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Vanish is a spell exclusive to the main character, and cannot be used in battle. When cast it covers the player's tracks and keeps enemies from noticing them for about fifty steps.
Vanish is a spell exclusive to the main character, and cannot be used in battle. When cast it covers the player's tracks and keeps enemies from noticing them for about fifty steps.
{{DQSpells}}
{{DQSpells}}
{{DQSkills}}
[[category:Skills]]
[[category:Skills]]
[[Category:Spells]]
[[Category:Spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest IX skills]]

Revision as of 11:01, 19 February 2017

Vanish is an ability in the Dragon Quest series that alternates between being a spell and being a skill. Regardless, it renders the user less likely to be attacked in battle and is the opposite of Whistle.

Appearances

Dragon Quest III

Known as Fade in it's debut appearance, the spell makes the party invisible for 15 MP and lasts for 32 steps, making it very easy to sneak into certain castles.

Dragon Quest IX

This skill is learned with 32 skill points allocated into Ruggedness skill and costs 3 MP. When used in battle enemies will be less likely to target the character for 6~9 turns; On the field, it can be used to prevent monsters from noticing the party.

Dragon Quest Monsters: Joker 1 & 2

Vanish is a spell exclusive to the main character, and cannot be used in battle. When cast it covers the player's tracks and keeps enemies from noticing them for about fifty steps.