Dragon Quest VI (All) | |
---|---|
Weapon | Modifier(s) |
Poison needle | Attack +1 |
Bone stake | Attack +6 |
Stone fangs | Attack +12 |
Boomerang | Attack +15 |
Staff of Ghent | Attack +15 |
Iron claw | Attack +21 |
Poison moth knife | Attack +24 |
Edged boomerang | Attack +25 |
Falcon knife earrings | Attack +30 |
Steel fangs | Attack +35 |
Fire claw | Attack+53 |
Lunar fan | Attack+60 |
Icicle dirk | Attack +62 |
Flametang boomerang | Attack +65 |
Ferocious fangs | Attack +73 |
Cobra claw | Attack +90 |
Wizardly whip | Attack +97 |
Miracle sword | Attack +100 |
Solar fan | Attack +110 |
Metal king sword | Attack +130 |
Orichalcum fangs | Attack +135 |
Curie
Curie | |
Dragon Quest IV Dragon Quest VI | |
Japanese name | ベホマン |
Romaji | Behoman |
Race | Cureslime |
"I like fighting. Gets blood pumping. (slurrrp)
Wait...slimes no have blood. Or do they?"
Curie (ベホマン Behoma) is a recurring monster NPC in the Dragon Quest series that appears as a minor character in Dragon Quest IV: Chapters of the Chosen and an optional character and eligible party member in Dragon Quest VI: Realms of Revelation.
Appearance and personality
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Appearances
Dragon Quest IV: Chapters of the Chosen
He first appears in Dragon Quest IV in Canalot's church at night, healing the sick (but not the party); here he is named Guru Curu. Despite being unique, he does not become an immigrant of the Pioneer Town in either the PSX or DS versions of the game, unlike Mary Curey. He, Mary Curey, and Healie are friends.
Dragon Quest V: Hand of the Heavenly Bride
In reference to this character, his name is the Cureslime recruit's first default name in the Japanese version of Dragon Quest V (the first name in English is Curetis). In the English version, the third and fourth default names are Curie and Curu, respectively.
Dragon Quest VI: Realms of Revelation
Curie appears as a character and eligible party member in the DS remake of Dragon Quest VI. He may join the party at Suite Dreams after exchanging dreams with ten other players, or after completing the game.
Base stats
Attribute | Starting Stats | Maximum Stats |
Level | 4 | 99 |
HP | 111 | 550 |
MP | 28 | 680 |
Strength | 60 | 240 |
Agility | 95 | 300 |
Resilience | 59 | 220 |
Wisdom | 14 | 160 |
Style | 10 | 40 |
Initial gear | None |
Abilities
Resistances | |
Flame Breath | 25% |
Ice Breath | 25% |
Frizz | 0% |
Sizz | 25% |
Bang | 25% |
Woosh | 0% |
Crack | 25% |
Zap | 0% |
Strike/Rock | 0% |
Troop | 0% |
Death | 100% |
Kamikazee | 100% |
Paralysis | 50% |
Poof | 100% |
Dazzle | 15% |
Snooze | 100% |
Drain Magic | 50% |
Fizzle | 50% |
Fuddle | 50% |
Sap | 0% |
Poison | 0% |
Ban Dance | 100% |
Stun | 100% |
Skills
Aside from class abilities, Curie learns several skills on his own. Along with Healie, Curie is one of the only two party members that can cast Omniheal.
Name | MP | Level | Target | Description |
Midheal | 5 | 6 | One ally | Restores at least 75 HP to a single ally. |
---|---|---|---|---|
Fullheal | 7 | 15 | One ally | Restores all HP to a single ally. |
Kazing | 20 | 17 | One ally | Revives an ally to full HP. |
Multiheal | 18 | 20 | Party | Restores at least 100 HP to all party members. |
Omniheal | 36 | 50 | Party | Restores all HP to all party members. |