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{{quote|style3|quote='''''All shall know despair! All shall kneel! All shall gives their lives in sacrifice to my glory! For I am Zoma, bringer of oblivion!''''' |source=|console=|bgcolor=FF8C00}}
{{Character
{{Character
|Name=Zoma
|Name=Zoma
|Game=''[[Dragon Quest III]]''
|Game={{DQ3}}
|Image=[[Image:DQM Zoma artwork.png|280px]]
|Image=[[File:DQM Zoma artwork.png|300px]]
|Sprite=
|Sprite=
|Japanese name=ゾーマ
|Japanese name=ゾーマ
|Roumaji=Zōma
|Roumaji=Zōma
|Title=Master Archfiend
|Title=Master Archfiend<br>{{tt|Great Demon Lord|大魔王, Daimaō}} (Japanese)<br>{{tt|King of Destruction|滅びの王, Horobi no ō}} (Japanese, {{Super Light}}/{{Rivals}})
|Class=
|Class=
|Race=Demon
|Race=Demon
|Age=Ageless
|Age=Ageless
|Family=
|Family=
|Voice Actor=[[Hidekatsu Shibata]] (Japanese, ''[[Dragon Quest III CD Theater|CD Theater]]'')<br>[[Akio Otsuka]]  (Japanese, {{Rivals}}, ''[[Dragon Quest X]]'', and ''[[Dragon Quest III HD-2D Remake]]'')
}}
}}


'''Zoma''', the Master Archfiend of the [[Alefgard|Dark World]], is the final villain and chief antagonist of [[Enix America Corporation|Enix's]] ''[[Dragon Quest III]]''. Zoma also appears in ''[[Dragon Warrior Monsters]]'', ''[[Dragon Warrior Monsters 2]]'', ''[[Dragon Quest Monsters: Joker]]'', ''[[Dragon Quest Heroes: The World Tree's Woe and the Blight Below]]'' and as a legacy boss in ''[[Dragon Quest IX]]''.
{{translation|'''Zoma'''|ゾーマ, ''Zoma''}}, the Master Archfiend of the [[Alefgard|Dark World]], is the final villain and chief antagonist of {{Dragon Quest III}}.


==Characteristics==
==Appearance and personality==
Zoma is a blue demon dressed in the golden robes of an emperor and wearing a purple cape that attaches to his shoulders in large horizontal pads. A red, white, and black banner covers his torso as well as his knees, and wraps around his neck as a large collar. His face is skeletal with tight skin and an open nasal cavity. His helmet is huge compared to his head, featuring a massive eye in the center and two large, upwards curving horns on both sides.


==Story==
Zoma is a demon of unfathomable power, whose [[Magic and Abilities|sorcery]] is so great that he was able to imprison the kingdom of [[Alefgard]] in a shroud of eternal night. Due to this, he was able to sustain himself on the despair of the people trapped within, bolstering his physical might to the point that he was able to shatter a sword made of [[Orichalcum]], albeit after a prolonged effort of three years. His incredible strength is supported by a mastery of [[Kacrackle|ice magic]] and [[C-c-cold Breath|freezing breath]], and it is said that the very air becomes chilled by his mere presence. Zoma is also the first boss in the series to make use of the infamous [[Disruptive Wave]] technique, stripping his enemies of any support spells.
Near the end of the game, he is revealed to be the master of the archfiend [[Baramos]], whom had been previously alluded to as the final boss to the game. Zoma resides in [[Charlock Castle]] in [[Alefgard]], where he feeds on the fear and despair of the kingdom's inhabitants. Being an embodiment of evil, Zoma is weakened by [[Sphere of Light|bright light]] and harmed by all healing magic. Zoma resides on the basement floor of the castle along with three sub-bosses. He approaches and speaks to the hero prior to allowing his three subordinates to fight the hero's party before him.


Zoma first appears during the celebrations following the defeat of Baramos. In the original game's version of this scene, his presence is that of a booming voice only, but he takes a visual manifestation in all remakes. Zoma threatens the inhabitants of the world of ''Dragon Quest III'', claiming he will soon take control of their world and plunge it into darkness as he did with Alefgard.
The Archfiend resides in [[Zoma's Citadel|his Citadel]] south-east of [[Tantegel]], where he gorges himself on the fear and despair of the land’s inhabitants, cloaking himself in an nigh upon impenetrable shroud of darkness that no spell can pierce. However, Zoma is weakened by the [[Sphere of Light]] and the shroud is destroyed when the ball is used in battle. Upon being defeated by the {{Hero 3}} (as well as [[Terry]] in {{Monsters}}), Zoma mockingly congratulates [[Hero (Dragon Quest III)|his vanquisher]], but warns that his death will not bring an end to the world's suffering, and that a new evil shall arise to take his place long after the {{Hero 3}} has died. He is proven correct that the [[Dragonlord|darkness yet to come]] will throw [[Alefgard]] into despair, but failed to realize that the lineage of [[hero]]es will resurface to restore light to the world once more.


==Appearances==
==Appearances==
===''[[Dragon Quest III]]''===
==={{DQ3}}===
Zoma is a demon of unfathomable power, whose sorcery is so great that he was able to imprison the kingdom of Alefgard in a shroud of eternal night. Due to this, he was able to sustain himself on the despair of the people trapped within, bolstering his physical might so much that he was able to shatter a sword made of [[Orichalcum]].
Near the end of the game, Zoma is revealed to be the master of the archfiend [[Baramos]], whom had been previously alluded to as the final boss to the game. Upon the death of his main and chief servant, Zoma's voice roars throughout the throne room of [[Aliahan]] castle, stating his intent to plunge the "[[Overworld (Dragon Quest III)|world of light]]" into darkness and that the {{Hero 3}} is a fool for assuming that he had won peace. This proclamation sends the [[King of Aliahan]] into a deep despair, forbidding the {{Hero 3}} and company from speaking of Zoma.


====Stats====
Zoma is on the basement floor of his castle along with three sub-bosses--the [[King Hydra]] along with the [[Soul of Baramos|soul]] and [[Bones of Baramos|skeleton]] of [[Baramos]]. He approaches and berates the {{Hero 3}} prior to allowing his three subordinates to fight the {{Hero 3}}'s {{Party 3}} before him.
{{Enemy
{{DQ3Enemy
|float=
|name=Zoma
|image=
|kanji= ゾーマ
|name=Zoma
|romanji=Zoma
|game=Dragon Quest III
|bestiaryNumber=#134
|console=SNES<br/>GBC<br>Mobile Phones
|sprite=[[Image:Zoma2 DQIII NES.gif]]
     
|lvl=63
|romanji=Zooma
|hp=1,023<br>4,700({{SFC}})
|hp=4500(Shielded)<br/>4700(Unguarded)
|mp=255
|mp=Infinite(Shielded)<br/>Infinite(Unguarded)
|exp=0
|attack=500(Shielded)<br/>360(Unguarded)
|gold=0
|defense=350(Shielded)<br/>200(Unguarded)
|attack=360
|agility=255(Shielded)<br/>80(Unguarded)
|defense=200
|experience=None
|agility=80
|gold=None
|spells=[[Kacrackle]]
|droppedItem=None
|skills=Acts twice per turn.<br>[[Freezing Blizzard|C-c-cold Breath]]<br>[[Disruptive Wave]]<br>Recovers 90~110 {{HP}} per turn.
|skills=[[C-c-cold Breath]]<br>[[Disruptive Wave]]<br>Attacks Twice
|locations=[[Zoma's Citadel]]
|spells=[[Kacrackle]]<br>[[Bounce]](when shielded)
|item=None
|family=
|evasion={{fraction|0|64}}
|bestiaryNumber=134
|fire-resist=0%
|description=
|crack-resist=100%
|locations=[[Charlock Castle]]
|woosh-resist=70%
|}}
|zap-resist=0%
Remove his shield immediately with the [[Sphere of Light]]; without it, Zoma is immune to ''everything'' you can throw at him. On top of this, he will regenerate 90~110 HP per round, minimizing any damage players can inflict between healing sessions.  
|whack-resist=100%
|kamikazee-resist=100%
|poof-resist=100%
|dazzle-resist=100%
|snooze-resist=100%
|drain-magic-resist=100%
|fizzle-resist=100%
|fuddle-resist=100%
|sap-resist=0%
|deceleratle-resist=100%
|snes-sprites=[[File:Zoma DQIII SNES.png]]
|gbc-sprites=[[File:Zoma III gbc.png]]
|switch-sprites=[[File:Zoma Erdrick Trilogy Switch.png|150px]]
}}
{{DQ3Enemy
|name=Zoma (shrouded)
|kanji= ゾーマ
|romanji=Zoma
|bestiaryNumber=#134
|sprite=[[File:Zoma DQIII NES.gif]]
|lvl=63
|hp=1,023<br>4,500({{SFC}})
|mp=255
|exp=0
|gold=0
|attack=500
|defense=350
|agility=255
|spells=[[Kacrackle]]<br>[[Bounce]]
|skills=Acts twice per turn.<br>[[C-c-cold Breath]]<br>[[Disruptive Wave]]<br>Recovers 90~110 {{HP}} per turn.
|item=None
|locations=[[Zoma's Citadel]]
|evasion={{fraction|0|64}}
|fire-resist=100%
|crack-resist=100%
|woosh-resist=100%
|zap-resist=100%
|whack-resist=100%
|kamikazee-resist=100%
|poof-resist=100%
|dazzle-resist=100%
|snooze-resist=100%
|drain-magic-resist=100%
|fizzle-resist=100%
|fuddle-resist=100%
|sap-resist=100%
|deceleratle-resist=100%
|snes-sprites=[[File:Zoma2 DQIII SNES.png]]
|gbc-sprites=[[File:Shroud zoma gbc.png]]
|switch-sprites=[[File:Zoma shroud of shadows erdrick trilogy switch.png|150px]]
}}
====Strategy====
Remove his [[Shroud of Shadows]] immediately with the [[Sphere of Light]]; without it, Zoma is immune to nigh upon everything you can throw at him. His [[C-c-cold Breath|breath]] and [[Kacrackle|ice magic]] is more powerful, and his physical ability is also quite powerful . On top of this, he will regenerate 90~110 {{HP}} per round, minimizing any damage players can inflict between healing sessions. This form is so powerful that it has become a challenge among {{III}}'s players to slay the fiendish overlord '''without''' the [[Sphere of Light]].


Once the cloak of ice is removed, Zoma's defensive capabilities will plummet considerably: [[Sap]], [[Zap]], and all forms of fire will hit 100% of the time, and his regeneration will be nixed.[[Woosh]] spells have a 30% chance to connect, but a priest is better off casting heal spells to inflict damage when they aren't restoring the party.
Once the shield is removed, Zoma's defensive capabilities will plummet considerably: [[Sap]], [[Zap]], and all forms of fire will hit 100% of the time, and his regeneration will be nixed. [[Woosh]] spells also have a 30% chance to connect. The {{Hero 3}}/[[Warrior]] should be [[Oomph]]ed at all times. If the {{Hero 3}} isn’t physically attacking, he should be casting [[Kazap]] for extra damage. This is slightly risky though, for if the battle goes south, [[Omniheal]] may be necessary, and the {{Hero 3}} needs to have enough {{MP}} to cast it. The [[Warrior]] should also have a [[Staff of resurrection]] as a Hail Mary. The [[Sage]]/[[Priest]] should continually cast [[Multiheal]], and, as extra insurance, have a [[Sage's staff]] as backup for when they run out of {{MP}}. The [[Mage]]/[[Sage]] (although a [[Sage]] is recommended), should use the [[Sage's stone]] when the [[Priest]]’s [[Multiheal]] isn’t enough to fully heal the {{Party 3}}, and otherwise spam [[Kafrizzle]]. Keep this strategy up, and taking a few turns to heal every now and then, and one should be able to best the hellish demon. '''NOTE: The preceding strategy'''
'''may not work if the player’s {{Party 3}} is under level 45.'''


===''[[Dragon Quest IX]]''===
==={{DQ9}}===
:''"A truly intimidating opponent who can attack twice and use seriously strong spells. Lay into him with the power of light. His unparalleled evil made him very popular with monsters, but he left the lands above to escape his screaming fans." - Dragon Quest IX bestiary''
{{DQ9Enemy
|float=left
|name=Zoma
|image=[[File:Zoma IX DS.png]]
|game={{Dragon Quest IX}}
|console={{DS}}
|hp=8000<br>16070 (99)
|mp=255
|attack=675<br>1346 (99)
|defense=570<br>855 (99)
|agility=350<br>560 (99)
|experience=63600
|gold=2490
|droppedItem=[[Mini medal]] (common, 100%)<br/>[[Silver Orb]] (rare, 10%-15%)
|family={{Q family}}
|bestiaryNumber=
|description="A truly intimidating opponent who can attack twice and use seriously strong spells. Lay into him with the power of light.  
His unparalleled evil made him very popular with {{MFamilies}}s, but he left the lands above to escape his screaming fans."  
|locations = {{Grotto}}
|fire=100
|ice=50
|wind=100
|earth=100
|light=150
|dark=100
|blast=100
|drnmp=100 
|mrdown=25
|sleep=25
|charm=5
|blunt=5
|sap=15
|decelerate=75
}}


Zoma appears as a [[Legacy Boss]], obtained after completing [[List of quests in Dragon Quest IX#Quest #161 - #169|Quest #167]] (or received at special events). He is [[enraged]] anytime a character is revived.
Zoma appears as a {{Legacy Boss}}, obtained after completing [[List of quests in Dragon Quest IX#Quest #161 - #169|Quest #167]] (or received at special events). He is [[enraged]] anytime a character is revived.


{| border="0" cellpadding="5" cellspacing="0" width="100%"
{| border="0" cellpadding="5" cellspacing="0" width="100%"
Line 69: Line 157:
!style="background:#4682B4; color: white;"|
!style="background:#4682B4; color: white;"|
|-
|-
|1-3||Aliahan gloves||15%||[[Silver Orb]]||5%
|1-3||Aliahan gloves||15%||[[Silver Orb]]||10%
|-
|-
|4-8||Aliahan gloves||20%||Silver Orb||5%
|4-8||Aliahan gloves||20%||[[Silver Orb]]||10%
|-
|-
|9-15||Aliahan gloves||25%||Silver Orb||6%
|9-15||Aliahan gloves||25%||[[Silver Orb]]||11%
|-
|-
|16-25||Aliahan trousers||15%||Silver Orb||6%
|16-25||Aliahan trousers||15%||[[Silver Orb]]||11%
|-
|-
|26-40||Aliahan trousers||20%||Silver Orb||7%
|26-40||Aliahan trousers||20%||[[Silver Orb]]||12%
|-
|-
|41-56||Aliahan trousers||25%||Silver Orb||7%
|41-56||Aliahan trousers||25%||[[Silver Orb]]||12%
|-
|-
|57-68||Aliahan clothes||25%||Silver Orb||8%
|57-68||Aliahan clothes||25%||[[Silver Orb]]||13%
|-
|-
|69-80||Aliahan headpiece||15%||Silver Orb||8%
|69-80||Aliahan headpiece||15%||[[Silver Orb]]||13%
|-
|-
|81-90||Aliahan headpiece||20%||Silver Orb||9%
|81-90||Aliahan headpiece||20%||[[Silver Orb]]||14%
|-
|-
|91-99||Aliahan headpiece||25%||Silver Orb||10%
|91-99||Aliahan headpiece||25%||[[Silver Orb]]||15%
|}
|}
*''In addition, he will always drop a [[mini medal]].''
*''In addition, he will always drop a [[Mini medal]].''
| valign="top" width="50%" |
| valign="top" width="50%" |


Line 97: Line 185:
!style="background:#4682B4; color: white;"|New abilities
!style="background:#4682B4; color: white;"|New abilities
|-
|-
|''Initial''||[[Disruptive Wave]], [[Kacrack]], critical attack, attacks twice per round
|''Initial''||[[Disruptive Wave]], [[Kacrack]], [[Critical Hit|critical attack]], attacks twice per round.
|-
|-
|8||[[C-c-cold Breath]]
|8||[[C-c-cold Breath]]
Line 105: Line 193:
|33||[[Air Pollution]]
|33||[[Air Pollution]]
|-
|-
|41||Begins attacking 3 times per turn
|41||Begins attacking 3 times per turn.
|-
|-
|49||[[Kacrackle]]
|49||[[Kacrackle]]
Line 113: Line 201:
|}
|}


==Other Appearances==
==={{DQM}}===
===''[[Dragon Quest Monsters]]''===
{{DQMEnemy
In this game, he resides deep inside the Room of Control, threatening Terry the same way he threatened the people in ''Dragon Quest III.''
|name=Zoma
The game description says that he is ''The source of all evil''.
|kanji= ゾーマ
|romanji=Zoma
|sprite=[[File:Zoma DQM GBC.png]]
|level=70
|hp=3/5
|mp=5/5
|attack=5/5
|defense=2/5
|wisdom=5/5
|agility=5/5
|family={{Q family}}
|in-game-description=The source of all evil
|abilities=[[Cool Breath|FrigidAir]], [[Disruptive Wave|DeMagic]], [[Big Banga|BigBang]]
|habitat=[[List of teleportals in Dragon Quest Monsters|Gate of Control]]
|breeding=[[Dragonlord|DracoLord]] (either form) x [[Malroth|Sidoh]]
|frizz-resist=Weak
|sizz-resist=Strong
|fire-breath-resist=Strong
|bang-resist=Immune
|crack-resist=Immune
|ice-breath-resist=Strong
|woosh-resist=Immune
|rock-resist=Strong
|zap-resist=Weak
|water-resist=Strong
|gigaslash-resist=Weak
|magic-burst-resist=Strong
|drain-resist=Immune
|whack-resist=Immune
|kamikazee-resist=Immune
|poison-resist=Immune
|paralysis-resist=Immune
|fuddle-resist=Immune
|snooze-resist=Immune
|dazzle-resist=Immune
|sap-resist=Immune
|decelerate-resist=Immune
|fizzle-resist=Immune
|stun-resist=Immune
|ban-dance-resist=Immune
|gobstopper-resist=Immune
|curse-resist=Immune
}}
In this game, he resides deep inside the Room of Control, threatening [[Terry]] the same way he threatened the people in {{Dragon Quest III}}.
 
==={{DQM2}}===
{{DQM2Enemy
|name=Zoma
|kanji= ゾーマ
|romanji=Zoma
|sprite=[[File:Zoma DQM2 GBC.png]]
|level=70
|hp=7/10
|mp=9/10
|attack=8/10
|defense=6/10
|wisdom=7/10
|agility=7/10
|family={{Q family}}
|in-game-description=
|abilities=[[Big Banga|BigBang]], [[Disruptive Wave|DeMagic]], [[Cool Breath|FrigidAir]]
|habitat=
|breeding=[[Dragonlord|DracoLord]], [[Dragonlord|DracoLord]] (Dragon) x [[Malroth|Sidoh]]
|frizz-resist=Weak
|sizz-resist=Strong
|fire-breath-resist=Strong
|bang-resist=Immune
|crack-resist=Immune
|ice-breath-resist=Strong
|woosh-resist=Immune
|rock-resist=Strong
|zap-resist=Weak
|water-resist=Strong
|gigaslash-resist=Weak
|magic-burst-resist=Strong
|drain-resist=Immune
|whack-resist=Immune
|kamikazee-resist=Immune
|poison-resist=Immune
|paralysis-resist=Immune
|fuddle-resist=Immune
|snooze-resist=Immune
|dazzle-resist=Immune
|sap-resist=Immune
|decelerate-resist=Immune
|fizzle-resist=Immune
|stun-resist=Immune
|ban-dance-resist=Immune
|gobstopper-resist=Immune
|curse-resist=Immune
}}
 
==={{DQMJ}}===
{{DQMJmonster
|name = Zoma
|image = 
|family = {{Demon}}
|rank = X
|description = ''The vast powers wielded by this dark lord strike fear into even spirits of darkness.''
|weapons = {{Sword}}s, {{Spear}}s, {{Hammer}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Double Trouble]]
|resistances = Vulnerable to [[Zap]], [[Whack]]proof, [[Fizzle]]proof
|skill = [[Ice (skillset)|Ice II]]
|location = -
|breeding chart = [[Malroth]] x [[Wight king]], [[Dullahan]], or [[Bone baron]]
}}
{{clear}}
 
==={{DQMJ2}}===
{{DQMJ2monster
|name = Zoma
|image = 
|family = {{Q family}}
|rank = ???
|size = S
|weapons = {{Sword}}s, {{Spear}}s, {{Hammer}}s, {{Staves}}
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Bouncer]], [[List of Traits in Dragon Quest Monsters: Joker|Tactical Trooper]]
|resistances = Vulnerable to [[Zap]] and Inaction, Immune to [[Whack]] and [[Fizzle]]
|skill = [[Zoma (skill)|Zoma]]
|location = -
|breeding chart = [[Malroth]] x [[Captain Crow]], [[Dullahan]], or [[Wight king]]
}}
{{clear}}


===''[[Dragon Quest Monsters 2]]''===
==={{DQM3D}}===
In this game, Zoma's role is the same as it was supposed in the first {{Monsters}}.


===''[[Dragon Quest Monsters: Joker]]''===
==={{DQM2R}}===
Zoma is bred from [[Dragonlord|Dracolord]] (Either Form) and [[Malroth|Sidoh]].  It can be bred with [[Nimzo]] (Either Form) to make [[Mortamor]] or bred with [[Psycho Psaro]] to upgrade it to [[Asura Zoma]].


===''[[Dragon Quest Monsters: Joker 2]]''===
==={{DQMJ3}}===
{{Stub}}


===''[[Dragon Quest Monsters: Joker 2 Professional]]''===
==={{DQM3}}===
{{DQM3Enemy
|name=Zoma
|kanji=
|romanji=
|icon=[[File:Zoma DQM3 portrait.png|100px]]
|family=[[File:DQM3 ??? family icon.png|link=??? family]]
|hp=<big><big>1,270</big></big>
|mp=<big><big>520</big></big>
|attack=<big><big>500</big></big>
|defense=<big><big>600</big></big>
|wisdom=<big><big>760</big></big>
|agility=<big><big>470</big></big>
|bestiary=#521
|rank=<big><big>'''X'''</big></big>
|in-game-description=A demonic despot who wishes to turn the world to dust with his own hands. He devours despair and feasts on fear, stopping only to wash it down with the saltiest tears of sadness
|talents=[[Zoma (Talent)|Zoma]] (lv. 1)
|traits=[[Rando-Disrupt]] (lv. 1)<br>[[Ultra Crafty Cracker]] (lv. 20)<br>[[Wizardly Waft]] (lv. 40)
|ltraits=[[Tactical Commander]] (lv. 1)<br>[[Late Bloomer]] (lv. 1)<br>[[Crackmeister]] (lv. 60)
|habitat=This {{MFamilies}} has no natural habitat
|items=N/A
|synthesis=[[File:King hydra DQM3 portrait.png|64px|link=King hydra]] X [[File:Bones of baramos DQM3 portrait.png|64px|link=Bones of Baramos]] X [[File:Malroth DQM3 portrait.png|64px|link=Malroth]] X [[File:Calasmos DQM3 portrait.png|64px|link=Calasmos]]
|fusions=N/A
|fire-resist=%
|water-resist=%
|wind-resist=%
|earth-resist=%
|explosion-resist=%
|ice-resist=%
|electricity-resist=%
|light-resist=%
|dark-resist=%
|debilitation-resist=%
|bedazzlement-resist=%
|antimagic-resist=%
|mp-absorption-resist=%
|confusion-resist=%
|sleep-resist=%
|paralysis-resist=%
|stun-resist=%
|poison-resist=%
|instant-death-resist=%
}}


===''[[Dragon Quest Monsters: Terry's Wonderland 3D]]''===
==={{DQMSL}}===
In this game, Zoma's role is the same as it was supposed in the first Monsters.
{{Stub}}


===''[[Dragon Quest Monsters 2: Iru and Luca’s Marvelous Mysterious Key]]''===
==={{DQMBRV}}===


===''[[Dragon Quest Monsters: Super Light]]''===
{{Stub}}
==={{DQH}}===
Beating Zoma will unlock the costumes from {{Dragon Quest III}} for both [[Luceus]] and [[Aurora]].
{{DQHEnemy
|name=Zoma
|kanji=ゾーマ
|romanji={{tt||}}
|listNumber=#107
|fieldNotes=A self-appointed doyen among demons, whose enchanted apparel protects him from all attacks.<br/>Legends tell of how he [[Dragon Quest III: The Seeds of Salvation|plotted to rob the world of light, and plunge it into everlasting darkness]].
|image=[[File:DQ_Heroes_Zoma.png|200px]]
|exp=1999
|gold=777<span style="font-variant: small-caps;">g</span>
|item=None
|locations=City of Sorrows - Lair of the Lord of Darkness (awarded Erdrick’s orb)
}}


===''[[Dragon Quest Monster Battle Road Victory]]''===
==={{DQStars}}===
Zoma appeared once more as the final boss of the {{III}} scenario section. He could also be challenged with Zoma keys at Legendary, Giga-Legendary, and Fiend difficulties.


===''[[Dragon Quest Heroes: The World Tree's Woe and the Blight Below]]''===
==={{DQRivals}}===
Beating Zoma will unlock the costumes from ''Dragon Quest III'' for both [[Luceus]] and [[Aurora]].
Zoma was introduced in the first card pack as a legendary rare card and he appears on the artwork of several cards, as well. As a reference to his original appearance in {{Dragon Quest III}}, Zoma has his Dark Robes when he is summoned on the field and a [[Sphere of Light]] is placed on top of the opponent's deck. This made him immune to all attacks and card effects until the enemy leader used the Sphere, which would cost 4 {{MP}} to use. Zoma appeared on another card in the 7th card pack, "Strange Tale of Light and Darkness" under the name "Great Demon Lord Zoma". He appeared as a boss in the Solo Battle Adventure in the Zoma's Castle level and on another card in the 2nd card pack after the game's name changed to {{Rivals Ace}} as "King of Destruction Zoma".


==Gallery==
==={{DQWalk}}===
<gallery>Image:ZomaArt.png|<center>Artwork in ''Dragon Quest III''.</center>
Zoma first appeared in the game as the boss of Chapter 5 of the {{Dragon Quest III}} event held from March to May 2020, as well as a special mega version that can be challenged by multiple players.
Image:Zoma DQIII NES.gif|<center>First sprite in ''Dragon Quest III'' (NES)</center>
 
Image:Zoma2 DQIII NES.gif|<center>Second sprite in ''Dragon Quest III'' (NES)</center>
==={{DQTact}}===
Image:Zoma2 DQIII SNES.png|<center>First sprite in ''Dragon Quest III'' (SNES)</center>
Zoma appears as a S-rank {{MFamilies}} of the [[??? family]] as part of the {{Dragon Quest III}} event, appearing on his own banner alongside [[Boss troll]]. He can be faced in the event quest Chapter 5, Episode 4: Archfiend Zoma, as well as his own boss battle. Zoma can also participate in [[Skelegon]]'s Battle Road as a party member. He also appears in the limited ''True Dragon Quest III'' event and there he can be faced in a Score Challenge in The Battle of [[Zoma's Citadel|Zoma's Castle]] and he's as a boss during the Fiendish Onslaught at the game's half-year anniversary.
Image:Zoma DQIII SNES.png|<center>Second sprite in ''Dragon Quest III'' (SNES)</center>
{{DQTactEnemy
Image:Zoma DQM GBC.png|<center>Sprite in ''Monsters'' (GBC)</center>
|name=Zoma
Image:Zoma DQM2 GBC.png|<center>Sprite in ''Monsters 2'' (GBC)</center>
|kanji=ゾーマ
Image:Zoma DQM PSX.gif|<center>Sprite in ''Monsters'' (PSX)</center>
|romanji=Zōma
Image:Zoma DQMJ DS.png|<center>Sprite in ''Monsters: Joker'' (GBC)</center>
|sprite=[[Image:DQT Zoma.png|275px]]
Image:Zoma.jpg|<center>Zoma, from the Sofubi Monster merchandise line by Square Enix.</center>
|family=[[Image:Tact Icon SpecialFamily.png|48px]]<br>{{Q family}}
Image:Metalzomasofubi.jpg|<center>Metal figurine</center>
|rank=[[Image:DQTact Rank Icon S.png|48px]]
Image:DQM2-3D Zoma Icon.jpeg|<center>Icon in ''Monsters 2: 3D''</center>
|role=[[Image:DQTact MagicType.png|48px]]<br>Magic
Image:DQMBRV Zoma artwork.png|<center>Model in ''Monster Road Victory''</center>
|lvl=130
Image:DQ_Heroes_Zoma.png|<center>Model in ''Dragon Quest Heroes''</center>
|hp=896
</gallery>
|mp=522
|move=2
|attack=335
|defense=316
|agility=441
|wisdom=473
|weight=65
|bskill1=[[Frigid Breath]]
|bskill2=[[Psycannon]]{{tt|*|Level 40}}
|bskill3=[[Glacial Doom]]{{tt|*|Level 52}}<br>'''Talent Blossoming''': [[Psycho Requiem]], [[Frigid Wave]]
|askill1=Spell Tricks/Stats Up
|askill2=[[Frizz]] Res +25/Stats Up
|askill3=Spell Potency +5%/Stats Up
|askill4=[[Bang]] Res +25/Stats Up
|askill5=Spell Potency +5%/Stats Up
|lperk1=Raises [[Crack]]-type spell potency of allies, including himself, by 20% in a 5x5 square around him.
|bperk1={{WIS}} +15<br>Max {{MP}} +15
|bperk2='''Dark Robes''': Reduces damage by 20% for 3 turns at battle start.
|bperk3=Spell Potency +2%
|aperk1='''Spell Tricks''': Lowers spell ability {{MP}} cost, raises potency and effect.
|frizz-resist=Half Res
|sizz-resist=Normal
|crack-resist=Normal
|woosh-resist=Very Weak
|bang-resist=Half Res
|zap-resist=Very Weak
|zam-resist=Normal
|snooze-resist=Half Res
|poison-resist=Normal
|physical-seal-resist=Normal
|spell-seal-resist=Half Res
|martial-seal-resist=Normal
|breath-seal-resist=Normal
|hobble-resist=Super Weak
|stun-resist=Immune
|blind-resist=Normal
|curse-resist=Normal
|paralysis-resist=Super Weak
|confusion-resist=Normal
|charm-resist=Normal
}}
 
==={{DQKK}}===
{{Stub}}


==Trivia==
==Trivia==
*In the remake of ''Dragon Quest III'', Zoma's specialty music and primary color palette are not shown until after his shield of ice is removed. This color arrangement is the opposite of the one in the original game.
*Zoma is depicted with an inconsistent number of fingers. He was originally depicted having four fingers in his hands, but newer games (including remakes) instead show five fingers instead. ''Dragon Quest Tact'' still depicts him having four fingers though.
*In the original version of {{III}}, Zoma's Shroud of Shadows uses his normal colour pallet and his weakened state uses the bleaker colours due to a glitch. This error was corrected in the {{Super Famicom}} remake.
:*It is speculated that this was not an error, and that Zoma was meant to take a different form once the Sphere of Light is used. This is supported by concept art found in ''[[Dragon Quest Illustrations]]'' that depicts a monster reminiscent of the [[hellspawn]] next to Zoma, and  Yuji Horii's remarks that the ROM for ''III'' was completely full by the end of development. If this speculation is true, then it is possible that the duller colour scheme was chosen to signify that the fiend was weakened due to there not being enough room for a new sprite on the cartridge.


==See also==
==See also==
* [[Asura Zoma]]
*[[Asura Zoma]]
* [[Zoma's devil]]
*[[Zoma's devil]]
*[[Zoma's Citadel]]
*[[Xenlon]]
 
==Gallery==
<center><gallery>
Prototype_Zoma_transformation.jpg|Unused concept art for Zoma, possibly after the Sphere of Light is used on him.
ZomaArt.png|Artwork from {{III}}.
Zoma DQM PSX.gif|Sprite in {{1·2}}.
Zoma DQMJ DS.png|{{Joker}}.
Zoma joker 2.png|{{Joker 2}}.
DQM2-3D Zoma Icon.jpeg|Icon in {{Monsters 2: 3D}}.
DQMBRV Zoma artwork.png|Model in ''Monster Road Victory''.
DQX Zoma.jpg|Zoma in {{X}}.
DQ35th Zoma.jpg|35th Anniversary boss challenge.
DQ Stars Android Zoma 1.jpg|Appearance in {{Stars}}.
DQ Stars Android Zoma 2.jpg|
DQ Stars Android Zoma 3.jpg|
Kenshin DQ Dragonlord 1st forme.png|Official art for ''[[Kenshin Dragon Quest]]''.
DQR Zoma.png|Zoma in {{Rivals}}.
DQR Daimaou Zoma.png
DQR King of Destruction Zoma.png
DQR_Loyalty_to_Demon_Lord.png|Cameo apperance in the ''Loyalty to Demon Lord'' card along with a [[Lesionnaire]] and a [[Dark dullahan]] in {{Rivals}}.
DQT Zoma Event.jpg|Zoma as he appears in {{Tact}}.
DQW Zoma VS Erdrick.jpg|Chapter 5 of {{Walk}}'s {{Dragon Quest III}} event.
DQW Zoma.png|Zoma in {{Walk}}.
Zoma.jpg|Zoma, from the {{Sofubi Monster}} merchandise line by Square Enix.
Metalzomasofubi.jpg|Metal figurine.
Maou no Densetsu Zoma.jpg|''Densetsu no Maō'' plush toy.
</gallery></center>


==References==
{{Bosses}}
{{Bosses}}
{{DQIII}}
{{DQIII}}
{{DQIXBossNav}}
{{DQIXBossNav}}
{{DQHI}}
[[Category:Final bosses]]
[[Category:Final bosses]]
[[Category:Dragon Quest III characters]]
[[Category:Dragon Quest III characters]]
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[[Category:Dragon Quest IX enemies]]
[[Category:Dragon Quest IX enemies]]
[[Category:Dragon Quest IX bosses]]
[[Category:Dragon Quest IX bosses]]
[[Category:Dragon Quest X enemies]]
[[Category:Dragon Quest X bosses]]
[[Category:Dragon Quest Monsters enemies]]
[[Category:Dragon Quest Monsters enemies]]
[[Category:Dragon Quest Monsters 2 enemies]]
[[Category:Dragon Quest Monsters 2 enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 Pro enemies]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca’s Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Monsters: Joker 3 enemies]]
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Monster Battle Road Victory enemies]]
[[Category:Dragon Quest Monster Battle Road Victory enemies]]
[[Category:Dragon Quest Heroes: The World Tree's Woe and the Blight Below bosses]]
[[Category:Dragon Quest Heroes: The World Tree's Woe and the Blight Below bosses]]
[[Category:Dragon Quest of the Stars enemies]]
[[Category:Dragon Quest Rivals characters]]
[[Category:Dragon Quest Rivals enemies]]
[[Category:Dragon Quest Walk bosses]]
[[Category:Dragon Quest Walk enemies]]
[[Category:Dragon Quest Tact bosses]]
[[Category:Dragon Quest Tact monsters]]
[[Category:Dragon Quest Keshi Keshi enemies]]
[[fr:Zoma]]

Latest revision as of 17:44, 30 November 2024

"All shall know despair! All shall kneel! All shall gives their lives in sacrifice to my glory! For I am Zoma, bringer of oblivion!"

Zoma
Dragon Quest III: The Seeds of Salvation
DQM Zoma artwork.png
Japanese name ゾーマ
Romaji Zōma
Title Master Archfiend
Great Demon Lord (Japanese)
King of Destruction (Japanese, Super Light/Rivals)
Race Demon
Age Ageless
Voice actor Hidekatsu Shibata (Japanese, CD Theater)
Akio Otsuka (Japanese, Rivals, Dragon Quest X, and Dragon Quest III HD-2D Remake)

Zoma (ゾーマ, Zoma), the Master Archfiend of the Dark World, is the final villain and chief antagonist of Dragon Quest III.

Appearance and personality[edit]

Zoma is a blue demon dressed in the golden robes of an emperor and wearing a purple cape that attaches to his shoulders in large horizontal pads. A red, white, and black banner covers his torso as well as his knees, and wraps around his neck as a large collar. His face is skeletal with tight skin and an open nasal cavity. His helmet is huge compared to his head, featuring a massive eye in the center and two large, upwards curving horns on both sides.

Zoma is a demon of unfathomable power, whose sorcery is so great that he was able to imprison the kingdom of Alefgard in a shroud of eternal night. Due to this, he was able to sustain himself on the despair of the people trapped within, bolstering his physical might to the point that he was able to shatter a sword made of Orichalcum, albeit after a prolonged effort of three years. His incredible strength is supported by a mastery of ice magic and freezing breath, and it is said that the very air becomes chilled by his mere presence. Zoma is also the first boss in the series to make use of the infamous Disruptive Wave technique, stripping his enemies of any support spells.

The Archfiend resides in his Citadel south-east of Tantegel, where he gorges himself on the fear and despair of the land’s inhabitants, cloaking himself in an nigh upon impenetrable shroud of darkness that no spell can pierce. However, Zoma is weakened by the Sphere of Light and the shroud is destroyed when the ball is used in battle. Upon being defeated by the Hero (as well as Terry in Monsters), Zoma mockingly congratulates his vanquisher, but warns that his death will not bring an end to the world's suffering, and that a new evil shall arise to take his place long after the Hero has died. He is proven correct that the darkness yet to come will throw Alefgard into despair, but failed to realize that the lineage of heroes will resurface to restore light to the world once more.

Appearances[edit]

Dragon Quest III: The Seeds of Salvation[edit]

Near the end of the game, Zoma is revealed to be the master of the archfiend Baramos, whom had been previously alluded to as the final boss to the game. Upon the death of his main and chief servant, Zoma's voice roars throughout the throne room of Aliahan castle, stating his intent to plunge the "world of light" into darkness and that the Hero is a fool for assuming that he had won peace. This proclamation sends the King of Aliahan into a deep despair, forbidding the Hero and company from speaking of Zoma.

Zoma is on the basement floor of his castle along with three sub-bosses--the King Hydra along with the soul and skeleton of Baramos. He approaches and berates the Hero prior to allowing his three subordinates to fight the Hero's party before him.

Zoma (ゾーマ Zoma)DQ3-SNES-LOGO-ICON.png
Original (NES)
Sprite Level HP MP
Zoma2 DQIII NES.gif 63 1,023
4,700(SFC)
255
Attack Defense Agility Experience Gold
360 200 80 0 0
Bestiary No. #134
Spell(s) Kacrackle
Skill(s) Acts twice per turn.
C-c-cold Breath
Disruptive Wave
Recovers 90~110 HP per turn.
Location(s) Zoma's Citadel
Item Dropped None
Evasion Fire Resistance * Crack Resistance * Woosh Resistance *
064 0% 100% 70%
Zap Resistance * Drain Magic Resistance Whack Resistance * Kamikazee Resistance
0% 100% 100% 100%
Poof Resistance Fuddle Resistance Snooze Resistance Dazzle Resistance
100% 100% 100% 100%
Fizzle Resistance Sap Resistance * Deceleratle Resistance *
100% 0% 100%
Remakes sprites



Zoma (shrouded) (ゾーマ Zoma)DQ3-SNES-LOGO-ICON.png
Original (NES)
Sprite Level HP MP
Zoma DQIII NES.gif 63 1,023
4,500(SFC)
255
Attack Defense Agility Experience Gold
500 350 255 0 0
Bestiary No. #134
Spell(s) Kacrackle
Bounce
Skill(s) Acts twice per turn.
C-c-cold Breath
Disruptive Wave
Recovers 90~110 HP per turn.
Location(s) Zoma's Citadel
Item Dropped None
Evasion Fire Resistance * Crack Resistance * Woosh Resistance *
064 100% 100% 100%
Zap Resistance * Drain Magic Resistance Whack Resistance * Kamikazee Resistance
100% 100% 100% 100%
Poof Resistance Fuddle Resistance Snooze Resistance Dazzle Resistance
100% 100% 100% 100%
Fizzle Resistance Sap Resistance * Deceleratle Resistance *
100% 100% 100%
Remakes sprites


Strategy[edit]

Remove his Shroud of Shadows immediately with the Sphere of Light; without it, Zoma is immune to nigh upon everything you can throw at him. His breath and ice magic is more powerful, and his physical ability is also quite powerful . On top of this, he will regenerate 90~110 HP per round, minimizing any damage players can inflict between healing sessions. This form is so powerful that it has become a challenge among III's players to slay the fiendish overlord without the Sphere of Light.

Once the shield is removed, Zoma's defensive capabilities will plummet considerably: Sap, Zap, and all forms of fire will hit 100% of the time, and his regeneration will be nixed. Woosh spells also have a 30% chance to connect. The Hero/Warrior should be Oomphed at all times. If the Hero isn’t physically attacking, he should be casting Kazap for extra damage. This is slightly risky though, for if the battle goes south, Omniheal may be necessary, and the Hero needs to have enough MP to cast it. The Warrior should also have a Staff of resurrection as a Hail Mary. The Sage/Priest should continually cast Multiheal, and, as extra insurance, have a Sage's staff as backup for when they run out of MP. The Mage/Sage (although a Sage is recommended), should use the Sage's stone when the Priest’s Multiheal isn’t enough to fully heal the party, and otherwise spam Kafrizzle. Keep this strategy up, and taking a few turns to heal every now and then, and one should be able to best the hellish demon. NOTE: The preceding strategy may not work if the player’s party is under level 45.

Dragon Quest IX: Sentinels of the Starry Skies[edit]

Zoma
Zoma IX DS.png
HP MP Experience Gold
8000
16070 (99)
255 63600 2490
Attack Defense Speed
675
1346 (99)
570
855 (99)
350
560 (99)
Dropped Item Mini medal (common, 100%)
Silver Orb (rare, 10%-15%)
Locations Grotto
Family ???
Game Dragon Quest IX
Console DS
Description "A truly intimidating opponent who can attack twice and use seriously strong spells. Lay into him with the power of light.

His unparalleled evil made him very popular with monsters, but he left the lands above to escape his screaming fans."

Additional Attributes
Fire Ice Wind Earth Light Dark
100 50 100 100 150 100
Blast Dazzle Sleep Death Drain MP Confusion
100 0 25 0 100 0
Fizzle Inaction Paralyze Poison Charm Magic Res
0 0 0 0 5 25
Blunt Sap Decelerate
5 15 75

Zoma appears as a Legacy Boss, obtained after completing Quest #167 (or received at special events). He is enraged anytime a character is revived.

Treasure[edit]

Level Range Secondary Drop Orb
1-3 Aliahan gloves 15% Silver Orb 10%
4-8 Aliahan gloves 20% Silver Orb 10%
9-15 Aliahan gloves 25% Silver Orb 11%
16-25 Aliahan trousers 15% Silver Orb 11%
26-40 Aliahan trousers 20% Silver Orb 12%
41-56 Aliahan trousers 25% Silver Orb 12%
57-68 Aliahan clothes 25% Silver Orb 13%
69-80 Aliahan headpiece 15% Silver Orb 13%
81-90 Aliahan headpiece 20% Silver Orb 14%
91-99 Aliahan headpiece 25% Silver Orb 15%

Skills[edit]

Level New abilities
Initial Disruptive Wave, Kacrack, critical attack, attacks twice per round.
8 C-c-cold Breath
23 Bounce
33 Air Pollution
41 Begins attacking 3 times per turn.
49 Kacrackle
57 Psyche Up

Dragon Quest Monsters[edit]

Zoma (ゾーマ Zoma) DWM Logo.png
Sprite Level cap * HP growth MP growth
Zoma DQM GBC.png 70 3/5 5/5
Strength growth Resilience growth Wisdom growth Agility growth
5/5 2/5 5/5 5/5
Family ???
In-game description The source of all evil
Abilities FrigidAir, DeMagic, BigBang
Habitat Gate of Control
Breeding chart DracoLord (either form) x Sidoh
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Weak Strong Strong Immune
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Immune Strong Immune Strong
Zap Resistance * Gigaslash Resistance Magic Burst Resistance Drain Magic Resistance *
Weak Weak Strong Immune
Whack Resistance * Kamikazee Resistance * Poison Resistance * Paralysis Resistance *
Immune Immune Immune Immune
Fuddle Resistance * Snooze Resistance * Dazzle Resistance * Fizzle Resistance
Immune Immune Immune Immune
Ban Dance Resistance Gobstopper Resistance Stun Resistance * Sap Resistance *
Immune Immune Immune Immune
Decelerate Resistance * Curse Resistance
Immune Immune


In this game, he resides deep inside the Room of Control, threatening Terry the same way he threatened the people in Dragon Quest III.

Dragon Quest Monsters 2[edit]

Zoma (ゾーマ Zoma) DWM2 Taras Adventure Logo.png
Sprite Level cap * HP growth MP growth
Zoma DQM2 GBC.png 70 7/10 9/10
Strength growth Resilience growth Wisdom growth Agility growth
8/10 6/10 7/10 7/10
Family ???
In-game description
Abilities BigBang, DeMagic, FrigidAir
Habitat
Breeding chart DracoLord, DracoLord (Dragon) x Sidoh
Frizz Resistance * Sizz Resistance * Fire Breath Resistance * Bang Resistance *
Weak Strong Strong Immune
Crack Resistance * Ice Breath Resistance * Woosh Resistance * Rock/Army Resistance *
Immune Strong Immune Strong
Water Resistance * Zap Resistance * Gigaslash Resistance Magic Burst Resistance
Strong Weak Weak Strong
Drain Magic Resistance * Whack Resistance * Kamikazee Resistance * Poison Resistance *
Immune Immune Immune Immune
Paralysis Resistance * Fuddle Resistance * Snooze Resistance * Dazzle Resistance *
Immune Immune Immune Immune
Fizzle Resistance Ban Dance Resistance Gobstopper Resistance Stun Resistance *
Immune Immune Immune Immune
Sap Resistance * Decelerate Resistance * Curse Resistance
Immune Immune Immune



Dragon Quest Monsters: Joker[edit]

Zoma
Family Demon
Rank X
Description The vast powers wielded by this dark lord strike fear into even spirits of darkness.
Weapons Swords, Spears, Hammers, Staves
Traits Double Trouble
Resistances Vulnerable to Zap, Whackproof, Fizzleproof
Skill Ice II
Location -
Breeding chart Malroth x Wight king, Dullahan, or Bone baron


Dragon Quest Monsters: Joker 2[edit]

Zoma
Family ???
Rank ???
Size S
Weapons Swords, Spears, Hammers, Staves
Traits Bouncer, Tactical Trooper
Resistances Vulnerable to Zap and Inaction, Immune to Whack and Fizzle
Skill Zoma
Location -
Breeding chart Malroth x Captain Crow, Dullahan, or Wight king


Dragon Quest Monsters: Terry's Wonderland 3D[edit]

In this game, Zoma's role is the same as it was supposed in the first Monsters.

Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[edit]

Zoma is bred from Dracolord (Either Form) and Sidoh. It can be bred with Nimzo (Either Form) to make Mortamor or bred with Psycho Psaro to upgrade it to Asura Zoma.

Dragon Quest Monsters: Joker 3[edit]

Dragon Quest Monsters: The Dark Prince[edit]

Zoma DQM3 Logo.png
Icon Family Max HP* Max MP*
Zoma DQM3 portrait.png DQM3 ??? family icon.png 1,270 520
Max Attack Max Defence Max Agility Max Wisdom
500 600 470 760
Bestiary No. #521
Rank X
In-game description A demonic despot who wishes to turn the world to dust with his own hands. He devours despair and feasts on fear, stopping only to wash it down with the saltiest tears of sadness
Talents Zoma (lv. 1)
Guaranteed traits Rando-Disrupt (lv. 1)
Ultra Crafty Cracker (lv. 20)
Wizardly Waft (lv. 40)
Large-size exclusive traits Tactical Commander (lv. 1)
Late Bloomer (lv. 1)
Crackmeister (lv. 60)
Habitat This monster has no natural habitat
Items N/A
Synthesis chart King hydra DQM3 portrait.png X Bones of baramos DQM3 portrait.png X Malroth DQM3 portrait.png X Calasmos DQM3 portrait.png
Notable synthesis N/A
Fire Resistance * Water Resistance * Wind Resistance * Earth Resistance *
% % % %
Explosion Resistance * Ice Resistance * Electricity Resistance * Light Resistance *
% % % %
Dark Resistance * Debilitation Resistance* Bedazzlement Resistance * Antimagic Resistance *
% % % %
MP Absorption Resistance * Confusion Resistance * Sleep Resistance * Paralysis Resistance *
% % % %
Stun Resistance * Poison Resistance *
% %
Instant Death Resistance *
%



Dragon Quest Monsters: Super Light[edit]

Dragon Quest: Monster Battle Road Victory[edit]

Dragon Quest Heroes: The World Tree's Woe and the Blight Below[edit]

Beating Zoma will unlock the costumes from Dragon Quest III for both Luceus and Aurora.

Zoma (ゾーマ )DQH Logo.png
Model Experience Gold
DQ Heroes Zoma.png 1999 777g
List No. #107
Field Notes A self-appointed doyen among demons, whose enchanted apparel protects him from all attacks.
Legends tell of how he plotted to rob the world of light, and plunge it into everlasting darkness.
Location(s) City of Sorrows - Lair of the Lord of Darkness (awarded Erdrick’s orb)
Item(s) Dropped None



Dragon Quest of the Stars[edit]

Zoma appeared once more as the final boss of the III scenario section. He could also be challenged with Zoma keys at Legendary, Giga-Legendary, and Fiend difficulties.

Dragon Quest Rivals[edit]

Zoma was introduced in the first card pack as a legendary rare card and he appears on the artwork of several cards, as well. As a reference to his original appearance in Dragon Quest III, Zoma has his Dark Robes when he is summoned on the field and a Sphere of Light is placed on top of the opponent's deck. This made him immune to all attacks and card effects until the enemy leader used the Sphere, which would cost 4 MP to use. Zoma appeared on another card in the 7th card pack, "Strange Tale of Light and Darkness" under the name "Great Demon Lord Zoma". He appeared as a boss in the Solo Battle Adventure in the Zoma's Castle level and on another card in the 2nd card pack after the game's name changed to Rivals Ace as "King of Destruction Zoma".

Dragon Quest Walk[edit]

Zoma first appeared in the game as the boss of Chapter 5 of the Dragon Quest III event held from March to May 2020, as well as a special mega version that can be challenged by multiple players.

Dragon Quest Tact[edit]

Zoma appears as a S-rank monster of the ??? family as part of the Dragon Quest III event, appearing on his own banner alongside Boss troll. He can be faced in the event quest Chapter 5, Episode 4: Archfiend Zoma, as well as his own boss battle. Zoma can also participate in Skelegon's Battle Road as a party member. He also appears in the limited True Dragon Quest III event and there he can be faced in a Score Challenge in The Battle of Zoma's Castle and he's as a boss during the Fiendish Onslaught at the game's half-year anniversary.

Zoma (ゾーマ Zōma)Tactlogo.png
Stats


DQT Zoma.png
Family Rank Role
Tact Icon SpecialFamily.png
???
DQTact Rank Icon S.png DQTact MagicType.png
Magic
Max Level HP MP Move
130 896 522 2
Attack Defense Agility Wisdom Weight
335 316 441 473 65
Basic Skills
First Second Third
Frigid Breath Psycannon* Glacial Doom*
Talent Blossoming: Psycho Requiem, Frigid Wave
Awakening Skills
First Second Third
Spell Tricks/Stats Up Frizz Res +25/Stats Up Spell Potency +5%/Stats Up
Fourth Fifth
Bang Res +25/Stats Up Spell Potency +5%/Stats Up
Leader Perks
First
Raises Crack-type spell potency of allies, including himself, by 20% in a 5x5 square around him.
Basic Perks
First Second Third
WIS +15
Max MP +15
Dark Robes: Reduces damage by 20% for 3 turns at battle start. Spell Potency +2%
Perk Details
First
Spell Tricks: Lowers spell ability MP cost, raises potency and effect.
Frizz Resistance * Sizz Resistance * Crack Resistance * Woosh Resistance *
Half Res Normal Normal Very Weak
Bang Resistance * Zap Resistance * Zam Resistance * Snooze Resistance
Half Res Very Weak Normal Half Res
Poison Resistance Physical Lock Resistance Spell Lock Resistance Martial Lock Resistance
Normal Normal Half Res Normal
Breath Lock Resistance Hobble Resistance * Stun Resistance * Dazzle Resistance
Normal Super Weak Immune Normal
Curse Resistance Paralysis Resistance Confusion Resistance Charm Resistance
Normal Super Weak Normal Normal



Dragon Quest Keshi Keshi[edit]

Trivia[edit]

  • Zoma is depicted with an inconsistent number of fingers. He was originally depicted having four fingers in his hands, but newer games (including remakes) instead show five fingers instead. Dragon Quest Tact still depicts him having four fingers though.
  • In the original version of III, Zoma's Shroud of Shadows uses his normal colour pallet and his weakened state uses the bleaker colours due to a glitch. This error was corrected in the Super Famicom remake.
  • It is speculated that this was not an error, and that Zoma was meant to take a different form once the Sphere of Light is used. This is supported by concept art found in Dragon Quest Illustrations that depicts a monster reminiscent of the hellspawn next to Zoma, and Yuji Horii's remarks that the ROM for III was completely full by the end of development. If this speculation is true, then it is possible that the duller colour scheme was chosen to signify that the fiend was weakened due to there not being enough room for a new sprite on the cartridge.

See also[edit]

Gallery[edit]