Terry

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This article is about the character. For the boss, see Terry (boss).
Terry
Dragon Quest VI
Dragon Quest Monsters
Dragon Quest Heroes
DQVI DS Terry 2.png
Sprite(s) GBC PS1 GBCSNES NDS
NDSGBCNDS
Japanese name テリー
Romaji Terī
Title Swordsman in Blue
Monster Scout
Class Gladiator
Warrior (Rivals)
Race Human
Age 17 (VI), 5 (Monsters)
Family
Warning: Spoilers!
Click expand to view content
Milly (sister)
Voice actor Hikaru Midorikawa (Japanese, CD Theater)
Hiroshi Kamiya (Japanese, Heroes and Heroes II)
Kyle Soller (English, Heroes and Heroes II)

"Whatever you do in life, make sure you're winning."

—Terry, in Haggleton (DS, Cell phone)

Terry is a character in the Dragon Quest series that appears as a playable party member and boss in Dragon Quest VI.

He is a brash, arrogant swordsman who is encountered several times throughout the story, beating the party to various goals and reaping the rewards for himself before joining the Hero's party later in the game. As a child, Terry was the main character of Dragon Quest Monsters.

Appearance and personality[edit]

Terry wears a blue cap to cover his white hair, a blue tunic with matching gloves over a black undershirt, and white pants capped with black boots. The tunic is partially covered with a section of Leather armour, and he carries a satchel at his side.

Terry is the archetypal "lone wolf" in that he prefers to work alone and hates to depend on others. While he is not strictly anti-social, Terry is very condescending towards others and speaks in a terse manner. This bellicose attitude stems from his profound (and well hidden) loneliness, as shown in his Lucky Dip antics. That being said, he is still a good person at heart and is strongly implied to have saved several people from the jaws of monsters during his travels, most notably Donna the barmaid from Port Haven.

As a child, Terry is much more kind and social. Throughout his journey in the Kingdom of GreatTree, Terry is always willing to help those in need. Unlike his older counterpart, Terry is eager to and willing to make friends with his companions and rivals. In addition, Terry helps others out of kindness and compassion, rather than any thoughts of rewards and making a name for himself like his adult self would do.

Appearances[edit]

Dragon Quest VI: Realms of Revelation[edit]

Warning: Spoilers!
Click expand to view content
Terry is a talented swordsman, traveling the world to find more powerful weapons and to prove his strength. He is first met by the Hero, in the town of Arkbolt, setting out to defeat the hacksaurus terrorizing the cave north of town. Terry is able to reach the monster first and defeat it in battle. Later, he is met in the Everfrost Grotto where the Sword of Ramias is found. Terry decides to leave the sword for the Hero though, since it is all rusty. Finally Terry must be defeated in battle before the Cloudsgate Citadel can reappear in the Upper World. Once Dhuran, the boss imprisoning Cloudsgate Citadel is defeated, Terry will join the Hero's party.

Terry initially goes on his quest to become more powerful, because he was unable to protect his older sister Milly while growing up in Felonia. She was taken away by the king's men to be added to his "collection" when they were younger, and Terry was left critically injured after stabbing the chief assailant during the abduction. Clinging to life, Terry escaped Felonia and swore to become the world's most powerful swordsman to save his sister. As the years grew longer and the battles more intense, Terry lost sight of his original goal, and doesn't even recognize Milly when he first sees her. Once Terry is defeated, he and Milly are reunited and reconcile.

After the party defeat the Demon Lord Mortamor, Terry and Milly finally reunite with their parents back home in Felonia. Depending on whether the bonus dungeon was explored or not, Terry will either notice the Liquid Metal Mind vocation scroll or engage Nokturnus in a solo battle, the outcome of which is not known. Afterwards, Terry will join his sister and the rest of the gang in observing the birth of the Zenith Dragon through Madame Luca Luminista's crystal ball.


Terry astonishes the party

Base stats[edit]

Attribute Starting Stats Maximum Stats
Level 23/28/33* 99
HP 216/226/246 750
MP 76/86/94 600
Strength 76/88/103 330/335*
Agility 110/115/156 250/375*
Resilience 56/59/60 190
Wisdom 80/83/86 300
Style 38/40/41 120
Initial gear Sunderbolt blade, Dragon shield, Dragon mail, Platinum headgear


Vocation and skills[edit]

In the Super Famicom version, Terry joins at level 23 as a Gladiator with only the abilities of a Warrior, and not a single rank of Martial Artist. In the DS remake, he joins at level 28 as a Gladiator with both Warrior and Martial Artist mastered.

In the Cell phone version, Terry joins at level 33 having mastered the Priest and Mage Vocation in addition to those listed above.

Lucky Dip antics[edit]

Terry notably has some of the most useful Lucky Dip actions in the game, potentially using Lightning Storm once he reaches rank 8.

Rank Antic
1 Terry puts his hair back in order!
2 Terry smiles suggestively!
3 Terry throws a coin into the air!

The coin lands right in Terry's palm!

Terry cracks a smile!

4 Terry begins singing to himself!

"Laaa la laaa..."

The enemy listens intensely to the song! The enemy is lost in Terry's sweet voice.

5 Terry stares into the distance, a conceited smile on his face. But it's just an act to cover his profound loneliness!

"Ugh!"

Terry's attack power increased!

6 Terry taps his feet to the rhythm of the battle! What a tap dancer! Now he's harder to hit!
7 Terry performs a sword dance, a rose clasped in his teeth! His blade grazes the enemy!
8 Terry tries to remember some of the games that Dhuran taught him long ago.

"You must become stronger. Understand?"

Dhuran's words echo in his mind! Terry lets out a primal roar! Lightning courses through Terry's body!


Equipment[edit]

Dragon Quest VI (SNES) 
Weapon Modifier(s)
Poison needle Attack +1
Bamboo spear Attack +5
Oaken club Attack +9
Copper sword Attack +12
Boomerang Attack +15
Edged boomerang Attack +25
Chain sickle Attack +27
Steel broadsword Attack +33
Cautery sword Attack+42
Battleaxe Attack+49
Saw blade Attack+54
Gracos' trident Attack+58
Platinum sword Attack+60
War hammer Attack +64
Flametang boomerang Attack +65
Dream blade Attack +65
Falcon blade Attack +67
Siren sword Attack +70
Watermaul wand Attack +74
Zombiesbane Attack +80
Fire blade Attack +87
Massacre sword Attack +95
Dragonsbane Attack +95
Sunderbolt blade Attack +95
Demon spear Attack +99
Miracle sword Attack +100
Blizzard blade Attack +105
Great bow Attack +110
Hela's hammer Attack +115
Flail of destruction Attack +125
Metal king sword Attack +130
Orichalcum fangs Attack +135

Dragon Quest VI (SNES) 
Armor Modifier(s)
Plain clothes Defense+4
Wayfarer's clothes Defense+7
Silk tuxedo Defense+10
Scale armour Defense+15
Chain mail Defense+19
Bronze armour Defense+21
Iron cuirass Defense+23
Noble garb Defense+23
Iron armour Defense+25
Full plate armour Defense+30
Silver cuirass Defense+36
Silver mail Defense+43
Heavy armour Defense+50
Magic armour Defense+50
Spiked armour Defense+55
Enchanted armour Defense+55
Dragon mail Defense+60
Platinum mail Defense+66
Flame armour Defense+70
Sacred armour Defense+75
Hela's armour Defense+85
Armour of Max Wynne Defense+90
Gigant armour Defense+92
Mirror armour Defense+95
Metal king armour Defense+115


Remake changes[edit]

  • In the Super Famicom Version, Terry had a base 116 (6.25%) chance to dodge physical strikes before his Agility was factored in. This would stack with whatever evasive equipment or vocation benefits he possessed.
  • In the cell phone version, Terry received +5 to his Strength and +38 to his Agility at level 33. This raises his Level 99 Strength and Agility to 335 and 288, respectively.

Selected quotes[edit]

Main article: Dragon Quest VI Party Chat
Quote

"What's wrong with playing alone? That's what I always did..."

Terry, in Howcastle (DS, Cell phone)

Quote

"Hmm... I wonder what I inherited from my parents..."

Terry, in Slimopolis (DS, Cell phone)

Quote

"The Archfiend gains strength from people's fear and misery.

We gain strength from people's faith and good will."

Terry, in Gallows Moor (DS, Cell phone)

Quote

"Hero, being able to fight alongside you is the greatest honour I can imagine. Let's do this."

Terry, in the Fungeon (DS, Cell phone)

Dragon Quest Monsters[edit]

Warning: Spoilers!
Click expand to view content
When Terry was very young, he witnessed his older sister Milly be abducted by a creature called Scruffy to the distant kingdom of GreatLog. A few moments later, a similar creature known as Fluffy appeared and took Terry to the kingdom of GreatTree. Terry only wanted to find his sister, but the king of GreatTree convinced him to become a monster tamer and win the Starry Night Tournament. The king stated that if Terry were to win the tournament, he would be granted any wish he desired. Terry then sets off to recruit monsters and explore the world. After Terry's monsters become powerful enough, he enters the tournament and ends up fighting against the monsters of the champion from GreatLog, who happens to be his sister Milly. After winning the tournament, Terry and his sister are reunited.

Terry's adult counterpart, as seen in Dragon Quest VI, is encountered a few times inside the final rooms of the gates. Although his identity is not revealed until his last appearance, it is hinted at through cryptic remarks made by NPCs that this mysterious individual happens to look like younger Terry does. Like in Dragon Quest VI, adult Terry is looking for the strongest sword to become the most powerful swordsman in the world. When conversing with his younger self, adult Terry is condescending towards young Terry for his usage of monsters rather than fighting opponents directly. This attitude changes into respect in the Room of Reflection where young Terry defeats Dhuran, a feat that adult Terry could not accomplish, releasing him from Dhuran's control in the process.

Dragon Quest Monsters 2[edit]

Warning: Spoilers!
Click expand to view content
Some time after the Starry Night Tournament, Terry makes a visit to GreatLog. He can be encountered and battled in the arena after Cobi or Tara breeds with all the NPCs and collects 150 monster types. If defeated, Terry offers to breed with the playable character, thus making the game backwards compatible with the original Dragon Quest Monsters. His team consists of Fluffy, Dhuran and a Great dragon.

Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit]

"I’m the world’s great swordsmen, pal. Underestimate me again and I’ll ‘try’ you clean in two."

—Terry, when dueling Velasco

Terry appears in Dragon Quest Heroes: The World Tree's Woe and the Blight Below as one of the 9 otherworldly characters, and the sole representative of VI. His appearance in this game takes place during his search for the world's strongest sword, sometime before he joins the Hero of his own title. The blue swordsman is first introduced in the city of Colissea, engaging in a duel against the main antagonist of the game, Velasco, until the fight gets interrupted by the protagonists, which prompts the villain to retreat mid-battle. Generally rude and standoffish, Terry does not attempt to get along with the other characters, and merely tags along due Velasco’s parting words of the main heroes being ‘destined to save the world’ piquing his curiosity.

In game Terry is given the title of Solitary Swordsman, befitting his lone wolf status and gameplay design, allowing him to fight relatively well without needing support of other party members. While he shares the same weapon and some standard attacks as Luceus and Aurora, Terry distinguishes himself from both by prioritizing high speed and powerful electric attacks, letting him exploit one of the few weaknesses machine monsters have without expending MP.

Heroes info sheet

Action List[edit]

Command Skill Description
▢ > ▢ > ▢ > ▢ Slash Combo A simple sequence of slashes.
Charging Slash A shield-first charge, followed by a sweeping slash.
△ (Hold) Flip Chop A swift somersault slice that can be repeated by holding △.
▢ > △ Rising Slice A swift, sweeping, upward slash. Hold △ to follow your foe into the air with a Skyward Slice.
▢ > ▢ > △ Cross Current Two quick-crossing cuts with an electrically charged blade.
▢ > ▢ > ▢ > △ Storm Slash A shocking circular slash with an electrically charged blade.
In Mid-Air: ▢ > ▢ Mid-Air Combo Swings the sword from side to side while airborne, scattering enemies to the winds.
In Mid-Air: △ (hold) Air Raid Descends from above with a spinning downward slice.
R1 as Attack Hits Rebuttal Block a blow at the right moment to send the attack back where it came from.

Abilities[edit]

Ability MP Description
Gust Slash 8 A storming sword swing that whips up a whirlwind.
Lightning Strike 5 A swift sword swing that summons a thunderbolt.
Falcon Slash 14 A slash so fast it splits even the user in two.
Miracle Slash 11 An intriguing attack that heals the user's own wounds when it hits.

Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]

"Running around with slimes, huh? Makes me feel like a kid again..."

—Terry reminiscing in the quest Building Bridges 2

Terry appears in Dragon Quest Heroes II as the first returning character from the previous game; and the third set of otherworldly characters the party encounters, alongside Carver. The Dynamic Duo is first encountered in the Wildwood, called upon by the king of the forest after the party knocked it unconscious in a confrontation. Believing the intrepid travelers to be mysterious humans that have been kidnapping the Wildwood monsters, the duo engage in battle with the protagonists, until Carver realized their mistake and calls off the fight. After learning they got transported to another world much like a few others, the two decide to join the party, believing that the journey the heroes on will lead to them discovering where the missing monsters disappeared to.

In game Terry is given the title of “The Storming Swordsman” and retains his fighting style from the previous game, albeit with a new combo move Brain Drain, and few new abilities to use like Double-Edged Slash and Mercurial Thrust.

Heroes 2 info sheet

Stats[edit]

Attribute Starting Stats Maximum Stats
Level 15 99
HP 101 390
MP 30 105
Strength 41 265
Resilience 36 170
Wisdom 16 150
Deftness 20 95

Skills[edit]

Terry can learn the following spells and abilities through skill points.

Name Points Required MP Details Requirements
Miracle Slash 15 16 An intriguing enchantment that heals the user’s own wounds with each strike. None
Falcon Slash 15 16 A slash so fast it even splits the user in two. None
Kaclang 3 14 Temporarily turns the user’s body to iron, making them impervious to all attacks. None

Terry can obtain the following attributes through skill points.

Name Points Required Details Requirements
Maximum HP + 10 (x5) 3 / 3 / 6 / 7 / 8 Increases maximum HP by ten. None / Reach Lv. 12 / 20 / 28 / 36
Maximum MP +3 (x5) 3 / 3 / 6 / 7 / 8 Increases maximum MP by three. None / Reach Lv. 12 / 20 / 28 / 36
Strength +5 (x5) 3 / 3 / 6 / 7 / 8 Increases strength by five points. None / Reach Lv. 12 / 20 / 28 / 36
Resilience +5 (x5) 3 / 3 / 6 / 7 / 8 Increases resilience by five points. None / Reach Lv. 12 / 20 / 28 / 36
Deftness +10 (x5) 3 / 3 / 6 / 7 / 8 Increases deftness by ten points. None / Reach Lv. 12 / 20 / 28 / 36
Falcon Slash Strengthener 25 Increases the number of doubles created by Falcon Slash. Falcon Slash
Skyward Slice 6 Hold △ during Rising Slice to unleash a jumping attack. None
Somersault Slice 5 Hold ▢ in mid-air to bounce off enemies in a spinning flip. None
Cross Current Overload 20 Hold △ after unleashing Cross Current to attack multiple times. Reach Lv. 20
Storm Slash Strengthener 8 Hold △ during Storm Slash to increase damage. None
Rebuttal 5 Block a blow at the right moment to send the attack back where it came from. None
Ace Evader 15 Greatly increases the period of invincibility after a successful evasion. Reach Lv. 20
Tension Extension Turbo 7 Extends high tension by four seconds. Reach Lv. 20
Feel the Burn 5 Turns up the tension when you take damage. Reach Lv. 24
Coup de Grace Damage +7% 25 Increases coup de grace damage by 7%. Reach Lv. 28
Artful Dodger 5 Slightly increases the period of invincibility after a successful evasion. None
Best In Tension 5 Significantly increases the rate of tension gain. Reach Lv. 20
Tension Extension 3 Extends high tension by two seconds. None
Gain More Tension When Fired Up 5 Increases the rate at which tension is gained while fired up. None
Longer Attack and Defense Boosts 10 Increases the duration of effects that increase defence or attack power. None

Proficiency[edit]

Rank Name MP Description
1 Vacuum Slash 8 A storming sword swing that whips up a whirlwind.
2 Double-Edged Slash 8 Sacrifices some of the user’s health to unleash an insanely intense attack.
3 Attack +5 with Swords Increases attack power by five points when wielding swords.
4 Deftness +10 Increases deftness by ten points when wielding swords.
5 Lightning Strike 10 A swift sword swing that summons a thunderbolt.
6 Cutting Edge 11 Increases the size of the sword, then swings down with serious force.
7 Attack +5 with Swords Increases attack power by five points when wielding swords.
8 Super Cutting Edge 15 Greatly increases the size of the sword, then swings down with stunning force.
9 Deftness +10 Increases deftness by ten points when wielding swords.
10 Mercurial Thrust 4 A swift, stabbing strike.
11 Vacuum Slash Extender Extends the area of effect of Vacuum Slash.
12 Attack +5 with Swords Increases attack power by five points when wielding swords.
13 Über Cutting Edge 19 Enormously increases the size of the sword, then swings down with stupendous force.
14 Deftness +10 Increases deftness by ten points when wielding swords.
15 Attack +20 with Swords Increases attack power by twenty points when wielding swords.
16 Increased Evasion with Swords Slightly increases evasion when wielding swords.
17 Attack +5 with Swords Increases attack power by five points when wielding swords.
18 Increased Evasion with Swords Slightly increases evasion when wielding swords.
19 Deftness +10 Increases deftness by ten points when wielding swords.
20 Attack +20 with Swords Increases attack power by twenty points when wielding swords.

Dragon Quest Tact[edit]

He appears as an S-rank member of the Hero family as part of the Dragon Quest VI event on his own banner alongside Harmour. He can be faced as a boss in the DQVI Special Battle alongside both Carver and Ashlynn.

Terry (テリー Terī)
Dragon Quest Tact
Stats


DQT Terry.png
Family Rank Role
Tact Icon Hero.png
Hero
DQTact Rank Icon S.png DQTact AttackType.png
Attack
Max Level HP MP Move
130 1,111 346 2-3
Attack Defense Agility Wisdom Weight
561 418 480 227 60
Basic Skills
First Second Third
Thunder Strike Miracle Moon*
Lightning Strike*
Talent Blossoming: Sunderbolt Blade
Coup de Grâce: Secret Lightning Storm*
Awakening Skills
First Second Third
Move +1 / Stats Up Crack Res +25 / Stats Up Zap-type Potency +5% / Stats Up
Instant Dodgy Dance: Raises evasion rate for 3 turns at battle start.
Fourth Fifth
Bang Res +25 / Stats Up Zap-type Potency +5% / Stats Up
Dodge Step: Raises evasion rate for 1 turn when attacking.
Leader Perks
First
Raises Hero family physical potency by 20% in a 5x5 square around him.
Basic Perks
First Second Third
Max HP +30
ATK +15
Wandering Swordsman: Raises physical potency/recovery by 15%. Lightning Strike Potency +2%
Secret Lightning Storm Potency +2%
Perk Details
First
Move +1: Raises Move by 1.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Very Weak Normal Half Res Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Normal Very Weak Normal
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Normal Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Super Weak Half Res
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Super Weak Immune Half Res Normal


His younger self appears as a S-rank member of the Hero family as part of the limited Dragon Quest Monsters: Terry's Wonderland event on his own banner alongside Gripevine. He can participate in Great muddy hand's Battle Road as a party member.

Young Terry (少年テリー Shōnen Terī)
Dragon Quest Tact
Stats


DQT Young Terry.png
Family Rank Role
Tact Icon Hero.png
Hero
DQTact Rank Icon S.png DQTact SupportType.png
Support
Max Level HP MP Move
130 1,290 546 2
Attack Defense Agility Wisdom Weight
295 392 541 291 60
Basic Skills
First Second Third
Forge Ahead! Defend Judiciously!* Show No Mercy!*
Coup de Grâce: Great Trelixir*
Awakening Skills
First Second Third
Party Booster Response / Stats Up Frizz Res +25 / Stats Up Healing Martial Recovery +5% / Stats Up
Kapingster Response: Triggers Kapingster when any other ally within range makes a spell attack.
Fourth Fifth
Crack Res +25 / Stats Up Healing Martial Recovery +5% / Stats Up
Auto MP Regen (S): Restores MP at action start.
Leader Perks
First
Raises DEF of allies, including himself, by 20% in a 5x5 square around him.
Basic Perks
First Second Third
Max HP +30
AGL +20
Starting Boost: Raises AGL and Move for 3 turns at battle start. Show No Mercy! MP Cost -5%
Great Recovery Effect +2%
Perk Details
First
Party Booster Response: Triggers Party Booster when any other ally within range makes a physical attack.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Very Weak Half Res Normal
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Normal Normal Very Weak Super Weak
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Super Weak Normal Normal Half Res
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Normal Immune Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Normal Normal Half Res


Etymology[edit]

Terry is a name of Germanic origin, and means people's ruler. It is derived from the older name Theodoric.

Trivia[edit]

  • Terry's design is based on the concept art for the Hero, who was initially designed to be shadier and more arrogant-looking than his predecessors. Terry's smug attitude is reflective of this initial design intent.
  • Terry is the only character to speak with an American accent in Dragon Quest Heroes. This is owing to his voice actor being a native of Virginia before moving to the UK.
  • Terry gets a color palette reference for one of the 8 costumes for the Hero in Super Smash Bros. Ultimate. Said palette is given to the base of Hero.

Gallery[edit]