Aliahan
Kingdom | |
---|---|
Aliahan | |
Gameboy color artwork. | |
Japanese | アリアハン |
Game | Dragon Quest III |
Aliahan is a kingdom found in Enix's Dragon Quest III. Located on a small continent in the southeastern ocean, Aliahan is the land from which the Hero ventures worth into the wider world to save it from the fiend Baramos. It's kingdom includes the castle town of the same name near the southern bay, and the smaller town of Reeve in the northwest.
Interestingly, the continent serves as an excellent tutorial for new players to the series as it features a castle, two towns, two distinct dungeons, a tower, and enemies that provide different types of threats. An incredible achievement in game design.
History
It is said that Aliahan once ruled over the whole world several centuries ago, but war broke out and the country's territory was reduced to the island continent seen in the game. In modern times Aliahan maintains peaceful relations with other nations under its wise king, but the teleportal to the mainland was sealed off. The player must break the seal with the Wrecking Ball to reach Romaria and begin the adventure in earnest.
As the birthplace of Ortega, Aliahan has garnered a reputation as the home of heroes. The legacy of the incredible man has spread to nearly every corner of the world, and with it the reputation of Aliahan.
Facilities
The Hero's home
The party can stay for free at the Hero's home at the behest of their mother. This room and board lasts until the death of Baramos.
Patty's Party Planning Place
Patty will give the player the ability to customize their party as they see fit at her bar in the northwestern section of the town. Pre-designed characters are ready for recruitment on the first floor, and further options can be requested on the second floor. Additionally, the bar is the location any victim of the Blasto spell is spirited away to.
Medal king
In the remakes of III, there is a shack at the bottom of the castle town's well where the medal king lives. He serves the same purpose as his contemporaries in other titles do, and his system uses the accumulation method of issuing rewards rather than using the medals as a currency to purchase items with.
Vault
In NES version the party had limited item slots due to hardware restraints and could store additional items here for a small fee upon retrieval. Gold could also be stored in 1,000 piece increments.
In the Super Famicom version onwards, the vault became only a gold bank, since the item storage was no longer necessary with the addition of the bag.
Shops & Service
Item | Price | Attributes |
Medicinal herb | 8 | ? |
Antidotal herb | 10 | ? |
Holy water | 20 | ? |
Chimaera wing | 25 | ? |
Pot lid | 50 | Defence +2 |
Item | Price | Attributes |
Cypress stick | 5 | Attack +2 |
Oaken club | 30 | Attack +7 |
Copper sword | 100 | Attack +12 |
Item | Price | Attributes |
Plain clothes | 10 | Defense +4 |
Wayfarer's clothes | 70 | Defense +8 |
Leather armour | 150 | Defense +12 |
Leather shield | 2500 | Defense +22 |
Treasures
NES version(Magic Key required for access.) |
Remakes
Thief Key's requiredMagic Key requiredUltimate Key required
|
Trivia
Although most regions in the world of Dragon Quest III mimic real world locations, the continent of Aliahan does not. It's position in the ocean would approximate Australia, but this is already occupied by Lancel, and the shape of Aliahan's landmass does not resemble the continent as well as the former. Due to Aliahan's history as a world-encompassing empire that has since fallen, a closer comparison would be the lost continent of Mu, which is said to have be a colossal landmass in the south Pacific ocean.
Gallery
- DQIII Aliahan.png
Famicom art
See also