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[[Image:StaffOfChange.png|right|200px|border]]
{{Item
The '''''Staff of Change''''' is a item in [[Dragon Quest III]]. It is also used as an item to transform a person(s) into a different shape. It is originally held by a [[Boss Troll]] in [[Samanao]].  The staff can be traded for the [[Sailors Thighbone]].
|title = ''Mod rod''
|image = [[Image:StaffOfChange.png|center|230px]]
|japanese = へんげのつえ
|romaji=Henge no tsue
|names = Staff of Change, Staff of Transform
|games = {{Dragon Quest III}}<br>{{Dragon Quest IV}}
|buy = n/a
|sell = n/a
|effect = Transforms the holder into a different shape.
}}
The '''Mod Rod''' is a item that first appeared in {{DQ3}}. It is used as an item to transform a character(s) into a different shape, ranging from dancing girls to ferocious monsters. This elicits different responses from {{NPC}}s depending on which shape as been assumed, allowing naughty players to terrorize townsfolk as slimes.


{{stub}}
==Appearances==
==={{DQ3}}===
The staff is originally held by a [[boss troll]] in [[Manoza]], who assumed the form of the local king with it and turned the nation into a dystopia before the Hero killed him.  The staff can be traded for the [[Boatman's Bone]] in [[Grimland]].  Upon revisiting the old man, he will have already used the staff assuming a different form per visit.  Oddly enough, he can turn into [[Pimiko]] with it, while the players can't.
 
It can also be used to buy items from the shop in the [[Super Secret Faerie Village]], providing you take the form of a dwarf (or [[Slime]] in the remakes). The remakes also allow the player a chance to acquire another Mod Rod within the [[Treasures n' Trapdoors]] track in Jipang (after wishing for [[Xenlon]] to create it), and further rods can also be found as monster drops in the [[Ice Cave]]. As neither the Ice Cave nor T'n'T have been included in the mobile remakes of the game, players on the most recent releases and on the original {{NES}} release have just one window of opportunity to shop at the [[Super Secret Faerie Village]].
 
Turning into a monster with it allows for the player to talk to the [[imp]] in [[Asham]] or the [[minidemon]] on the [[Phantom Ship]] without triggering a battle.  Though both will state awareness of the player not really being a monster.
 
==={{DQ3HD}}===
The mod rod serves the same role as in previous versions of the game, but a spare unit is now given to the player for beating rank 8 of the [[Monster Arena]]. This is crucial as one of the challenges in the [[Temple of Trials]] requires the player to present no less than twenty-five bottles of [[elfin elixir]], which can only be purchased in the [[Super Secret Faerie Village]].
{{DQIIIHDItem
|header=[[File:ICON-Mod Rod III HD.png]]
|name=<big>Mod rod</big>
|kanji=へんげのつえ
|description=This mysterious staff allows the wielder to transform themselves into almost anything they like
|effect=Turns the player into all manner of characters
|price=N/A
|location=[[Manoza]] castle<br>Conquer rank 8 of the [[Monster Arena]]
}}
 
==={{DQ4}}===
{{Descriptions
|DQ4=This staff can change the party's appearance for a short while.<ref>Nintendo DS and [[Cell phone]] Version</ref>
}}
The staff is found in a chest at the [[Royal Crypt]].  It is needed for The {{Hero 4}} to take the form of monsters in order to blend in at [[Diabolic Hall]].  Talking to the monsters otherwise will result in a battle.  In addition, the player needs to be in monster form to talk to the monsters at the meeting so that [[Psaro (Character)|Psaro]] will arrive to announce the revival of [[Estark]].
 
In the NES Version, using the staff also allowed for transformations into The Hero (both male or female), [[Ragnar McRyan]], [[Alena]], [[Kiryl]], [[Borya]], [[Torneko Taloon]], {{Maya}} or [[Meena Mahabala]].
 
==={{DQ10}}===
{{Stub}}
 
==={{DQM2}}===
The mod rod is found in the sky key gate, specifically in Fhunt village. Speaking to a sage in the graveyard will allow the player to access the tower in the northern part of town. The staff is needed for the gate's plotline, and the player can keep it afterwards to have fun interactions with NPCs.
 
==={{DQB2}}===
The mod rod is a key item in the [[Moonbrooke]] island section of the game, allowing players to sneak into the enemy camps and gather intel on the weaknesses of [[Hargon]]'s Heroes.
 
==Gallery==
<gallery><center>
Mod rod artwork DQIII GBC.png|''Dragon Quest III'', 2001
Mod rod artwork DQIV PSX.png|''Dragon Quest IV'', 2001
</center></gallery>
 
==Reference==
<references/>


{{DQIII}}
{{DQIII}}
[[Category:Dragon Quest III items]][[Category:Dragon Quest IV items]]{{Wikia}}
{{DQIIIHD}}
{{DQIV}}
{{DQMII}}
{{DQBII}}
 
[[Category:Dragon Quest III items]]
[[Category:Dragon Quest III HD-2D Remake items]]
[[Category:Dragon Quest IV items]]
[[Category:Dragon Quest X items]]
[[Category:Dragon Quest Monsters 2 items]]
[[Category:Dragon Quest Builders 2 items]]

Revision as of 03:48, 5 April 2025

Mod rod
StaffOfChange.png
Japanese へんげのつえ
Romaji Henge no tsue
Old localizations Staff of Change, Staff of Transform
Found in Dragon Quest III
Dragon Quest IV
Effect Transforms the holder into a different shape.

The Mod Rod is a item that first appeared in Dragon Quest III: The Seeds of Salvation. It is used as an item to transform a character(s) into a different shape, ranging from dancing girls to ferocious monsters. This elicits different responses from NPCs depending on which shape as been assumed, allowing naughty players to terrorize townsfolk as slimes.

Appearances

Dragon Quest III: The Seeds of Salvation

The staff is originally held by a boss troll in Manoza, who assumed the form of the local king with it and turned the nation into a dystopia before the Hero killed him. The staff can be traded for the Boatman's Bone in Grimland. Upon revisiting the old man, he will have already used the staff assuming a different form per visit. Oddly enough, he can turn into Pimiko with it, while the players can't.

It can also be used to buy items from the shop in the Super Secret Faerie Village, providing you take the form of a dwarf (or Slime in the remakes). The remakes also allow the player a chance to acquire another Mod Rod within the Treasures n' Trapdoors track in Jipang (after wishing for Xenlon to create it), and further rods can also be found as monster drops in the Ice Cave. As neither the Ice Cave nor T'n'T have been included in the mobile remakes of the game, players on the most recent releases and on the original NES release have just one window of opportunity to shop at the Super Secret Faerie Village.

Turning into a monster with it allows for the player to talk to the imp in Asham or the minidemon on the Phantom Ship without triggering a battle. Though both will state awareness of the player not really being a monster.

Dragon Quest III HD-2D Remake

The mod rod serves the same role as in previous versions of the game, but a spare unit is now given to the player for beating rank 8 of the Monster Arena. This is crucial as one of the challenges in the Temple of Trials requires the player to present no less than twenty-five bottles of elfin elixir, which can only be purchased in the Super Secret Faerie Village.

ICON-Mod Rod III HD.png Mod rod (へんげのつえ) DRAGONQUEST III HD2D Logo 800px.png
Description
This mysterious staff allows the wielder to transform themselves into almost anything they like
Effect
Turns the player into all manner of characters
Price Location
N/A Manoza castle
Conquer rank 8 of the Monster Arena



Dragon Quest IV: Chapters of the Chosen


GameDescription
DQ4-NES-LOGO-ICON.png
This staff can change the party's appearance for a short while.[1]

The staff is found in a chest at the Royal Crypt. It is needed for The Hero to take the form of monsters in order to blend in at Diabolic Hall. Talking to the monsters otherwise will result in a battle. In addition, the player needs to be in monster form to talk to the monsters at the meeting so that Psaro will arrive to announce the revival of Estark.

In the NES Version, using the staff also allowed for transformations into The Hero (both male or female), Ragnar McRyan, Alena, Kiryl, Borya, Torneko Taloon, Maya or Meena Mahabala.

Dragon Quest X

Dragon Quest Monsters 2

The mod rod is found in the sky key gate, specifically in Fhunt village. Speaking to a sage in the graveyard will allow the player to access the tower in the northern part of town. The staff is needed for the gate's plotline, and the player can keep it afterwards to have fun interactions with NPCs.

Dragon Quest Builders 2

The mod rod is a key item in the Moonbrooke island section of the game, allowing players to sneak into the enemy camps and gather intel on the weaknesses of Hargon's Heroes.

Gallery

Reference

  1. Nintendo DS and Cell phone Version