takes 32% recoil damage. | Yes |
Gyrfalcon Slash | 16 | 20 | -- | Yes | Slash four times at full power for 400% damage. | First hit |
A Cut Above | 8 | 25 | -- | Yes | Six strikes at a single enemy for 300% damage. | First hit |
Fraternity[edit]
Name | MP | Points | Target | Pep | Info | Oomph |
Resilience +20 | -- | 12 | -- | -- | -- | -- |
---|---|---|---|---|---|---|
Magical Mending +20 | -- | 12 | -- | -- | -- | -- |
H-Pathy | 0 | 14 | -- | -- | Transfer 30% of current HP to ally. | -- |
Defending Champion | 2 | 16 | -- | -- | Reduces all damage by 90% for one turn. | -- |
Forbearance | 0 | 16 | -- | -- | Covers the party for one turn.. | -- |
Kazing | 24 | 20 | -- | -- | Restore one ally to life. | -- |
Hurt Converter | 16 | 20 | -- | -- | Recovers 50% of damage dealt to an enemy for four turns. | -- |
Pep chance +10% | -- | 20 | -- | -- | -- | -- |
Equipment[edit]
Shypox dialogue[edit]
Etymology[edit]
Hendrik's Japanese name, Graig, is a variation on the name Greg, itself is a shortened form of the English name Gregory. It is the English form of the Latin Gregorius, from the Late Greek name Γρηγόριος (Gregorios), which meant "watchful, alert". This is fitting as Hendrik's role as both the general of Heliodor and as the sworn shield of the Luminary. Hendrik is the Dutch and Estonian cognate of the English name Henry. Henry is derived from the Germanic name Heinrich which meant "home ruler".
Trivia[edit]
- In the international fan poll for Dragon Quest XI that was released by Japanese gaming magazine Famitsu, Hendrik was ranked the sixth most popular character in the game, with a total of 280 votes.
- He is the tallest member of the party at 200 cm, or roughly 6 feet and 6 inches tall, and he weighs 95 kg, or 209 pounds.
- When Hendrik is afflicted by Sultry Dance, he performs a traditional Ondō dance from Zwaardsrust which he learned from his father. It is a lively summer festival dance where he claps his hands and swings around his arms. The dance is similar to a Tankō Bushi dance, which can be performed at the Japanese Buddhist festival of Obon.
- It is unknown what possible blood relation Hendrik has with Drustan, but it is likely that he is Drustan's descendant as the two have a near identical physical appearance and Hendrik is able to equip the Warrior King's armor and use his armaments.
- Each of the Luminary's companions represents one of the classes in Dragon Quest III. Hendrik represents the Warrior. His spells reflect the common practice of having a Warrior spend time as a Priest for greater utility.
Gallery[edit]
Hendrik's default outfit as a party member.
Astonished by the Ogler's Digest.
Hendrik, on the upper right, as featured on the Dragon Quest XI Character Book.
Wearing the Gadabout costume.
References[edit]