Hendrik: Difference between revisions
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{{quote|style=1|quote='''''Once the master and commander of the armies of Heliodor, Hendrik's unwavering loyalty was expertly exploited by the monstrous Mordegon. These days, he is the hero of the people of the Last Bastion thanks to his tireless efforts in securing their safety. His beard is his little homage to King Carnelian's fantastic facial hair. '''''|source= | {{quote|style=1|quote='''''Once the master and commander of the armies of [[Heliodor]], Hendrik's unwavering loyalty was expertly exploited by the monstrous [[Mordegon]]. These days, he is the hero of the people of the Last Bastion thanks to his tireless efforts in securing their safety. His beard is his little homage to [[King Carnelian]]'s fantastic facial hair. '''''|source={{XI}} loading screen|align=center|bgcolor=778899}} | ||
{{Character | {{Character | ||
|Game= | |Game={{Dragon Quest XI}} | ||
|Image=[[File:DQXI Graig.jpg|250px]] | |Image=[[File:DQXI Graig.jpg|250px]] | ||
|Sprite= | |Sprite=[[File:Hendrik sprite walk.gif]] | ||
|Jap=グレイグ | |Jap=グレイグ | ||
|Romaji=Gureigu | |Romaji=Gureigu | ||
|Title=General | |Title=General | ||
|Class=[[Paladin]] with [[Gladiator]] traits | |Class=[[Paladin]] with [[Gladiator]] traits | ||
|Race=Human | |Race=[[Human]] | ||
|Age=36 | |Age=36 | ||
|Voice Actor=[ | |Voice Actor=[[Rikiya Koyama]] (Japanese, {{Rivals}}, {{XI}} ''S'')<br>[[Yūko Sanpei]] (Japanese, child voice, {{XI}} ''S'')<br>[https://www.behindthevoiceactors.com/John-Hopkins/ John Hopkins] (English) | ||
|}} | |}} | ||
'''Hendrik''' (グレイグ, ''Gureigu'') is a character from | '''Hendrik''' (グレイグ, ''Gureigu'') is a character from {{Dragon Quest XI}}. | ||
In combat, Hendrik is capable of wielding both one-handed | He is the general of the Kingdom of [[Heliodor]]. Despite his antagonism towards the {{Luminary}} and his traveling companions early in the game, Hendrik eventually has a change of heart and joins the party as the {{Luminary}}'s sworn shield. | ||
In combat, Hendrik is capable of wielding both one-handed {{Sword}}s and [[Greatsword (weapon type)|Greatswords]], as well as {{Axe}}s and can even dual wield one-handed {{Sword}}s and {{Axe}}s. | |||
==Appearance and Personality== | ==Appearance and Personality== | ||
Hendrik is a tall and powerfully built man with sharp features and blue-green eyes. He has shoulder-length light purple hair with a single strand hanging over the left side of his face, as well as a goatee. As Heliodor's general, he wears an ornate suit of black knight's armor decorated with gold edges over chainmail and a | Hendrik is a tall and powerfully built man with sharp features and blue-green eyes. He has shoulder-length light purple hair with a single strand hanging over the left side of his face, as well as a goatee. Hendrik was born in the kingdom of [[Zwaardsrust Region|Zwaardsrust]], which was founded by the legendary Warrior King [[Drustan]]. He has fond memories of his birthplace before its destruction. As Heliodor's general, he wears an ornate suit of black knight's armor decorated with gold edges over chainmail, black gauntlets over leather gloves, black trousers, and black greaves worn over a tall pair of black leather boots. There is an insignia of a golden two-headed eagle, the symbol of Heliodor, emblazoned on the front of his breastplate. He wears a long black cape with red lining, which is attached to his armor and he carries a two-handed sword on his back in a scabbard. The golden two-headed eagle is also embroidered on the back of Hendrik's cape. | ||
When he joins the party, Hendrik eschews his black knight's armor, instead wearing a long padded tabard quartered sky blue and dark blue over a yellow turtleneck sweater, black trousers, and a pair of tall leather boots. He also wears a pair of leather gloves, and two leather belts, one around his waist and the other across his chest. Like the other | When he joins the party, Hendrik eschews his black knight's armor, instead wearing a long padded tabard quartered sky blue and dark blue over a yellow turtleneck sweater, black trousers, and a pair of tall leather boots. He also wears a pair of leather gloves, and two leather belts, one around his waist and the other across his chest. His armor was designed by [[Jasper]], his fellow knight. Like the other {{Party 11}} members, he is able to change his appearance with a variety of different costumes, including being able to wear his old [[Heliodor]]ian set of armor. | ||
Hendrik is known for his strong sense of duty and loyalty to the kingdom of Heliodor, and he is unrivaled in swordsmanship. He has defeated countless monsters in the service of his kingdom and is willing to lay down his life to protect his liege. He is childhood friends with both [[Jasper]] and [[Jade]] and spent his youth training in [[Puerto Valor]] under the tutelage of [[Don Rodrigo]] alongside [[Sylvando]]. Hendrik was shocked to discover that his fellow trainee had become a traveling performer rather than a knight like himself. According to Sylvando, Hendrik was not innately talented in swordsmanship and trained diligently day and night in order to achieve his skill. | Hendrik is known for his strong sense of duty and loyalty to the kingdom of Heliodor, and he is unrivaled in swordsmanship. He has defeated countless monsters in the service of his kingdom and is willing to lay down his life to protect his liege. He is childhood friends with both [[Jasper]] and [[Jade]] and spent his youth training in [[Puerto Valor]] under the tutelage of [[Don Rodrigo]] alongside [[Sylvando]]. Hendrik was shocked to discover that his fellow trainee had become a traveling performer rather than a knight like himself. According to [[Sylvando]], Hendrik was not innately talented in swordsmanship and trained diligently day and night in order to achieve his skill. His daily routine is training and walking with his horse, Obsidian, a large jet-black stallion.<ref>[[Dragon Quest XI Character Book]]</ref> He relieves stress by reading books, which he often does around the campfire. | ||
Despite his serious personality, Hendrik | Despite his serious personality, Hendrik is secretly a connoisseur of the Ogler's Digest series of magazines, much like [[Rab]]. His favorite thing about himself is his facial hair, which he grew in imitation of [[King Carnelian]]. Hendrik's favorite type of food is any kind of mushroom and his prized possessions are his token of fealty and the [[Shield of Heliodor]]. The thing he wants most is a new whetstone. He is allergic to cats and has trouble with insects. Hendrik has trouble imagining what life would be like not being a knight. But if peace is achieved, he would like to settle down in a small village and raise a field of wheat, something which always reminds him of his birthplace. | ||
His | |||
==Appearances== | ==Appearances== | ||
| Line 32: | Line 33: | ||
{| style="width:55%; height:100px; text-align:center" border="1" | {| style="width:55%; height:100px; text-align:center" border="1" | ||
|-<---!Headings are up first.!---> style="font-weight:bold; background:#778899" | |-<---!Headings are up first.!---> style="font-weight:bold; background:#778899" | ||
| Attribute || Starting Stats || Maximum Stats | | Attribute || Starting Stats || Maximum Stats || Skills | ||
|- style="font-weight:normal" | |- style="font-weight:normal" | ||
| Level || 36 || 99 | | Level || 36 || 99 || - | ||
|- | |- | ||
| HP || 368 || 800 | | {{HP}} || 368 || 800 || - | ||
|- | |- | ||
| MP || 103 || 310 | | {{MP}} || 103 || 310 || - | ||
|- | |- | ||
| Strength || 132 || 400 | | {{Strength}} || 132 || 400 || +20 | ||
|- | |- | ||
| Agility || 53 || 180 | | {{Agility}} || 53 || 180 || - | ||
|- | |- | ||
| Resilience || 61 || 240 | | {{Resilience}} || 61 || 240 || +40 | ||
|- | |- | ||
| Magical Might || 0 || 0 | | {{Magical Might}} || 0 || 0 || - | ||
|- | |- | ||
| Magical Mending || 121 || 310 | | {{Magical Mending}} || 121 || 310 || +20 | ||
|- | |- | ||
| Deftness || 55 || 180 | | {{Deftness}} || 55 || 180 || - | ||
|- | |- | ||
| Charm || 144 || 300 | | {{Charm}} || 144 || 300 || - | ||
|- | |- | ||
| [[Pep|Pep boost]] ||colspan= | | [[Pep|Pep boost]] ||colspan=3| {{Strength}} +20% (40%), resilience +20% (40%)<br>Critical rate up (critical rate further increased)<br>Parenthesis accounts for pep-up power-up bonuses. | ||
|- | |- | ||
| Initial gear ||colspan= | | Initial gear ||colspan=3|[[Hendrik's greatsword]], [[Heavy armour]], [[Token of fealty]]<br>[[Heliodorian sword]], [[Cavalier cleaver]] (in inventory) | ||
|} | |} | ||
Hendrik joins the party with 73 skill points that can be freely allocated. | Hendrik joins the party with 73 skill points that can be freely allocated. | ||
| Line 63: | Line 64: | ||
{| style="width:65%; height:100px; border-spacing:0;text-align:center" border="1" | {| style="width:65%; height:100px; border-spacing:0;text-align:center" border="1" | ||
|-<---!Headings are up first.!---> style="font-weight:bold; background:#778899" | |-<---!Headings are up first.!---> style="font-weight:bold; background:#778899" | ||
| Name || MP || Level || Target || Description | | Name || {{MP}} || Level || Target || Description | ||
|- | |- | ||
!style="background-color:#ccc"|[[Buff]] | !style="background-color:#ccc"|[[Buff]] | ||
| Line 69: | Line 70: | ||
|36 | |36 | ||
|One ally | |One ally | ||
| | |100% DEF (hits cap) | ||
|- | |- | ||
!style="background-color:#ccc"|[[Midheal]] | !style="background-color:#ccc"|[[Midheal]] | ||
| Line 75: | Line 76: | ||
|36 | |36 | ||
|One ally | |One ally | ||
| | |Restores 75-95 HP to a single ally. Output is based on Magical Mending. | ||
|- | |- | ||
!style="background-color:#ccc"|[[Kabuff]] | !style="background-color:#ccc"|[[Kabuff]] | ||
| Line 81: | Line 82: | ||
|36 | |36 | ||
|All allies | |All allies | ||
| | |50% DEF all allies (can be stacked 2x for 100%) | ||
|- | |- | ||
!style="background-color:#ccc"|[[Magic Barrier]] | !style="background-color:#ccc"|[[Magic Barrier]] | ||
| Line 87: | Line 88: | ||
|36 | |36 | ||
|All allies | |All allies | ||
| | |50% magic DEF all allies | ||
|- | |- | ||
!style="background-color:#ccc"|[[Moreheal]] | !style="background-color:#ccc"|[[Moreheal]] | ||
| Line 93: | Line 94: | ||
|37 | |37 | ||
|One ally | |One ally | ||
| | |Restores 174-360 HP to a single ally. Output is based on Magical Mending. | ||
|- | |- | ||
!style="background-color:#ccc"|[[Kerplunk]] | !style="background-color:#ccc"|[[Kerplunk]] | ||
|All | |All | ||
|65 | |65 | ||
|All | |All | ||
| | |Requires at least 32 MP to cast. Kills the user in order to revive all characters and heal all of them to full HP, including reserve party members | ||
|- | |||
|} | |} | ||
====Character builder==== | ====Character builder==== | ||
===== | ====={{Sword}}s===== | ||
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>''' | |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>''' | ||
| Line 111: | Line 113: | ||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>''' | ||
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | ||
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>''' | |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Oomph]]</font>''' | ||
|- | |- | ||
!style="background-color:#FA8072"|[[Flame Slash]] | !style="background-color:#FA8072"|[[Flame Slash]] | ||
| Line 121: | Line 123: | ||
| Yes | | Yes | ||
|- | |- | ||
!style="background-color:#FA8072"|Attack Power When Wielding +3 | !style="background-color:#FA8072"|{{Attack}} Power When Wielding +3 | ||
| -- | | -- | ||
|4 | |4 | ||
| Line 129: | Line 131: | ||
| -- | | -- | ||
|- | |- | ||
!style="background-color:#FA8072"|Critical Hit Chance When Wielding +2% | !style="background-color:#FA8072"|[[Critical Hit]] Chance When Wielding +2% | ||
| -- | | -- | ||
|6 | |6 | ||
| Line 145: | Line 147: | ||
| -- | | -- | ||
|- | |- | ||
!style="background-color:#FA8072"|Attack Power When Wielding +6 | !style="background-color:#FA8072"|{{Attack}} Power When Wielding +6 | ||
| -- | | -- | ||
|10 | |10 | ||
| Line 158: | Line 160: | ||
| -- | | -- | ||
| -- | | -- | ||
|200% (plus 10) damage to [[Dragon family]] | |200% (plus 10) damage to [[Dragon family]] {{MFamilies}}s | ||
| Yes | | Yes | ||
|- | |- | ||
| Line 166: | Line 168: | ||
| -- | | -- | ||
| -- | | -- | ||
|1~2 damage to | |1~2 damage to [[Metal slime]]s, cannot miss | ||
| -- | | -- | ||
|- | |- | ||
!style="background-color:#FA8072"|Pep Chance +5% | !style="background-color:#FA8072"|[[Pep]] Chance +5% | ||
| -- | | -- | ||
|12 | |12 | ||
| Line 182: | Line 184: | ||
| -- | | -- | ||
| -- | | -- | ||
| | |heals user for [25% + 20] of damage dealt | ||
| -- | |||
|- | |||
!style="background-color:#FA8072"|Dual Wielding | |||
| -- | |||
|16 | |||
| -- | |||
| -- | |||
|NA | |||
| -- | | -- | ||
|- | |- | ||
|} | |} | ||
===== | =====[[Shield]]s===== | ||
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>''' | |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>''' | ||
| Line 195: | Line 205: | ||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>''' | ||
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | ||
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>''' | |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Oomph]]</font>''' | ||
|- | |- | ||
!style="background-color:#FA8072"|Block rate increases by 2% | !style="background-color:#FA8072"|Block rate increases by 2%. | ||
| -- | | -- | ||
|6 | |6 | ||
| Line 208: | Line 218: | ||
| 3 | | 3 | ||
|6 | |6 | ||
| Self | |||
| -- | | -- | ||
|Raises base block chance to 50% for two turns, stacks with bonuses. | |||
|Raises base block chance to 50% for two turns, stacks with bonuses | |||
| -- | | -- | ||
|- | |- | ||
!style="background-color:#FA8072"|Defence +10 | !style="background-color:#FA8072"|{{Defence}} +10 | ||
| -- | | -- | ||
|7 | |7 | ||
| Line 226: | Line 236: | ||
| -- | | -- | ||
| -- | | -- | ||
| Defend | | Use [[Defend]] then attack with half {{Strength}}. | ||
| -- | | -- | ||
|- | |- | ||
!style="background-color:#FA8072"|Block chance increases by 4% | !style="background-color:#FA8072"|Block chance increases by 4%. | ||
| -- | | -- | ||
|12 | |12 | ||
| Line 240: | Line 250: | ||
| 5 | | 5 | ||
|14 | |14 | ||
| Self | |||
| -- | | -- | ||
| | |Greatly raises resistance to all ailments but instant death for 5 turns. | ||
| -- | | -- | ||
|- | |- | ||
!style="background-color:#FA8072"|Defense +30 | !style="background-color:#FA8072"|{{Defense}} +30 | ||
| -- | | -- | ||
|16 | |16 | ||
| Line 256: | Line 266: | ||
| 12 | | 12 | ||
|16 | |16 | ||
| Self | |||
| -- | | -- | ||
| | |If an incoming attack can be countered, it will be reflected back to a random enemy. Lasts until the next turn. | ||
| -- | | -- | ||
|- | |- | ||
| Line 264: | Line 274: | ||
| 10 | | 10 | ||
|20 | |20 | ||
| Self | |||
| -- | | -- | ||
|Blocks critical hits and critical spells for four turns. | |||
|Blocks critical hits and critical spells for four turns | |||
| -- | | -- | ||
|- | |- | ||
| Line 279: | Line 289: | ||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>''' | ||
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | ||
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>''' | |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Oomph]]</font>''' | ||
|- | |- | ||
!style="background-color:#FA8072"|[[Greatsword Guard]] | !style="background-color:#FA8072"|[[Greatsword Guard]] | ||
| Line 286: | Line 296: | ||
| -- | | -- | ||
| -- | | -- | ||
|Increases parrying chance by 33% for four turns | |Increases parrying chance by 33% for four turns. | ||
| -- | | -- | ||
|- | |- | ||
!style="background-color:#FA8072"|Attack Power When Wielding +5 | !style="background-color:#FA8072"|{{Attack}} Power When Wielding +5. | ||
| -- | | -- | ||
|4 | |4 | ||
| -- | | -- | ||
| -- | | -- | ||
| Line 310: | Line 312: | ||
|Group | |Group | ||
|Yes | |Yes | ||
|Full damage to a group of enemies | |Full damage to a group of enemies. | ||
|First hit | |First hit | ||
|- | |- | ||
!style="background-color:#FA8072"|Attack Power When Wielding +15 | !style="background-color:#FA8072"|{{Attack}} Power When Wielding +15. | ||
| -- | | -- | ||
|12 | |12 | ||
| Line 326: | Line 328: | ||
|Group | |Group | ||
|Yes | |Yes | ||
|Up to 130~140 ice damage to a group of enemies, 25% chance to stun each | |Up to 130~140 ice damage to a group of enemies, uses STR, 25% chance to stun each. | ||
|Yes | |Yes | ||
|- | |- | ||
| Line 334: | Line 336: | ||
|One | |One | ||
|Yes | |Yes | ||
|157%~225% damage to a single enemy, cannot | |157%~225% damage to a single enemy, cannot [[Critical Hit]]. | ||
|Yes | |Yes | ||
|- | |- | ||
!style="background-color:#FA8072"|[[Unbridled Blade]] | !style="background-color:#FA8072"|[[Unbridled Blade]] | ||
| Line 350: | Line 344: | ||
|One | |One | ||
|Yes | |Yes | ||
|290%~310% damage to a single enemy, cannot | |290%~310% damage to a single enemy, cannot [[Critical Hit]]. | ||
|Yes | |Yes | ||
|- | |- | ||
!style="background-color:#FA8072"| | !style="background-color:#FA8072"|Parry chance whilst wielding increased by 4%. | ||
| -- | | -- | ||
|10 | |10 | ||
| Line 362: | Line 356: | ||
|} | |} | ||
===== | ====={{Axe}}s===== | ||
{|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="100%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>''' | |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>''' | ||
| Line 370: | Line 364: | ||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>''' | ||
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | ||
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>''' | |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Oomph]]</font>''' | ||
|- | |- | ||
!style="background-color:#FA8072"|Attack Power When Wielding +5 | !style="background-color:#FA8072"|{{Attack}} Power When Wielding +5. | ||
| -- | | -- | ||
|4 | |4 | ||
| Line 383: | Line 377: | ||
| 3 | | 3 | ||
|6 | |6 | ||
| | | One | ||
| Yes | | Yes | ||
|120% damage, 50% chance to lower a foe's | |120% damage, 50% chance to lower a foe's {{Defence}} by 50%. | ||
| Yes | | Yes | ||
|- | |- | ||
!style="background-color:#FA8072"|Attack Power When Wielding +10 | !style="background-color:#FA8072"|{{Attack}} Power When Wielding +10. | ||
| -- | | -- | ||
|7 | |7 | ||
| Line 399: | Line 393: | ||
| 10 | | 10 | ||
|9 | |9 | ||
| | | One | ||
| Yes | | Yes | ||
|300% damage, 25% chance to | |300% damage, 25% chance to {{Paralyze}} a foe. | ||
| Yes | | Yes | ||
|- | |- | ||
!style="background-color:#FA8072"|Attack Power When Wielding +20 | !style="background-color:#FA8072"|{{Attack}} Power When Wielding +20. | ||
| -- | | -- | ||
|13 | |13 | ||
| Line 415: | Line 409: | ||
| 9 | | 9 | ||
|16 | |16 | ||
| | | One | ||
| Yes | | Yes | ||
| 150% damage, 50% chance to lower target's | | 150% damage, 50% chance to lower the target's {{Defence}} by 75% | ||
| Yes | | Yes | ||
|- | |- | ||
| Line 423: | Line 417: | ||
| 4 | | 4 | ||
|16 | |16 | ||
| | | One | ||
| No | | No | ||
| | |Attempts to deal a critical hit to the enemy, 50% accuracy, unaffected by defense, blindness and evasion | ||
| No | | No | ||
|- | |- | ||
| Line 431: | Line 425: | ||
| 16 | | 16 | ||
|20 | |20 | ||
| | | Enemy group | ||
| Yes | | Yes | ||
|220% damage, no reduction to multiple foes | |220% damage, no reduction to multiple foes. | ||
| First hit | | First hit | ||
|- | |- | ||
| Line 446: | Line 440: | ||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>''' | ||
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | ||
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>''' | |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Oomph]]</font>''' | ||
|- | |- | ||
!style="background-color:#FA8072"|[[Blind Man's Biff]] | !style="background-color:#FA8072"|[[Blind Man's Biff]] | ||
| 8 | | 8 | ||
| 12 | | 12 | ||
| | | Random | ||
| Yes | | Yes | ||
| | | Deals 2.8x damage to a random enemy when under the effects of blind, 0.5x damage otherwise. High critical hit chance. No weapon requirement | ||
| Yes | | Yes | ||
|- | |- | ||
!style="background-color:#FA8072"|Resilience +20 | !style="background-color:#FA8072"|{{Resilience}} +20 | ||
| -- | | -- | ||
|12 | |12 | ||
| Line 464: | Line 458: | ||
| -- | | -- | ||
|- | |- | ||
!style="background-color:#FA8072"|Strength +20 | !style="background-color:#FA8072"|{{Strength}} +20 | ||
| -- | | -- | ||
|14 | |14 | ||
| Line 477: | Line 471: | ||
| -- | | -- | ||
| Yes | | Yes | ||
|Raises attack by 50% and lowers | |Raises attack by 50% and lowers {{Defence}} by 50%. | ||
| -- | | -- | ||
|- | |- | ||
| Line 483: | Line 477: | ||
| 4 | | 4 | ||
|16 | |16 | ||
| | | One | ||
| Yes | | Yes | ||
|Slash twice | |Slash twice with sword | ||
| Yes | | Yes | ||
|- | |- | ||
| Line 491: | Line 485: | ||
| 6 | | 6 | ||
|20 | |20 | ||
| | | One | ||
| Yes | | Yes | ||
|320% damage, user takes 32% recoil damage | |320% damage slash, user takes 32% recoil damage. | ||
| Yes | | Yes | ||
|- | |- | ||
| Line 499: | Line 493: | ||
| 16 | | 16 | ||
|20 | |20 | ||
| | | One | ||
| Yes | | Yes | ||
|Slash four times | |Slash four times with sword | ||
| First hit | | First hit | ||
|- | |- | ||
| Line 507: | Line 501: | ||
| 8 | | 8 | ||
|25 | |25 | ||
| | | One | ||
| Yes | | Yes | ||
| | | Deals six total hits to a single enemy. The first five hits are 0.4x normal damage, and the sixth is 0.5x normal damage for 2.5x damage total. The hits are unavoidable and will never miss. No weapon requirement | ||
| First hit | | First hit | ||
|- | |- | ||
| Line 522: | Line 516: | ||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Pep</font>''' | ||
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | ||
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Oomph</font>''' | |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">[[Oomph]]</font>''' | ||
|- | |- | ||
!style="background-color:#FA8072"|Resilience +20 | !style="background-color:#FA8072"|{{Resilience}} +20 | ||
| -- | | -- | ||
|12 | |12 | ||
| Line 532: | Line 526: | ||
| -- | | -- | ||
|- | |- | ||
!style="background-color:#FA8072"|Magical | !style="background-color:#FA8072"|{{Magical Mending}} +20 | ||
| -- | | -- | ||
|12 | |12 | ||
| Line 545: | Line 539: | ||
| -- | | -- | ||
| -- | | -- | ||
|Transfer 30% of current HP to ally | |Transfer 30% of current {{HP}} to ally. | ||
| -- | | -- | ||
|- | |- | ||
| Line 551: | Line 545: | ||
| 2 | | 2 | ||
|16 | |16 | ||
| Self | |||
| -- | | -- | ||
| Reduces all damage by 90% for one turn. | |||
| Reduces all damage by 90% for one turn | |||
| -- | | -- | ||
|- | |- | ||
| Line 561: | Line 555: | ||
| -- | | -- | ||
| -- | | -- | ||
| Covers the | | Covers the {{Party 11}} for one turn, including AoE attacks | ||
| -- | | -- | ||
|- | |- | ||
| Line 569: | Line 563: | ||
| -- | | -- | ||
| -- | | -- | ||
|Restore one ally to life | |Restore one ally to life at 50-80% HP | ||
| -- | | -- | ||
|- | |- | ||
| Line 575: | Line 569: | ||
| 16 | | 16 | ||
|20 | |20 | ||
| Self | |||
| -- | | -- | ||
| | |Applies a buff to Hendrik that allows him to heal for 50% of damage dealt to enemies, lasts four turns | ||
| -- | | -- | ||
|- | |- | ||
!style="background-color:#FA8072"|Pep chance +10% | !style="background-color:#FA8072"|[[Pep]] chance +10% | ||
| -- | | -- | ||
|20 | |20 | ||
| Line 586: | Line 580: | ||
| -- | | -- | ||
| -- | | -- | ||
| -- | |||
|- | |||
!style="background-color:#FA8072"|[[Steadfast Forbearance]] | |||
| -- | |||
|25 | |||
| -- | |||
| -- | |||
|Reduces incoming damage by 25% when using Forbearance. | |||
| -- | | -- | ||
|- | |- | ||
| Line 652: | Line 654: | ||
{{CharacterEquipmentList|entry|item=[[Sword of judgement]]|statModifier=Attack +150}} | {{CharacterEquipmentList|entry|item=[[Sword of judgement]]|statModifier=Attack +150}} | ||
{{CharacterEquipmentList|entry|item=[[Metal gooreatsword]]|statModifier=Attack +151}} | {{CharacterEquipmentList|entry|item=[[Metal gooreatsword]]|statModifier=Attack +151}} | ||
{{CharacterEquipmentList|entry|item=[[ | {{CharacterEquipmentList|entry|item=[[Arisocrat's axe]]|statModifier=Attack +158}} | ||
{{CharacterEquipmentList|entry|item=[[Kairos cleaver]]|statModifier=Attack +160}} | {{CharacterEquipmentList|entry|item=[[Kairos cleaver]]|statModifier=Attack +160}} | ||
{{CharacterEquipmentList|entry|item=[[Metal king sword]]|statModifier=Attack +161}} | {{CharacterEquipmentList|entry|item=[[Metal king sword]]|statModifier=Attack +161}} | ||
| Line 739: | Line 741: | ||
{{CharacterEquipmentList|entry|item=[[Liquid metal jacket]]|statModifier=Defense +70}} | {{CharacterEquipmentList|entry|item=[[Liquid metal jacket]]|statModifier=Defense +70}} | ||
{{CharacterEquipmentList|entry|item=[[Dancer's mail]]|statModifier=Defense +72}} | {{CharacterEquipmentList|entry|item=[[Dancer's mail]]|statModifier=Defense +72}} | ||
{{CharacterEquipmentList|entry|item=[[Sir | {{CharacterEquipmentList|entry|item=[[Sir Hendrik's armour]]|statModifier=Defense +77}} | ||
{{CharacterEquipmentList|entry|item=[[Metal slime armour]]|statModifier=Defense +79}} | {{CharacterEquipmentList|entry|item=[[Metal slime armour]]|statModifier=Defense +79}} | ||
{{CharacterEquipmentList|entry|item=[[Bandit mail]]|statModifier=Defense +80}} | {{CharacterEquipmentList|entry|item=[[Bandit mail]]|statModifier=Defense +80}} | ||
| Line 768: | Line 770: | ||
{{CharacterEquipmentList|entry|item=[[Magic shield]]|statModifier=Defense +27}} | {{CharacterEquipmentList|entry|item=[[Magic shield]]|statModifier=Defense +27}} | ||
{{CharacterEquipmentList|entry|item=[[Dragon shield]]|statModifier=Defense +30}} | {{CharacterEquipmentList|entry|item=[[Dragon shield]]|statModifier=Defense +30}} | ||
{{CharacterEquipmentList|entry|item=[[Shield of | {{CharacterEquipmentList|entry|item=[[Shield of Heliodor]]|statModifier=Defense +32}} | ||
{{CharacterEquipmentList|entry|item=[[Enchanted shield]]|statModifier=Defense +33}} | {{CharacterEquipmentList|entry|item=[[Enchanted shield]]|statModifier=Defense +33}} | ||
{{CharacterEquipmentList|entry|item=[[Ice shield]]|statModifier=Defense +33}} | {{CharacterEquipmentList|entry|item=[[Ice shield]]|statModifier=Defense +33}} | ||
| Line 880: | Line 882: | ||
{{CharacterEquipmentList|entry|item=[[Wristorative]]|statModifier=Defense +7}} | {{CharacterEquipmentList|entry|item=[[Wristorative]]|statModifier=Defense +7}} | ||
{{CharacterEquipmentList|footer}}}} | {{CharacterEquipmentList|footer}}}} | ||
====[[Shypox]] dialogue==== | |||
{{spoiler|start}} | |||
*Hendrik recalls how he used to sleep cuddling a slime doll when he was little… | |||
*Hendrik notices that his beard is full of breadcrumbs from last night’s dinner… | |||
*Hendrik remembers staying up all night practising his autograph when he was made a general… | |||
*Hendrik recalls shrieking aloud when an insect landed on his cheek… | |||
*Hendrik remembers crying his eyes out after losing a fight with a friend long ago… | |||
*Hendrik recalls eating some bad fish in [[Puerto Valor]] with…very distressing consequences… | |||
*Hendrik recalls a young [[Jade]] laughing at him when he jumped at seeing an insect… | |||
*Hendrik recalls a friend laughing at a daring outfit he once wore… | |||
*Hendrik realises there’s an Ogler’s Digest poking out of his pocket… | |||
*Hendrik sheds a tear at the thought of his beloved horse, Obsidian… | |||
*Hendrik recalls how stiff he was in his youth… | |||
*Hendrik remembers being scolded by the castle cook for stealing food from the kitchen long ago… | |||
*Hendrik recalls thinking ‘Widow’s Peak’ was the name of a mountain when he was younger… | |||
*Hendrik makes a ridiculous face trying to hold back a sneeze… | |||
*Hendrik suddenly becomes self-conscious about how loud his voice is… | |||
*Hendrik realises he’s taking this battle far too seriously… | |||
*Hendrik takes another look at the outfit he’s wearing… | |||
*Out of nowhere, Hendrik’s face suddenly turns bright red! | |||
*Hendrik thinks over some of the ‘cool’ spell names he came up with as a kid… | |||
*Hendrik feels the enemy staring into his very soul… | |||
*Hendrik comes over all ticklish and starts giggling… | |||
*Hendrik thinks about a soppy poem he wrote when he was younger… | |||
*Hendrik notices that he’s got some food stuck in his teeth! | |||
*Hendrik’s eyes meet the enemy’s, and he’s suddenly strangely flustered… | |||
*Hendrik realises that his flies are undone! | |||
*Hendrik remembers the time his mum got mad when he wet the bed… | |||
*Hendrik suddenly becomes convinced he might have wet himself… | |||
*Suddenly, all Hendrik can think of is puff-puffs! | |||
*Hendrik catches himself thinking he might be kind of handsome… | |||
*The elastic in Hendrik’s pants suddenly snaps with a twang! | |||
*Hendrik suddenly remembers the time when he slipped up on some horse poo… | |||
*A particularly racy Ogler’s Digest cover suddenly pops into Hendrik’s head, and he giggles sheepishly… | |||
{{spoiler|end}} | |||
==Etymology== | ==Etymology== | ||
Hendrik's Japanese name, Graig, is a variation on the name Greg, itself is a shortened form of the English name Gregory. It is the English form of the Latin ''Gregorius'', from the Late Greek name Γρηγόριος (Gregorios), which meant "watchful, alert". This is fitting as Hendrik's role as both the general of | Hendrik's Japanese name, Graig, is a variation on the name Greg, itself is a shortened form of the English name Gregory. It is the English form of the Latin ''Gregorius'', from the Late Greek name Γρηγόριος (Gregorios), which meant "watchful, alert". This is fitting as Hendrik's role as both the general of [[Heliodor]] and as the sworn shield of the {{Luminary}}. Hendrik is the Dutch and Estonian cognate of the English name Henry. Henry is derived from the Germanic name ''Heinrich'' which meant "home ruler". | ||
==Trivia== | ==Trivia== | ||
*In the international [https://www.famitsu.com/news/202001/11190471.html fan poll] for | *In the international [https://www.famitsu.com/news/202001/11190471.html fan poll] for {{Dragon Quest XI}} that was released by Japanese gaming magazine ''Famitsu'', Hendrik was ranked the sixth most popular character in the game, with a total of 280 votes. | ||
*He is the tallest member of the | *He is the tallest member of the {{Party 11}} at 200 cm, or roughly 6 feet and 6 inches tall, and he weighs 95 kg, or 209 pounds. | ||
*When Hendrik is afflicted by [[Sultry Dance]], he performs a traditional Ondō dance from [[Zwaardsrust Region|Zwaardsrust]] which he learned from his father. It is a lively summer festival dance where he claps his hands and swings around his arms. The dance is similar to a [[Wikipedia:Tankō Bushi|Tankō Bushi]] dance, which can be performed at the Japanese Buddhist festival of Obon. | |||
*It is unknown what possible blood relation Hendrik has with [[Drustan]], but it is likely that he is [[Drustan]]'s descendant as the two have a near identical physical appearance and Hendrik is able to equip the Warrior King's armor and use his armaments. | |||
*Each of the {{Luminary}}'s companions represents one of the classes in {{Dragon Quest III}}. Hendrik represents the [[Warrior]]. His spells reflect the common practice of having a [[Warrior]] spend time as a Priest for greater utility. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <center><gallery> | ||
DQXI Hendrik.png|Hendrik's default outfit as a | DQXI Hendrik.png|Hendrik's default outfit as a {{Party 11}} member. | ||
DQXI Hendrik render.png|3D render | DQXI Hendrik render.png|3D render | ||
DQXI Graig screenshot.jpg | DQXI Graig screenshot.jpg| | ||
Hendrik oglers digest cgi.png|Astonished by the [[Ogler's | Hendrik oglers digest cgi.png|Astonished by the ''[[Ogler's Digest]]''. | ||
Hendrik expression chart.png|Expression chart | Hendrik expression chart.png|Expression chart. | ||
Hendrik youth concept art.png|Hendrik in his youth | Hendrik battle expression 1.png|Battle expression 1. | ||
Hendrik youth cgi.png | Hendrik battle expression 2.png|Battle expression 2. | ||
DQXIS CharacterBookCover.png|Hendrik, on the upper right, as featured on the ''[[Dragon Quest XI Character Book]]'' | Hendrik battle expression 3.png|Battle expression 3. | ||
Hendrik gadabout costume.png|Wearing the [[Gadabout | Hendrik battle expression 4.png|Battle expression 4. | ||
Hendrik the field marshal cgi.png|"The Field Marshal" | Hendrik battle expression 5.png|Battle expression 5. | ||
Hendrik youth concept art.png|Hendrik in his youth. | |||
Hendrik youth cgi.png| | |||
DQXIS CharacterBookCover.png|Hendrik, on the upper right, as featured on the ''[[Dragon Quest XI Character Book]]''. | |||
Hendrik gadabout costume.png|Wearing the [[Gadabout]] costume. | |||
Hendrik the field marshal cgi.png|"The Field Marshal". | |||
Hendrik the field marshal costume.png| | Hendrik the field marshal costume.png| | ||
Hendrik the general cgi.png|"The General" | Hendrik the general cgi.png|"The General". | ||
Hendrik the general detailing.png|General details | Hendrik the general detailing.png|General details. | ||
Hendrik the general costume.png| | Hendrik the general costume.png| | ||
Hendrik the heliodorian alternate psoe cgi.png|"The Heliodorian" | Hendrik the heliodorian alternate psoe cgi.png|"The Heliodorian". | ||
Hendrik the heliodorian concept art.png|Heliodorian details | Hendrik the heliodorian concept art.png|Heliodorian details. | ||
Hendrik the heliodorian costume.png| | Hendrik the heliodorian costume.png| | ||
Hendrik the unswerving companion cgi.png|"The Unswerving Companion" | Hendrik the unswerving companion cgi.png|"The Unswerving Companion". | ||
Hendrik the unswerving companion costume.png| | Hendrik the unswerving companion costume.png| | ||
Hendrik the warrior king cgi.png|"The Warrior King" | Hendrik the warrior king cgi.png|"The Warrior King". | ||
Hendrik the warrior king costume.png| | Hendrik the warrior king costume.png| | ||
Hendrik greatsword concept art.png|Sword concept art | Hendrik greatsword concept art.png|Sword concept art. | ||
Shield of heliodor concept art.png|Shield of Heliodor concept art | Shield of heliodor concept art.png|Shield of Heliodor concept art. | ||
</gallery> | </gallery></center> | ||
==References== | |||
<references/> | |||
{{clear}} | |||
{{DQXI}} | {{DQXI}} | ||
[[Category:Dragon Quest XI characters]] | [[Category:Dragon Quest XI characters]] | ||
[[Category:Dragon Quest Rivals characters]] | [[Category:Dragon Quest Rivals characters]] | ||
Latest revision as of 00:05, 16 December 2025
"Once the master and commander of the armies of Heliodor, Hendrik's unwavering loyalty was expertly exploited by the monstrous Mordegon. These days, he is the hero of the people of the Last Bastion thanks to his tireless efforts in securing their safety. His beard is his little homage to King Carnelian's fantastic facial hair. "
—XI loading screen
| Hendrik | |
| Dragon Quest XI | |
| Sprite(s) | |
| Japanese name | グレイグ |
| Romaji | Gureigu |
| Title | General |
| Class | Paladin with Gladiator traits |
| Race | Human |
| Age | 36 |
| Voice actor | Rikiya Koyama (Japanese, Rivals, XI S) Yūko Sanpei (Japanese, child voice, XI S) John Hopkins (English) |
Hendrik (グレイグ, Gureigu) is a character from Dragon Quest XI.
He is the general of the Kingdom of Heliodor. Despite his antagonism towards the Luminary and his traveling companions early in the game, Hendrik eventually has a change of heart and joins the party as the Luminary's sworn shield.
In combat, Hendrik is capable of wielding both one-handed Swords and Greatswords, as well as Axes and can even dual wield one-handed Swords and Axes.
Appearance and Personality[edit]
Hendrik is a tall and powerfully built man with sharp features and blue-green eyes. He has shoulder-length light purple hair with a single strand hanging over the left side of his face, as well as a goatee. Hendrik was born in the kingdom of Zwaardsrust, which was founded by the legendary Warrior King Drustan. He has fond memories of his birthplace before its destruction. As Heliodor's general, he wears an ornate suit of black knight's armor decorated with gold edges over chainmail, black gauntlets over leather gloves, black trousers, and black greaves worn over a tall pair of black leather boots. There is an insignia of a golden two-headed eagle, the symbol of Heliodor, emblazoned on the front of his breastplate. He wears a long black cape with red lining, which is attached to his armor and he carries a two-handed sword on his back in a scabbard. The golden two-headed eagle is also embroidered on the back of Hendrik's cape.
When he joins the party, Hendrik eschews his black knight's armor, instead wearing a long padded tabard quartered sky blue and dark blue over a yellow turtleneck sweater, black trousers, and a pair of tall leather boots. He also wears a pair of leather gloves, and two leather belts, one around his waist and the other across his chest. His armor was designed by Jasper, his fellow knight. Like the other party members, he is able to change his appearance with a variety of different costumes, including being able to wear his old Heliodorian set of armor.
Hendrik is known for his strong sense of duty and loyalty to the kingdom of Heliodor, and he is unrivaled in swordsmanship. He has defeated countless monsters in the service of his kingdom and is willing to lay down his life to protect his liege. He is childhood friends with both Jasper and Jade and spent his youth training in Puerto Valor under the tutelage of Don Rodrigo alongside Sylvando. Hendrik was shocked to discover that his fellow trainee had become a traveling performer rather than a knight like himself. According to Sylvando, Hendrik was not innately talented in swordsmanship and trained diligently day and night in order to achieve his skill. His daily routine is training and walking with his horse, Obsidian, a large jet-black stallion.[1] He relieves stress by reading books, which he often does around the campfire.
Despite his serious personality, Hendrik is secretly a connoisseur of the Ogler's Digest series of magazines, much like Rab. His favorite thing about himself is his facial hair, which he grew in imitation of King Carnelian. Hendrik's favorite type of food is any kind of mushroom and his prized possessions are his token of fealty and the Shield of Heliodor. The thing he wants most is a new whetstone. He is allergic to cats and has trouble with insects. Hendrik has trouble imagining what life would be like not being a knight. But if peace is achieved, he would like to settle down in a small village and raise a field of wheat, something which always reminds him of his birthplace.
Appearances[edit]
Dragon Quest XI: Echoes of an Elusive Age[edit]
Base stats[edit]
| Attribute | Starting Stats | Maximum Stats | Skills |
| Level | 36 | 99 | - |
| HP | 368 | 800 | - |
| MP | 103 | 310 | - |
| Strength | 132 | 400 | +20 |
| Agility | 53 | 180 | - |
| Resilience | 61 | 240 | +40 |
| Magical Might | 0 | 0 | - |
| Magical Mending | 121 | 310 | +20 |
| Deftness | 55 | 180 | - |
| Charm | 144 | 300 | - |
| Pep boost | Strength +20% (40%), resilience +20% (40%) Critical rate up (critical rate further increased) Parenthesis accounts for pep-up power-up bonuses. | ||
| Initial gear | Hendrik's greatsword, Heavy armour, Token of fealty Heliodorian sword, Cavalier cleaver (in inventory) | ||
Hendrik joins the party with 73 skill points that can be freely allocated.
Spells[edit]
| Name | MP | Level | Target | Description |
| Buff | 3 | 36 | One ally | 100% DEF (hits cap) |
|---|---|---|---|---|
| Midheal | 6 | 36 | One ally | Restores 75-95 HP to a single ally. Output is based on Magical Mending. |
| Kabuff | 6 | 36 | All allies | 50% DEF all allies (can be stacked 2x for 100%) |
| Magic Barrier | 4 | 36 | All allies | 50% magic DEF all allies |
| Moreheal | 12 | 37 | One ally | Restores 174-360 HP to a single ally. Output is based on Magical Mending. |
| Kerplunk | All | 65 | All | Requires at least 32 MP to cast. Kills the user in order to revive all characters and heal all of them to full HP, including reserve party members |
Character builder[edit]
Swords[edit]
| Name | MP | Points | Target | Pep | Info | Oomph |
| Flame Slash | 2 | 3 | -- | -- | 120% (plus 5) fire damage to one enemy | Yes |
|---|---|---|---|---|---|---|
| Attack Power When Wielding +3 | -- | 4 | -- | -- | NA | -- |
| Critical Hit Chance When Wielding +2% | -- | 6 | -- | -- | NA | -- |
| Sword Stance | 2 | 7 | -- | -- | Increases parrying chance by 33% | -- |
| Attack Power When Wielding +6 | -- | 10 | -- | -- | NA | -- |
| Dragon Slash | 2 | 10 | -- | -- | 200% (plus 10) damage to Dragon family monsters | Yes |
| Metal Slash | 2 | 12 | -- | -- | 1~2 damage to Metal slimes, cannot miss | -- |
| Pep Chance +5% | -- | 12 | -- | -- | NA | -- |
| Miracle Slash | 4 | 16 | -- | -- | heals user for [25% + 20] of damage dealt | -- |
| Dual Wielding | -- | 16 | -- | -- | NA | -- |
Shields[edit]
| Name | MP | Points | Target | Pep | Info | Oomph |
| Block rate increases by 2%. | -- | 6 | -- | -- | NA | -- |
|---|---|---|---|---|---|---|
| Immense Defence | 3 | 6 | Self | -- | Raises base block chance to 50% for two turns, stacks with bonuses. | -- |
| Defence +10 | -- | 7 | -- | -- | NA | -- |
| Blockenspiel | 3 | 9 | -- | -- | Use Defend then attack with half Strength. | -- |
| Block chance increases by 4%. | -- | 12 | -- | -- | NA | -- |
| Holy Impregnable | 5 | 14 | Self | -- | Greatly raises resistance to all ailments but instant death for 5 turns. | -- |
| Defense +30 | -- | 16 | -- | -- | -- | -- |
| Back Atcha | 12 | 16 | Self | -- | If an incoming attack can be countered, it will be reflected back to a random enemy. Lasts until the next turn. | -- |
| Desperate Measures | 10 | 20 | Self | -- | Blocks critical hits and critical spells for four turns. | -- |
Greatswords[edit]
| Name | MP | Points | Target | Pep | Info | Oomph |
| Greatsword Guard | 2 | 3 | -- | -- | Increases parrying chance by 33% for four turns. | -- |
|---|---|---|---|---|---|---|
| Attack Power When Wielding +5. | -- | 4 | -- | -- | NA | -- |
| Helichopter | 4 | 7 | Group | Yes | Full damage to a group of enemies. | First hit |
| Attack Power When Wielding +15. | -- | 12 | -- | -- | NA | -- |
| Frost Fangs | 10 | 12 | Group | Yes | Up to 130~140 ice damage to a group of enemies, uses STR, 25% chance to stun each. | Yes |
| Cutting Edge | 8 | 10 | One | Yes | 157%~225% damage to a single enemy, cannot Critical Hit. | Yes |
| Unbridled Blade | 16 | 25 | One | Yes | 290%~310% damage to a single enemy, cannot Critical Hit. | Yes |
| Parry chance whilst wielding increased by 4%. | -- | 10 | -- | -- | NA | -- |
Axes[edit]
| Name | MP | Points | Target | Pep | Info | Oomph |
| Attack Power When Wielding +5. | -- | 4 | -- | -- | -- | -- |
|---|---|---|---|---|---|---|
| Helm Splitter | 3 | 6 | One | Yes | 120% damage, 50% chance to lower a foe's Defence by 50%. | Yes |
| Attack Power When Wielding +10. | -- | 7 | -- | -- | -- | -- |
| Parallax | 10 | 9 | One | Yes | 300% damage, 25% chance to Paralyse a foe. | Yes |
| Attack Power When Wielding +20. | -- | 13 | -- | -- | -- | -- |
| Scrap Mettle | 9 | 16 | One | Yes | 150% damage, 50% chance to lower the target's Defence by 75% | Yes |
| Hatchet Man | 4 | 16 | One | No | Attempts to deal a critical hit to the enemy, 50% accuracy, unaffected by defense, blindness and evasion | No |
| Axes of Evil | 16 | 20 | Enemy group | Yes | 220% damage, no reduction to multiple foes. | First hit |
Heroism[edit]
| Name | MP | Points | Target | Pep | Info | Oomph |
| Blind Man's Biff | 8 | 12 | Random | Yes | Deals 2.8x damage to a random enemy when under the effects of blind, 0.5x damage otherwise. High critical hit chance. No weapon requirement | Yes |
|---|---|---|---|---|---|---|
| Resilience +20 | -- | 12 | -- | -- | -- | -- |
| Strength +20 | -- | 14 | -- | -- | -- | -- |
| Double Up | 4 | 16 | -- | Yes | Raises attack by 50% and lowers Defence by 50%. | -- |
| Falcon Slash | 4 | 16 | One | Yes | Slash twice with sword | Yes |
| Double-Edged Slash | 6 | 20 | One | Yes | 320% damage slash, user takes 32% recoil damage. | Yes |
| Gyrfalcon Slash | 16 | 20 | One | Yes | Slash four times with sword | First hit |
| A Cut Above | 8 | 25 | One | Yes | Deals six total hits to a single enemy. The first five hits are 0.4x normal damage, and the sixth is 0.5x normal damage for 2.5x damage total. The hits are unavoidable and will never miss. No weapon requirement | First hit |
Fraternity[edit]
| Name | MP | Points | Target | Pep | Info | Oomph |
| Resilience +20 | -- | 12 | -- | -- | -- | -- |
|---|---|---|---|---|---|---|
| Magical Mending +20 | -- | 12 | -- | -- | -- | -- |
| H-Pathy | 0 | 14 | -- | -- | Transfer 30% of current HP to ally. | -- |
| Defending Champion | 2 | 16 | Self | -- | Reduces all damage by 90% for one turn. | -- |
| Forbearance | 0 | 16 | -- | -- | Covers the party for one turn, including AoE attacks | -- |
| Kazing | 24 | 20 | -- | -- | Restore one ally to life at 50-80% HP | -- |
| Hurt Converter | 16 | 20 | Self | -- | Applies a buff to Hendrik that allows him to heal for 50% of damage dealt to enemies, lasts four turns | -- |
| Pep chance +10% | -- | 20 | -- | -- | -- | -- |
| Steadfast Forbearance | -- | 25 | -- | -- | Reduces incoming damage by 25% when using Forbearance. | -- |
Equipment[edit]
| Dragon Quest XI (S: Definitive Edition) | |
|---|---|
| Helmet | Modifier(s) |
| Bandana | Defense +1 |
| Leather hat | Defense +3 |
| Pointy hat | Defense +5 |
| Feathered cap | Defense +8 |
| Turban | Defense +12 |
| Stone hardhat | Defense +15 |
| Iron helmet | Defense +16 |
| Fur hood | Defense +18 |
| Bronze helmet | Defense +18 |
| Malleable mask | Defense +19 |
| Hermes' hat | Defense +20 |
| Mercury's bandana | Defense +23 |
| Iron mask | Defense +25 |
| Steel helmet | Defense +25 |
| Happy hat | Defense +31 |
| Iron headgear | Defense +32 |
| Papillon mask | Defense +33 |
| Warrior's helm | Defense +35 |
| Platinum headgear | Defense +36 |
| Hades' helm | Defense +37 |
| Thinking cap | Defense +38 |
| Mythril helm | Defense +38 |
| Metal slime helm | Defense +39 |
| Dragon bandana | Defense +41 |
| Raging bull helm | Defense +42 |
| Great helm | Defense +46 |
| Liquid metal helm | Defense +49 |
| Autumn shower hat | Defense +51 |
| Spring breeze hat | Defense +51 |
| Summer cloud hat | Defense +51 |
| Phantom mask | Defense +51 |
| Winter sky hat | Defense +51 |
| Heavenly helm | Defense +62 |
| Metal king helm | Defense +63 |
| Drustan's helm | Defense +77 |
| Dragon Quest XI (S: Definitive Edition) | |
|---|---|
| Armor | Modifier(s) |
| Plain clothes | Defense +4 |
| Arriviste's vest | Defense +5 |
| Elevating vest | Defense +5 |
| Vest for success | Defense +5 |
| Wayfarer's clothes | Defense +7 |
| Leather armour | Defense +11 |
| Templar's uniform | Defense +13 |
| Scale armour | Defense +16 |
| Chain mail | Defense +20 |
| Bronze armour | Defense +24 |
| Iron cuirass | Defense +25 |
| Fur poncho | Defense +29 |
| Iron armour | Defense +32 |
| Tortoise shell | Defense +37 |
| Hairy vest | Defense +38 |
| Full plate armour | Defense +39 |
| Glombolero | Defense +40 |
| Smart suit | Defense +40 |
| Silver cuirass | Defense +42 |
| Zombie mail | Defense +42 |
| Prince's pea coat | Defense +44 |
| Posh waistcoat | Defense +48 |
| Silver mail | Defense +48 |
| Heavy armour | Defense +52 |
| King's coat | Defense +53 |
| Magic armour | Defense +55 |
| Dragon mail | Defense +60 |
| Emperor's attire | Defense +61 |
| Platinum mail | Defense +63 |
| Brigandine | Defense +66 |
| Twinkling tuxedo | Defense +67 |
| Spiked armour | Defense +68 |
| Liquid metal jacket | Defense +70 |
| Dancer's mail | Defense +72 |
| Sir Hendrik's armour | Defense +77 |
| Metal slime armour | Defense +79 |
| Bandit mail | Defense +80 |
| General's jacket | Defense +86 |
| Gigant armour | Defense +90 |
| Liquid metal armour | Defense +97 |
| Mirror armour | Defense +98 |
| Sacred armour | Defense +100 |
| Metal king jacket | Defense +101 |
| Legendary armour | Defense +120 |
| Field marshal's finery | Defense +123 |
| Metal king armour | Defense +126 |
| Drustan's armour | Defense +150 |
| Dragon Quest XI (S: Definitive Edition) | |
|---|---|
| Shields | Modifier(s) |
| Pot lid | Defense +2 |
| Leather shield | Defense +4 |
| Scale shield | Defense +7 |
| Silver platter | Defense +8 |
| Bronze shield | Defense +10 |
| Gold platter | Defense +12 |
| Iron shield | Defense +15 |
| Light shield | Defense +17 |
| Platinum platter | Defense +20 |
| Steel shield | Defense +22 |
| White shield | Defense +24 |
| Platinum shield | Defense +25 |
| Magic shield | Defense +27 |
| Dragon shield | Defense +30 |
| Shield of Heliodor | Defense +32 |
| Enchanted shield | Defense +33 |
| Ice shield | Defense +33 |
| Ethereal shield | Defense +36 |
| Warrior's shield | Defense +37 |
| Dark shield | Defense +38 |
| Metal slime shield | Defense +39 |
| Flame shield | Defense +40 |
| Liquid metal shield | Defense +44 |
| Brain drainer | Defense +45 |
| Ogre shield | Defense +45 |
| Saintess shield | Defense +46 |
| Silver shield | Defense +51 |
| Psyche swiper | Defense +52 |
| Ruinous shield | Defense +52 |
| Devilry drinker | Defense +63 |
| Goddess shield | Defense +64 |
| Soul sucker | Defense +73 |
| Drustan's shield | Defense +74 |
| Metal king shield | Defense +75 |
| Dragon Quest XI (S: Definitive Edition) | |
|---|---|
| Accessories | Modifier(s) |
| Aerofoil earrings | Defense +5 Charm +10 |
| Agility ring | Defense +5 Agility +17 |
| All-weather earrings | Defense +5 Charm +16 |
| Angel's sandals | Agility +25 |
| Anti-freeze earrings | Defense +5 Charm +10 |
| Archangel's boots | Defense +25 |
| Asbestos earrings | Defense +5 Charm +10 |
| Assasin | Critical +1% Defense +2 Charm +5 |
| Blackout earrings | Defense +5 Charm +16 |
| Bling-bling belt | Defense +2 Charm +11 |
| Bow tie | Defense +2 Charm +10 |
| Brainy bracer | M. Might +20 M. Mend +20 |
| Brigand's mitts | Defense +6 Deftness +32 |
| Bunny tail | Defense +7 |
| Caligae of clarity | M. Mend +20 |
| Care ring | Defense +5 |
| Carer rivière | Defense +3 |
| Catholicon ring | Defense +5 |
| Choker of riddance | Defense +3 |
| Cinderblock earrings | Defense +5 Charm +16 |
| Concrete earrings | Defense +5 Charm +10 |
| Devil's tail | Defense +2 Agility +10 |
| Dogged collar | Defense +4 Attack +8 |
| Dragon scale | Defense +8 Attack +9 |
| Earthwyrm's eye | Defense +7 HP +16 Charm +35 |
| Elfin charm | Defense +10 |
| Field marshal's footwear | HP +25 Agility +33 Defense +35 Charm +39 |
| Freebooter's gloves | Defense +48 |
| Full moon collar | Defense +3 |
| Full moon ring | Defense +5 |
| General's jackboots | Defense +15 HP +17 Agility +30 Charm +20 |
| Gloomy gloves | Deftness +22 |
| Gold bracer | Defense +4 Charm +6 |
| Gold chain | Defense +1 HP +5 Charm +5 |
| Gold ring | Defense +5 Charm +8 |
| Gold rosary | M. Might +5 M. Mend +5 |
| Guru's gloves | M. Might +17 M. Mend +17 Deftness +40 |
| Healer | Defense +2 Charm +5 |
| Holy talisman | Defense +5 |
| Life bracer | Defense +3 HP +30 |
| Life ring | Defense +5 HP +5 |
| Lucky dragon's wing | Defense +7 |
| Meteorite bracer | Defense +100 |
| Mighty armlet | Attack +15 |
| Minister's mitts | M. Mend +20 Deftness +48 |
| Mirror earrings | Defense +5 Charm +10 |
| Monarch mark | Defense +10 M. Might +30 M. Mend +30 |
| Murky mittens | Deftness +32 |
| Mystic | Defense +2 Charm +5 |
| Necklace of immunity | Defense +3 |
| Papillon pendant | Defense +3 HP +10 MP +10 |
| Pink pearl ring | Defense +5 MP +10 Charm +10 |
| Prayer ring | Defense +5 Charm +10 |
| Protective pendant | Defense +3 |
| Ring of clarity | Defense +5 |
| Ring of immunity | Defense +5 |
| Ring of riddance | Defense +5 |
| Ring of truth | Defense +5 |
| Rosary | M. Mend +6 MP +8 |
| Rousing ring | Defense +5 |
| Rousing rose collar | Defense +3 |
| Rubber earrings | Defense +5 Charm +10 |
| Rubber gloves | Defense +3 Deftness +12 |
| Ruby of protection | Defense +16 |
| Safety goggles | Defense +3 |
| Scholar's specs | M. Might +15 M. Mend +15 Charm +15 |
| Shield-bearer | Block +1% Parry +1% Charm +5 Defense +10 |
| Skull ring | Defense +5 |
| Slime earrings | Defense +2 Charm +6 |
| Sorcerer's ring | Defense +5 MP +10 |
| Sorcerer's stone | M. Mend +13 M. Might +14 |
| Sovereign seal | Defense +7 Charm +35 |
| Springheel boots | Defense +25 |
| Spirit bracer | Defense +7 MP +30 |
| Star of clarity | Defense +3 |
| Strength ring | Attack +5 |
| Supplicant | Defense +2 Charm +5 |
| Titan belt | Defense +5 Attack +12 |
| Token of fealty | HP +10 Charm +20 |
| Tough guy tattoo | Attack +8 |
| Torc of truth | Defense +3 |
| Trickster | Evasion+1% Defense +2 Charm +5 |
| Utility belt | Defense +2 Deftness +15 |
| Vanguard | Defense +2 Charm +5 Agility +10 |
| Venus' tear | Defense +7 Charm +35 |
| Warlock | Defense +2 M. Might +3 M. Mend +3 Charm +5 |
| Wings of serendipity | Defense +5 Charm +20 |
| Wristorative | Defense +7 |
Shypox dialogue[edit]
Etymology[edit]
Hendrik's Japanese name, Graig, is a variation on the name Greg, itself is a shortened form of the English name Gregory. It is the English form of the Latin Gregorius, from the Late Greek name Γρηγόριος (Gregorios), which meant "watchful, alert". This is fitting as Hendrik's role as both the general of Heliodor and as the sworn shield of the Luminary. Hendrik is the Dutch and Estonian cognate of the English name Henry. Henry is derived from the Germanic name Heinrich which meant "home ruler".
Trivia[edit]
- In the international fan poll for Dragon Quest XI that was released by Japanese gaming magazine Famitsu, Hendrik was ranked the sixth most popular character in the game, with a total of 280 votes.
- He is the tallest member of the party at 200 cm, or roughly 6 feet and 6 inches tall, and he weighs 95 kg, or 209 pounds.
- When Hendrik is afflicted by Sultry Dance, he performs a traditional Ondō dance from Zwaardsrust which he learned from his father. It is a lively summer festival dance where he claps his hands and swings around his arms. The dance is similar to a Tankō Bushi dance, which can be performed at the Japanese Buddhist festival of Obon.
- It is unknown what possible blood relation Hendrik has with Drustan, but it is likely that he is Drustan's descendant as the two have a near identical physical appearance and Hendrik is able to equip the Warrior King's armor and use his armaments.
- Each of the Luminary's companions represents one of the classes in Dragon Quest III. Hendrik represents the Warrior. His spells reflect the common practice of having a Warrior spend time as a Priest for greater utility.
Gallery[edit]
Hendrik's default outfit as a party member.
Astonished by the Ogler's Digest.
Hendrik, on the upper right, as featured on the Dragon Quest XI Character Book.
Wearing the Gadabout costume.
References[edit]