Nadiria: Difference between revisions
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===[[Dragon Quest V]]=== | ===[[Dragon Quest V]]=== | ||
Nadiria lies beyond the [[Estuary Sanctuary]], normally sealed from the world. The [[Nimzo|Grandmaster of the Underworld]] has been steadily trying to extend his influence beyond Nadiria. The underworld contains a town called [[Precaria]], as well as a T'n'T board and [[Mt. Zugzwang]]. | |||
===[[Dragon Quest VI]]=== | ===[[Dragon Quest VI]]=== |
Revision as of 00:10, 29 November 2010
Nadiria is the name of the evil underworld in Dragon Quest IV, V, and VI. It is accessible only near the end of each game and contains the final dungeon and boss for each. It has its own world map which is typically much darker (and smaller) than the normal world map.
Its counterpart is Zenithia, a castle in the sky.
Appearances
Dragon Quest IV
Nadiria lies beneath the Central Island. Access is granted through a cave said to lead to the abyss. Nadiria itself appears as an enclosed realm containing both Heaven's Haven and Psaro's Castle, along with four barrier shrines.
Dragon Quest V
Nadiria lies beyond the Estuary Sanctuary, normally sealed from the world. The Grandmaster of the Underworld has been steadily trying to extend his influence beyond Nadiria. The underworld contains a town called Precaria, as well as a T'n'T board and Mt. Zugzwang.
Dragon Quest VI
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Trivia
- The name "Nadiria" is derived from nadir, meaning the lowest point, or (appropriately) point of greatest adversity or despair.