Dragon Quest VIII (All) | |
---|---|
Weapon | Modifier(s) |
Wizard's staff | Attack +15 |
Rapier | Attack +17 |
Slime stick‡ | Attack +22 |
Short bow | Attack +23 |
Lightning staff | Attack +24 |
Magma staff | Attack +28 |
Hunter's bow | Attack +30 |
Rune staff | Attack +30 |
Staff of divine wrath | Attack +35 |
Templar's sword | Attack +36 |
Falcon blade | Attack +37 |
Platinum sword | Attack +40 |
Staff of antimagic | Attack +41 |
Dream blade | Attack +43 |
Eros' bow | Attack +45 |
Holy silver rapier | Attack +54 |
Über falcon blade | Attack +55 |
Fallen angel rapier | Attack +61 |
Cheiron's bow | Attack +63 |
Night sniper‡ | Attack +75 |
Staff of resurrection | Attack +77 |
Mercury's rapier | Attack +78 |
Magical mace | Attack +79 |
Great bow | Attack +95 |
Hell sabre | Attack +99 |
Shamshir of light | Attack +110 |
Demonsbane‡ | Attack +116 |
Liquid metal sword | Attack +118 |
Odin's bow | Attack +125 |
Angelo
"I bet they were head over heels in love when they got married. And then she died before they had time to get sick of each other. It's the perfect love story."
Angelo | |
Dragon Quest VIII | |
Japanese name | ククール |
Romaji | Kukūru |
Title | Templar The Archest Archer (Heroes II) |
Class | Priest |
Race | Human |
Age | 20s |
Family | Marcello (paternal half-brother) |
Voice actor | Blake Ritson (English) Yoshimasa Hosoya (Japanese) |
Angelo (ククール, Kukūle) is a playable character in Dragon Quest VIII.
He is a complicated man who hides his somber past behind an ambivalent, suave mask of a gambler and playboy. Though seemingly indifferent to the plights of others and even coming off as condescending at times, Angelo is nevertheless a dependable companion and an asset to the party's efforts.
As a knight of the Templars, Angelo is a master of restorative and defensive magic, and has access to wind and instant death spells as well. His weapons of choice consist of swords (particularly rapiers), bows, and staves.
He has gone on to appear in Fortune Street, became one of the playable characters in Dragon Quest Heroes II, and is one of the original leader characters in Rivals. Angelo is also a playable character in Theatrhythm Dragon Quest and appears as a special hero character in Tact.
Appearance and Personality[edit]
Angelo is an attractive young man with silver-white hair that frames his face and a long ponytail that reaches halfway down his back tied with a black ribbon. He has blue eyes and wears small gold hoop earrings on each ear. Although he is a member of the Templars, Angelo wears a unique red version of the uniform, which consists of a red long-sleeved tailcoat with white lining and brass buttons on the front and two long tails on the back worn over a black long-sleeved shirt, red trousers, and a red capelet with black lining that reaches down to his hips which he wears over his torso. He wears dark brown shoes covered by white spats with brass buttons on the outsides that reach up and cover his knees, as well dark brown leather gloves. He wears his templar's ring on his right hand. Angelo also wears a leather sword belt around his waist with a green scabbard on his right side where he holds his rapier. He is left-handed.
Angelo marches to the beat of his own drum, caring little of his religious and ceremonial roles at the abbey (although his swordsmanship and bow proficiency are impressive enough for him to become a Templar knight). He's more interested in hustling the rubes at nearby Simpleton and chasing ladies than in carrying out the duties of his station, and his party chat dialogue proves him to be very fussy at times, especially concerning his appearance.He is a playboy who constantly comments on the attractiveness of women he comes across on the journey. Angelo is something of a joker as well, and enjoys poking fun at people with serious attitudes at their own expense, such as his half-brother. Despite all this, when push comes to shove, he will go to extraordinary lengths to see things through; even outshining the rising star, Marcello, to save Abbot Francisco not long after meeting the party. The rest of the time, he wants to be carried around by his free spirit, as captured in one of his remarks prior to undertaking the Dragovian Trials:
"If there's one thing I hate in this life, it's a trial. What kind of masochistic lunatic would come all the way up here to endure a grueling, not to mention tedious, challenge?"
There are a few other characters worth remarking on. Marcello is Angelo's half brother, a character with a zealous hatred of the nobility. That, as the illegitimate son of one of his father's house servants, he was disowned by his aristocratic family imbues him with a desire to stick it to well-bred institutions--and their members--everywhere. He despises his half-brother, while he and Angelo are outwardly quite similar, the difference between the two is rather apparent.
Appearances[edit]
Dragon Quest VIII: Journey of the Cursed King[edit]
After losing his parents at a young age, he was brought in by Francisco, the abbot of Maella Abbey, like many other orphans. He grew up to be one of the Templar Knights, responsible for the abbey's protection. He likes to gamble and drink, making him a disgrace in the other templars' eyes, but he has the favour of Abbot Francisco. His half-brother Marcello, head of the Templar Knights, considers Angelo to be the cause of his sorrows. Marcello orders him to join the party after the events at Maella Abbey.
Stats[edit]
Attribute | Starting Stats | Maximum Stats |
Level | 12 | 99 |
HP | 72 | 725 |
MP | 38 | 640 |
Strength | 37 | 350 |
Agility | 34 | 220 |
Resilience | 20 | 200 |
Wisdom | 39 | 458 |
Initial gear | Rapier, Templar's uniform, Templar's ring |
- Angelo also boasts a 25% resistance to ice-type damage.
Angelo learns a variety of spells and a decent amount of physical skills, though as a Priest he is naturally at his best when healing his companions. He can learn to use a sword but his strength is greatly outclassed by the Hero, making it an inadvisable path for him. It is a good idea to level up Angelo's staff skill to increase his MP and spell repertoire in addition to unlocking additional spells. His Charisma skills are excellent for countering tension-happy foes as well as inflicting status ailments, and Pearly Gates is a fantastic crowd control ability during the end-game. Angelo's efficiency shines most when using a bow however, as the Cherub's Arrow and Seraph's Arrow skills will allow Angelo to easily recharge his MP while dealing damage and the Multishot and Shining Shot skills allow him to perform crowd control on groups resistant to wind damage.
Spells[edit]
Name | MP | Level | Target | Tension | Info |
Heal | 2 | Start | One ally | Yes | Restores 30-40 HP to one character. |
---|---|---|---|---|---|
Woosh | 2 | Start | Enemy group | Yes | Tornado ravages a group of enemies for up to 19~32 damage |
Buff | 2 | Start | One | Yes | Increases an ally's defence |
Zoom | 1 | Start | Self | -- | Teleports to another city |
Tingle | 2 | 13 | All allies | -- | Removes sleep and paralysis from party members |
Kabuff | 3 | 14 | All allies | Yes | Increases party's defence by up to 200 points |
Midheal | 3 | 15 | One ally | Yes | Restores 75-90 HP to one character. |
Whack | 4 | 17 | One enemy | -- | Tries to instantly kill one enemy |
Swoosh | 4 | 18 | Enemy group | Yes | Tornado ravages a group of enemies for up to 52~76 damage |
Zing | 8 | 19 | One ally | -- | 50% chance of reviving a party member at 50% health |
Thwack | 7 | 22 | Enemy group | -- | Tries to instantly kill one enemy group |
Fullheal | 6 | 24 | One ally | -- | Restores all HP to one character. |
Multiheal | 10 | 30 | All allies | Yes | Restores 100~120 HP to all party members. |
Kaswoosh | 8 | 32 | Enemy group | Yes | Tornado ravages a group of enemies for up to 120~200 damage |
Kazing | 15 | 34 | One ally | -- | Fully revives a party member |
Swords[edit]
Skill | Points | MP | Range | Tension | Oomph | Info | Title |
Attack +5 | 4 | -- | -- | -- | -- | Increase attack +5 when equipped with a sword | None |
---|---|---|---|---|---|---|---|
Flame Slash | 9 | -- | One enemy | Yes | Yes | Inflicts 130% damage (reduced if enemy is resistant to fire). | Renowned knight |
Attack +10 | 15 | -- | -- | -- | -- | Increase attack +10 when equipped with a sword. | Gentle knight |
Metal Slash | 22 | -- | One enemy | Yes | Yes | Inflicts 1~2 damage on metal slimes. | Knight of the lilies |
Attack +20 | 30 | -- | -- | -- | -- | Increase attack +20 when equipped with a sword. | Knight of the roses |
Falcon Slash | 40 | -- | One enemy | Yes | First hit | Attacks twice per round, each hit at ~75% strength. | Knight of the crest |
Critical Hit Up | 52 | -- | -- | -- | -- | Increase the critical hit rate to 1/32 while equipped with a sword. | Knight of the sun |
Miracle Slash | 66 | 4 | One enemy | Yes | Yes | Inflicts 125% damage and restores your HP by 50% of that damage. | Miraculous knight |
Attack +25 | 82 | -- | -- | -- | -- | Increase attack +25 when equipped with a sword. | Holy knight |
Lightning Storm | 100 | 25 | All enemies | Yes | -- | Hits all enemies with Nadirian lightning for 190~220 damage. | Royal knight |
Bows[edit]
Skill | Points | MP | Range | Tension | Oomph | Info | Title |
Sandman's Arrow | 4 | 2 | One enemy | Yes | Yes | May put an enemy to sleep. | None |
---|---|---|---|---|---|---|---|
Cherub's Arrow | 18 | -- | One enemy | Yes | Yes | Recovers 1/16th MP of damage inflicted | Archer |
Needle Shot | 25 | 1 | One | -- | -- | Deals 1 point of damage; 1/16th chance to instantly kill target | Arrow sniper |
Attack +10 | 32 | -- | -- | -- | -- | Increase attack +10 when equipped with a bow | Arrow soldier |
Multishot | 44 | 4 | Random | Yes | First hit | Hits 3-4 targets for 50% damage | Arrow knight |
Critical Hit Up | 59 | -- | -- | -- | -- | Increase the critical hit rate to 1/32nd while equipped with a bow. | Arrow artist |
Seraph's Arrow | 66 | -- | One enemy | Yes | Yes | Recovers 1/8th MP per damage inflicted. | Wonder archer |
Attack +25 | 76 | -- | -- | -- | -- | Increase attack +25 when equipped with a bow. | Miracle archer |
Shining Shot | 88 | 10 | All enemies | Yes | -- | Hits all enemies with light, dealing 116~125 Bang-type to all enemies. | Saint archer |
Needle Rain | 100 | 1 | Random | Yes | -- | Hits 3-4 targets for 1 point of damage; each shot has a 1/16th chance to instantly kill target. | Arrow emperor |
Staves[edit]
Skill | Points | MP | Range | Tension | Oomph | Info | Title |
Dazzle | 3 | 5 | Enemy group | -- | -- | May dazzle a group of enemies. | None |
---|---|---|---|---|---|---|---|
Fizzle | 6 | 3 | Enemy group | -- | -- | Prevents enemies from casting spells. | Warlock |
Bounce | 9 | 4 | Self | -- | -- | Reflects enemy and ally spells for 6~9 turns. | High warlock |
Drain Magic | 12 | 0 | One enemy | Yes | -- | Drains Level/4 +5 MP from the target. | Conjurer |
Max MP +20 | 28 | -- | -- | -- | -- | Maximum MP increases by 20 when equipped with a staff. | High conjurer |
Caduceus | 48 | -- | One ally | Yes | -- | Restores 75~100 HP | Wizard |
Kathwack | 56 | 15 | All enemies | -- | -- | Attempts to kill all enemies. | High wizard |
Oomph | 65 | 6 | One ally | -- | -- | Raises one ally's attack by 80%. | Arch wizard |
Max MP +50 | 80 | -- | -- | -- | -- | Maximum MP increases by 50 when equipped with a staff. | Holy wizard |
MP Recovery | 100 | -- | Self | -- | -- | Recovers 3~10 MP each turn when equipped with a staff. | Majestic wizard |
Fisticuffs[edit]
Skill | Points | MP | Range | Tension | Oomph | Info | Title |
Attack +7 | 7 | -- | -- | -- | -- | Increase attack +7 when not equipped with a weapon. | None |
---|---|---|---|---|---|---|---|
Agility +10 | 14 | -- | -- | -- | -- | Increases Angelo's agility by 10 points when not equipped with a weapon. | Monk |
Evasion Up | 21 | -- | -- | -- | -- | Increases chance of dodging with no weapon equipped to 50% if level higher than the enemy's. | Warrior monk |
Attack +15 | 28 | -- | -- | -- | -- | Increase attack +15 when not equipped with a weapon. | Master monk |
Knuckle Sandwich | 35 | 2 | One enemy | Yes | Yes | Inflicts 150% points of damage. | Paladin |
Harvest Moon | 42 | 6 | All enemies | Yes | First hit | Attacks all enemies, damage is 3/(1 + number of enemies). | Great paladin |
Critical Hit Up | 54 | -- | -- | -- | -- | Increases chance of critical hit to 1/32nd with no weapon equipped. | Saintly paladin |
Defending Champion | 68 | -- | Self | Yes | -- | More powerful defending action (damage reduced by 90%). | Guardian |
Attack +40 | 82 | -- | -- | -- | -- | Increase attack +40 when not equipped with a weapon. | Holy guardian |
Miracle Moon | 100 | 6 | Group | Yes | First hit | Damage is 4/(1 +number of enemies), 25% of first hit restored as Angelo's HP. | First hit |
Charisma[edit]
Skill | Points | MP | Range | Tension | Oomph | Info | Title |
Squelch | 3 | 2 | One ally | -- | -- | Removes poison status. | Ladykiller |
---|---|---|---|---|---|---|---|
Fuddle | 7 | 5 | Enemy group | -- | -- | Confuses a group of enemies. | Dreamboat |
Sarcastic Snigger | 13 | 3 | One enemy | -- | -- | Lowers enemy's tension by one level | Playboy knight |
Angel Eyes | 19 | 4 | One enemy | Yes | -- | Deals 15~28 damage and 12.5% chance to paralyze the target. | Hot knight |
Divine Intervention | 27 | 4 | Enemy group | -- | -- | Reduces a group of enemy's resistances to magic. | Idol knight |
Ban Dance | 39 | 4 | Enemy group | -- | -- | Prevents enemies from performing dances. | Charismatic knight |
Chilling Chuckle | 52 | 3 | Enemy group | -- | -- | Lowers group of enemies' tension by one level. | Romantic knight |
Kafuddle | 66 | 10 | All | -- | -- | Attempts confuse all enemies. | Crystal knight |
Charming Look | 81 | 4 | All enemies | Yes | -- | Deals 65~85 damage and 25% chance to paralyze the target. 65~105 damage in the 3DS port. |
Knight of knights |
Pearly Gates | 100 | 20 | Enemy group | Yes | -- | 180~210 wind damage to a group of enemies, 234~273 damage to zombies. | Knight of legend |
Equipment[edit]
Dragon Quest VIII (All) | |
---|---|
Helmet | Modifier(s) |
Leather hat | Defence +3 |
Healie hat‡ | Defence +5 Wisdom +5 |
Feathered cap | Defence +9 |
Iron helmet | Defence +16 |
Fur hood | Defence +18 |
Bronze helmet | Defence +20 |
Hermes' hat | Defence +20 |
Platinum headgear | Defence +30 |
Happy hat | Defence +31 |
Mad cap‡ | Defence +32 |
Scholar's cap | Defence +33 Wisdom +10 |
Thinking cap | Defence +38 Wisdom +15 |
Mythril helm | Defence +38 |
Phantom mask | Defence +48 |
Metal king helm | Defence +55 |
Dragon Quest VIII (All) | |
---|---|
Armor | Modifier(s) |
Plain clothes | Defence +4 |
Wayfarer's clothes | Defence +7 |
Silk robe | Defence +10 |
Leather armour | Defence +11 |
Templar's uniform | Defense+13 |
Scale armour | Defence +17 |
Healie t-shirt‡ | Defence +18 |
Leather cape | Defence +22 |
Cloak of evasion | Defence +29 |
Fur poncho | Defence +29 |
Magic vestment | Defence +39 |
Zombie mail | Defence +42 |
Posh waistcoat | Defence +48 |
Silver mail | Defence +50 |
Magic armour | Defence +55 |
Sage's robe | Defence +55 |
Dancer's mail | Defence +57 |
Velvet cape | Defence +60 |
Platinum mail | Defence +72 |
Angel's robe | Defence +73 |
Crimson robe | Defence +82 |
Sacred armour | Defence +84 |
Oriental warrior wear‡ | Defence +88 |
Mirror armour | Defence +92 |
Über sacred armour‡ | Defence +92 |
Butler's best‡ | Defence +100 |
Liquid metal armour | Defence +101 |
Dragon robe | Defence +103 |
Metal king armour | Defence +120 |
Dragon Quest VIII (All) | |
---|---|
Shields | Modifier(s) |
Leather shield | Defence+4 |
Scale shield | Defence +7 |
Metal slime platter‡ | Defence +8 |
Templar's shield | Defence +14 |
Light shield | Defence +17 |
White shield | Defence +24 |
Magic shield | Defence +27 |
Ice shield | Defence +33 |
Power shield | Defence +38 |
Mirror shield | Defence +43 |
Silver shield | Defence +48 |
Ruinous shield | Defence +50 |
Goddess shield | Defence +55 |
Thanatos' shield | Defence +55 |
Metal king shield | Defence +65 |
Dragon Quest VIII (All) | |
---|---|
Accessories | Modifier(s) |
Agility ring | Agility +15 |
Argon ring | Attack +20 Agility +20 |
Catholicon ring | Defence +15 |
Devil's tail | Agility +10 |
Dragon's scale | Defence +5 |
Elevating shoes | Agility +5 |
Fire dragon charm‡ | Defence +5 |
Full moon ring | Defence +10 |
Goddess ring | Wisdom +20 |
Gold bracer | Defence +4 |
Gold ring | Defence +10 |
Gold rosary | Wisdom +5 |
Golden slippers‡ | Defence +1 |
Gospel ring | Defence +5 |
Hearty ring‡ | Defence +1 Max HP +10 Max MP +10 |
Holy talisman | Defence +10 |
Light dragon charm‡ | Defence +5 |
Life bracer | Defence +5 Max HP +30 |
Lord's bracer‡ | Attack +5 |
Lucky pendant‡ | Defence +8 |
Metal slime earrings‡ | Agility +5 |
Meteorite bracer | Agility +50 |
Mighty armlet | Attack +15 |
Prayer ring | Defence +5 |
Recovery ring | Defence +15 |
Ring of awakening | Defence +10 |
Ring of clarity | Defence +10 |
Ring of immunity | Defence +10 |
Ring of truth | Defence +10 |
Ruby of protection | Defence +15 |
Scholar's specs | Wisdom +15 |
Skull ring | Agility +15 |
Slime earrings | Defence +4 |
Sorcerer's ring | Wisdom +10 Max MP +30 |
Strength ring | Attack +5 |
Templar's ring | Defence +5 |
Templar Captain's ring | Attack +10 Wisdom +10 |
Titan belt | Attack +10 |
Tough guy tattoo | Attack +8 |
- ‡3DS version only.
Dragon Quest IX: Sentinels of the Starry Skies[edit]
Angelo appears as one of the guests at Erinn's Inn at Stornway. This was only achievable through the DQVC using Nintendo's Wi-Fi Channel when it was still available. He will give the player various items when certain conditions are filled, such as talking to him on your birthday, talking to him as a Priest, and once Quester's Rest has been fully upgraded.
- Templar's togs - Received when talking to him.
- Angelo's gloves - Received after the inn is fully expanded.
- Templar's tresses - Received when it is the player's birthday.
- Templar's trousers - Received when the Hero is a Priest.
- Templar boots - Received after completing Quest #157.
The player will earn the accolade Tasty Templar for equipping all of the pieces of Angelo's equipment.
Fortune Street[edit]
Angelo is one of the represenatives of the Dragon Quest series and is playable by default in the game.
Dragon Quest Heroes II: Twin Kings and the Prophecy's End[edit]
Angelo appears as one of the new playable characters in the game, joining the party alongside Jessica at Mt. Neverest. His Coup de Grâce is Pearly Gates and bows are his weapon of choice, replacing Bianca as the party's main archer. He is a long-range support character, using various bow techniques such as Shining Shot and Rain of Pain, and bolstering the party's strength with Oomph and the Timbrel of Tension.
Dragon Quest Rivals[edit]
Angelo debuted as one of the game's starting leader characters, representing the Priest vocation. Once again, bows are his weapon of choice.
Dragon Quest Tact[edit]
Angelo appears as a S-rank member of the Hero family during the second part of the limited Dragon Quest VIII event on his own banner alongside Tentacular. He also appears as a boss in the "Warriors of the World of Light" Special Battle alongside Yangus and Jessica.
Family | Rank | Role | ||
Hero |
Attack |
|||
Max Level | HP | MP | Move | |
130 | 965 | 351 | 3 | |
Attack | Defense | Agility | Wisdom | Weight |
542 | 440 | 486 | 242 | 60 |
First | Second | Third | ||
Bold Smile Psyche Up |
Freezing Bow* Shining Shot* |
Talent Blossoming: Timbrel of Tension Coup de Grâce: Heaven's Rain* |
||
First | Second | Third |
The Templars / Stats Up | Frizz Res +25 / Stats Up | Physical Potency +5% / Stats Up Rare Tension Up: Rarely raises Tension for 1 turn at action start. |
Fourth | Fifth | |
Zam Res +25 / Stats Up | Physical Potency +5% / Stats Up Templar's Temerity: Raises martial and spell resistance for 3 turns at battle start. |
|
First | |
Raises ATK of hero allies, including himself, by 20% in a 5x5 square around him. | |
First | Second | Third |
Max HP +30 AGL +20 |
Feel the Burn: Often raises Tension for 1 turn when attacked by enemy. | Shining Shot Potency +2% Heaven's Rain Potency +2% |
First | |
The Templars: Raises damage dealt by heroes in the surrounding rhombus (incl. self) by 10% for 3 turns (self: 4 turns) at action start on even turns until turn 10. | |
Frizz Resistance * | Sizz Resistance * | Crack Resistance * | Woosh Resistance * | |
Half Res | Normal | Normal | Very Weak | |
Bang Resistance * | Zap Resistance * | Zam Resistance * | Snooze Resistance | |
Normal | Very Weak | Half Res | Super Weak | |
Poison Resistance | Physical Lock Resistance | Spell Lock Resistance | Martial Lock Resistance | |
Normal | Normal | Normal | Normal | |
Breath Lock Resistance | Hobble Resistance * | Stun Resistance * | Dazzle Resistance | |
Normal | Normal | Normal | Normal | |
Curse Resistance | Paralysis Resistance | Confusion Resistance | Charm Resistance | |
Half Res | Immune | Half Res | Super Weak |
Etymology[edit]
- Angelo is the Italian form of the name Angelus, which was derived from the name of the heavenly creature of the same name. Angelus is also derived from the Greek word ἄγγελος, which means "messenger".
Trivia[edit]
- Angelo is the first character in the series to be clearly depicted as left-handed. He holds shields and bows in his right hand and uses his left hand to wield other weapons and pull back bowstrings.
- Angelo gets a color palette reference for one of the 8 costumes for the Hero in Super Smash Bros. Ultimate. Said palette is given to the base of the Dragon Quest Eleven Hero.
Gallery[edit]
Angelo at max tension.
Angelo wearing the Oriental warrior wear.
Angelo wearing the Butler's best.
Jessica and Angelo.
Angelo using his Chilling Chuckle on a group of mummies.
Angelo using the Timbrel of tension.
Angelo's Coup de Grâce in the Japanese version of Heroes II.
Angelo wielding the Robo-Bow.
Rivals art.
Angelo and Tentacular in Tact.